• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 05:23
CET 11:23
KST 19:23
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - RO16 Groups A & B Preview0TL.net Map Contest #21: Winners11Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation10Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
[TLMC] Fall/Winter 2025 Ladder Map Rotation RSL Season 3 - RO16 Groups A & B Preview Mech is the composition that needs teleportation t Weekly Cups (Nov 3-9): Clem Conquers in Canada Craziest Micro Moments Of All Time?
Tourneys
RSL S3 Round of 16 Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle Master Swan Open (Global Bronze-Master 2) Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle [ASL20] Ask the mapmakers — Drop your questions BW General Discussion Terran 1:35 12 Gas Optimization BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Should offensive tower rushing be viable in RTS games? Nintendo Switch Thread Stormgate/Frost Giant Megathread EVE Corporation Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1793 users

[M] Blizzard Employees for StarCraft 2 - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 All
Stegosaur
Profile Joined May 2007
Netherlands1231 Posts
May 20 2008 13:27 GMT
#21
Offtopic, but I like LVL70ETC, so I couldn't resist to post another one of their songs. The soundquality is alot better here, the clip is pretty lame, and the lyrics are funny!



Lyrics:

+ Show Spoiler +
I love to one-shot mages
I live to two-shot priests
When I see ya
I'll PvP ya
Spanking n00bs, that's my favorite cheese

Rogues - Do it in the darkness
Rogues - Do it where the sun don't shine
Rogues - And with a little drop of poison

Rogues do it from behind.... Gonna creep inside your backdoor

I wear Bloodfang leather
Bonescythe and Netherblade
Chop-chop the level-7 warlock
Gonna take him out with Perdition's Blade

Rogues - Do it in the darkness
Rogues - Do it where the sun don't shine
Rogues - And with a little drop of poison

Rogues do it from behind

Sinister Strike, Eviscerate, Cheap Shot, Backstab
Slice and Dice, Ambush, Rupture, Blind
Sinister Strike, Eviscerate, Cheap Shot, Backstab
Gank you
Thank you
Now I outrank you!
With dagger, mace, and sword
We are Alliance or the mighty Horde!
Not your everyday type prankster
Call me and ICE-T, Original Ganksta

You'll never hear me coming
When I creep across the floor
With deadly force
You're dead, of course
Now I'm gonna camp your corpse

Rogues - Do it in the darkness
Rogues - Do it where the sun don't shine
Rogues - And with a little drop of poison

Rogues do it from behind!
O_o
SlickR12345
Profile Blog Joined April 2008
Macedonia408 Posts
May 20 2008 14:00 GMT
#22
Lead producer is responcible for seting tasks on the developers, coming up with promotion campaigns, talking to all people making they have what to work and so on...
Too_MuchZerg
Profile Blog Joined February 2008
Finland2818 Posts
Last Edited: 2008-05-20 21:21:47
May 20 2008 21:19 GMT
#23
Where I had work short period as game programmer (6 months for Nintendo DS), lead producer was responsible providing projects to our team (and getting new ones with better funding) while controlling lead designers. For programmers work was pretty standard, if you don't know what to do next (as gameplay wise, not code side) you can always ask designers and they have answer shortly :D. And then we just abused artist to give us art. If we didn't have clue what to do next, we just play some games to get some ideas (researching ideas), of course keeping up deadlines.

Deadline days were the worst and nice, normally I would be first programmer of our team to arrive at work (10:00 AM and get all problems to solve aka "why this doesn't work") but deadline days I would arrive little later maybe 10:45 to 11:00 and leave maybe 02:00 to 04:00 depending if QA approves our latest milestone.

Maybe little off topic but yeh one artist guy of my team had 70+ hours weeks 3-6 times in row (first there and last to leave lol) and no extra money paid (monthly salary) for going over 40 hours.

Guys don't choose game industry. Especially season times are nightmares. Christmas is chaotic time at work, though after that its painfully boring 2 months waiting for new tasks but summer gets hurry again. Fricking game seasons...
omgbnetsux
Profile Blog Joined April 2004
United States3749 Posts
May 20 2008 21:40 GMT
#24
Dustin's a legit guy and a TL fan.
fusionsdf
Profile Blog Joined June 2006
Canada15390 Posts
May 22 2008 04:56 GMT
#25
Also add Nick Carpenter as the cinematics director for SC2
SKT_Best: "I actually chose Protoss because it was so hard for me to defeat Protoss as a Terran. When I first started Brood War, my main race was Terran."
Physician *
Profile Blog Joined January 2004
United States4146 Posts
May 22 2008 20:18 GMT
#26
ghost in the machine: Bob Fitch
"I have beheld the births of negative-suns and borne witness to the entropy of entire realities...."
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
June 04 2008 15:55 GMT
#27
Since I think a lot of people missed this the first time it was posted, some info on David Kim:

On January 15 2008 06:23 Mora wrote:
A little more information about David Kim for you folks:

David Kim is korean, born in korea, and moved here to go to school. He was a competitive SC player back in the day, playing with CuteBoy[gm] as well as ZeuS. His favourite sport to watch on TV is Starcraft. He switched to Warcraft3 when war3 came out, but SC was still his favourite RTS (and is to this day).

I worked with Dayvie for over a year. Out of everyone i've had the pleasure of working with in the Game Industry, i feel he is the most qualified to handle SC2 balance. (other than me of course. lol)

I'm confident he'll do a great job.

edit - oh right, i think he also placed in the top 8 for Korea WCG qualifications in 2000. i think.


On February 23 2008 04:14 Mora wrote:
Show nested quote +
On February 23 2008 03:48 FrozenArbiter wrote:
On February 22 2008 22:58 BluzMan wrote:
Just to add 2 cents since there's a talk about Dawn of War balance.

This game was dominated by Eldar from it's start to the release of two expansion. Right now, with ridiculous 7 races (and 2 more to come with the THIRD expansion pack) balance isn't really an issue anymore, but back then when it was only four of them, it was Eldar > SM ~ CSM > Ork and an alternate balance pattern of CSM Defiler tech > SM & Eldar & Ork. I've kinda played DoW ladder and I must say the balance issues with it were SO evident that I had no idea why nobody was doing anything. Eldar had close to 60% global winrate on ladder, Orks had < 45%. Basically, there was a thread about Warp Spider unit spawned every single day on the strat forums and another one about Defilers with some minor rants on Word of the Emperor/plasmarines since people at least had ideas of how to counter it. Seriously, balance in DoW was abysmal.

So, funnily enough, I can't say that "Dawn of War balance team leader" is a good resume point, their balance team had quite a bad reputation. Nevertheless, it might have to do something with the game's core mechanics, being close to impossible to balance "the right way", so that guy might do better at Blizzard. Otherwise, dunno, I can't probably be considered a StarCraft expert, but I'm one of those few who do understand something about the game and are content with MBS at the same time.

I seriously think that there are much more time-consuming tasks at SC than clicking buildings (it seriously takes like 1-2 seconds to click them all and order units), and warpgates simply won't work without MBS. Autoclone, at the same time, is a terrible feature, and if not limited to workers, it WILL ruin the game.

Someone needs to take a test and analyze a pro FPVOD to see how much time is being devoted to different tasks. I won't be surprised if actual production takes a little time and most of it is invested into micro, rebinding (seriously, I was amazed when I saw a Reach's FPVOD at how much time he spends to proprely assemble his control groups) and constructing buildings.

For your information, David Kim only worked on the last game, Dark Crusade, which you say is pretty balanced :-)


i would like to further add that none of the balancers who worked on DoW or WA worked on DC. DC had newly recruited talent in Stefan Haines (#1 on WA ladder), the Felhand (2 or 3 year WCG finalist), and 4 months later, a recruited David Kim. David Kim had no prior experience with DoW whatsoever, and within two months became the best Necron player on the team.

you must also understand that the balance process is extremely difficult. It's not just a matter of playing the game and figuring out what's imbalanced, putting in changes, and having a finished/polished game. It takes extensive testing, particularly in stages of pre-release where gigantic bugs hinder the testing. Invincible unit bugs, game crashing after 6 minute bugs, the UI disappearing for a half-day bugs, all these influence efficiency we can balance. The general reaction to DC balance was phenomonally good - much better than any other RTS relic has put out. It is an extreme testament to the balance team for achieving such balance, especially considering the low manpower and challenging work conditions.

I would like to put forward again: David Kim is an extremely apt, dedicated individual who loves the e-sport that is Starcraft. I believe that SC2 is in good hands (as far as balance is concerned, as i have not worked with any of the other developers).


Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
BlackStar
Profile Blog Joined July 2007
Netherlands3029 Posts
Last Edited: 2008-06-04 16:02:23
June 04 2008 15:59 GMT
#28
Tae Yeon Kim aka dayvie


Posted before:
http://relicnews.com/archives/2007/08/competitive-gaming-vs-game-balance-gamereplaysorg/

Shit, gamereplays deleted it.
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
RSL Revival
10:00
Group A
Solar vs ZounLIVE!
MaxPax vs Bunny
Crank 923
Tasteless246
ComeBackTV 245
Rex54
IndyStarCraft 53
3DClanTV 44
Liquipedia
The PondCast
10:00
Episode 71
CranKy Ducklings15
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Crank 923
Tasteless 246
SortOf 154
Rex 54
IndyStarCraft 53
StarCraft: Brood War
Rain 3900
Calm 3460
Sea 1835
Bisu 1461
Horang2 920
Free 611
Pusan 308
Leta 205
Rush 168
JulyZerg 68
[ Show more ]
Last 65
Flash 61
ToSsGirL 56
ZerO 50
sSak 45
Backho 37
Barracks 32
Aegong 23
NaDa 22
ajuk12(nOOB) 9
Terrorterran 8
Dota 2
BananaSlamJamma210
XcaliburYe182
League of Legends
JimRising 305
Reynor87
Counter-Strike
olofmeister765
zeus494
shoxiejesuss312
Other Games
summit1g14270
ceh9601
crisheroes294
Happy218
ZerO(Twitch)6
Organizations
Other Games
gamesdonequick529
StarCraft: Brood War
lovetv 9
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• LUISG 29
• Adnapsc2 10
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo948
• Stunt706
Upcoming Events
Kung Fu Cup
1h 37m
ByuN vs ShoWTimE
Classic vs Cure
Reynor vs TBD
WardiTV Korean Royale
1h 37m
PiGosaur Monday
14h 37m
RSL Revival
23h 37m
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
1d 1h
herO vs TBD
CranKy Ducklings
1d 23h
RSL Revival
1d 23h
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
2 days
IPSL
2 days
ZZZero vs rasowy
Napoleon vs KameZerg
BSL 21
2 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
[ Show More ]
Sparkling Tuna Cup
2 days
RSL Revival
2 days
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
3 days
WardiTV Korean Royale
3 days
BSL 21
3 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
IPSL
3 days
Dewalt vs WolFix
eOnzErG vs Bonyth
Replay Cast
3 days
Wardi Open
4 days
Monday Night Weeklies
4 days
WardiTV Korean Royale
5 days
The PondCast
5 days
Replay Cast
6 days
RSL Revival
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
RSL Revival: Season 3
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.