• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:04
CEST 13:04
KST 20:04
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins EWC 202538Tournament Spotlight: FEL Cracow 202510Power Rank - Esports World Cup 202580RSL Season 1 - Final Week9[ASL19] Finals Recap: Standing Tall15
Community News
Weekly Cups (Jul 28-Aug 3): herO doubles up4LiuLi Cup - August 2025 Tournaments3[BSL 2025] H2 - Team Wars, Weeklies & SB Ladder10EWC 2025 - Replay Pack4Google Play ASL (Season 20) Announced55
StarCraft 2
General
Weekly Cups (Jul 28-Aug 3): herO doubles up How to leave Master league - bug fix? Serral wins EWC 2025 The GOAT ranking of GOAT rankings Interview with Chris "ChanmanV" Chan
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament LiuLi Cup - August 2025 Tournaments Sea Duckling Open (Global, Bronze-Diamond) TaeJa vs Creator Bo7 SC Evo Showmatch FEL Cracov 2025 (July 27) - $10,000 live event
Strategy
Custom Maps
External Content
Mutation # 485 Death from Below Mutation # 484 Magnetic Pull Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars
Brood War
General
How do the new Battle.net ranks translate? Nobody gona talk about this year crazy qualifiers? [BSL 2025] H2 - Team Wars, Weeklies & SB Ladder BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams BW General Discussion
Tourneys
[ASL20] Online Qualifiers Day 2 [Megathread] Daily Proleagues Cosmonarchy Pro Showmatches [ASL20] Online Qualifiers Day 1
Strategy
[G] Mineral Boosting Muta micro map competition Does 1 second matter in StarCraft? Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Total Annihilation Server - TAForever Nintendo Switch Thread Beyond All Reason [MMORPG] Tree of Savior (Successor of Ragnarok)
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread European Politico-economics QA Mega-thread 9/11 Anniversary Possible Al Qaeda Attack on 9/11
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [\m/] Heavy Metal Thread Movie Discussion! Korean Music Discussion
Sports
Formula 1 Discussion 2024 - 2025 Football Thread TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
The Link Between Fitness and…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 658 users

[O] SC2 Trilogy FAQ

Forum Index > SC2 General
Post a Reply
Normal
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2008-10-15 05:51:34
October 15 2008 05:49 GMT
#1
http://forums.battle.net/thread.html?topicId=11226742562&sid=3000
What is the StarCraft II Trilogy?
The StarCraft II Trilogy consists of the base StarCraft II game and two subsequent expansion sets. StarCraft II is subtitled Wings of Liberty (working title) and will include a lengthy single-player campaign that focuses on the terrans and puts players in the role of Jim Raynor, one of the series’ main heroes. The first expansion set, Heart of the Swarm (working title), will follow later and include a single-player campaign focusing on the zerg and Kerrigan, Queen of Blades. The second expansion set, Legacy of the Void (working title), will continue the story experience with a single-player campaign centered on the protoss.

Will we still be able to play multiplayer matches of StarCraft II with all three races?
Yes! From the beginning, StarCraft II will be a fully featured multiplayer game, and all three races will be available for competitive play.

How will the expansion sets impact multiplayer gameplay?
The expansion sets will add new content to each race for use in multiplayer matches. This could include additions such as new units, abilities, and structures, along with new maps and Battle.net updates.

If I buy StarCraft II but don’t buy any of the expansion sets, will I still be able to play online?
Yes. This will work similarly to Warcraft III and the original StarCraft, which maintained separate online gaming lobbies and ladders for expansion set players and players with the base Warcraft III or StarCraft.

How long is each of the campaigns?
StarCraft II’s terran campaign will consist of approximately 26 to 30 missions, and each expansion set will include a similar number of missions. This means that the complete StarCraft II Trilogy will include as many as 90 single-player missions. This allows us to create a truly epic story experience with a great variety of unique missions and gameplay types.

Why did you decide to release each race’s campaign separately?
We’re aiming to push the boundaries of storytelling and character development in RTS games through the unique single-player campaign design of StarCraft II. Players will be able to choose their mission path and technology upgrades for their army as they advance through the campaign. In order to make these choices meaningful while creating an epic story and well-developed characters for each faction, we needed to focus on a single race for a large number of missions.
The Trilogy also allows us to create more in-game and prerendered cinematics to tell the story in between missions. There will be more interactive sets and elements for players to explore during each campaign, along with other interesting design elements to differentiate the single-player game from multiplayer matches. For example, the technology choices within the terran single-player campaign will include special upgrades and unit types that are unique to the single-player game. These could include the ability to purchase classic units such as the wraith or firebat to add to Jim Raynor’s army.

Are these three separate games? How much will all of these games cost?
The StarCraft II Trilogy will consist of the base StarCraft II game and two expansion sets. Pricing on these games hasn’t been determined at this early stage; however, we’ve always charged an appropriate price for the content the player receives, and we will continue to release high-quality games that offer great value.

How long will it take to ship each expansion set in the Trilogy?
We’re still focused on developing the base StarCraft II game, and all the content associated with the terran campaign, including the missions, cinematic cutscenes, and interactive sets. It’s too early to provide an estimate on how long it will take to develop each of the expansion sets in the trilogy, but as always, we will take as much time as is needed to create the best possible gaming experience with each expansion set.

Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
holy_war
Profile Blog Joined July 2007
United States3590 Posts
October 15 2008 06:04 GMT
#2
Hopefully the second and third sets will be priced like an expansion ($25 -$30)
Fontong
Profile Blog Joined December 2007
United States6454 Posts
October 15 2008 06:05 GMT
#3
Basically this is saying that for the full multiplayer experience, you will need to buy both of the expansions.

I think people will buy them, even if they complain and say they won't even buy SC2 right now.
[SECRET FONT] "Dragoon bunker"
Flakes
Profile Blog Joined July 2008
United States3125 Posts
October 15 2008 06:10 GMT
#4
Even if the trilogy isn't as appealing as the ideal all-at-once alternative, buying all three is still more appealing than buying three shitty games made by other companies imo
Highways
Profile Joined July 2005
Australia6103 Posts
Last Edited: 2008-10-15 06:14:07
October 15 2008 06:13 GMT
#5
Wings of Liberty sounds bad, hope they change the name.

On the other hand the Trilogy sounds good.
#1 Terran hater
village_idiot
Profile Blog Joined July 2008
2436 Posts
October 15 2008 06:17 GMT
#6
Oh great, now I have to buy one game three times. Starcraft I only had to buy twice.

Well, at least this is going to keep the proscene interesting what with new units/abilities coming after a year or two.
BluzMan
Profile Blog Joined April 2006
Russian Federation4235 Posts
October 15 2008 06:24 GMT
#7
Well, to be honest, the more I hear about it, the more I like it.

Why?

First of all, I like well-made campaigns. Focusing on one race at a time will make it very deep and provide an immersion. That's point number one and it's quite important.

But even more important is the multiplayer state-of-art. The thing is, I don't like the way things are in SC2 now and it will hardly change. Yes, Blizzard is experimenting and doing some weird stuff, but I've completely lost faith that they will be able to release a competetive product. Have I lost faith in Blizzard? No. I've just come to realize that there is no development model that can produce SC 1.14 right away. Before you glorify SC, try to recall how bad it was (competetive-wise and judged by nowadays' standards) when it was 1.00. I'd even take the responsibility to state that SC was trash before it's expansion came out. Imagine SC without medics, without lurkers, DT's and corsairs, without ultra upgrades and with 150/50 dragoons. It's trash, it's completely different from what we're used to watch and love. Even after that it took many months to release 1.08 that started things running.

So the point is that we won't get a SC-killer at release no matter how hard Blizz tries. Fine-tuning doesn't even start before a public beta and even then you probably need about a year of a full-scale ladder to make conclusions on what to change and how. Patches are hardly a solution, as it's not usual to add content with them (sometimes there's a clear gap and you just need to push in a new unit to fix a race) and they don't provide complete overhauls.

Blizzard needs to research the game well enough to make it good. The only way to do that is to release it. I'm not saying that they should rush the release, no, they should do as much as possible, but not more than that =) Planning expansions is a good practice here, it makes an excellent ground for data collection.
You want 20 good men, but you need a bad pussy.
disciple
Profile Blog Joined January 2008
9070 Posts
October 15 2008 06:37 GMT
#8
well...90 missions sounds epic,but the fact that I'll have to wait like 2-3 years to play the toss expansion- not at all.
Administrator"I'm a big deal." - ixmike88
holy_war
Profile Blog Joined July 2007
United States3590 Posts
October 15 2008 06:44 GMT
#9
On October 15 2008 15:37 disciple wrote:
well...90 missions sounds epic,but the fact that I'll have to wait like 2-3 years to play the toss expansion- not at all.


It's either wait 2 or 3 years for the protoss campaign or wait 1-2 more years before SC II comes out. I rather have the game out first.
DownMaxX
Profile Joined August 2008
Canada1311 Posts
October 15 2008 06:51 GMT
#10
The only con I can think of is the overabundance of Terran players we'll see in multiplayer until the expansions are released.
parasite
[X]Ken_D
Profile Blog Joined May 2005
United States4650 Posts
October 15 2008 07:17 GMT
#11
I hope there are a lot more prerendered cinematics. I found wc3's cinematic to be high quality, but not enough compared to SC. In this case, I rather have quantity over quality regarding cinematics. The later stage WC3 cinematics weren't as interesting anyways.
[X]Domain - I just do the website. Nothing more.
Pangolin
Profile Joined March 2008
United States1035 Posts
October 15 2008 07:25 GMT
#12
Hopefully this will help people to stop whining about things they have been misinformed about.
It's easier not to.
Kennigit *
Profile Blog Joined October 2006
Canada19447 Posts
October 15 2008 07:26 GMT
#13
I would imagine each expansion at 39.99
geno
Profile Blog Joined October 2007
United States1404 Posts
October 15 2008 07:47 GMT
#14
I love this idea as a gamer (and a fan of the story) and do not mind the pricing or timing issues that may arise.

From an e-sports spectator though, I'm a little worried about the game's early success. The splitting of the single-player content is irrelevant to my concerns; the very fact that there will be two expansions that alter multiplayer content, separated by as much as 6-12 months means the game will have a difficult time establishing an e-sports scene until the final pack is out. Players will be able to develop mechanics and core competencies from the first 2 parts, but they won't be able to reach the true top tiers until the units stop changing on them. If any type of pro-scene pops up quickly as a result of SC2's expectations (especially if Korea establishes the game as its new archetype e-sport early), there will be lull periods around each of these expansion releases where every player is forced to retool their game and learn new units as best they can. This concern is only short-term though, and who knows, maybe it means Starcraft 1 will remain the dominant force until the game reaches its final stage.

Which actually brings up maybe an even more important point. This may prove to be a fantastic move for e-sports in the long run. Because expansions allow Blizzard to alter content a lot more than patches (new units, mechanics, etc.) this basically means that they get to have two practice runs and massive amounts of what is essentially beta testing to get the balance just right. This makes me so much less worried about the viability of the game as an e-sport at launch, because it means the best gamers in the world will have tons of time with the game and will be able to figure out what works and what doesn't.
Piste
Profile Blog Joined July 2006
6177 Posts
October 15 2008 07:47 GMT
#15
three games.. ffs.. bye bye
rkarhu
Profile Blog Joined December 2007
Finland570 Posts
October 15 2008 08:13 GMT
#16
I'm concerned about the fact that I have to pump 120-150 euros in one game. On the other hand I'll probably spend hundreds of hours on this game so it'll still be a great deal.
bludragen88
Profile Joined August 2008
United States527 Posts
Last Edited: 2008-10-15 08:42:14
October 15 2008 08:23 GMT
#17
On October 15 2008 16:47 geno wrote:
From an e-sports spectator though, I'm a little worried about the game's early success. The splitting of the single-player content is irrelevant to my concerns; the very fact that there will be two expansions that alter multiplayer content, separated by as much as 6-12 months means the game will have a difficult time establishing an e-sports scene until the final pack is out. Players will be able to develop mechanics and core competencies from the first 2 parts, but they won't be able to reach the true top tiers until the units stop changing on them. If any type of pro-scene pops up quickly as a result of SC2's expectations (especially if Korea establishes the game as its new archetype e-sport early), there will be lull periods around each of these expansion releases where every player is forced to retool their game and learn new units as best they can. This concern is only short-term though, and who knows, maybe it means Starcraft 1 will remain the dominant force until the game reaches its final stage.


Somehow I doubt that the esports scene will actually adopt SC2 until all the units are out (unless perhaps the pros would be allowed greater access to protoss/zerg units beforehand). It does not make sense for people who play the game at a high level to devote even 6 months to learning the ins and outs of one game, only to have more tacked on after another 6 months. Instead, they may experiment on the side, but the vast majority of competition will be SC1 until they work out the first huge wave imbalances that are sure to arise, because having official tournaments and leagues determined on a buggy game will only lead to unhappiness everywhere. I wouldn't be surprised if there were early tournaments just for fun - but the OSL/MSL/PL stuff can't possible switch over on release.


Which actually brings up maybe an even more important point. This may prove to be a fantastic move for e-sports in the long run. Because expansions allow Blizzard to alter content a lot more than patches (new units, mechanics, etc.) this basically means that they get to have two practice runs and massive amounts of what is essentially beta testing to get the balance just right. This makes me so much less worried about the viability of the game as an e-sport at launch, because it means the best gamers in the world will have tons of time with the game and will be able to figure out what works and what doesn't.


Thus, I totally agree that this extended period is awesome for esports in general. When SC2 hits the progaming scene, everyone will be ready for it and the games will be at a high level.

Edit: Well the good thing about waiting 2 years to get to SC2 is that Boxer will have plenty of OSLs to get back into shape and bring home that golden mouse!
LordofToast
Profile Joined May 2008
United Kingdom250 Posts
October 15 2008 09:01 GMT
#18
It's making alot more sense blizzard calling them expansion packs. A third expansion pack should allow even tighter tuning of multiplayer. That is unless they run out of ideas and shove some OP unit in there just because they feel they have to.

Does anyone know the current unit count by the way is it more or less than BW?
anch
Profile Blog Joined June 2006
United States5457 Posts
Last Edited: 2008-10-15 09:13:21
October 15 2008 09:01 GMT
#19
Basically just buy 1 game, with just 1 campaign. or 1/3 of whats there.

and if this is like WoW, a expansion would cost 39.99 at start.
b_unnies
Profile Blog Joined March 2006
3579 Posts
October 15 2008 09:19 GMT
#20
does anyone know the answer to this question:

does game 3 requires both games 1+2? or is only game 1 necessary
Fen
Profile Blog Joined June 2006
Australia1848 Posts
October 15 2008 11:02 GMT
#21
Donno why everyone is bitching.

Imagine if blizzard announce another expansion pack to Starcraft 1. Adding new multiplayer units, new campaign etc. I very much doubt people would be all like, "WAAHH I DONT WANNA PAY FOR 3 GAMES TO PLAY STARCRAFT". I think people would be all over it like its christmas.

Its the same thing here. Blizzard are letting you know in advance that they plan on making 2 expansion packs for SC2. Only downside is that Im a zerg player and I would like to play the zerg campaign . Still, doesnt suck for me as much as the protoss players

inReacH
Profile Blog Joined August 2008
Sweden1612 Posts
October 15 2008 11:41 GMT
#22
Yeah I don't get what is wrong with a lot of you this is a great idea
Smurg
Profile Blog Joined November 2004
Australia3818 Posts
October 15 2008 11:50 GMT
#23
Blizzard is just doing this to get more revenue and profit!

omfg....
Too_MuchZerg
Profile Blog Joined February 2008
Finland2818 Posts
Last Edited: 2008-10-15 12:00:45
October 15 2008 11:59 GMT
#24
so there is going to be 4 "b.nets"

SC with no expansion
SC with 1 expansion (part 1)
SC with 1 expansion (part 2)
SC with 2 expansion

At least if you hack, you have to get few extra keys to play full multiplayer (if you get banned that is). Which makes me happy when there is huge ban reported
dogen
Profile Joined June 2007
Belgium108 Posts
Last Edited: 2008-10-15 12:07:58
October 15 2008 12:07 GMT
#25
I don't get it. I'm not against the trilogy concept, but there's something wrong with their reasoning. When SC II was announced may 2007, we kept hearing that they would keep about the same number of units that were present in brood war, with each new unit being a replacement for an old one. Now if the game would get 1 expansion, with maybe each faction getting 2 more units, then we already have more units to each faction than in brood war, possibly clouding a particular unit's role and having a couple of superfluous units. With two expansions, we would get even more units. Imagine a faction in brood war with +4 units; that's just too much.
Doctorasul
Profile Blog Joined October 2004
Romania1145 Posts
October 15 2008 12:07 GMT
#26
Your math is weird, Too_MuchZerg. There will be 3 ladders: SC2 Original (T), SC2 First Expansion (Z) and SC2 Second Expansion (P). If you want to count SC1 ladders you add two more, so you either have 3 ladders or 5 ladders. How did you come up with 4?

It doesn't really matter, as pretty much anyone competent will be playing the latest ladder anyway.
"I believe in Spinoza's god who reveals himself in the harmony of all that exists, but not in a god who concerns himself with the fate and actions of human beings." - Albert Einstein
Too_MuchZerg
Profile Blog Joined February 2008
Finland2818 Posts
Last Edited: 2008-10-15 12:14:51
October 15 2008 12:13 GMT
#27
On October 15 2008 21:07 Doctorasul wrote:
Your math is weird, Too_MuchZerg. There will be 3 ladders: SC2 Original (T), SC2 First Expansion (Z) and SC2 Second Expansion (P). If you want to count SC1 ladders you add two more, so you either have 3 ladders or 5 ladders. How did you come up with 4?

It doesn't really matter, as pretty much anyone competent will be playing the latest ladder anyway.


Easy, I dont buy first expansion instead of 1 get 2nd expansion.

SC2 (no expansion)
SC2 expansion pack vol 1
SC2 expansion pack vol 2
SC2 with both expansion

how hard I count its still 4 ladders.

e: of course we are talking about SC2 all the time (don't know why you went SC1)
village_idiot
Profile Blog Joined July 2008
2436 Posts
October 15 2008 12:13 GMT
#28
On October 15 2008 21:07 Doctorasul wrote:
How did you come up with 4?

T
TZ
TP
TZP

However, I think P is going to require Z, so then it would be 3.
LordofToast
Profile Joined May 2008
United Kingdom250 Posts
October 15 2008 12:40 GMT
#29
They can always replace units in the expansion that are kinda crappy. Wouldnt it be nice if there was another expansion that replaced Valks and Devourers and gave us something actually useful.
Viledica
Profile Joined May 2008
Canada361 Posts
October 15 2008 13:06 GMT
#30
This sounds awesome.
I can't wait, I love the wait for expansion packs, and 2 just adds to that. Just makes you want to play the game even more.

I think it's funny how most people now decide "They're going to make me pay 3 times, I'm not playing." when in all honesty; I would much rather pay for one game and two expansions (Expansion costs are generally cheaper than base games), than pay for several games over the same period of time that cost more in total, and probably don't keep me satisfied nearly as long. (I'm especially looking forward to SC2 because no games on any platform deliver anymore; they're all too short, overrated, just flat out suck, or are too easy. So maybe SC2 will offer that extra depth that's been lacking in gaming lately.)
meegrean
Profile Joined May 2008
Thailand7699 Posts
October 15 2008 13:34 GMT
#31
Well, if the storyline for each pack is epic (as claimed), then I wouldn't mind buying the whole trilogy. I just hope it doesn't turn out like another Heroes of Might and Magic 4.
Brood War loyalist
b3h47pte
Profile Blog Joined May 2007
United States1317 Posts
Last Edited: 2008-10-15 13:42:02
October 15 2008 13:41 GMT
#32
it'll probably cost the same amount as the WoW expansions.
(sc2 expansions)
KOFgokuon
Profile Blog Joined August 2004
United States14893 Posts
October 15 2008 14:07 GMT
#33
On October 15 2008 22:34 meegrean wrote:
Well, if the storyline for each pack is epic (as claimed), then I wouldn't mind buying the whole trilogy. I just hope it doesn't turn out like another Heroes of Might and Magic 4.


what happened with HOMM4? i stopped at 3
Doctorasul
Profile Blog Joined October 2004
Romania1145 Posts
October 15 2008 15:20 GMT
#34
On October 15 2008 21:13 Too_MuchZerg wrote:
Show nested quote +
On October 15 2008 21:07 Doctorasul wrote:
Your math is weird, Too_MuchZerg. There will be 3 ladders: SC2 Original (T), SC2 First Expansion (Z) and SC2 Second Expansion (P). If you want to count SC1 ladders you add two more, so you either have 3 ladders or 5 ladders. How did you come up with 4?

It doesn't really matter, as pretty much anyone competent will be playing the latest ladder anyway.


Easy, I dont buy first expansion instead of 1 get 2nd expansion.

SC2 (no expansion)
SC2 expansion pack vol 1
SC2 expansion pack vol 2
SC2 with both expansion

how hard I count its still 4 ladders.

e: of course we are talking about SC2 all the time (don't know why you went SC1)

I'm not sure if they said so explicitly, but it's pretty clear you'll need to install the first expansion before installing the second, it's common sense.
"I believe in Spinoza's god who reveals himself in the harmony of all that exists, but not in a god who concerns himself with the fate and actions of human beings." - Albert Einstein
GGQ
Profile Blog Joined July 2008
Canada2653 Posts
Last Edited: 2008-10-15 15:40:32
October 15 2008 15:39 GMT
#35
in Age of Empires III, you didnt have to install the first expansion to install the second expansion

edit - but, like >90% of players had both installed anyways
Too_MuchZerg
Profile Blog Joined February 2008
Finland2818 Posts
October 15 2008 15:45 GMT
#36
On October 16 2008 00:20 Doctorasul wrote:
Show nested quote +
On October 15 2008 21:13 Too_MuchZerg wrote:
On October 15 2008 21:07 Doctorasul wrote:
Your math is weird, Too_MuchZerg. There will be 3 ladders: SC2 Original (T), SC2 First Expansion (Z) and SC2 Second Expansion (P). If you want to count SC1 ladders you add two more, so you either have 3 ladders or 5 ladders. How did you come up with 4?

It doesn't really matter, as pretty much anyone competent will be playing the latest ladder anyway.


Easy, I dont buy first expansion instead of 1 get 2nd expansion.

SC2 (no expansion)
SC2 expansion pack vol 1
SC2 expansion pack vol 2
SC2 with both expansion

how hard I count its still 4 ladders.

e: of course we are talking about SC2 all the time (don't know why you went SC1)

I'm not sure if they said so explicitly, but it's pretty clear you'll need to install the first expansion before installing the second, it's common sense.


There are people who will get Terran campaing and then skip Zerg to just get protoss campaign and this needs multiplayer ladder too
CrimsonLotus
Profile Blog Joined June 2008
Colombia1123 Posts
October 15 2008 15:51 GMT
#37
So... ¿They are gonna have 3 or 4 different ladders?, ¿isnt that spliting the community?, the same damn reason why they refused to put a hardcore mode in the game (SBS, no automine, etc), although most people will just buy all three games... But even so, it seems stupid.

The main issue here is the price, if they sell those two expansion at the same price as the original game just because it has 30 more stupid missions for the single player, and therefore it should cost the same, then its gonna be a big ripoff.
444 444 444 444
Mastermind
Profile Blog Joined April 2008
Canada7096 Posts
October 15 2008 16:04 GMT
#38
On October 15 2008 23:07 KOFgokuon wrote:
Show nested quote +
On October 15 2008 22:34 meegrean wrote:
Well, if the storyline for each pack is epic (as claimed), then I wouldn't mind buying the whole trilogy. I just hope it doesn't turn out like another Heroes of Might and Magic 4.


what happened with HOMM4? i stopped at 3

Stopping at 3 was probably the best gaming decision you ever made. 4 was complete shit. I loved 1, 2 and 3, but 4 was just a disaster. They tried to re-imagine the entire game and it just didnt work out. Then they released two shitty expansions.
Too_MuchZerg
Profile Blog Joined February 2008
Finland2818 Posts
Last Edited: 2008-10-15 16:05:53
October 15 2008 16:04 GMT
#39
I think ladders will naturally die as SC2 with no expansions will keep some popularity and SC2 with all expansion packs will win other 2 packs.

If named ladders 1) SC2 no expansion packs 2) SC2 with Z expansion 3) SC2 with P expansion 4) SC2 with both expansion packs

when 3 is released, ladder 1 will continue but loses some popularity, but ladder 2 will have major hit as people will move to ladder 3 and 4 (mainly 4). 3 been mainly who doesn't have 2 option.
TheosEx
Profile Blog Joined July 2006
United States894 Posts
October 15 2008 16:31 GMT
#40
It's not like you have to pay for all whatever it will cost at one time. How hard is it to save $100++ over the course of 2-3 years?

Anyways, what jumped out to me even more, was how Protoss was the last race. Given the precedents of SC and BW, the last race is always the race that "wins." I know this is just speculation, but I guess Protoss will eventually win this whole thing. I know this forum is based mostly around the competitiveness of SC as opposed to the lore, but I found that to be most interesting.
Krzycho
Profile Joined July 2007
Poland442 Posts
October 15 2008 16:58 GMT
#41
On October 16 2008 01:31 TheosEx wrote:
It's not like you have to pay for all whatever it will cost at one time. How hard is it to save $100++ over the course of 2-3 years?

Anyways, what jumped out to me even more, was how Protoss was the last race. Given the precedents of SC and BW, the last race is always the race that "wins." I know this is just speculation, but I guess Protoss will eventually win this whole thing. I know this forum is based mostly around the competitiveness of SC as opposed to the lore, but I found that to be most interesting.


maybe they will mess things up (Blizzard) so it won't be that obvious.
blabber
Profile Blog Joined June 2007
United States4448 Posts
October 15 2008 17:01 GMT
#42
3 or 4 separate ladders and communities = the suck
blabberrrrr
Klockan3
Profile Blog Joined July 2007
Sweden2866 Posts
Last Edited: 2008-10-15 17:23:47
October 15 2008 17:21 GMT
#43
On October 16 2008 01:31 TheosEx wrote:
Anyways, what jumped out to me even more, was how Protoss was the last race. Given the precedents of SC and BW, the last race is always the race that "wins." I know this is just speculation, but I guess Protoss will eventually win this whole thing. I know this forum is based mostly around the competitiveness of SC as opposed to the lore, but I found that to be most interesting.

Another very interesting thing is that you will not beat/cleanse Kerrigan in the Raynor missions since she is the focus of the second campaign.

Also it is possible that protoss do not win at all, just that they are able to restore status quo after kerrigan pwnage in campaign 2. That is at least how the warcraft campaigns ends, the nelf campaign ends with you thwarting the demons tries to destroy the world of azeroth, and the end of TFT ends with you barely rescuing the lich king from getting destroyed.

At least this are my estimates that the campaigns are about:
Raynor: He takes control over most of the human settlements.
Zerg: They almost conquers the whole sector and pwns all resistance.
Protoss: Is about surviving the zerg, after a few missions Duran realizes his plan and unleashes the new cross breed driving the zerg back. In the middle of this you as the protoss learns of the ultimate weapon which would restore balance and it all ends in a climax timer based defense mission a la world tree of wc3 with zerg/cross breeds attacking from one side each and you get help from all of the allies you gathered up from the diplomatic campaign.

On October 16 2008 02:01 blabber wrote:
3 or 4 separate ladders and communities = the suck

It is not like regular wc or sc are that popular, and those who buys one expansion will most likely also buy the other if they are still active.
plated.rawr
Profile Blog Joined June 2008
Norway1676 Posts
October 15 2008 17:55 GMT
#44
On October 16 2008 01:04 Mastermind wrote:
Show nested quote +
On October 15 2008 23:07 KOFgokuon wrote:
On October 15 2008 22:34 meegrean wrote:
Well, if the storyline for each pack is epic (as claimed), then I wouldn't mind buying the whole trilogy. I just hope it doesn't turn out like another Heroes of Might and Magic 4.


what happened with HOMM4? i stopped at 3

Stopping at 3 was probably the best gaming decision you ever made. 4 was complete shit. I loved 1, 2 and 3, but 4 was just a disaster. They tried to re-imagine the entire game and it just didnt work out. Then they released two shitty expansions.

Four was horrid, yes, but 5 is actually pretty awesome, since they basically scrapped everything 'innovative' about 4 and expanded on the good bits from 2 and 3. Pretty epic gameplay and art, although the story is still as bland as it always has been.

Savior broke my heart ;_; || twitch.tv/onnings
BlackStar
Profile Blog Joined July 2007
Netherlands3029 Posts
October 15 2008 18:00 GMT
#45
I rather have pay to play than paying 3 times as much so I can get 90 missions that took a skilled and expensive to operate team 3 years to make.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
October 15 2008 18:04 GMT
#46
On October 16 2008 00:51 CrimsonLotus wrote:
So... ¿They are gonna have 3 or 4 different ladders?, ¿isnt that spliting the community?, the same damn reason why they refused to put a hardcore mode in the game (SBS, no automine, etc), although most people will just buy all three games... But even so, it seems stupid.

The main issue here is the price, if they sell those two expansion at the same price as the original game just because it has 30 more stupid missions for the single player, and therefore it should cost the same, then its gonna be a big ripoff.

Having 2 different UI modes is not feasible primarily for reasons other than this (ie balancing the game for both UI modes at once..), and they have never said this is their reason either.

Their "less buckets is better" reasoning applied to AMM primarily, which is something that would be affected by having two different UIs.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Qatol
Profile Blog Joined November 2006
United States3165 Posts
October 15 2008 18:16 GMT
#47
On October 16 2008 01:31 TheosEx wrote:
It's not like you have to pay for all whatever it will cost at one time. How hard is it to save $100++ over the course of 2-3 years?

Anyways, what jumped out to me even more, was how Protoss was the last race. Given the precedents of SC and BW, the last race is always the race that "wins." I know this is just speculation, but I guess Protoss will eventually win this whole thing. I know this forum is based mostly around the competitiveness of SC as opposed to the lore, but I found that to be most interesting.


I don't know if Protoss really won Original SC. I mean, look at the situation in their first mission of BW. It really felt to me like Terrans were the wons who "won" Original, though I think they supposedly lost like 8 of their 13 colonies?
I feel like multiple expansions isn't a bad thing at all as long as Blizzard's new units aren't too imbalanced. If you look at BW, most of the new units seem to have been inserted to counter the most imbalanced unit of Original: the mutalisk. I'm hoping that SC2 expansions will do the same sort of thing.
Uff Da
XCetron
Profile Joined November 2006
5226 Posts
October 15 2008 18:23 GMT
#48
What exactly are people complaining about? Almost all RTS releasing today and even years ago almost always guarantee an expansion. Just that this time they told us how many expansions there will be and what will be in them. Expansions are almost required in RTS these days, Blizz is just telling us what will be in them and announce them ahead of time.
SilverskY
Profile Joined September 2008
Korea (South)3086 Posts
October 15 2008 18:23 GMT
#49
I dun like the fact that we don't get the whole package with the first game in the multiplayer. It feels like we're being screwed over. One full campaign out of the 3 and an incomplete multiplayer. I mean I don't know if they're planning to design more new units and add it every new additional expansion, but I thought we get the FULL multiplayer experience right off the first game...
Graphics
LonelyMargarita
Profile Blog Joined August 2007
1845 Posts
October 15 2008 18:36 GMT
#50
On October 16 2008 03:04 FrozenArbiter wrote:
Show nested quote +
On October 16 2008 00:51 CrimsonLotus wrote:
So... ¿They are gonna have 3 or 4 different ladders?, ¿isnt that spliting the community?, the same damn reason why they refused to put a hardcore mode in the game (SBS, no automine, etc), although most people will just buy all three games... But even so, it seems stupid.

The main issue here is the price, if they sell those two expansion at the same price as the original game just because it has 30 more stupid missions for the single player, and therefore it should cost the same, then its gonna be a big ripoff.

Having 2 different UI modes is not feasible primarily for reasons other than this (ie balancing the game for both UI modes at once..), and they have never said this is their reason either.


Actually, I'd think it would be even more difficult to balance the game across different expansions than it would across multiple UI modes. I'm no expert, but from what I've heard vanilla isn't remotely close to being balanced anymore (if it ever was).
I <3 서지훈
Klockan3
Profile Blog Joined July 2007
Sweden2866 Posts
October 15 2008 18:41 GMT
#51
On October 16 2008 03:23 SilveR.sKy)ChoseN wrote:
I dun like the fact that we don't get the whole package with the first game in the multiplayer. It feels like we're being screwed over. One full campaign out of the 3 and an incomplete multiplayer. I mean I don't know if they're planning to design more new units and add it every new additional expansion, but I thought we get the FULL multiplayer experience right off the first game...

It is the FULL multiplayer experience of SC2.

Then they will add on top of it later with expansions, just like every other game released during the past 10 years.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
October 15 2008 18:48 GMT
#52
On October 16 2008 03:36 LonelyMargarita wrote:
Show nested quote +
On October 16 2008 03:04 FrozenArbiter wrote:
On October 16 2008 00:51 CrimsonLotus wrote:
So... ¿They are gonna have 3 or 4 different ladders?, ¿isnt that spliting the community?, the same damn reason why they refused to put a hardcore mode in the game (SBS, no automine, etc), although most people will just buy all three games... But even so, it seems stupid.

The main issue here is the price, if they sell those two expansion at the same price as the original game just because it has 30 more stupid missions for the single player, and therefore it should cost the same, then its gonna be a big ripoff.

Having 2 different UI modes is not feasible primarily for reasons other than this (ie balancing the game for both UI modes at once..), and they have never said this is their reason either.


Actually, I'd think it would be even more difficult to balance the game across different expansions than it would across multiple UI modes. I'm no expert, but from what I've heard vanilla isn't remotely close to being balanced anymore (if it ever was).

A balance patch for expansion pack 1 doesnt have to apply to the original game, so as long as the original game is REASONABLY playable by the time the first expansion rolls out, it's gonna work out fine.

Personally, as long as the most recent expansion is balanced I'm content ;p
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
LonelyMargarita
Profile Blog Joined August 2007
1845 Posts
Last Edited: 2008-10-15 19:04:07
October 15 2008 18:59 GMT
#53
On October 16 2008 03:48 FrozenArbiter wrote:
Show nested quote +
On October 16 2008 03:36 LonelyMargarita wrote:
On October 16 2008 03:04 FrozenArbiter wrote:
On October 16 2008 00:51 CrimsonLotus wrote:
So... ¿They are gonna have 3 or 4 different ladders?, ¿isnt that spliting the community?, the same damn reason why they refused to put a hardcore mode in the game (SBS, no automine, etc), although most people will just buy all three games... But even so, it seems stupid.

The main issue here is the price, if they sell those two expansion at the same price as the original game just because it has 30 more stupid missions for the single player, and therefore it should cost the same, then its gonna be a big ripoff.

Having 2 different UI modes is not feasible primarily for reasons other than this (ie balancing the game for both UI modes at once..), and they have never said this is their reason either.


Actually, I'd think it would be even more difficult to balance the game across different expansions than it would across multiple UI modes. I'm no expert, but from what I've heard vanilla isn't remotely close to being balanced anymore (if it ever was).

A balance patch for expansion pack 1 doesnt have to apply to the original game, so as long as the original game is REASONABLY playable by the time the first expansion rolls out, it's gonna work out fine.

Personally, as long as the most recent expansion is balanced I'm content ;p



Now that I think of it, with all the rumored power of the campaign editor, it could be trivial to save a set of build times/unit stats/attributes and quickly transfer it to any UMS map. In this case, KeSPA could easily make their own "patches" as a standard set of these settings to be used in any map for sanctioned play. This would allow balance across a different UI mode that would be used for pro games. I guess Blizzard still need not necessarily implement the "pro" UI mode in their game, as it would also probably be customizable into UMS maps. However, it would be much more likely to catch on if they did.

...

And with three (or four) different online modes, it will probably be even worse than with vanilla vs brood war in their neglect for the older versions. I doubt they will do anything to balance previous versions once each new expansion comes out. It may hurt the community to have 3 games to buy to play the real thing as well, but if CD keys work the same perhaps casual players will still be able to just pirate the expansions after buying the initial game. Otherwise, a lot of people are never going to become devoted enough to play the final version if it's 100 bucks beyond the initial game.
I <3 서지훈
Klockan3
Profile Blog Joined July 2007
Sweden2866 Posts
Last Edited: 2008-10-15 19:39:33
October 15 2008 19:36 GMT
#54
On October 16 2008 03:59 LonelyMargarita wrote:
Show nested quote +
On October 16 2008 03:48 FrozenArbiter wrote:
On October 16 2008 03:36 LonelyMargarita wrote:
On October 16 2008 03:04 FrozenArbiter wrote:
On October 16 2008 00:51 CrimsonLotus wrote:
So... ¿They are gonna have 3 or 4 different ladders?, ¿isnt that spliting the community?, the same damn reason why they refused to put a hardcore mode in the game (SBS, no automine, etc), although most people will just buy all three games... But even so, it seems stupid.

The main issue here is the price, if they sell those two expansion at the same price as the original game just because it has 30 more stupid missions for the single player, and therefore it should cost the same, then its gonna be a big ripoff.

Having 2 different UI modes is not feasible primarily for reasons other than this (ie balancing the game for both UI modes at once..), and they have never said this is their reason either.


Actually, I'd think it would be even more difficult to balance the game across different expansions than it would across multiple UI modes. I'm no expert, but from what I've heard vanilla isn't remotely close to being balanced anymore (if it ever was).

A balance patch for expansion pack 1 doesnt have to apply to the original game, so as long as the original game is REASONABLY playable by the time the first expansion rolls out, it's gonna work out fine.

Personally, as long as the most recent expansion is balanced I'm content ;p



Now that I think of it, with all the rumored power of the campaign editor, it could be trivial to save a set of build times/unit stats/attributes and quickly transfer it to any UMS map. In this case, KeSPA could easily make their own "patches" as a standard set of these settings to be used in any map for sanctioned play. This would allow balance across a different UI mode that would be used for pro games. I guess Blizzard still need not necessarily implement the "pro" UI mode in their game, as it would also probably be customizable into UMS maps. However, it would be much more likely to catch on if they did.

...

And with three (or four) different online modes, it will probably be even worse than with vanilla vs brood war in their neglect for the older versions. I doubt they will do anything to balance previous versions once each new expansion comes out. It may hurt the community to have 3 games to buy to play the real thing as well, but if CD keys work the same perhaps casual players will still be able to just pirate the expansions after buying the initial game. Otherwise, a lot of people are never going to become devoted enough to play the final version if it's 100 bucks beyond the initial game.

They balanced WC3 RoC after they released TFT though, they applied most of the updates and so on.

And getting the community to balance it wont really work, at least it haven't worked yet in any game I have seen. You need one or a few persons who knows exactly what they are doing and them get them to do it right. A community would never accept such a way of balance and there would be balance threads popping up like mbs threads did here but for every little unit and it would just create a huge mess.

So you need a ruler with an iron fist which people have a natural inclination to follow (Blizzard official patches) or anarchy will come. Even if someone else takes up the job and people trust him I still trust Blizzard more than anyone else to give balanced updates since they are still unbeaten in that regard in the RTS world. Yes, wc3 is very balanced compared to the competition.
Zzoram
Profile Joined February 2008
Canada7115 Posts
October 15 2008 19:47 GMT
#55
Don't forget that this is the age of DLC. They might offer a $15 DLC to get the new online units for the base game without the campaign, for people who don't want to buy the new campaigns. If they do, then you would end up paying a total more similar to SC + BW to get the full SC2 multiplayer.
d.arkive
Profile Blog Joined January 2007
United States843 Posts
October 15 2008 20:05 GMT
#56
On October 16 2008 02:21 Klockan3 wrote:

Another very interesting thing is that you will not beat/cleanse Kerrigan in the Raynor missions since she is the focus of the second campaign.

Also it is possible that protoss do not win at all, just that they are able to restore status quo after kerrigan pwnage in campaign 2. That is at least how the warcraft campaigns ends, the nelf campaign ends with you thwarting the demons tries to destroy the world of azeroth, and the end of TFT ends with you barely rescuing the lich king from getting destroyed.

At least this are my estimates that the campaigns are about:
Raynor: He takes control over most of the human settlements.
Zerg: They almost conquers the whole sector and pwns all resistance.
Protoss: Is about surviving the zerg, after a few missions Duran realizes his plan and unleashes the new cross breed driving the zerg back. In the middle of this you as the protoss learns of the ultimate weapon which would restore balance and it all ends in a climax timer based defense mission a la world tree of wc3 with zerg/cross breeds attacking from one side each and you get help from all of the allies you gathered up from the diplomatic campaign.


I thought they were just different points of view of the same overarching story? Or that's what was mentioned at blizzcon...
"Refrigerator. Refrigerator, damn you. Refrigerator."~Spiritofthetuna, speaking in Haiku after losing
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
Last Edited: 2008-10-15 21:08:32
October 15 2008 21:07 GMT
#57
On October 16 2008 03:00 BlackStar wrote:
I rather have pay to play than paying 3 times as much so I can get 90 missions that took a skilled and expensive to operate team 3 years to make.



LOLWUT?!

$90 Once & Free Battle.net
OR
$10 per month for 48 months (this is low-balling at 4 years of play) = $480

Idk man think about what you're saying....
"We have unfinished business, I and he."
Archaic
Profile Blog Joined March 2008
United States4024 Posts
Last Edited: 2008-10-15 21:11:26
October 15 2008 21:09 GMT
#58
On October 15 2008 15:04 holy_war wrote:
Hopefully the second and third sets will be priced like an expansion ($25 -$30)


Pfft, try $10. The only way I'm going to buy the expansions is if the story is REALLY epic, <$20 or a pack for all three for <$50. No way I'm paying $100, 50 of which just for the campaign.

EDIT: Oh... I just read that the multiplayer will be like... BW -> SC Vanilla. Damn, now I can't resist! Here goes spending my money when it comes out.
afg-warrior
Profile Joined June 2007
Afghanistan328 Posts
Last Edited: 2008-10-16 05:04:45
October 16 2008 05:04 GMT
#59
On October 16 2008 06:09 Archaic wrote:
Show nested quote +
On October 15 2008 15:04 holy_war wrote:
Hopefully the second and third sets will be priced like an expansion ($25 -$30)


Pfft, try $10. The only way I'm going to buy the expansions is if the story is REALLY epic, <$20 or a pack for all three for <$50. No way I'm paying $100, 50 of which just for the campaign.

EDIT: Oh... I just read that the multiplayer will be like... BW -> SC Vanilla. Damn, now I can't resist! Here goes spending my money when it comes out.


lol yes you will.

YES posT # 50!
"Yeah fuck multiplayer I'm only in this for the xel'naga" snowdrift86
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
October 16 2008 06:05 GMT
#60
On October 15 2008 15:44 holy_war wrote:
Show nested quote +
On October 15 2008 15:37 disciple wrote:
well...90 missions sounds epic,but the fact that I'll have to wait like 2-3 years to play the toss expansion- not at all.


It's either wait 2 or 3 years for the protoss campaign or wait 1-2 more years before SC II comes out. I rather have the game out first.

Sounds fine to me, I'm a T player now and I plan to continue to play T in SC2 so when the expansions come out I might have an advantage already ;D
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
infinity21 *
Profile Blog Joined October 2006
Canada6683 Posts
October 16 2008 06:23 GMT
#61
I don't get why people are complaining. You get sc2 released with a full campaign from Terran's pov with fully implemented MP. Then an expansion that includes another full campaign for Z's pov as well as additions to multiplayer. Then a 2nd expansion set for P.

How can you put these three together and just say "SC2"? It's sc2 with 2 expansions and thus should be priced as such.

And seriously, $50 per year is NOT a lot of money to spend...


And did you guys really think that sc2 will not have any expansions? It was bound to have at least 1. I think getting sc2 out significantly sooner is more than worth the extra $50 or w/e that I'll be paying for the 2nd expansion. I'd seriously pay $100 if I Blizzard released sc2 tonight.
Official Entusman #21
WolfStar
Profile Joined February 2008
United Kingdom155 Posts
October 16 2008 08:40 GMT
#62
Yes it's kind of annoying that we are going to have to wait even more years to get the whole SC2 Story line, but other than that there is no real problem. Trying to make small possible problems sound large to discourage Blizz from taking this approach isn't going to work. As said by someone else, I'd rather get SC2 early next year than the full version some time in 2010.

My biggest complaint is I think they started talking about SC2 far too early. I'd been waiting long enough when the announcement was made I didn't expect to wait another 2 years!
The early bird catches the worm but the second mouse gets the cheese.
Zzoram
Profile Joined February 2008
Canada7115 Posts
October 16 2008 08:52 GMT
#63
On October 16 2008 17:40 WolfStar wrote:
Yes it's kind of annoying that we are going to have to wait even more years to get the whole SC2 Story line, but other than that there is no real problem. Trying to make small possible problems sound large to discourage Blizz from taking this approach isn't going to work. As said by someone else, I'd rather get SC2 early next year than the full version some time in 2010.

My biggest complaint is I think they started talking about SC2 far too early. I'd been waiting long enough when the announcement was made I didn't expect to wait another 2 years!


They probably thought they could finish it for 2009, but we know Blizzard usually releases at least 2 years after they announce a game.
Scaramanga
Profile Blog Joined March 2008
Australia8090 Posts
October 16 2008 09:15 GMT
#64
On October 15 2008 15:05 Fontong wrote:
Basically this is saying that for the full multiplayer experience, you will need to buy both of the expansions.

I think people will buy them, even if they complain and say they won't even buy SC2 right now.

Nah dude, i watched the video of the guy annoucing this, they are realsing the first single player, terran one with fully working multiplayer, and the next 3 single players dont do shit to multiplayer
Loda talked about the fun counter, it's AdmiralBulldog on his natures prophet
Doctorasul
Profile Blog Joined October 2004
Romania1145 Posts
October 16 2008 12:06 GMT
#65
On October 16 2008 18:15 Scaramanga wrote:
Show nested quote +
On October 15 2008 15:05 Fontong wrote:
Basically this is saying that for the full multiplayer experience, you will need to buy both of the expansions.

I think people will buy them, even if they complain and say they won't even buy SC2 right now.

Nah dude, i watched the video of the guy annoucing this, they are realsing the first single player, terran one with fully working multiplayer, and the next 3 single players dont do shit to multiplayer

Nah dude, Dustin Browder said every expansion pack will add units to multiplayer.

http://www.mymym.com/en/coverage/529/18.html - listen from minute 8 to the end.
"I believe in Spinoza's god who reveals himself in the harmony of all that exists, but not in a god who concerns himself with the fate and actions of human beings." - Albert Einstein
Klockan3
Profile Blog Joined July 2007
Sweden2866 Posts
October 16 2008 13:42 GMT
#66
On October 16 2008 05:05 d.arkive wrote:
Show nested quote +
On October 16 2008 02:21 Klockan3 wrote:

Another very interesting thing is that you will not beat/cleanse Kerrigan in the Raynor missions since she is the focus of the second campaign.

Also it is possible that protoss do not win at all, just that they are able to restore status quo after kerrigan pwnage in campaign 2. That is at least how the warcraft campaigns ends, the nelf campaign ends with you thwarting the demons tries to destroy the world of azeroth, and the end of TFT ends with you barely rescuing the lich king from getting destroyed.

At least this are my estimates that the campaigns are about:
Raynor: He takes control over most of the human settlements.
Zerg: They almost conquers the whole sector and pwns all resistance.
Protoss: Is about surviving the zerg, after a few missions Duran realizes his plan and unleashes the new cross breed driving the zerg back. In the middle of this you as the protoss learns of the ultimate weapon which would restore balance and it all ends in a climax timer based defense mission a la world tree of wc3 with zerg/cross breeds attacking from one side each and you get help from all of the allies you gathered up from the diplomatic campaign.


I thought they were just different points of view of the same overarching story? Or that's what was mentioned at blizzcon...

They specifically said that they would be consecutive, I do not know were that other rumor comes from that they are only different points of views on the same story.
Normal
Please log in or register to reply.
Live Events Refresh
Wardi Open
11:00
Mondays #46
WardiTV121
Rex52
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Harstem 256
Rex 52
ProTech36
StarCraft: Brood War
GuemChi 4802
Sea 3185
Barracks 1407
Hyuk 1380
Flash 959
ggaemo 859
EffOrt 543
Zeus 383
Killer 365
Soulkey 308
[ Show more ]
actioN 305
Pusan 218
Mong 187
TY 179
Nal_rA 178
ZerO 171
Mind 148
Soma 143
Rush 60
Backho 52
Snow 48
sorry 45
Sharp 26
sSak 22
Bale 15
JulyZerg 12
scan(afreeca) 11
Terrorterran 2
Icarus 1
[sc1f]eonzerg 1
Dota 2
XcaliburYe381
BananaSlamJamma285
Fuzer 189
KheZu4
Counter-Strike
ScreaM2651
olofmeister2642
shoxiejesuss706
x6flipin559
allub298
Other Games
singsing1796
B2W.Neo357
Happy314
crisheroes273
Pyrionflax261
XaKoH 239
SortOf183
Lowko91
JuggernautJason39
ArmadaUGS36
ZerO(Twitch)21
Organizations
StarCraft: Brood War
lovetv 10
StarCraft 2
CranKy Ducklings4
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• StrangeGG 76
• davetesta31
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis1922
• Jankos885
Upcoming Events
RotterdaM Event
4h 56m
OSC
12h 56m
WardiTV Summer Champion…
23h 56m
WardiTV Summer Champion…
1d 3h
PiGosaur Monday
1d 12h
WardiTV Summer Champion…
1d 23h
Stormgate Nexus
2 days
uThermal 2v2 Circuit
2 days
The PondCast
2 days
WardiTV Summer Champion…
2 days
[ Show More ]
Replay Cast
3 days
LiuLi Cup
3 days
uThermal 2v2 Circuit
4 days
RSL Revival
4 days
RSL Revival
4 days
uThermal 2v2 Circuit
5 days
Sparkling Tuna Cup
5 days
uThermal 2v2 Circuit
6 days
Wardi Open
6 days
Liquipedia Results

Completed

ASL Season 20: Qualifier #2
FEL Cracow 2025
CC Div. A S7

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
HCC Europe
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025

Upcoming

ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
BSL 21 Team A
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
WardiTV Summer 2025
uThermal 2v2 Main Event
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.