• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:59
CEST 06:59
KST 13:59
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists16[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0
Community News
2026 GSL Season 1 Qualifiers19Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
MaNa leaves Team Liquid Maestros of the Game 2 announced 2026 GSL Tour plans announced Team Liquid Map Contest #22 - The Finalists Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
2026 GSL Season 1 Qualifiers INu's Battles#14 <BO.9 2Matches> Sparkling Tuna Cup - Weekly Open Tournament GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 522 Flip My Base The PondCast: SC2 News & Results Mutation # 521 Memorable Boss Mutation # 520 Moving Fees
Brood War
General
ASL21 General Discussion Leta's ASL S21 Ro.16 review BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ Data needed
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 [ASL21] Ro16 Group C [ASL21] Ro16 Group D
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Dawn of War IV Diablo IV Total Annihilation Server - TAForever Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
Formula 1 Discussion 2024 - 2026 Football Thread McBoner: A hockey love story
World Cup 2022
Tech Support
Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1866 users

[O] TL/Blizzard Q&A - Page 3

Forum Index > SC2 General
136 CommentsPost a Reply
Prev 1 2 3 4 5 6 7 Next All
nataziel
Profile Blog Joined October 2008
Australia1455 Posts
April 16 2009 00:57 GMT
#41
Q's 3,4,8,10 are sex

In relation to question 8, remember a while ago we had a thread about stuff like the xel'naga tower and we were saying there should be stuff like xel'naga bridges that require psi units to activate them and they materialise? You could realise this by putting a row of invisible (even to detectors) invincible supply depos that submerge when certain units are near the trigger.

This only applies of course if they don't have awesome stuff like that already in the editor (which I think they will) this is just an alternative solution
u gotta sk8
nataziel
Profile Blog Joined October 2008
Australia1455 Posts
April 16 2009 01:00 GMT
#42
On April 16 2009 09:43 Qatol wrote:
Show nested quote +
On April 16 2009 07:53 Diomedes wrote:
Someone needs to tell them to make 1v1 maps that adjust based on the MU the map is used with. So MU on each map can be fixed without affecting the other MUs. Like a main will be different for once race. Possibilities could range from choke side to mineral count to cliffs that can be dropped on or not, etc etc.

The overall map will be the same whatever the MU is but some parts of the map have multiple versions which depend on the races that are used. One could have a specific main for each race and you will always get that main no matter what.

And then you can also have 2 starting locations on a map where there are 4 spots. But the spots that don't get used don't have an empty main but some other terrain feature.


How do you deal with people that play random? Do you just treat that as an additional race?


Once the game decides what race they'll spawn as it puts them in the appropriate place
u gotta sk8
Kennigit *
Profile Blog Joined October 2006
Canada19447 Posts
April 16 2009 01:02 GMT
#43
Oh nice, really solid answers! #10 is awesome - ever since PP and FPReps died i've yearned for fp view ^^
Retsukage
Profile Blog Joined February 2008
United States1002 Posts
April 16 2009 01:15 GMT
#44
very nice answers So much woot on the wrap around map one lol. For some reason that seems really awesome to me.
To change is to improve, to change often is to be perfect - Winston Chruchill
da_head
Profile Blog Joined November 2008
Canada3350 Posts
April 16 2009 01:21 GMT
#45
heh awesome! i like how they answered our questions first
When they see MC Probe, all the ladies disrobe.
Gliche
Profile Blog Joined August 2008
United States811 Posts
Last Edited: 2009-04-16 01:33:46
April 16 2009 01:32 GMT
#46
great questions. as for #10, it would be pretty awesome if it was possible to do a split screen with both players POVs. seeing the actions from both players on the same battle simultaneously would be amazing. this is probably just wishful thinking though
KT fighting~!! | Designing things is fun!
FortuneSyn
Profile Blog Joined July 2008
1826 Posts
April 16 2009 01:44 GMT
#47
This is by far the best SC2 Q/A I've read. Really raises my confidence that Blizzard has things under control for competitive play.
Ideas
Profile Blog Joined April 2008
United States8169 Posts
April 16 2009 02:03 GMT
#48
In #10 I'm not so sure that means that every replay has a FPVOD of every player, I think it just means you can turn off vision of the other player like in SC1, but in SC2 you can at least see their actions on-screen (such as movement commands), but I think you still will need to control the camera. I only say this because it seems like it'd be really hard to have an exact FPVOD of every player with every replay, and so if they actually had that they would say it and not "Yes, viewers will be able to watch from any player’s perspective."
Free Palestine
OmgIRok
Profile Blog Joined June 2008
Taiwan2699 Posts
April 16 2009 02:10 GMT
#49
I feel #2's answer COMPLETELY does not relate to the question at all. I don't see the answer to the question "clearly presented me with the problem of being forced to deal with the consequences of certain types of harass or assault while I saw them coming a mile away"
"Wanna join my [combo] clan?" "We play turret d competitively"
theqat
Profile Blog Joined March 2008
United States2856 Posts
April 16 2009 02:35 GMT
#50
Have we ever gotten a straight answer about B.net latency? I am really hoping they will increase the "polling rate," so to speak, so that we don't have to resort to third-party servers for advanced micro.
Zato-1
Profile Blog Joined March 2009
Chile4253 Posts
April 16 2009 02:42 GMT
#51
Loved the answers to questions 2, 3, 4 and 10. The rest of the questions felt like a waste of time, sadly. Nice Q&A overall, thanks to FA and Karune!
Go here http://vina.biobiochile.cl/ and input the Konami Code (up up down down left right left right B A)
Motiva
Profile Joined November 2007
United States1774 Posts
April 16 2009 03:49 GMT
#52
Awesome, the questions on upgrades were awesome... ty blizzard
omninmo
Profile Blog Joined April 2008
2349 Posts
April 16 2009 03:51 GMT
#53
mine was the only one that didnt get answered. the one about the Fhotkeys...
Integra
Profile Blog Joined January 2008
Sweden5626 Posts
April 16 2009 04:02 GMT
#54
About question number 8 regarding terrain slowing damage over time regeneration etc. This already exists in the War3 editor.
"Dark Pleasure" | | I survived the Locust war of May 3, 2014
Osmoses
Profile Blog Joined October 2008
Sweden5302 Posts
April 16 2009 04:12 GMT
#55
Awesome, great answers, I especially liked 2, 3 and 10. I guess they must have really boosted Collossi as well seeing as how they can apparently one-shot unupgraded marines oO
Excuse me hun, but what is your name? Vivian? I woke up next to you naked and, uh, did we, um?
Hyde
Profile Blog Joined November 2007
Australia14568 Posts
April 16 2009 04:20 GMT
#56
FP reps, thats going to be so awesome!, this totally made my day. Glad to hear you can still dodge lurker attacks also.
Because when you left, Brood War was all spotlights and titans. Now, with the death of the big leagues, Brood War has moved to the basements and carparks. Now, Brood War is unlicensed brawls, lost teeth, and bloody fights for fistfulls of money - SirJolt
OnceKing
Profile Blog Joined January 2009
United States939 Posts
April 16 2009 04:23 GMT
#57
A very nice Q&A, but the answer to Q2 kind of disappointed me. They didn't really answer the question although I assume that they mean there won't be units like scourge. Blizzard sort of seems to be missing the point of the question.
"Every man has his follies - and often they are the most interesting thing he has got."
ChaoSbringer
Profile Blog Joined April 2008
Australia1382 Posts
April 16 2009 04:28 GMT
#58
I really liked all the questions, but especially #3. Great job, it was really good to see the questions answered pretty candidly by Blizzard.
VorcePA
Profile Blog Joined August 2008
United States1102 Posts
Last Edited: 2009-04-16 04:31:54
April 16 2009 04:30 GMT
#59
I came.

As an aside: have the TL admins noticed any sort of a spike in registrations to this website since you were the first to be linked (directly linked, I might add) by Blizzard?
Shitposting
Pufftrees
Profile Joined March 2009
2449 Posts
April 16 2009 04:34 GMT
#60
Awesome thanks!
Chance favors the prepared mind.
Prev 1 2 3 4 5 6 7 Next All
Please log in or register to reply.
Live Events Refresh
BSL
19:00
RO16 TieBreaker - Group A
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 183
ProTech112
StarCraft: Brood War
Sea 6450
NaDa 58
ajuk12(nOOB) 13
Icarus 7
Dota 2
NeuroSwarm494
ROOTCatZ51
League of Legends
JimRising 768
Super Smash Bros
Mew2King134
Heroes of the Storm
Khaldor180
Other Games
summit1g9483
Fnx 1284
WinterStarcraft438
Organizations
Other Games
gamesdonequick1036
BasetradeTV155
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• RayReign 50
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1400
Other Games
• Scarra2082
Upcoming Events
Sparkling Tuna Cup
5h 1m
WardiTV Map Contest Tou…
6h 1m
MaxPax vs SHIN
Clem vs Classic
Ladder Legends
10h 1m
Solar vs GgMaChine
Bunny vs Cham
ByuN vs MaxPax
BSL
14h 1m
CranKy Ducklings
19h 1m
Replay Cast
1d 4h
Wardi Open
1d 5h
Afreeca Starleague
1d 5h
Soma vs hero
Monday Night Weeklies
1d 11h
Replay Cast
1d 19h
[ Show More ]
Replay Cast
2 days
Afreeca Starleague
2 days
Leta vs YSC
Replay Cast
3 days
The PondCast
4 days
KCM Race Survival
4 days
Replay Cast
4 days
Replay Cast
5 days
Escore
5 days
Replay Cast
5 days
Replay Cast
6 days
IPSL
6 days
Ret vs Art_Of_Turtle
Radley vs TBD
BSL
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Escore Tournament S2: W4
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.