• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:18
CEST 15:18
KST 22:18
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call7[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
New 3v3 BGH Ladder (and more) on ShieldBattery!24Weekly Cups (August 17-23): Zerg dominate the week3Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7
StarCraft 2
General
Starcraft2 player guess game is Coming~! Weekly Cups (August 17-23): Zerg dominate the week SC4ALL II: SC2 Player Announcement 6/8 - Maru How would you feel about frequent/monthly balance patches for SC2? PhD study /w SC2 - help with a survey!
Tourneys
2026 GSTL Announcement IntoTheTV X SOOP SC2 League : Weekly & Monthly PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament WORTEX 2026 - Hungarian SC2 Finals Budapest
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 540 Dodge This The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout
Brood War
General
Farewell Beloved Starcraft (Youtube Videos) BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion New 3v3 BGH Ladder (and more) on ShieldBattery! Ziemie's Starcraft 1 Prequel Campaign
Tourneys
[ASL22] Ro24 Group F [ASL22] Ro24 Group D Small VOD Thread 2.0 Brood War in Budapest ! WORTEX 2026 BW Finals
Strategy
Game Theory for Starcraft Replay Review Process - What do you do? Odyssey Mineral Stack Saturation Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Artificial Intelligence Thread Canadian Politics Mega-thread Dating: How's your luck?
Fan Clubs
The Creator Fan Club MarineLorD Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Young Players Exit Esports E…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4188 users

[M] Blizzard Employees for StarCraft 2 - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 All
Stegosaur
Profile Joined May 2007
Netherlands1231 Posts
May 20 2008 13:27 GMT
#21
Offtopic, but I like LVL70ETC, so I couldn't resist to post another one of their songs. The soundquality is alot better here, the clip is pretty lame, and the lyrics are funny!



Lyrics:

+ Show Spoiler +
I love to one-shot mages
I live to two-shot priests
When I see ya
I'll PvP ya
Spanking n00bs, that's my favorite cheese

Rogues - Do it in the darkness
Rogues - Do it where the sun don't shine
Rogues - And with a little drop of poison

Rogues do it from behind.... Gonna creep inside your backdoor

I wear Bloodfang leather
Bonescythe and Netherblade
Chop-chop the level-7 warlock
Gonna take him out with Perdition's Blade

Rogues - Do it in the darkness
Rogues - Do it where the sun don't shine
Rogues - And with a little drop of poison

Rogues do it from behind

Sinister Strike, Eviscerate, Cheap Shot, Backstab
Slice and Dice, Ambush, Rupture, Blind
Sinister Strike, Eviscerate, Cheap Shot, Backstab
Gank you
Thank you
Now I outrank you!
With dagger, mace, and sword
We are Alliance or the mighty Horde!
Not your everyday type prankster
Call me and ICE-T, Original Ganksta

You'll never hear me coming
When I creep across the floor
With deadly force
You're dead, of course
Now I'm gonna camp your corpse

Rogues - Do it in the darkness
Rogues - Do it where the sun don't shine
Rogues - And with a little drop of poison

Rogues do it from behind!
O_o
SlickR12345
Profile Blog Joined April 2008
Macedonia408 Posts
May 20 2008 14:00 GMT
#22
Lead producer is responcible for seting tasks on the developers, coming up with promotion campaigns, talking to all people making they have what to work and so on...
Too_MuchZerg
Profile Blog Joined February 2008
Finland2818 Posts
Last Edited: 2008-05-20 21:21:47
May 20 2008 21:19 GMT
#23
Where I had work short period as game programmer (6 months for Nintendo DS), lead producer was responsible providing projects to our team (and getting new ones with better funding) while controlling lead designers. For programmers work was pretty standard, if you don't know what to do next (as gameplay wise, not code side) you can always ask designers and they have answer shortly :D. And then we just abused artist to give us art. If we didn't have clue what to do next, we just play some games to get some ideas (researching ideas), of course keeping up deadlines.

Deadline days were the worst and nice, normally I would be first programmer of our team to arrive at work (10:00 AM and get all problems to solve aka "why this doesn't work") but deadline days I would arrive little later maybe 10:45 to 11:00 and leave maybe 02:00 to 04:00 depending if QA approves our latest milestone.

Maybe little off topic but yeh one artist guy of my team had 70+ hours weeks 3-6 times in row (first there and last to leave lol) and no extra money paid (monthly salary) for going over 40 hours.

Guys don't choose game industry. Especially season times are nightmares. Christmas is chaotic time at work, though after that its painfully boring 2 months waiting for new tasks but summer gets hurry again. Fricking game seasons...
omgbnetsux
Profile Blog Joined April 2004
United States3749 Posts
May 20 2008 21:40 GMT
#24
Dustin's a legit guy and a TL fan.
fusionsdf
Profile Blog Joined June 2006
Canada15390 Posts
May 22 2008 04:56 GMT
#25
Also add Nick Carpenter as the cinematics director for SC2
SKT_Best: "I actually chose Protoss because it was so hard for me to defeat Protoss as a Terran. When I first started Brood War, my main race was Terran."
Physician *
Profile Blog Joined January 2004
United States4146 Posts
May 22 2008 20:18 GMT
#26
ghost in the machine: Bob Fitch
"I have beheld the births of negative-suns and borne witness to the entropy of entire realities...."
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
June 04 2008 15:55 GMT
#27
Since I think a lot of people missed this the first time it was posted, some info on David Kim:

On January 15 2008 06:23 Mora wrote:
A little more information about David Kim for you folks:

David Kim is korean, born in korea, and moved here to go to school. He was a competitive SC player back in the day, playing with CuteBoy[gm] as well as ZeuS. His favourite sport to watch on TV is Starcraft. He switched to Warcraft3 when war3 came out, but SC was still his favourite RTS (and is to this day).

I worked with Dayvie for over a year. Out of everyone i've had the pleasure of working with in the Game Industry, i feel he is the most qualified to handle SC2 balance. (other than me of course. lol)

I'm confident he'll do a great job.

edit - oh right, i think he also placed in the top 8 for Korea WCG qualifications in 2000. i think.


On February 23 2008 04:14 Mora wrote:
Show nested quote +
On February 23 2008 03:48 FrozenArbiter wrote:
On February 22 2008 22:58 BluzMan wrote:
Just to add 2 cents since there's a talk about Dawn of War balance.

This game was dominated by Eldar from it's start to the release of two expansion. Right now, with ridiculous 7 races (and 2 more to come with the THIRD expansion pack) balance isn't really an issue anymore, but back then when it was only four of them, it was Eldar > SM ~ CSM > Ork and an alternate balance pattern of CSM Defiler tech > SM & Eldar & Ork. I've kinda played DoW ladder and I must say the balance issues with it were SO evident that I had no idea why nobody was doing anything. Eldar had close to 60% global winrate on ladder, Orks had < 45%. Basically, there was a thread about Warp Spider unit spawned every single day on the strat forums and another one about Defilers with some minor rants on Word of the Emperor/plasmarines since people at least had ideas of how to counter it. Seriously, balance in DoW was abysmal.

So, funnily enough, I can't say that "Dawn of War balance team leader" is a good resume point, their balance team had quite a bad reputation. Nevertheless, it might have to do something with the game's core mechanics, being close to impossible to balance "the right way", so that guy might do better at Blizzard. Otherwise, dunno, I can't probably be considered a StarCraft expert, but I'm one of those few who do understand something about the game and are content with MBS at the same time.

I seriously think that there are much more time-consuming tasks at SC than clicking buildings (it seriously takes like 1-2 seconds to click them all and order units), and warpgates simply won't work without MBS. Autoclone, at the same time, is a terrible feature, and if not limited to workers, it WILL ruin the game.

Someone needs to take a test and analyze a pro FPVOD to see how much time is being devoted to different tasks. I won't be surprised if actual production takes a little time and most of it is invested into micro, rebinding (seriously, I was amazed when I saw a Reach's FPVOD at how much time he spends to proprely assemble his control groups) and constructing buildings.

For your information, David Kim only worked on the last game, Dark Crusade, which you say is pretty balanced :-)


i would like to further add that none of the balancers who worked on DoW or WA worked on DC. DC had newly recruited talent in Stefan Haines (#1 on WA ladder), the Felhand (2 or 3 year WCG finalist), and 4 months later, a recruited David Kim. David Kim had no prior experience with DoW whatsoever, and within two months became the best Necron player on the team.

you must also understand that the balance process is extremely difficult. It's not just a matter of playing the game and figuring out what's imbalanced, putting in changes, and having a finished/polished game. It takes extensive testing, particularly in stages of pre-release where gigantic bugs hinder the testing. Invincible unit bugs, game crashing after 6 minute bugs, the UI disappearing for a half-day bugs, all these influence efficiency we can balance. The general reaction to DC balance was phenomonally good - much better than any other RTS relic has put out. It is an extreme testament to the balance team for achieving such balance, especially considering the low manpower and challenging work conditions.

I would like to put forward again: David Kim is an extremely apt, dedicated individual who loves the e-sport that is Starcraft. I believe that SC2 is in good hands (as far as balance is concerned, as i have not worked with any of the other developers).


Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
BlackStar
Profile Blog Joined July 2007
Netherlands3029 Posts
Last Edited: 2008-06-04 16:02:23
June 04 2008 15:59 GMT
#28
Tae Yeon Kim aka dayvie


Posted before:
http://relicnews.com/archives/2007/08/competitive-gaming-vs-game-balance-gamereplaysorg/

Shit, gamereplays deleted it.
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
WardiTV Invitational
11:00
Pop-Up Cup #1
Classic vs SHINLIVE!
herO vs TBD
IntoTheiNu 806
WardiTV726
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SHIN 33
StarCraft: Brood War
Britney 46920
Bisu 2635
Soulkey 2272
Shuttle 1798
BeSt 550
Killer 514
Larva 326
Soma 274
Stork 259
Last 163
[ Show more ]
Rush 129
Pusan 128
Dewaltoss 119
Mind 93
Snow 91
hero 75
Hm[arnc] 70
ToSsGirL 69
Yoon 55
Hyun 50
Aegong 43
soO 27
JYJ 27
zelot 26
Free 19
Icarus 18
SilentControl 8
Rock 5
NotJumperer 1
firebathero 0
Dota 2
qojqva2503
Dendi1737
syndereN307
Counter-Strike
fl0m3592
olofmeister774
byalli498
Other Games
Gorgc2972
B2W.Neo734
hiko512
crisheroes427
Lowko288
Liquid`LucifroN184
KnowMe121
Mew2King108
Liquid`VortiX39
DeMusliM24
[ Show 12 non-featured ]
StarCraft 2
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV536
League of Legends
• Nemesis2381
• Jankos1361
• TFBlade642
Upcoming Events
Patches Events
2h 42m
Replay Cast
10h 42m
The PondCast
20h 42m
Replay Cast
1d 10h
Escore
1d 20h
IntoTheTV X SOOP
1d 21h
Korean StarCraft League
2 days
GSL
2 days
Replay Cast
3 days
Sparkling Tuna Cup
3 days
[ Show More ]
WardiTV Weekly
3 days
Afreeca Starleague
4 days
GSL
5 days
PiGosaur Cup
6 days
Liquipedia Results

Completed

CSL Season 22: Qualifier 1
PiG Sty Festival 8.0
META DYMY #4

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 2
RSL Revival: Season 6
Light Tournament 2026
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

BSL 2026 LAN: Kraków
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Calamity Invitational
Big Dog Cup 2026 Div 1
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.