How much lag is too much lag? - Page 2
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LightTemplar
Ireland481 Posts
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Fencar
United States2694 Posts
Like if I'm freefarming a lane I'm going to get 90%+ CS if I'm at steady 200 ping, but like 50-80% or less if I'm spiking a lot. | ||
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Nerfed
Russian Federation1132 Posts
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konadora
Singapore66358 Posts
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hariooo
Canada2830 Posts
not that playing with high ping is fun or productive for pubs but winning is still quite viable if you're good | ||
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Checkm8
Japan627 Posts
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Hai1Fyre
South Africa270 Posts
side question, but relevant, has anyone else been having packet loss issues since reborn? | ||
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Sbrubbles
Brazil5776 Posts
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TheJamesBat
Malaysia2 Posts
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phantomlancer23
733 Posts
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Yurie
12077 Posts
On May 28 2016 19:16 TheJamesBat wrote: 150 is still playable, 180 you will notice a lot of lag but still playable. Anything above that is too much. I have another question though. How to play in another region with low pings? I want to play in SEA region with a few friends but ping is quite high... You can see ping to all regions when hitting play once. If they are all bad you need something to change your routing to a better one. Step one is doing a tracert and talk to your ISP to see if they can fix the step breaking the ping. If that isn't possible and alternative ISPs are just as good (likely) then you can try a proxy and see if it helps. Sometimes it helps, sometimes it doesn't since the problem is before the proxy can kick in. http://www.pcadvisor.co.uk/how-to/game/how-reduce-ping-latency-3609346/ has some general problem solving advice. As for the actual topic, WC3 had 250ms and it was playable. It just was more enjoyable when one started using third party tools to get 100ms at first and then as low as the host could get as solutions improved. | ||
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zolasell
Greece288 Posts
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incoherent
United States54 Posts
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uberxD
412 Posts
With that ping I play support heroes that don't require too much timing on the skills that have cast times | ||
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HighTimeDotA
Canada1412 Posts
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Xxazn4lyfe51xX
United States976 Posts
For me, I'm too used to 30ms-70ms ping now. Anything close to 100ms and it starts to get REALLY annoying. | ||
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Archeon
3265 Posts
For me 200ping spikes are really annoying and if I break 300 I usually stop playing. Most of the time have 30-70 however, which is great. | ||
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DonDomingo
504 Posts
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nanaoei
3358 Posts
as i queue for both at reasonable times, i have a higher winrate on west and notice the latency difference playing on east. i can't hold down keys to rapidfire keypresses, but i do mash quite often to get out of sticky situations, hoping to get lucky for blinks, bkbs, manta, armlet toggles, or wands. i am sure the ping doesn't affect myself for this more than it does for my opponents, because it's their execution that counts here. in counterstrike i played at around maybe ~22fps average as an early professional when CPL and CAL was a thing. earlier LCD monitors had slow reponse times too, but rarely if ever it was recognizable or a hindrance. i mean 16ms is 1/60th of a second, or frame-perfect for some games. the standard for counterstrike was 30+. as for dota 2 and starcraft 2 i sit at around 30fps as well, same pings all around for starcraft. for me, it's just a lot more pleasant to play on other systems with higher fps, and i'd rather deal with consistent latency in the 100's as a tradeoff, especially in a game like dota 2. leading shots in counterstrike was doable as well, with 150ping or more. quite a lot of math was done by a lot of players to figure out just how much you needed to compensate for that if we weren't playing at venue or something. | ||
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