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On February 02 2012 20:48 ZenithM wrote:Show nested quote +On February 02 2012 20:46 chocopaw wrote: Holy shit, that was so bad. And I can't believe pros are just not stopping with Artosis pylons. For one more time bro. At that time you have like 2 pylons, assuming you want some space to place, I don't know, buildings, one of them will be an Artosis pylon. It's not some magical dumb stuff Protoss players always do, since the pylon nerf, you have no space to place building so you space out your pylons to the max, hence more Artosis pylons since this patch.
Dude, you can fit 4gates and a cyber on one pylon. There is no excuse for having an Artosis pylon with your first 2 pylons. You can place your third pylon elsewhere (if you're trying to hide your tech away from the centre). So you're only screwed if you're going for a twilight council or a stargate before 3rd pylon...
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On February 02 2012 20:50 shabby wrote: Dayball/deathball/daybreak inc.
Deathbreak!
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On February 02 2012 20:48 ZenithM wrote:Show nested quote +On February 02 2012 20:46 chocopaw wrote: Holy shit, that was so bad. And I can't believe pros are just not stopping with Artosis pylons. For one more time bro. At that time you have like 2 pylons, assuming you want some space to place, I don't know, buildings, one of them will be an Artosis pylon. It's not some magical dumb stuff Protoss players always do, since the pylon nerf, you have no space to place building so you space out your pylons to the max, hence more Artosis pylons since this patch.
That patch was months and months ago, people have adapted that was clearly a mistake on Oz's part.
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On February 02 2012 20:49 zul wrote: even if the game is actually over, I wish the casters wouldn`t say it before one player types it in : / What should they say instead?
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why didnt he just forcefield the ramp? he knew it was coming and had 2 sentrys in time and he just died instead its these kind of games that make me think some toss players in code S actually dont belong there
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On February 02 2012 20:50 IMPrime wrote:Show nested quote +On February 02 2012 20:48 Roe wrote: why doesnt he just go immortal again and win? Not as effective on maps where the ramp can't be easily FF'd. Doing immortal bust + FFs on a map like belshir is probably not going to work. cause he didnt have a robo?
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let go odge......getting sick of supernovas all-ins every single tvp
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On February 02 2012 20:39 Tsubbi wrote: can never get enough of seeing 1/1/1ers get crushed news frash, they are losing more than winning in the gsl(probably out there too), and the protoss counterpart is yet to lose in the gsl.
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On February 02 2012 20:46 Mobius_1 wrote: GSL Ro16 Group B Match 4 Game 2 FXOz vs oGsSuperNoVa Bel'Shir Beach Winter
0:00 Oz spawns P4 Supernova spawns T10
Supernova opening 2rax Oz takes both gases and adds on 2 more gateways after scouting no expansion
5:00 Supernova snipes a sentry and AN ARTOSIS PYLON with the initial push Oz forced to pull probes and loses 14 in all, expands with 3 sentries as the entire army Supernova getting tanks and a medivac, still on one base Oz expands again, still a basically nonexistent army Supernova drops 8 marines in the main, pushes out with marine tank SCV
10:00 Oz has a pitiful army vs 3 tanks and a lot of marines, GG's
FXOz 1-1 oGsSuperNoVa!
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On February 02 2012 20:50 Fishgle wrote:Deathbreak!
I like it.
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Bad read from Oz, oh well hope he beats the all-iner now in G3
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dunno didn't see impressive play from supernova at all he's like one of the weakest players in ro16 IMO
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On February 02 2012 20:50 bbQ4Aiur wrote: Supernova only all-in against toss. I dont see what makes him the top 3 terran as people are saying. My prediction is if he win against Oz, he will get 2-0 quick by mma but of course, i hope Oz can pull this out. Just my opinion, no offense. He only all ins versus toss. He plays macro vs zerg and terran. hm.... I think I understand why he is top 3 terran actually.
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My page 2 analysis was so perfect xD I can't believe Oz is falling for this, did he really think SN would play a macro game on bel'shir ? Boom, he fell again for the one base with drop push, seriously, it's not acceptable. And now watch Oz finally have a very prudent early game, but SN will take 3 fast CC and crush him TT
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On February 02 2012 20:51 bbQ4Aiur wrote:Show nested quote +On February 02 2012 20:50 IMPrime wrote:On February 02 2012 20:48 Roe wrote: why doesnt he just go immortal again and win? Not as effective on maps where the ramp can't be easily FF'd. Doing immortal bust + FFs on a map like belshir is probably not going to work. cause he didnt have a robo? cause he expo'd twice. he could have just gone one base and done the immort bust and win hands down. now amount of bunkers or repairing scvs can stop that
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Nice slight coloring good indeed. I like his hair also.
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On February 02 2012 20:49 zul wrote: even if the game is actually over, I wish the casters wouldn`t say it before one player types it in : /
I agree. I really dislike hearing "expect gg any second" and other gg-calls by a commentator
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On February 02 2012 20:51 HQuality wrote: dunno didn't see impressive play from supernova at all he's like one of the weakest players in ro16 IMO You only saw one matchup today, and it can be a bad day for him too.
He is really good tvt/tvz
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really hope oz wins ._. he can beat mma if he doesn't get nervous again
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On February 02 2012 20:51 MorroW wrote: why didnt he just forcefield the ramp? he knew it was coming and had 2 sentrys in time and he just died instead its these kind of games that make me think some toss players in code S actually dont belong there He should, but i think what he got greedy and wanna trap some units and kill them cause warp is finishing? or maybe he was panicking and pulling probes?
btw, are u the real morrow@@?
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