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Karune vs. LastRomantic - Page 2

Forum Index > SC2 General
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EximoSua
Profile Joined June 2009
171 Posts
July 01 2009 21:41 GMT
#21
Very interesting. I'm happy to see such varied protoss armies holding their own against each other.

I would love to hear about the other game.
David Kim for Bonjwa
Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
July 01 2009 21:41 GMT
#22
Great BR, more please
liquorice
Profile Joined August 2008
United States170 Posts
Last Edited: 2009-07-01 22:07:04
July 01 2009 22:03 GMT
#23
dammit dammit dammit

I'm really hyped for sc2.

but also there is no lan

T_T I am so conflicted.

edit: really awesome writeup.
fuck yeah zerglings!
Tom Phoenix
Profile Blog Joined January 2009
1114 Posts
July 01 2009 22:04 GMT
#24
Thank you for the excellent report. Although I am not sure how good it is to report on a game won through cheese (some people might go "Oh, so SC2 is a lame cheese game"), I personally would love to hear it.

Also, I think the Map you mean is Kulas Ravine. Did you take the easy natural that is blocked by rocks?
You and your "5 years of competitive RTS experience" can take a hike. - FrozenArbiter
Superiorwolf
Profile Blog Joined March 2007
United States5509 Posts
July 01 2009 22:10 GMT
#25
Nice LastRomantic, sounds like it was really fun! When do you graduate btw? Also, how do drops work (can you still moving drop)?
Check out my stream at www.teamliquid.net/forum/viewmessage.php?topic_id=315053 and follow me on Twitter @EGSuppy! :)
ShaperofDreams
Profile Blog Joined December 2008
Canada2492 Posts
July 01 2009 22:33 GMT
#26
I'm confused, does a replay or video exist of this game? Forgive my ignorance but the OP implied that everyone saw the game since there is a "buzz" about it.
Bitches don't know about my overlord. FUCK OFF ALDARIS I HAVE ENOUGH PYLONS. My Balls are as smooth as Eggs.
Last Romantic
Profile Blog Joined June 2006
United States20667 Posts
July 01 2009 22:44 GMT
#27
@Tom Phoenix Yeah, it's Kulas Ravine. Thanks. And yeah I took that one, and I knew about those rocks. Just not the ones in my main ._.

@SupWolf I graduate May 2012 and yes moving drop still functions as in the original [click on the transport while moving]. I was glad to see that.

@ShaperofDreams I imagine the replay is on the Blizzard computer but ofc. will not be released; there's no video afaik. The 'buzz' is purely word-of-mouth, apparently the other site reps that were watching/obsing the game talked about it on their sites so I wanted to elaborate on what actually happened in game.
ㅋㄲㅈㅁ
Husky
Profile Blog Joined May 2009
United States3362 Posts
July 01 2009 22:54 GMT
#28
This was an intense post. IT was really nice to get kind of an in-depth view of a mirror match since they probably would never make a battle report for that one. Its impressive that you remembered so much from the game. Thanks for the post!

Protoss ftwwww
Commentaries: youtube.com/HuskyStarcraft
Tsagacity
Profile Blog Joined August 2005
United States2124 Posts
July 02 2009 00:03 GMT
#29
I like that you both seem to have gotten a lot done with different builds and compositions. I think variety is at least as important as balance in SC2. Do you think the variety is there?
"Everyone worse than me at video games is a noob. Everyone better than me doesn't have a life."
Psyonic_Reaver
Profile Blog Joined June 2007
United States4343 Posts
Last Edited: 2009-07-02 01:02:58
July 02 2009 01:01 GMT
#30
My other games against devs, despite being all wins, were not nearly as interesting. -LastRomantic


This is taken from your news post. I want to hear more of all the other Devs you played. Because. You know. There were SO many in that little room we were cramped in. Could you name them please?

I had a chance to play Rob and Kevin 1v1 as well. They ended in losses for me but were still enjoyable. I felt the same way as LR in the sense that they know counters better then I did.

Moletrap and I did 2v2 Rob and Kevin after we won the tournament. I decided to open with a different build then what we had used throughout the tournament to mix it up because they had obs'd our last 5'ish games. I did FE with Cannons but it didn't work and they crushed us. Moletrap berated me for the poor choice but in all honesty. It was 8pm PDT and I had work at 9am PDT the next day and a 14 hour drive ahead of me. (I did it in 12 hours by the way. Gogo speed reaver!) Hence, I didn't want to get into a long game with them. I'm sure we'll get another chance.

I wish I would of had a chance to play other Devs though. That would have been cool. I wonder where they all went after LR played them. I mean. We were there the WHOLE day.

All in all, I did watch some of that game you had against Kevin. It was very entertaining and it's too bad you never found his expo. =(
So wait? I'm bad? =(
Tsagacity
Profile Blog Joined August 2005
United States2124 Posts
July 02 2009 01:06 GMT
#31
Wait, so after the event you drove for 12 hours and then went to work without any sleep? :O

Heh, I was curious if Blizzard provided any travel help to fan site attendees. I think this answers it
"Everyone worse than me at video games is a noob. Everyone better than me doesn't have a life."
R3condite
Profile Joined August 2008
Korea (South)1541 Posts
Last Edited: 2009-07-02 01:27:16
July 02 2009 01:26 GMT
#32
On July 02 2009 04:58 Last Romantic wrote:
[image loading]


Looks like that. [that's at the end of animation, too. The initial strike is so gratifying]


hmm, looks like a good strategy to storm the units sucked in by the erm.. sinkhole/tornado things that motherships r now able to cast
ggyo...
Psyonic_Reaver
Profile Blog Joined June 2007
United States4343 Posts
July 02 2009 01:35 GMT
#33
When units are sucked into a "Vortex" as the spell is now called. They are placed into a "Stasis" like appearance. Think of Vortex as a Stasis that constantly casts and sucks in new units for about 45sec.

Storm wouldn't hurt anything in it. Now if you casted Storm in a Time Bomb... Different story. ^^
So wait? I'm bad? =(
DeCoup
Profile Joined September 2006
Australia1933 Posts
July 02 2009 02:27 GMT
#34
On July 02 2009 10:35 Psyonic_Reaver wrote:
When units are sucked into a "Vortex" as the spell is now called. They are placed into a "Stasis" like appearance. Think of Vortex as a Stasis that constantly casts and sucks in new units for about 45sec.

Storm wouldn't hurt anything in it. Now if you casted Storm in a Time Bomb... Different story. ^^


Yeah, what you'd want to do is time it so that your storms pop up just as the vortex is ending. If your lucky the other player will not have his focus on them at that exact moment while we was doing other things when they were vortexed.

Yeah Storm + Time Bomb (Storm bomb?) and Shields + Storm (Shtorm? haha) are going to be so painful from the enemies point of view, haha. Can't wait.
"Poor guy. I really did not deserve that win. So this is what it's like to play Protoss..." - IdrA
Shade692003
Profile Joined August 2005
Canada702 Posts
July 02 2009 03:08 GMT
#35
Very nice post LastRomantic. How do you feel about storm's changes? With more damage, over less time and on a wider radius, how big a factor was it for winning your battles? Do you feel storm is overpowered, just right, or maybe too situational (tech tree, cost or w/e)? Also, how was the dark pylon mechanic? Did it felt tacked on, or was it really a nice macro tool?
I hate the post below mine because it feels War3-ish.
Tom Phoenix
Profile Blog Joined January 2009
1114 Posts
July 02 2009 03:18 GMT
#36
Question. Any idea how much APM you were maintaining during play?
You and your "5 years of competitive RTS experience" can take a hike. - FrozenArbiter
Last Romantic
Profile Blog Joined June 2006
United States20667 Posts
Last Edited: 2009-07-02 03:26:10
July 02 2009 03:22 GMT
#37
Doodoodoo I love storm so I'm super biased and am going to say 'it's just right!'

but to be fair it's a little OP and Browder says it'll be toned down a little bit. I just don't want it to be too nerfed, because the old SC2 storm was pretty weak and uninspiring.

@ Psyonic I don't like naming people I beat since I find it oddly self-serving, but iirc I played every dev in the room except for Jun, some twice. I had more time to do this since I got eliminated haha.

Regarding variety, it's definitely there for now. But there's a possibility that people will work out a unit composition that is considered 'best' just like they have in SC1. And then kids like Fantasy will break out underused units and make them popular and things will go round and round in cyclical fashion and generally be fun.

@ Tom Phoenix APM was definitely on the low side because I kept getting distracted by the pretty units and what the guys were saying. [I would guess around 150ish compared to SC1 where I'm capable of ~250 in a serious game] David Kim has I think 130-140ish apm and he's tops on the Blizzard ladder. However, I feel that a 300 apm pro could still find ways to use his 300 apm, especially as zerg.
ㅋㄲㅈㅁ
Psyonic_Reaver
Profile Blog Joined June 2007
United States4343 Posts
Last Edited: 2009-07-02 04:10:55
July 02 2009 03:57 GMT
#38
Ah. I was just curious. The only devs I saw were Rob, Kevin and Joong. I didn't get a chance to play Joong. TT
So wait? I'm bad? =(
Last Romantic
Profile Blog Joined June 2006
United States20667 Posts
Last Edited: 2009-07-02 04:11:21
July 02 2009 04:10 GMT
#39
Yeah a couple more came in [well not rly devs, e-Sports; Joong is w/ e-Sports I think?]

o-oi

They thought my proxy gateway game was the funniest thing ever.
ㅋㄲㅈㅁ
DanteStyle
Profile Joined July 2008
Belgium73 Posts
July 02 2009 04:47 GMT
#40
damn i so wanna watch that game =(
i hate vgl-rage
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