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[P] SC2: Shroud of Blackness - Page 6

Forum Index > SC2 General
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hazz
Profile Blog Joined January 2009
United Kingdom570 Posts
January 05 2009 01:15 GMT
#101
On January 05 2009 09:09 Hokay wrote:
Jesus christ SOME of the "pro" wannabes and pro players are really screwed up in the head. I'm glad they are not making video games because they will torture the players with stupid repetition and inhumane game mechanics for the sake of "skill".

Let's get the bull shit out of the way and get to the game, strategy and execution. No one wants to be a fucking hermit and study the maps (who finds that fun or skillful?) and it sure doesn't encourage or help the casual players who play on multiple maps. In the end serious players will study maps anyways so it doesn't reward no one. All it rewards is more burden and time consuming BULL SHIT for the sake of adding another "skill" factor.

agree
ocoini
Profile Blog Joined April 2003
648 Posts
Last Edited: 2009-01-05 02:53:45
January 05 2009 02:22 GMT
#102
On January 05 2009 10:00 n.DieJokes wrote:
I would love to have the blackness gone, I have to leave games on Iccup cause I don't know where shit is, I'd rather be focused on the play then studying and learning new maps. I really don't think it takes any skill out, just less pre-game studying



But if you didnt leave, you would learn the map It doesnt take long to learn a map..

Anyways, my opinion is that it's one of many features that "helps" streamline the game into something that lacks character, and takes away from gameplay.. Something I don't quite feel comfortable with, my view, i dont care if you don't agree..
Not sure how I would explain this.. either you feel the same way, or you dont."Everyone" will play so "flawlessly" and SOME OF the minor things that might be considered buggy or flawed in the original - whitch also gives sc it's charm, is being watered out.

I've played for 10 years+ now (im not being elitist, I win 50% of my games on iccup), I still mess up sending my worker to the right place, and have to move it.. And even though I mess up, and it frustrates me to hell sometimes when I want to do a quick expansion, I dont need it to be changed.. Its me messing up, im ok with it, its stuff like this some of us have fun trying to get better at, just one of many thing.
but whatever.. I posted about this shroud issue on blizz forums long ago, and here aswell in the minor complaints post or what it was called, atleast i've said what I feel
Street Vendor Crack Down Princess-Cop!
Ideas
Profile Blog Joined April 2008
United States8182 Posts
January 05 2009 02:43 GMT
#103
On January 05 2009 11:22 ocoini wrote:
Show nested quote +
On January 05 2009 10:00 n.DieJokes wrote:
I would love to have the blackness gone, I have to leave games on Iccup cause I don't know where shit is, I'd rather be focused on the play then studying and learning new maps. I really don't think it takes any skill out, just less pre-game studying



But if you didnt leave, you would learn the map It doesnt take long to learn a map..



It's a lot less fun to play when you lose because you didn't know where your natural was or the other spawn points on a map are.
Free Palestine
ocoini
Profile Blog Joined April 2003
648 Posts
Last Edited: 2009-01-05 03:00:53
January 05 2009 02:54 GMT
#104
On January 05 2009 11:43 Ideas wrote:
Show nested quote +
On January 05 2009 11:22 ocoini wrote:
On January 05 2009 10:00 n.DieJokes wrote:
I would love to have the blackness gone, I have to leave games on Iccup cause I don't know where shit is, I'd rather be focused on the play then studying and learning new maps. I really don't think it takes any skill out, just less pre-game studying



But if you didnt leave, you would learn the map It doesnt take long to learn a map..



It's a lot less fun to play when you lose because you didn't know where your natural was or the other spawn points on a map are.


Sometimes when i play on new maps i send out 2 workers very early on, sure it might lose me the game, but atleast I find my nat ^_^;; And loseing on a map you've never played befor vs. someone that has is kinda in the cards anyways.. And you seriously are going to find your opponent with 2 scouts, unless its an island M;mm
Street Vendor Crack Down Princess-Cop!
cgrinker
Profile Blog Joined December 2007
United States3824 Posts
January 05 2009 03:49 GMT
#105
I'm just going to read the sumup of this thread in the autoban list
Cheerio
Profile Blog Joined August 2007
Ukraine3178 Posts
Last Edited: 2009-01-05 07:31:38
January 05 2009 07:31 GMT
#106
On January 04 2009 08:37 CharlieMurphy wrote:
your arguments don't hold up "n00b".

Isn't caling someone on a forum "noob" with no obvious reason for it an insult? And isn't insulting people on this forum punished?
anotak
Profile Blog Joined March 2008
United States1537 Posts
January 05 2009 08:48 GMT
#107
On January 05 2009 16:31 Cheerio wrote:
Show nested quote +
On January 04 2009 08:37 CharlieMurphy wrote:
your arguments don't hold up "n00b".

Isn't caling someone on a forum "noob" with no obvious reason for it an insult? And isn't insulting people on this forum punished?

he got tempbanned
TaP.Nuada
Profile Blog Joined February 2007
United States428 Posts
January 05 2009 09:00 GMT
#108
I like having a dark shaded fog of war, it's easier for me to see what I have vision of and what I don't. It's sometimes hard for me to tell what my actual vision is in war3 based on the minimap, which annoys me.
http://binarybeast.com/ Free Tournament Hosting!
Unentschieden
Profile Joined August 2007
Germany1471 Posts
January 05 2009 09:09 GMT
#109
On January 05 2009 11:22 ocoini wrote:
Show nested quote +
On January 05 2009 10:00 n.DieJokes wrote:
I would love to have the blackness gone, I have to leave games on Iccup cause I don't know where shit is, I'd rather be focused on the play then studying and learning new maps. I really don't think it takes any skill out, just less pre-game studying



But if you didnt leave, you would learn the map It doesnt take long to learn a map..

Anyways, my opinion is that it's one of many features that "helps" streamline the game into something that lacks character, and takes away from gameplay.. Something I don't quite feel comfortable with, my view, i dont care if you don't agree..
Not sure how I would explain this.. either you feel the same way, or you dont."Everyone" will play so "flawlessly" and SOME OF the minor things that might be considered buggy or flawed in the original - whitch also gives sc it's charm, is being watered out.

I've played for 10 years+ now (im not being elitist, I win 50% of my games on iccup), I still mess up sending my worker to the right place, and have to move it.. And even though I mess up, and it frustrates me to hell sometimes when I want to do a quick expansion, I dont need it to be changed.. Its me messing up, im ok with it, its stuff like this some of us have fun trying to get better at, just one of many thing.
but whatever.. I posted about this shroud issue on blizz forums long ago, and here aswell in the minor complaints post or what it was called, atleast i've said what I feel


It´s a core question that has come up a lot already just in "small":

Is it better to make it harder to learn (a map) to increase "skill" or should it be streamlined to get players as fast as possible (accustomed to the map).

A lot of the arguments run parallel, but unlike thequestion how the game (or usually the UI) should be made "easier" to be more accessable, this one is less abstract.

"Knowing the map" is less a skill and more a requirement to play.
rkarhu
Profile Blog Joined December 2007
Finland570 Posts
January 05 2009 09:31 GMT
#110
On January 04 2009 08:28 CharlieMurphy wrote:

Furthermore the unexplored terrain can be easily confused with explored terrain and can screw you up late game if you are scouting but are distracted and can't see exactly where the scout is going or has been.



Unless you are totally blind, this won't happen.
zobz
Profile Joined November 2005
Canada2175 Posts
January 05 2009 10:00 GMT
#111
Why are people talking about not knowing where the mains or nats are. It doesn't take 'studying' to learn this. It takes a glance. If you actually Want to play unfamiliar maps on iccup, you have nothing to complain about because all you have to do is go to iccup, and look at any full sized map preview you're interested in for 30 seconds. Honestly what the fuck are you complaining about. Playing on a new map will always put you at a disadvantage, so just go ahead and play at a disadvantage because you haven't been practicing lately (what a ridiculous concept) or just play python because you're too much of a pussy. It's your fault! This is competition.


In regards to clicking on unexplored spots on the map, and getting it right blindly. Some people can do this consistently, others can't. It's something you learn through practice. It benefits the more experienced player. Now how is it not a skill? Because i'm sure i've heard more than one person say that it is not. If you're not comfortable with the aformentioned, which are basically the harsh facts of playing a competitive game, i don't blame you. That's why you don't have to play the ladder. If you're in a casual mood, or if you want to rapidly learn a new map, simply play a non-ladder game where there are always extra options available, and for good reason. What's wrong with that?
"That's not gonna be good for business." "That's not gonna be good for anybody."
PobTheCad
Profile Blog Joined July 2006
Australia893 Posts
January 05 2009 10:33 GMT
#112
in theory i agree with it leading to an incresed map pool being played but hasn't the War3 map pool become very stagnant? is this due to laziness or just a lack of good war3 map developers?
Once again back is the incredible!
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