• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:16
CEST 02:16
KST 09:16
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 (2026) - RO4 & Finals Preview4[ASL21] Ro4 Preview: On Course12Code S Season 1 - RO8 Preview7[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13
Community News
Code S Season 1 (2026) - RO8 Results2Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !11Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12
StarCraft 2
General
Team Liquid Map Contest #22 - The Finalists Code S Season 1 (2026) - RO4 & Finals Preview Code S Season 1 (2026) - RO8 Results Code S Season 1 (2026) - RO12 Results MaNa leaves Team Liquid
Tourneys
GSL Code S Season 1 (2026) Sparkling Tuna Cup - Weekly Open Tournament KSL Week 89 2026 GSL Season 2 Qualifiers Maestros of The Game 2 announcement and schedule !
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
The PondCast: SC2 News & Results Mutation # 526 Rubber and Glue Mutation # 525 Wheel of Misfortune Mutation # 524 Death and Taxes
Brood War
General
vespene.gg — BW replays in browser Data needed BGH Auto Balance -> http://bghmmr.eu/ Pros React to: TvT Masterclass in FlaSh vs Light BW General Discussion
Tourneys
[ASL21] Semifinals B [BSL22] RO8 Bracket Stage + Another TieBreaker [ASL21] Ro8 Day 4 Escore Tournament StarCraft Season 2
Strategy
Muta micro map competition Fighting Spirit mining rates [G] Hydra ZvZ: An Introduction Simple Questions, Simple Answers
Other Games
General Games
Warcraft III: The Frozen Throne Nintendo Switch Thread Path of Exile Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread YouTube Thread Russo-Ukrainian War Thread UK Politics Mega-thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
Travel Agencies vs Online Booking Platforms The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1237 users

[O] TL/Blizzard Q&A - Page 4

Forum Index > SC2 General
136 CommentsPost a Reply
Prev 1 2 3 4 5 6 7 Next All
starrycrafty
Profile Joined April 2009
United States1 Post
April 16 2009 04:51 GMT
#61
On the battle.net forum it lists this q&a as being released on May 15th. They are of course cleverly revealing the beta start date!
Nitro68
Profile Blog Joined December 2007
France470 Posts
April 16 2009 05:39 GMT
#62
Great !!

The 4 questions they did not answer are :
+ Show Spoiler +

1. What strategies/units are being used in different matchups? In BW terran for example uses exclusively mech against protoss, could you give some brief examples of what it's like in SC2 right now, and how it has evolved during development?

8. Are there still plans for making the editor available during the beta period?

14. Will there be backwards compatibility for watching older replays on newer versions of sc (for example by keeping all the patch data of previous versions backed up)? Will we be able to watch replays online with friends? If so can replay games be host publicly instead of private only?

15. Are there any plans to allow players to save a game state from a replay or immediately play from that point? In a similar manner, will there be a "Save on disconnect" feature, allowing players to resume games where one player disconnects, in the way they would a saved game?

amish
Profile Joined February 2009
United States85 Posts
April 16 2009 05:48 GMT
#63
Formatting is great, and #10 really makes me happy everywhere too. If they're thinking what I'm thinking..
omninmo
Profile Blog Joined April 2008
2349 Posts
April 16 2009 06:05 GMT
#64
On April 16 2009 13:23 OnceKing wrote:
A very nice Q&A, but the answer to Q2 kind of disappointed me. They didn't really answer the question although I assume that they mean there won't be units like scourge. Blizzard sort of seems to be missing the point of the question.

yea, they really danced around this question. i was disappointed as well.
beefhamburger
Profile Joined December 2007
United States3962 Posts
April 16 2009 06:19 GMT
#65
I don't think they avoided any question. They purposely did not giving a straight answer because it would probably give away more than they wanted. I doubt they didn't answer straight because they didn't understand the question. Some people at TL think the Blizzard guys are retarded or something and can't understand a question but it's probably just that they don't want to give you the most detailed answer in the world.
IntoTheWow
Profile Blog Joined May 2004
is awesome32278 Posts
April 16 2009 07:26 GMT
#66
wut!
Moderator<:3-/-<
jodogohoo
Profile Blog Joined March 2008
Canada2533 Posts
April 16 2009 07:39 GMT
#67
this is fucking cool map editor looks like gods play ground
djdolber
Profile Joined May 2008
Sweden85 Posts
April 16 2009 07:41 GMT
#68
Man this game is gonna kick ass... cant wait....
SCV good to go sir!
Suc
Profile Blog Joined January 2009
Australia1569 Posts
April 16 2009 08:15 GMT
#69
Great Q&A
PobTheCad
Profile Blog Joined July 2006
Australia893 Posts
April 16 2009 08:47 GMT
#70
good q&a , hopefully the other sites asked good questions too
Once again back is the incredible!
VIB
Profile Blog Joined November 2007
Brazil3567 Posts
April 16 2009 09:01 GMT
#71
I agree with the majority here, answers 8 and 10 are awesome to know. The answers overall were better than I expected. +1 point for Blizzard.
Great people talk about ideas. Average people talk about things. Small people talk about other people.
axion
Profile Blog Joined October 2008
Norway110 Posts
April 16 2009 09:06 GMT
#72
EPIIIC! great questions, props to everyone contributing ¨.¨
chobopeon
Profile Blog Joined May 2003
United States7342 Posts
April 16 2009 09:09 GMT
#73
very exciting answers
:O
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
April 16 2009 09:58 GMT
#74
On April 16 2009 15:05 omninmo wrote:
Show nested quote +
On April 16 2009 13:23 OnceKing wrote:
A very nice Q&A, but the answer to Q2 kind of disappointed me. They didn't really answer the question although I assume that they mean there won't be units like scourge. Blizzard sort of seems to be missing the point of the question.

yea, they really danced around this question. i was disappointed as well.

IMO that answer was goodish actually - yeah, no scourges, but instead more detection. I duno, I think it can work.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Mutaahh
Profile Joined June 2007
Netherlands859 Posts
April 16 2009 10:12 GMT
#75
awesome read!

tnx
I want to fly
Hammy
Profile Joined January 2009
France828 Posts
April 16 2009 10:20 GMT
#76
On April 16 2009 18:58 FrozenArbiter wrote:
Show nested quote +
On April 16 2009 15:05 omninmo wrote:
On April 16 2009 13:23 OnceKing wrote:
A very nice Q&A, but the answer to Q2 kind of disappointed me. They didn't really answer the question although I assume that they mean there won't be units like scourge. Blizzard sort of seems to be missing the point of the question.

yea, they really danced around this question. i was disappointed as well.

IMO that answer was goodish actually - yeah, no scourges, but instead more detection. I duno, I think it can work.


Well, it was more of a remark than an actual question (not in the way it was phrased, but in it's content). I think the answer was decent, but that question should be sent to the devs to look into it perhaps. I think it's the best question in the batch. I trust blizzard anyways though, so I guess the way they though it up will be just as epic.


About the replay question: I hope this won't work like it did in WC3 where the screen follows whatever the player has selected (even if his screen isn't actually where the selected item is). This function (unless it was changed later on) was pretty frustrating in WC3 since your screen was just boucing around for split seconds (and it actually moved from point A to point B, rather than just changing locations as it would if you clicked on the mini-map). Blizz's answer is pretty vague. They just say you can follow whatever is selected.
Anyways, the closer we can get to an FPreplay , the better. The ideal situation would be seeing everysingle action as though the game were being played, by the player, on your screen.
-orb-
Profile Blog Joined September 2007
United States5770 Posts
April 16 2009 10:47 GMT
#77
Fantastic, thanks.

I'm also really pleased with answer 10. FPReps for everyone!
'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
GeneralStan
Profile Blog Joined August 2007
United States4789 Posts
April 16 2009 12:13 GMT
#78
I am very disappointed by answer 11. I don't think Blizzard realizes the e-sports potential of having observers being able to join at any moment.

It would be really nice if you just want to watch some games to see a list of players who are currently playing, so you can just go in and kibbutz. If lag is a concern, they don't even have to have the players in the same room per se. It would be a nice thing to make high level ladder an affair with an audience and some prestige (though I guess if high level players were under a microscope every time they played it wouldn't be as good).

I diagress, but the main point is it wouldn't be difficult to add.

It would be especially nice for UMS role playing games as well.

Its just a nice feature all around, and I'm sad to see them shut the door on it so hard.
¯\_(ツ)_/¯
Kennigit *
Profile Blog Joined October 2006
Canada19447 Posts
April 16 2009 12:20 GMT
#79
On April 16 2009 13:30 VorcePA wrote:
I came.

As an aside: have the TL admins noticed any sort of a spike in registrations to this website since you were the first to be linked (directly linked, I might add) by Blizzard?

No, infact we should probably get some kind of block up to protect us from the scourge of the b.net forums.
PobTheCad
Profile Blog Joined July 2006
Australia893 Posts
April 16 2009 14:22 GMT
#80
On April 16 2009 21:13 GeneralStan wrote:
I am very disappointed by answer 11. I don't think Blizzard realizes the e-sports potential of having observers being able to join at any moment.

it would have to be managed carefully , it could distract the players say if laggers joined mid game or people kept leaving and joining quickly.i would say give kicking powers to someone but who? it couldnt be a player or he may kick off his opponent if he is being beaten in the game.
Once again back is the incredible!
Prev 1 2 3 4 5 6 7 Next All
Please log in or register to reply.
Live Events Refresh
OSC
00:00
OSC Elite Rising Star #19
CranKy Ducklings36
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft325
SpeCial 136
CosmosSc2 114
Ketroc 57
JuggernautJason45
StarCraft: Brood War
GuemChi 5972
Artosis 681
Dota 2
monkeys_forever473
NeuroSwarm143
League of Legends
JimRising 591
Other Games
gofns18698
summit1g16220
tarik_tv13179
Liquid`RaSZi3687
FrodaN1713
Pyrionflax138
UpATreeSC29
Maynarde6
fpsfer 2
Organizations
Other Games
gamesdonequick1448
BasetradeTV95
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• Hupsaiya 77
• davetesta21
• CranKy Ducklings SOOP4
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• imaqtpie1324
• Scarra1018
Upcoming Events
Replay Cast
8h 44m
Wardi Open
11h 44m
Monday Night Weeklies
15h 44m
Replay Cast
23h 44m
The PondCast
1d 9h
Kung Fu Cup
1d 10h
GSL
2 days
Replay Cast
2 days
GSL
3 days
WardiTV Spring Champion…
3 days
[ Show More ]
Replay Cast
3 days
Sparkling Tuna Cup
4 days
WardiTV Spring Champion…
4 days
Replay Cast
4 days
RSL Revival
5 days
Classic vs SHIN
Rogue vs Bunny
BSL
5 days
Replay Cast
5 days
Afreeca Starleague
6 days
Flash vs Soma
RSL Revival
6 days
BSL
6 days
Patches Events
6 days
Liquipedia Results

Completed

Escore Tournament S2: W7
2026 GSL S1
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
YSL S3
SCTL 2026 Spring
RSL Revival: Season 5
Heroes Pulsing #1
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
WardiTV Spring 2026
2026 GSL S2
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.