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Blizzard reportedly working on StarCraft shooter - Page 3

Forum Index > SC2 General
87 CommentsPost a Reply
Prev 1 2 3 4 5 Next All
Harris1st
Profile Blog Joined May 2010
Germany7440 Posts
October 01 2024 07:40 GMT
#41
https://www.pcgamer.com/games/strategy/key-blizzard-developers-apparently-tried-for-years-to-get-a-new-starcraft-or-warcraft-rts-off-the-ground-but-execs-had-no-appetite-for-them/

To whom it does concern
Go Serral! GG EZ for Ence. Flashbang dance FTW
Miragee
Profile Joined December 2009
8716 Posts
October 01 2024 09:08 GMT
#42
People are still believing in Blizzard? lol Like, even if this won't be a canceled project, it's likely gonna be some life-service trash with a very mediocre game as a basis. I would be very surprised if this would turn out to be a single player or coop experience.

On September 28 2024 01:49 argonautdice wrote:
Call of Duty: Tarsonis


My head turned that into Call of Duty: Artosis...
iloveav
Profile Joined November 2008
Poland1484 Posts
October 01 2024 10:00 GMT
#43
Curb your enthusiasm guys.

This is the post activision, post Microsoft cleaning house blizzard.
aka LRM)Cats_Paw.
WGT-Baal
Profile Blog Joined June 2008
France3577 Posts
October 01 2024 14:13 GMT
#44
On October 01 2024 19:00 iloveav wrote:
Curb your enthusiasm guys.

This is the post activision, post Microsoft cleaning house blizzard.


I actually have more faith in Microsoft now than blizzard pre-merger
Horang2 fan
vult
Profile Blog Joined February 2012
United States9400 Posts
Last Edited: 2024-10-02 17:28:16
October 02 2024 17:27 GMT
#45
yeah Microsoft certainly has the deep coffers to take a risk on a game like this, especially with it having extremely strong IP that would likely drive enough interest to make it worth producing. old Blizzard barely took any risks and favored appeasing stockholders and executives over taking creative leaps.
I used to play random, but for you I play very specifically.
ProTech1
Profile Joined April 2015
38 Posts
October 03 2024 00:41 GMT
#46
Hope the all that is holy this is true, so ready for a new stracraft title.
ETisME
Profile Blog Joined April 2011
12904 Posts
October 03 2024 10:14 GMT
#47
I will believe it when I see it. but sc universe is pretty cool, no way they should waste the IP
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Telephone
Profile Joined October 2010
United States149 Posts
October 03 2024 22:35 GMT
#48
I'm not interested in any game in any genre that uses microtransactions for anything that isn't 100% cosmetic, or even microtransactions (like "battle passes") that speed your progress toward anything that isn't purely cosmetic. I refuse to play such a game.

If this game meets those extremely basic criteria, I will probably buy it.
KT_Elwood
Profile Joined July 2015
Germany1202 Posts
October 07 2024 08:33 GMT
#49
Only one request:
Make it good.
"First he eats our dogs, and then he taxes the penguins... Donald Trump truly is the Donald Trump of our generation. " -DPB
DevilDriver
Profile Blog Joined December 2011
Germany77 Posts
Last Edited: 2024-10-07 08:59:01
October 07 2024 08:58 GMT
#50
Sure, let's use the starcraft franchise for other genres, since people play it mainly for the story and the characters...
Cricketer12
Profile Blog Joined May 2012
United States14003 Posts
October 07 2024 14:27 GMT
#51
On October 07 2024 17:58 DevilDriver wrote:
Sure, let's use the starcraft franchise for other genres, since people play it mainly for the story and the characters...

...they do.

Co-Op, campaign and arcade have larger playerbases than ladder
Engage, Zero target Engage, Engage, Kagari target Engage, Engage.
Mutaller
Profile Blog Joined July 2013
United States1051 Posts
October 07 2024 17:00 GMT
#52
On October 07 2024 23:27 Cricketer12 wrote:
Show nested quote +
On October 07 2024 17:58 DevilDriver wrote:
Sure, let's use the starcraft franchise for other genres, since people play it mainly for the story and the characters...

...they do.

Co-Op, campaign and arcade have larger playerbases than ladder


Besides my close friends, everyone I've met that also has played starcraft just played the campaign and called it there
"To practice isn't for you to get better now in the present. Practice will never betray you and will always come back for you in the future." -Jaedong
Fleetfeet
Profile Blog Joined May 2014
Canada2847 Posts
October 07 2024 18:17 GMT
#53
On October 07 2024 17:58 DevilDriver wrote:
Sure, let's use the starcraft franchise for other genres, since people play it mainly for the story and the characters...


God yeah, it turrned out real shit for warcraft.

+ Show Spoiler +
Unironically WoW's success is why we'll likely never see wc4
sophisticated
Profile Joined October 2021
61 Posts
Last Edited: 2024-10-07 19:34:38
October 07 2024 19:34 GMT
#54
On October 01 2024 16:40 Harris1st wrote:
https://www.pcgamer.com/games/strategy/key-blizzard-developers-apparently-tried-for-years-to-get-a-new-starcraft-or-warcraft-rts-off-the-ground-but-execs-had-no-appetite-for-them/
To whom it does concern

"[Tim] Morten and his team tried for years to kick off a new RTS, making all sorts of pitches and prototypes,"[...]"So in 2020, Morten and some of his team left to form Frost Giant (and recently released Stormgate)."

From the way SG is going, it Looks like the execs judged it right... there may be (or may have been) minds at blizzard capable of figuring out the secret sauce needed for the big successful revival of AAA RTS, but clearly the lads now in charge of FGS weren't them.
Nakajin
Profile Blog Joined September 2014
Canada8991 Posts
Last Edited: 2024-10-07 19:49:02
October 07 2024 19:48 GMT
#55
On October 08 2024 04:34 sophisticated wrote:
Show nested quote +
On October 01 2024 16:40 Harris1st wrote:
https://www.pcgamer.com/games/strategy/key-blizzard-developers-apparently-tried-for-years-to-get-a-new-starcraft-or-warcraft-rts-off-the-ground-but-execs-had-no-appetite-for-them/
To whom it does concern

Show nested quote +
"[Tim] Morten and his team tried for years to kick off a new RTS, making all sorts of pitches and prototypes,"[...]"So in 2020, Morten and some of his team left to form Frost Giant (and recently released Stormgate)."

From the way SG is going, it Looks like the execs judged it right... there may be (or may have been) minds at blizzard capable of figuring out the secret sauce needed for the big successful revival of AAA RTS, but clearly the lads now in charge of FGS weren't them.


A good first ingredient to that sauce is the enormous budget SC2 had, if we're honest.
Writerhttp://i.imgur.com/9p6ufcB.jpg
Balnazza
Profile Joined January 2018
Germany1381 Posts
October 08 2024 01:43 GMT
#56
On October 08 2024 04:34 sophisticated wrote:
Show nested quote +
On October 01 2024 16:40 Harris1st wrote:
https://www.pcgamer.com/games/strategy/key-blizzard-developers-apparently-tried-for-years-to-get-a-new-starcraft-or-warcraft-rts-off-the-ground-but-execs-had-no-appetite-for-them/
To whom it does concern

Show nested quote +
"[Tim] Morten and his team tried for years to kick off a new RTS, making all sorts of pitches and prototypes,"[...]"So in 2020, Morten and some of his team left to form Frost Giant (and recently released Stormgate)."

From the way SG is going, it Looks like the execs judged it right... there may be (or may have been) minds at blizzard capable of figuring out the secret sauce needed for the big successful revival of AAA RTS, but clearly the lads now in charge of FGS weren't them.


It is really painful to say this, but Blizzard is just a magical space. Or it used to be, whatever. And yes, I know, the working condition at Blizzard were awful, even when Mike Morhaime was running the show. But something at that place just clicked and allowed them to throw out one banger after the other.
Whenever "Ex-Blizzard" gets together and tries to copy their success, it fails and sucks. And it usually comes down to the fact that the biggest marketing factor is always "Blizzard". The entire marketing-campaign for Stormgate was and still is "we are ex-Blizzard and we will honor all the great RTS!". But the product is so unfinished and soulles, the only thing the marketing does is for me to want to play SC2 and WC3 again.
I think the only ex-Blizzard guy with huge success that I can think of from the top of my head is Thor/PirateSoftware, but he also did not try to copy Blizzard and did something completly different, seperating himself.

But that being said: I think there is a market for RTS for sure, but a company like Blizzard doesn't need a market, they need a banger. And I don't see an RTS dominating the Esports-scene soon. People love team-games, to play and to watch. Just look at the EWC, which basically had every big Esport present: The only four 1v1 games were SC2, FIFA/EAFC and two Fighting Games which are basically just there for the asian market. Everything else was Team-based.
Then you would need an RTS that is easy to learn, hard to master. Something that is intuitive and easy to get into, but has the infinite skill-ceiling of Starcraft. So you would essentially need to combine WC3 and SC2 in the perfect way. And if that wasn't complicated enough, you would also need a banger-campaign to draw in the singleplayer-guys, but also create enough hype.
And while you do all that, you also need a financial model that is along the lines of LoL, meaning it generates the company lots of money, while not really impacting the playing experience, so it doesn't become P2W. Plus I'm probably forgetting three or four more big problems to conquer.
"Wenn die Zauberin runter geht, dann macht sie die Beine breit" - Khaldor, trying to cast WC3 German-only
TL+ Member
Mangalmishi00
Profile Joined October 2024
2 Posts
Last Edited: 2024-10-08 09:24:06
October 08 2024 09:05 GMT
#57
--- Nuked ---
Harris1st
Profile Blog Joined May 2010
Germany7440 Posts
October 08 2024 09:40 GMT
#58
On October 08 2024 10:43 Balnazza wrote:
Show nested quote +
On October 08 2024 04:34 sophisticated wrote:
On October 01 2024 16:40 Harris1st wrote:
https://www.pcgamer.com/games/strategy/key-blizzard-developers-apparently-tried-for-years-to-get-a-new-starcraft-or-warcraft-rts-off-the-ground-but-execs-had-no-appetite-for-them/
To whom it does concern

"[Tim] Morten and his team tried for years to kick off a new RTS, making all sorts of pitches and prototypes,"[...]"So in 2020, Morten and some of his team left to form Frost Giant (and recently released Stormgate)."

From the way SG is going, it Looks like the execs judged it right... there may be (or may have been) minds at blizzard capable of figuring out the secret sauce needed for the big successful revival of AAA RTS, but clearly the lads now in charge of FGS weren't them.


It is really painful to say this, but Blizzard is just a magical space. Or it used to be, whatever. And yes, I know, the working condition at Blizzard were awful, even when Mike Morhaime was running the show. But something at that place just clicked and allowed them to throw out one banger after the other.
Whenever "Ex-Blizzard" gets together and tries to copy their success, it fails and sucks. And it usually comes down to the fact that the biggest marketing factor is always "Blizzard". The entire marketing-campaign for Stormgate was and still is "we are ex-Blizzard and we will honor all the great RTS!". But the product is so unfinished and soulles, the only thing the marketing does is for me to want to play SC2 and WC3 again.
I think the only ex-Blizzard guy with huge success that I can think of from the top of my head is Thor/PirateSoftware, but he also did not try to copy Blizzard and did something completly different, seperating himself.

But that being said: I think there is a market for RTS for sure, but a company like Blizzard doesn't need a market, they need a banger. And I don't see an RTS dominating the Esports-scene soon. People love team-games, to play and to watch. Just look at the EWC, which basically had every big Esport present: The only four 1v1 games were SC2, FIFA/EAFC and two Fighting Games which are basically just there for the asian market. Everything else was Team-based.
Then you would need an RTS that is easy to learn, hard to master. Something that is intuitive and easy to get into, but has the infinite skill-ceiling of Starcraft. So you would essentially need to combine WC3 and SC2 in the perfect way. And if that wasn't complicated enough, you would also need a banger-campaign to draw in the singleplayer-guys, but also create enough hype.
And while you do all that, you also need a financial model that is along the lines of LoL, meaning it generates the company lots of money, while not really impacting the playing experience, so it doesn't become P2W. Plus I'm probably forgetting three or four more big problems to conquer.


And because of all those things I'm pretty sure the new game is going to be Starcraft: Destiny!
or Destiny 3: Starcraft
Go Serral! GG EZ for Ence. Flashbang dance FTW
Cricketer12
Profile Blog Joined May 2012
United States14003 Posts
October 08 2024 13:16 GMT
#59
On October 08 2024 18:40 Harris1st wrote:
Show nested quote +
On October 08 2024 10:43 Balnazza wrote:
On October 08 2024 04:34 sophisticated wrote:
On October 01 2024 16:40 Harris1st wrote:
https://www.pcgamer.com/games/strategy/key-blizzard-developers-apparently-tried-for-years-to-get-a-new-starcraft-or-warcraft-rts-off-the-ground-but-execs-had-no-appetite-for-them/
To whom it does concern

"[Tim] Morten and his team tried for years to kick off a new RTS, making all sorts of pitches and prototypes,"[...]"So in 2020, Morten and some of his team left to form Frost Giant (and recently released Stormgate)."

From the way SG is going, it Looks like the execs judged it right... there may be (or may have been) minds at blizzard capable of figuring out the secret sauce needed for the big successful revival of AAA RTS, but clearly the lads now in charge of FGS weren't them.


It is really painful to say this, but Blizzard is just a magical space. Or it used to be, whatever. And yes, I know, the working condition at Blizzard were awful, even when Mike Morhaime was running the show. But something at that place just clicked and allowed them to throw out one banger after the other.
Whenever "Ex-Blizzard" gets together and tries to copy their success, it fails and sucks. And it usually comes down to the fact that the biggest marketing factor is always "Blizzard". The entire marketing-campaign for Stormgate was and still is "we are ex-Blizzard and we will honor all the great RTS!". But the product is so unfinished and soulles, the only thing the marketing does is for me to want to play SC2 and WC3 again.
I think the only ex-Blizzard guy with huge success that I can think of from the top of my head is Thor/PirateSoftware, but he also did not try to copy Blizzard and did something completly different, seperating himself.

But that being said: I think there is a market for RTS for sure, but a company like Blizzard doesn't need a market, they need a banger. And I don't see an RTS dominating the Esports-scene soon. People love team-games, to play and to watch. Just look at the EWC, which basically had every big Esport present: The only four 1v1 games were SC2, FIFA/EAFC and two Fighting Games which are basically just there for the asian market. Everything else was Team-based.
Then you would need an RTS that is easy to learn, hard to master. Something that is intuitive and easy to get into, but has the infinite skill-ceiling of Starcraft. So you would essentially need to combine WC3 and SC2 in the perfect way. And if that wasn't complicated enough, you would also need a banger-campaign to draw in the singleplayer-guys, but also create enough hype.
And while you do all that, you also need a financial model that is along the lines of LoL, meaning it generates the company lots of money, while not really impacting the playing experience, so it doesn't become P2W. Plus I'm probably forgetting three or four more big problems to conquer.


And because of all those things I'm pretty sure the new game is going to be Starcraft: Destiny!
or Destiny 3: Starcraft

Odd, I thought Destiny was a girl's name.
Engage, Zero target Engage, Engage, Kagari target Engage, Engage.
ProTech1
Profile Joined April 2015
38 Posts
October 09 2024 04:59 GMT
#60
On October 08 2024 04:34 sophisticated wrote:
Show nested quote +
On October 01 2024 16:40 Harris1st wrote:
https://www.pcgamer.com/games/strategy/key-blizzard-developers-apparently-tried-for-years-to-get-a-new-starcraft-or-warcraft-rts-off-the-ground-but-execs-had-no-appetite-for-them/
To whom it does concern

Show nested quote +
"[Tim] Morten and his team tried for years to kick off a new RTS, making all sorts of pitches and prototypes,"[...]"So in 2020, Morten and some of his team left to form Frost Giant (and recently released Stormgate)."

From the way SG is going, it Looks like the execs judged it right... there may be (or may have been) minds at blizzard capable of figuring out the secret sauce needed for the big successful revival of AAA RTS, but clearly the lads now in charge of FGS weren't them.



SG never had the money to make it work, not really sure why they even tried.

Blizzard could put out a starcraft that was far worse than what it currently is, and it will still have a player base due to the name backing it.

Frost giants simply doesn't have the reach or the money to be popular, and it reflects in the numbers.

IMO if a game company wants to have a chance with a new RTS they're going to have to have to change the seoul south korea 1v1 model.

I think RTS is dead and at this point the only way it will be revitalized is if RIOT games develops an RTS. It wouldn't surprise me in the slightest if they're already trying to capitalize on that.
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