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Forum Index > SC2 General
24 CommentsPost a Reply
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goswser
Profile Blog Joined May 2009
United States3548 Posts
Last Edited: 2025-09-09 16:55:34
September 09 2025 16:16 GMT
#21
On September 10 2025 00:29 WombaT wrote:
Show nested quote +
On September 10 2025 00:18 SharkStarcraft wrote:
On September 09 2025 23:29 goswser wrote:
On September 09 2025 15:05 MJG wrote:
On September 09 2025 13:45 redloser wrote:
great writeup, but man haven't seen a zerg winning a single cup in weeks now
even reynor loses here and there

Top Zerg players rarely sign up for weekly tournaments, and certainly not in the same numbers as their Protoss and Terran counterparts.

We can't force Reynor to care more about the weeklies than he does about LoL.

I'd argue that the game hasn't been 'fun' as a zerg player in quite some time and that's how we got here. Balance has pigeonholed zerg into a place where it's a defensive race with very little agency in controlling the flow of the game and almost no aggressive options that are good. The 'cheese' in ZvP now is like, maxed out hydra timing attack and an almost maxed out attack with queen drops. Against terran there basically is no type of aggressive build at all. When you combine that with the amount of skill it takes to play this defensive Serral-esque style well enough to win games, it's led to frustration and most zerg players just giving up and not bothering to try for quite some time now. So you're left with a few of the very top zerg players good enough to deal with it, and almost no one else bothering with trying to compete


God forbid Zerg players for once in their lives have to figure out a strategy for adapting to the meta too.

I mean they have adapted, the answer is to play a standard macro game 90%+ of games because, over time their aggressive options have diminished in variety and viability. Partly through patches, partly through reliable counters being figured out by players of the other two factions.

It’s been a clear direction of travel, especially in Legacy.

It’s a complaint I hear a lot, and as gowser said, it’s a matter of ‘fun’ for many, not necessarily a complaint that the faction sucks or is way harder to play or w/e


I don't think zerg sucks at all, at the top level it might even be favored vs toss, vs terran I think it's a bit hard to say. But it feels like there aren't a whole lot of ways to play the game as zerg. You pretty much have to play defensive macro and there are very few ways to be aggressive that work now. Want to win in the early game for once? Think again you just can't. Playing defensive macro basically every game is tedious, hence why I say it doesn't feel 'fun' to play zerg. I don't mind playing this style sometimes, but because of how the game is you have to do it basically every game if you want to beat good players. Almost every single ZvP game is a 3 base oracle vs macro zerg opening. Is it balanced? I think it's pretty balanced. But there's extremely little variety and playing like this every game because nothing else is good isn't 'fun' to many of the zerg players that used to regularly play weeklies.
say you were born into a jungle indian tribe where food was scarce...would you run around from teepee to teepee stealing meat scraps after a day lazying around doing nothing except warming urself by a fire that you didn't even make yourself? -rekrul
WombaT
Profile Blog Joined May 2010
Northern Ireland25609 Posts
September 09 2025 22:33 GMT
#22
On September 10 2025 01:16 goswser wrote:
Show nested quote +
On September 10 2025 00:29 WombaT wrote:
On September 10 2025 00:18 SharkStarcraft wrote:
On September 09 2025 23:29 goswser wrote:
On September 09 2025 15:05 MJG wrote:
On September 09 2025 13:45 redloser wrote:
great writeup, but man haven't seen a zerg winning a single cup in weeks now
even reynor loses here and there

Top Zerg players rarely sign up for weekly tournaments, and certainly not in the same numbers as their Protoss and Terran counterparts.

We can't force Reynor to care more about the weeklies than he does about LoL.

I'd argue that the game hasn't been 'fun' as a zerg player in quite some time and that's how we got here. Balance has pigeonholed zerg into a place where it's a defensive race with very little agency in controlling the flow of the game and almost no aggressive options that are good. The 'cheese' in ZvP now is like, maxed out hydra timing attack and an almost maxed out attack with queen drops. Against terran there basically is no type of aggressive build at all. When you combine that with the amount of skill it takes to play this defensive Serral-esque style well enough to win games, it's led to frustration and most zerg players just giving up and not bothering to try for quite some time now. So you're left with a few of the very top zerg players good enough to deal with it, and almost no one else bothering with trying to compete


God forbid Zerg players for once in their lives have to figure out a strategy for adapting to the meta too.

I mean they have adapted, the answer is to play a standard macro game 90%+ of games because, over time their aggressive options have diminished in variety and viability. Partly through patches, partly through reliable counters being figured out by players of the other two factions.

It’s been a clear direction of travel, especially in Legacy.

It’s a complaint I hear a lot, and as gowser said, it’s a matter of ‘fun’ for many, not necessarily a complaint that the faction sucks or is way harder to play or w/e


I don't think zerg sucks at all, at the top level it might even be favored vs toss, vs terran I think it's a bit hard to say. But it feels like there aren't a whole lot of ways to play the game as zerg. You pretty much have to play defensive macro and there are very few ways to be aggressive that work now. Want to win in the early game for once? Think again you just can't. Playing defensive macro basically every game is tedious, hence why I say it doesn't feel 'fun' to play zerg. I don't mind playing this style sometimes, but because of how the game is you have to do it basically every game if you want to beat good players. Almost every single ZvP game is a 3 base oracle vs macro zerg opening. Is it balanced? I think it's pretty balanced. But there's extremely little variety and playing like this every game because nothing else is good isn't 'fun' to many of the zerg players that used to regularly play weeklies.

Oh yeah I was agreeing with you on that, apologies if I didn’t make that clear
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
MJG
Profile Joined May 2018
United Kingdom1191 Posts
Last Edited: 2025-09-10 07:56:03
September 10 2025 06:07 GMT
#23
On September 09 2025 23:29 goswser wrote:
Show nested quote +
On September 09 2025 15:05 MJG wrote:
On September 09 2025 13:45 redloser wrote:
great writeup, but man haven't seen a zerg winning a single cup in weeks now
even reynor loses here and there

Top Zerg players rarely sign up for weekly tournaments, and certainly not in the same numbers as their Protoss and Terran counterparts.

We can't force Reynor to care more about the weeklies than he does about LoL.

I'd argue that the game hasn't been 'fun' as a zerg player in quite some time and that's how we got here. Balance has pigeonholed zerg into a place where it's a defensive race with very little agency in controlling the flow of the game and almost no aggressive options that are good. The 'cheese' in ZvP now is like, maxed out hydra timing attack and an almost maxed out attack with queen drops. Against terran there basically is no type of aggressive build at all. When you combine that with the amount of skill it takes to play this defensive Serral-esque style well enough to win games, it's led to frustration and most zerg players just giving up and not bothering to try for quite some time now. So you're left with a few of the very top zerg players good enough to deal with it, and almost no one else bothering with trying to compete

This is a Legacy of the Void problem, not a Zerg problem.

I'd love to be able to +2 Blink Stalker 7 Gate or Soul Train or 2-2-2 again.

Alas...

"You have to play for yourself, you have to play to get better; you can't play to make other people happy, that's not gonna ever sustain you." - NonY
SharkStarcraft
Profile Joined April 2011
Austria2231 Posts
September 11 2025 11:25 GMT
#24
On September 10 2025 00:45 Ciaus237 wrote:
Show nested quote +
On September 10 2025 00:18 SharkStarcraft wrote:
On September 09 2025 23:29 goswser wrote:
On September 09 2025 15:05 MJG wrote:
On September 09 2025 13:45 redloser wrote:
great writeup, but man haven't seen a zerg winning a single cup in weeks now
even reynor loses here and there

Top Zerg players rarely sign up for weekly tournaments, and certainly not in the same numbers as their Protoss and Terran counterparts.

We can't force Reynor to care more about the weeklies than he does about LoL.

I'd argue that the game hasn't been 'fun' as a zerg player in quite some time and that's how we got here. Balance has pigeonholed zerg into a place where it's a defensive race with very little agency in controlling the flow of the game and almost no aggressive options that are good. The 'cheese' in ZvP now is like, maxed out hydra timing attack and an almost maxed out attack with queen drops. Against terran there basically is no type of aggressive build at all. When you combine that with the amount of skill it takes to play this defensive Serral-esque style well enough to win games, it's led to frustration and most zerg players just giving up and not bothering to try for quite some time now. So you're left with a few of the very top zerg players good enough to deal with it, and almost no one else bothering with trying to compete


God forbid Zerg players for once in their lives have to figure out a strategy for adapting to the meta too.


Have we been seeing the same game for the last few years?

Zerg has had their options culled off every patch the balance council has released. Every adaptation and every aggressive build has been nerfed. Even the standard defensive play has been nerfed.
Lategame broodlord sieging massacred (it was dumb, but basically as interactive as playing Zerg vs Tempest). With the supply drop change even ye old baneling bust has been weakened.

"For once in their lives"... piss off. An entire faction of the top playerbase has basically decided that playing in weeklies is not worth the effort or tedium, and we're getting towards a second faction doing the same.


I, too, am wondering if we have been watching the same game. Didn't Serral completely fuck over Classic with one aggressive strategy after another on the world's biggest stage a month or so ago?

How many offensive Protoss strategies remain? You can Adept all in and that's been figured out since like 2018. It's due to LOTV starting with 12 workers. I would love to 1 Base 4 Gate people from time to time and would gladly accept being 6 Pooled, but alas, these strategies just don't exist anymore. You're making it sound like only Zerg has been robbed of these options. And drawing conclusions from 100-200$ weeklies as opposed to the biggest tournaments of the year is another matter I believe I don't even need to comment on. The best Zergs make so much bank from those that they can chill during the off-season.
Cogito, ergo Toss
Mizenhauer
Profile Blog Joined February 2015
United States1885 Posts
3 hours ago
#25
On September 10 2025 15:07 MJG wrote:
Show nested quote +
On September 09 2025 23:29 goswser wrote:
On September 09 2025 15:05 MJG wrote:
On September 09 2025 13:45 redloser wrote:
great writeup, but man haven't seen a zerg winning a single cup in weeks now
even reynor loses here and there

Top Zerg players rarely sign up for weekly tournaments, and certainly not in the same numbers as their Protoss and Terran counterparts.

We can't force Reynor to care more about the weeklies than he does about LoL.

I'd argue that the game hasn't been 'fun' as a zerg player in quite some time and that's how we got here. Balance has pigeonholed zerg into a place where it's a defensive race with very little agency in controlling the flow of the game and almost no aggressive options that are good. The 'cheese' in ZvP now is like, maxed out hydra timing attack and an almost maxed out attack with queen drops. Against terran there basically is no type of aggressive build at all. When you combine that with the amount of skill it takes to play this defensive Serral-esque style well enough to win games, it's led to frustration and most zerg players just giving up and not bothering to try for quite some time now. So you're left with a few of the very top zerg players good enough to deal with it, and almost no one else bothering with trying to compete

This is a Legacy of the Void problem, not a Zerg problem.

I'd love to be able to +2 Blink Stalker 7 Gate or Soul Train or 2-2-2 again.

Alas...



Olli burner account?
┗|∵|┓Second Place in LB 28, Third Place in LB 29 and Destined to Be a Kong
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