• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 03:00
CET 09:00
KST 17:00
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
HomeStory Cup 28 - Info & Preview11Rongyi Cup S3 - Preview & Info3herO wins SC2 All-Star Invitational14SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8
Community News
Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win3Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)39
StarCraft 2
General
StarCraft 2 Not at the Esports World Cup 2026 HomeStory Cup 28 - Info & Preview Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win Oliveira Would Have Returned If EWC Continued herO wins SC2 All-Star Invitational
Tourneys
HomeStory Cup 28 $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) KSL Week 85 OSC Season 13 World Championship $70 Prize Pool Ladder Legends Academy Weekly Open!
Strategy
Simple Questions Simple Answers
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 511 Temple of Rebirth The PondCast: SC2 News & Results Mutation # 510 Safety Violation Mutation # 509 Doomsday Report
Brood War
General
Liquipedia.net NEEDS editors for Brood War Can someone share very abbreviated BW cliffnotes? BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion [ASL21] Potential Map Candidates
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 Azhi's Colosseum - Season 2 [BSL21] Non-Korean Championship - Starts Jan 10
Strategy
Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Battle Aces/David Kim RTS Megathread Nintendo Switch Thread Path of Exile Mobile Legends: Bang Bang Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Let's Get Creative–Video Gam…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2018 users

Karune vs. LastRomantic - Page 4

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 All
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
July 08 2009 05:44 GMT
#61
On July 03 2009 00:07 Kaniol wrote:

Show nested quote +
On July 02 2009 21:07 Klockan3 wrote:
I think it would rival the nerd rage auto build would create!
(Auto build is when you can set a structure to continuously queue up new units as it produces more without you needing to do anything for the rest of the game)


Yeah that would be more annoying, however only game i've found that had autoproduction was Warlords BattleCry series. And it wasn't that great - it sucked money at constant rate so you had to have adequate number of prod. facilities, and protect mines even more. Plus differences in certain unit's build times made getting good army composition hard (but yeah, there were races like DE, whose best army composition was mass sorcerors anyway, etc;p). Not mentioning problems with saving $$ for upgrades.


Supreme Commander also had this feat
And all is illuminated.
IdrA
Profile Blog Joined July 2004
United States11541 Posts
July 08 2009 07:44 GMT
#62
On July 03 2009 02:37 Last Romantic wrote:
Some things are still holdovers from the original [zerg upgrade icons are the most obvious]

but it's slowly getting phased out and the new sounds are really cool.

edit: storm is... iono, units clump up so it's harder to dodge but it's definitely possible. I feel we're going to see a lot of predicting where storm is going to land and dodging beforehand.

does storm really give a warning animation like that other guy said?
does it show where the storm is gonna be or does the ht do a rain dance or what
http://www.splitreason.com/product/1152 release the gracken tshirt now available
Last Romantic
Profile Blog Joined June 2006
United States20661 Posts
Last Edited: 2009-07-08 07:48:08
July 08 2009 07:46 GMT
#63
This is going to sound really dumb but I never got stormed =/

However, I DO NOT think there is a warning animation. It's just that when you cast it there's a huge targeting circle [that only you can see afaik]. Also the HT's casting/response speed seems a tad slower.
ㅋㄲㅈㅁ
paper
Profile Blog Joined September 2004
13196 Posts
Last Edited: 2009-07-08 09:49:05
July 08 2009 08:01 GMT
#64
lol rain dance :D

how strange you never got stormed despite its being so powerful

ICI PLZ~!
Hates Fun🤔
Dreadwave
Profile Joined January 2008
Netherlands254 Posts
July 08 2009 08:27 GMT
#65
On July 08 2009 16:46 Last Romantic wrote:
This is going to sound really dumb but I never got stormed =/

However, I DO NOT think there is a warning animation. It's just that when you cast it there's a huge targeting circle [that only you can see afaik]. Also the HT's casting/response speed seems a tad slower.

Like in WC3? That's a nice feature.
TSL-Lore
Profile Joined January 2009
United States412 Posts
July 08 2009 09:18 GMT
#66
Hey Last Romantic, I know this is somewhat un-related but were the in game sounds good and distinguishable? I feel like one of the things often overlooked that made SC1 so great was really recognizeable sounds. For example, the zealot's attack is extremely recognizeable, as well as DT slashing (which is very important tactically). Siege mode is thunderously loud and really awesome.

Every different attacking unit sounded different from one another and so even when there's a huge mess of a battle going on, you can still HEAR every unit in the battle, and you would know what is fighting in that battle with your eyes closed if you wanted to.

From the videos that i've seen for SC2, it seems like everything sounds kind of .. similar, and so when huge armies clash, it just sounds all jumbled and fuzzy. I know SC2 zealot's attacking doesn't sound anything like SC1 zealots.

In your experience, were the sound effects adequate?
I want to become stronger. -Shindou Hikaru
Malcolm
Profile Joined April 2006
Spain61 Posts
July 08 2009 11:30 GMT
#67
Nice writeup. We want more
Now make me feel it! make me feel alive again!! Good, now we can fight as warriors. hand to hand. It is the basis of all combat. Only a fool trusts his life to a weapon.
Last Romantic
Profile Blog Joined June 2006
United States20661 Posts
July 08 2009 18:20 GMT
#68
ICI YAY drive up loogz

Battle noises are adequate and violent for the most part, though stalkers' little pew pew and zealots' lack of manly grunting is not so cool.

PvP differential b/w DT, HT, Immortal, and Stalker is a nice change from the relatively homogenous PvP armies of the first game. But I still think some unit mix will come to be seen as 'ideal' once people play it more. The inability to easily switch tech is both good and bad - it forces a conscious choice early/midgame, but also prevents quick change in army composition.

ㅋㄲㅈㅁ
Prev 1 2 3 4 All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
WardiTV Mondays #70
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech110
FoxeR 90
StarCraft: Brood War
actioN 484
JulyZerg 347
Shuttle 181
Larva 163
Mind 75
Pusan 69
Bale 63
yabsab 43
ZergMaN 42
Hm[arnc] 37
[ Show more ]
ToSsGirL 33
NaDa 27
GoRush 21
soO 19
Sacsri 15
Sharp 13
ivOry 3
Dota 2
febbydoto61
League of Legends
JimRising 809
C9.Mang0165
Counter-Strike
m0e_tv941
Other Games
summit1g9270
WinterStarcraft468
Happy161
Sick60
Organizations
Other Games
gamesdonequick887
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Scarra2485
• Rush1508
• Lourlo1344
• HappyZerGling108
Upcoming Events
Replay Cast
16h
Wardi Open
1d 4h
WardiTV Invitational
2 days
Replay Cast
2 days
The PondCast
3 days
WardiTV Invitational
3 days
Replay Cast
3 days
uThermal 2v2 Circuit
6 days
Liquipedia Results

Completed

Proleague 2026-01-31
HSC XXVIII
Underdog Cup #3

Ongoing

CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Acropolis #4 - TS4
Rongyi Cup S3
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W7
Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
LiuLi Cup: 2025 Grand Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.