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[O] TL/Blizzard Q&A - Page 4

Forum Index > SC2 General
136 CommentsPost a Reply
Prev 1 2 3 4 5 6 7 Next All
starrycrafty
Profile Joined April 2009
United States1 Post
April 16 2009 04:51 GMT
#61
On the battle.net forum it lists this q&a as being released on May 15th. They are of course cleverly revealing the beta start date!
Nitro68
Profile Blog Joined December 2007
France470 Posts
April 16 2009 05:39 GMT
#62
Great !!

The 4 questions they did not answer are :
+ Show Spoiler +

1. What strategies/units are being used in different matchups? In BW terran for example uses exclusively mech against protoss, could you give some brief examples of what it's like in SC2 right now, and how it has evolved during development?

8. Are there still plans for making the editor available during the beta period?

14. Will there be backwards compatibility for watching older replays on newer versions of sc (for example by keeping all the patch data of previous versions backed up)? Will we be able to watch replays online with friends? If so can replay games be host publicly instead of private only?

15. Are there any plans to allow players to save a game state from a replay or immediately play from that point? In a similar manner, will there be a "Save on disconnect" feature, allowing players to resume games where one player disconnects, in the way they would a saved game?

amish
Profile Joined February 2009
United States85 Posts
April 16 2009 05:48 GMT
#63
Formatting is great, and #10 really makes me happy everywhere too. If they're thinking what I'm thinking..
omninmo
Profile Blog Joined April 2008
2349 Posts
April 16 2009 06:05 GMT
#64
On April 16 2009 13:23 OnceKing wrote:
A very nice Q&A, but the answer to Q2 kind of disappointed me. They didn't really answer the question although I assume that they mean there won't be units like scourge. Blizzard sort of seems to be missing the point of the question.

yea, they really danced around this question. i was disappointed as well.
beefhamburger
Profile Joined December 2007
United States3962 Posts
April 16 2009 06:19 GMT
#65
I don't think they avoided any question. They purposely did not giving a straight answer because it would probably give away more than they wanted. I doubt they didn't answer straight because they didn't understand the question. Some people at TL think the Blizzard guys are retarded or something and can't understand a question but it's probably just that they don't want to give you the most detailed answer in the world.
IntoTheWow
Profile Blog Joined May 2004
is awesome32278 Posts
April 16 2009 07:26 GMT
#66
wut!
Moderator<:3-/-<
jodogohoo
Profile Blog Joined March 2008
Canada2533 Posts
April 16 2009 07:39 GMT
#67
this is fucking cool map editor looks like gods play ground
djdolber
Profile Joined May 2008
Sweden85 Posts
April 16 2009 07:41 GMT
#68
Man this game is gonna kick ass... cant wait....
SCV good to go sir!
Suc
Profile Blog Joined January 2009
Australia1569 Posts
April 16 2009 08:15 GMT
#69
Great Q&A
PobTheCad
Profile Blog Joined July 2006
Australia893 Posts
April 16 2009 08:47 GMT
#70
good q&a , hopefully the other sites asked good questions too
Once again back is the incredible!
VIB
Profile Blog Joined November 2007
Brazil3567 Posts
April 16 2009 09:01 GMT
#71
I agree with the majority here, answers 8 and 10 are awesome to know. The answers overall were better than I expected. +1 point for Blizzard.
Great people talk about ideas. Average people talk about things. Small people talk about other people.
axion
Profile Blog Joined October 2008
Norway110 Posts
April 16 2009 09:06 GMT
#72
EPIIIC! great questions, props to everyone contributing ¨.¨
chobopeon
Profile Blog Joined May 2003
United States7342 Posts
April 16 2009 09:09 GMT
#73
very exciting answers
:O
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
April 16 2009 09:58 GMT
#74
On April 16 2009 15:05 omninmo wrote:
Show nested quote +
On April 16 2009 13:23 OnceKing wrote:
A very nice Q&A, but the answer to Q2 kind of disappointed me. They didn't really answer the question although I assume that they mean there won't be units like scourge. Blizzard sort of seems to be missing the point of the question.

yea, they really danced around this question. i was disappointed as well.

IMO that answer was goodish actually - yeah, no scourges, but instead more detection. I duno, I think it can work.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Mutaahh
Profile Joined June 2007
Netherlands859 Posts
April 16 2009 10:12 GMT
#75
awesome read!

tnx
I want to fly
Hammy
Profile Joined January 2009
France828 Posts
April 16 2009 10:20 GMT
#76
On April 16 2009 18:58 FrozenArbiter wrote:
Show nested quote +
On April 16 2009 15:05 omninmo wrote:
On April 16 2009 13:23 OnceKing wrote:
A very nice Q&A, but the answer to Q2 kind of disappointed me. They didn't really answer the question although I assume that they mean there won't be units like scourge. Blizzard sort of seems to be missing the point of the question.

yea, they really danced around this question. i was disappointed as well.

IMO that answer was goodish actually - yeah, no scourges, but instead more detection. I duno, I think it can work.


Well, it was more of a remark than an actual question (not in the way it was phrased, but in it's content). I think the answer was decent, but that question should be sent to the devs to look into it perhaps. I think it's the best question in the batch. I trust blizzard anyways though, so I guess the way they though it up will be just as epic.


About the replay question: I hope this won't work like it did in WC3 where the screen follows whatever the player has selected (even if his screen isn't actually where the selected item is). This function (unless it was changed later on) was pretty frustrating in WC3 since your screen was just boucing around for split seconds (and it actually moved from point A to point B, rather than just changing locations as it would if you clicked on the mini-map). Blizz's answer is pretty vague. They just say you can follow whatever is selected.
Anyways, the closer we can get to an FPreplay , the better. The ideal situation would be seeing everysingle action as though the game were being played, by the player, on your screen.
-orb-
Profile Blog Joined September 2007
United States5770 Posts
April 16 2009 10:47 GMT
#77
Fantastic, thanks.

I'm also really pleased with answer 10. FPReps for everyone!
'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
GeneralStan
Profile Blog Joined August 2007
United States4789 Posts
April 16 2009 12:13 GMT
#78
I am very disappointed by answer 11. I don't think Blizzard realizes the e-sports potential of having observers being able to join at any moment.

It would be really nice if you just want to watch some games to see a list of players who are currently playing, so you can just go in and kibbutz. If lag is a concern, they don't even have to have the players in the same room per se. It would be a nice thing to make high level ladder an affair with an audience and some prestige (though I guess if high level players were under a microscope every time they played it wouldn't be as good).

I diagress, but the main point is it wouldn't be difficult to add.

It would be especially nice for UMS role playing games as well.

Its just a nice feature all around, and I'm sad to see them shut the door on it so hard.
¯\_(ツ)_/¯
Kennigit *
Profile Blog Joined October 2006
Canada19447 Posts
April 16 2009 12:20 GMT
#79
On April 16 2009 13:30 VorcePA wrote:
I came.

As an aside: have the TL admins noticed any sort of a spike in registrations to this website since you were the first to be linked (directly linked, I might add) by Blizzard?

No, infact we should probably get some kind of block up to protect us from the scourge of the b.net forums.
PobTheCad
Profile Blog Joined July 2006
Australia893 Posts
April 16 2009 14:22 GMT
#80
On April 16 2009 21:13 GeneralStan wrote:
I am very disappointed by answer 11. I don't think Blizzard realizes the e-sports potential of having observers being able to join at any moment.

it would have to be managed carefully , it could distract the players say if laggers joined mid game or people kept leaving and joining quickly.i would say give kicking powers to someone but who? it couldnt be a player or he may kick off his opponent if he is being beaten in the game.
Once again back is the incredible!
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