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DQs: Yosh, RiboRibo, Scan, Mercury - Page 20

Forum Index > TSL2 Forum
Post a Reply
Prev 1 18 19 20 All
LarJarsE
Profile Blog Joined August 2009
United States1378 Posts
December 15 2009 04:00 GMT
#381
was scans stream taken off of TL?
since 98'
Boblion
Profile Blog Joined May 2007
France8043 Posts
Last Edited: 2009-12-15 04:03:27
December 15 2009 04:03 GMT
#382
On December 15 2009 13:00 larjarse wrote:
was scans stream taken off of TL?

Well at least when he streams we are sure that he isn't abusing.
fuck all those elitists brb watching streams of elite players.
StylishVODs
Profile Joined December 2005
Sweden5331 Posts
December 15 2009 04:11 GMT
#383
On December 15 2009 13:00 larjarse wrote:
was scans stream taken off of TL?


No it's just not featured anymore...
According to Reach, he is the fastest learner he has ever seen. He start bw only like 2/3 years ago. Infact, his bw history knowledge is so limited, he didn't even know what the map Guillotine was.
NiteKat
Profile Blog Joined September 2009
United States146 Posts
December 15 2009 04:28 GMT
#384
On December 15 2009 13:11 StylishVODs wrote:
Show nested quote +
On December 15 2009 13:00 larjarse wrote:
was scans stream taken off of TL?


No it's just not featured anymore...


I thought so too, it was that way yesterday... but checking today, I can't find it anywhere on the stream list... I think they removed it permanently.
Gdarkness
Profile Joined November 2009
United States40 Posts
December 15 2009 05:42 GMT
#385
really blows when good players stoop to low levels for the short term gain..
be internet.
Gumbo
Profile Joined February 2009
Canada807 Posts
December 15 2009 05:46 GMT
#386
On December 15 2009 13:28 NiteKat wrote:
Show nested quote +
On December 15 2009 13:11 StylishVODs wrote:
On December 15 2009 13:00 larjarse wrote:
was scans stream taken off of TL?


No it's just not featured anymore...


I thought so too, it was that way yesterday... but checking today, I can't find it anywhere on the stream list... I think they removed it permanently.


He doesnt deserve to be on the stream list.
Si vis pacem, para bellum.
soudo
Profile Blog Joined March 2008
603 Posts
December 15 2009 06:49 GMT
#387
The only people defending the abusers are the spectators and non-participants (basically the ones with nothing to lose).

You wouldn't be saying "but Yosh is such a nice guy!" if you had a legitimate chance of winning TSL. You'd be saying "some fucking abuser almost took my spot in the top 48 after I put in all those hours".
WhuazGoodJaggah
Profile Blog Joined January 2009
Lesotho777 Posts
Last Edited: 2009-12-15 10:09:28
December 15 2009 10:06 GMT
#388
On December 15 2009 09:42 redtooth wrote:
Show nested quote +
On December 15 2009 08:19 WhuazGoodJaggah wrote:
there should be a simple "no dodge" rule. Everyone on a TSL account on the same rank has to play if he gets asked up to a bo5 or so.

gay ass dodging!
so what happens when he says "i gtg" and leaves iccup.

or the person says "i already have a game set up sorry" and just goes to find another opponent.

you can't "force" someone to do anything. else abusing would have been eliminated a while ago.


If player A says: "I have to go" and leaves bnet you obviously can't play him. This is not dodging as he is not playing someone else instead of you.

If he already has set up a game, you are the next one to play. this would be only valid with other TSL challanges but it never hurts to use common sense (clan war match etc).

wtf "you can't "force" someone to do anything"", why don't you let all the rules go then? "you can't force someone not to use maphack, so why make a rule that maphack is forbidden" plz use your brain, ok?

the no dodge challange could be made via a website or so, so the challange is tracked and as soon as both players are online and the challanged player dodges (plays someone else than the chalangee) he gets punished.
small dicks have great firepower
motbob
Profile Blog Joined July 2008
United States12546 Posts
December 15 2009 10:36 GMT
#389
I'm having a hard time imagining a system that is

a) enforceable
b) not a nightmare for admins

Anyone can come up with a valid-sounding excuse for why they didn't play their assigned person. If admin try to crack down there are going to be a lot of tough judgment calls to be made.
ModeratorGood content always wins.
WhuazGoodJaggah
Profile Blog Joined January 2009
Lesotho777 Posts
December 15 2009 11:01 GMT
#390
On December 15 2009 19:36 motbob wrote:
I'm having a hard time imagining a system that is

a) enforceable
b) not a nightmare for admins

Anyone can come up with a valid-sounding excuse for why they didn't play their assigned person. If admin try to crack down there are going to be a lot of tough judgment calls to be made.


There is no "valid-sounding excuses". If you play someone else than the challangee you get a penalty (needs to be more than a loss and needs to grow). There is absolutly no excuse to not play someone.

As the situation is very clear (player A challanges player B) and player B plays someone else than A while he is online there are really no hard judgements to make.

The big benefit you get from a "no dodge" system is, that it "acts" during the ladder and is not messing up the ladder standing at the end of the ladder which is extremly bad as we can see right now.

The idea behind such a "no dodge" system is, that you have to do less admin work, because it is mostly a selfadministrating system as everyone can see when someone dodges.
small dicks have great firepower
white
Profile Joined August 2009
Korea (North)62 Posts
December 15 2009 11:15 GMT
#391
On December 15 2009 14:46 Gumbo wrote:
Show nested quote +
On December 15 2009 13:28 NiteKat wrote:
On December 15 2009 13:11 StylishVODs wrote:
On December 15 2009 13:00 larjarse wrote:
was scans stream taken off of TL?


No it's just not featured anymore...


I thought so too, it was that way yesterday... but checking today, I can't find it anywhere on the stream list... I think they removed it permanently.


He doesnt deserve to be on the stream list.


+1
Things in the Democratic People's Republic of Korea are hard, as always....
TeMiL
Profile Blog Joined January 2009
Peru545 Posts
December 15 2009 13:50 GMT
#392
On December 15 2009 11:45 TeMiL wrote:
juanjo from peru, told me that he was banned too.
someone knows something about it?

other person told me that he was confuse with juachi. both are different persons playing in same city, same cyber.


so? noone can explain?
Liquid`Nazgul
Profile Blog Joined September 2002
22427 Posts
Last Edited: 2009-12-15 14:05:22
December 15 2009 13:56 GMT
#393
Patience is all I can give you right now.

We're working on this every hour we're not sleeping.
Administrator
StylishVODs
Profile Joined December 2005
Sweden5331 Posts
Last Edited: 2009-12-15 14:03:11
December 15 2009 14:02 GMT
#394
On December 15 2009 20:01 WhuazGoodJaggah wrote:
Show nested quote +
On December 15 2009 19:36 motbob wrote:
I'm having a hard time imagining a system that is

a) enforceable
b) not a nightmare for admins

Anyone can come up with a valid-sounding excuse for why they didn't play their assigned person. If admin try to crack down there are going to be a lot of tough judgment calls to be made.


There is no "valid-sounding excuses". If you play someone else than the challangee you get a penalty (needs to be more than a loss and needs to grow). There is absolutly no excuse to not play someone.

As the situation is very clear (player A challanges player B) and player B plays someone else than A while he is online there are really no hard judgements to make.

The big benefit you get from a "no dodge" system is, that it "acts" during the ladder and is not messing up the ladder standing at the end of the ladder which is extremly bad as we can see right now.

The idea behind such a "no dodge" system is, that you have to do less admin work, because it is mostly a selfadministrating system as everyone can see when someone dodges.


This would be very sad for people that are just capable of taking the 40+ spots or so since all the top players will spam them for games all the time instead of spamming eachother.
If you know a player has to play you, you simply chose an easy target.
This would be really unfair to some players.
According to Reach, he is the fastest learner he has ever seen. He start bw only like 2/3 years ago. Infact, his bw history knowledge is so limited, he didn't even know what the map Guillotine was.
WhuazGoodJaggah
Profile Blog Joined January 2009
Lesotho777 Posts
Last Edited: 2009-12-15 17:35:09
December 15 2009 17:34 GMT
#395
On December 15 2009 23:02 StylishVODs wrote:
Show nested quote +
On December 15 2009 20:01 WhuazGoodJaggah wrote:
On December 15 2009 19:36 motbob wrote:
I'm having a hard time imagining a system that is

a) enforceable
b) not a nightmare for admins

Anyone can come up with a valid-sounding excuse for why they didn't play their assigned person. If admin try to crack down there are going to be a lot of tough judgment calls to be made.


There is no "valid-sounding excuses". If you play someone else than the challangee you get a penalty (needs to be more than a loss and needs to grow). There is absolutly no excuse to not play someone.

As the situation is very clear (player A challanges player B) and player B plays someone else than A while he is online there are really no hard judgements to make.

The big benefit you get from a "no dodge" system is, that it "acts" during the ladder and is not messing up the ladder standing at the end of the ladder which is extremly bad as we can see right now.

The idea behind such a "no dodge" system is, that you have to do less admin work, because it is mostly a selfadministrating system as everyone can see when someone dodges.


This would be very sad for people that are just capable of taking the 40+ spots or so since all the top players will spam them for games all the time instead of spamming eachother.
If you know a player has to play you, you simply chose an easy target.
This would be really unfair to some players.


as I said, this can easly be limited to a bo5 or so within 6 hours or 10 hours or whatever so no permanent spamming a specific opponent.

you CAN dodge higher or lower ranks. so top players bashing lower players simply wont happen.

the actual system is unfairer because good players get dodged, and after all, those are the ones who should get into the tourney, right?
small dicks have great firepower
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