• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 06:45
CET 12:45
KST 20:45
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners11Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7[BSL21] RO32 Group Stage4Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win10
StarCraft 2
General
Mech is the composition that needs teleportation t TL.net Map Contest #21: Winners StarCraft, SC2, HotS, WC3, Returning to Blizzcon! RotterdaM "Serral is the GOAT, and it's not close" Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win
Tourneys
Constellation Cup - Main Event - Stellar Fest Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle BW General Discussion [ASL20] Ask the mapmakers — Drop your questions BGH Auto Balance -> http://bghmmr.eu/ Where's CardinalAllin/Jukado the mapmaker?
Tourneys
[ASL20] Grand Finals [BSL21] RO32 Group A - Saturday 21:00 CET [Megathread] Daily Proleagues [BSL21] RO32 Group B - Sunday 21:00 CET
Strategy
PvZ map balance Current Meta How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Should offensive tower rushing be viable in RTS games? Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Learning my new SC2 hotkey…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1486 users

Semi-standard Protoss Crying Post - Page 12

Forum Index > SC2 General
Post a Reply
Prev 1 10 11 12 13 14 16 Next All
Yoshi Kirishima
Profile Blog Joined July 2009
United States10364 Posts
Last Edited: 2024-02-19 03:19:19
February 19 2024 03:18 GMT
#221
On February 18 2024 04:21 CerebrateHector wrote:
Show nested quote +
Allowing the gigantic ultimate air unit to be pulled away by a tiny tentacle is just too comical and ridiculous I never understand how they refuse to fix it.


Yeah if anything the Mothership already has "hero unit" label as it is the only unit in the game that can not be Neural Parasited.

It would be extremely easy to make it invulnerable to VIpers. It is just ridiculous. Also the latest changes suck, i would have double down on the mothership being strong, 8 food, more cost, and maybe its Wings Of Liberty Skills back, like the Black Hole ....


Yeah I can't believe that instead of just making it so that you can't abduct Mothership (like 99% of the cause behind "-400/400" even happening) and making it stronger and worth the 8 supply and cost, they decided to make it smaller and less cool... but still just as easily abductable lol.

I forgot that MS can't be NP'd, so they really should just apply it to Abduct too.
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
AxiomB
Profile Joined August 2016
69 Posts
Last Edited: 2024-02-19 12:20:18
February 19 2024 11:39 GMT
#222
On February 19 2024 10:26 Vindicare605 wrote:
Show nested quote +
On February 18 2024 18:25 AxiomB wrote:
If the results of Protoss players at Katowice:

106 games played by Protoss with only 38 wins
only 2 Protoss in the round of 12
no Protoss past the round of 12

does not influence the balance team to address Protoss, nothing will.





This is a bunch of bullshit without context though.

There were 8 Protoss at IEM Katowice.

Astrea, Skillous, Showtime, Trigger, herO, Stats, Firefly and Cyan.

Let's look at how each of them did individually.

Trigger went 3-9 in Group A. He lost to HeroMarine, Solar, Gumiho, Scarlett and beat Spirit. Did Trigger lose to any player in this group that he should have beaten? No.

Stats went 2-10 in Group of Death #1(B) where he took maps off of Cure and Oliveira. Stats had an EXTREMELY difficult group but Stats is also just coming back from the Korean army, so it's not a surprise to anyone that actually watched that he didn't do any better.

Astrea, Firefly and Skillous were all in the same group (C). So realistically all 3 of them could have advanced from this group except there was a problem. SERRAL was in this group. So was Byun who managed to beat all of them. Does anyone realistically think that Serral or Byun should have lost their advancing spot to one of these 3 Protoss? Collectively these 3 Protoss all scored 5 wins a piece (15-21 overall) but most of these wins were in PvP against each other so their win/loss record doesn't matter since they all lost to Serral and Byun. All 3 of these Protoss players defeated the last place finisher of this group Kelazhur who dropped out 1-10 from this group.

Group of Death #2 (D) had herO, Cyan and Showtime in it, but it also had Dark and Maru in it. Maru actually dropped a series here to Cyan in probably the biggest upset in the tournament, but went nearly undefeated (dropping 1 map to herO) against everyone else so it didn't matter. Just like group C. The win/loss of the Protoss in this group, doesn't really matter since most of the matches they played were against each other. But even still Protoss did manage to knock out Reynor in this group with Showtime playing better than I've seen of him in years. But it wasn't enough when he was probably the 5th weakest player in this group when he would have been the third strongest player in Group C or the 4th strongest player in Group A.

Had Katowice spread the Protoss out more evenly so that instead of there being 6 Protoss in Groups C and D only 2 in A or B there would have been more opportunities for Protoss to upset weaker Zergs and Terrans to claim more spots in the final rounds. But unfortunately due to the retarded groupings that we ended up with, 6/8 Protoss players got put in the same groups as 3/4 of our final 4 players with only Cure being the exception. Now you could make the argument that having 6/8 Protoss in the same 2 groups increased the likelihood that we'd have SOME Protoss in the Ro12 instead of none, and maybe there's some truth to that, but it also all but guaranteed that we'd get Protoss players eliminating each other in PvP games instead of actually seeing matches that would showcase balance issues.

As lopsided as the overall stats are, it doesn't take much effort at all to see WHY it happened and why it doesn't have anything to do with balance. Protoss was NEVER going to do well at Katowice. The result we got was actually pretty good all things considered.

I'm not saying that there isn't a balance problem. There obviously is, but trying to use Katowice as some kind of evidence to support that Protoss is struggling is invalid. Having watched the entire tournament, I can easily easily say that the reason Protoss got its ass kicked at this tournament wasn't because of balance. It was because they had much weaker players in unfairly stacked groups. A balance patch wouldn't have done anything here to change the result.


This is a fair post to recognise the few P players in the round of 12. Well put. I propose the Katowice results are not black and white evidence but the cherry on top of the cumulative evidence that P needs a tiny tiny buff at the elite level.
Nebuchad
Profile Blog Joined December 2012
Switzerland12319 Posts
Last Edited: 2024-02-19 12:37:45
February 19 2024 12:36 GMT
#223
On February 19 2024 20:39 AxiomB wrote:
Show nested quote +
On February 19 2024 10:26 Vindicare605 wrote:
On February 18 2024 18:25 AxiomB wrote:
If the results of Protoss players at Katowice:

106 games played by Protoss with only 38 wins
only 2 Protoss in the round of 12
no Protoss past the round of 12

does not influence the balance team to address Protoss, nothing will.





This is a bunch of bullshit without context though.

There were 8 Protoss at IEM Katowice.

Astrea, Skillous, Showtime, Trigger, herO, Stats, Firefly and Cyan.

Let's look at how each of them did individually.

Trigger went 3-9 in Group A. He lost to HeroMarine, Solar, Gumiho, Scarlett and beat Spirit. Did Trigger lose to any player in this group that he should have beaten? No.

Stats went 2-10 in Group of Death #1(B) where he took maps off of Cure and Oliveira. Stats had an EXTREMELY difficult group but Stats is also just coming back from the Korean army, so it's not a surprise to anyone that actually watched that he didn't do any better.

Astrea, Firefly and Skillous were all in the same group (C). So realistically all 3 of them could have advanced from this group except there was a problem. SERRAL was in this group. So was Byun who managed to beat all of them. Does anyone realistically think that Serral or Byun should have lost their advancing spot to one of these 3 Protoss? Collectively these 3 Protoss all scored 5 wins a piece (15-21 overall) but most of these wins were in PvP against each other so their win/loss record doesn't matter since they all lost to Serral and Byun. All 3 of these Protoss players defeated the last place finisher of this group Kelazhur who dropped out 1-10 from this group.

Group of Death #2 (D) had herO, Cyan and Showtime in it, but it also had Dark and Maru in it. Maru actually dropped a series here to Cyan in probably the biggest upset in the tournament, but went nearly undefeated (dropping 1 map to herO) against everyone else so it didn't matter. Just like group C. The win/loss of the Protoss in this group, doesn't really matter since most of the matches they played were against each other. But even still Protoss did manage to knock out Reynor in this group with Showtime playing better than I've seen of him in years. But it wasn't enough when he was probably the 5th weakest player in this group when he would have been the third strongest player in Group C or the 4th strongest player in Group A.

Had Katowice spread the Protoss out more evenly so that instead of there being 6 Protoss in Groups C and D only 2 in A or B there would have been more opportunities for Protoss to upset weaker Zergs and Terrans to claim more spots in the final rounds. But unfortunately due to the retarded groupings that we ended up with, 6/8 Protoss players got put in the same groups as 3/4 of our final 4 players with only Cure being the exception. Now you could make the argument that having 6/8 Protoss in the same 2 groups increased the likelihood that we'd have SOME Protoss in the Ro12 instead of none, and maybe there's some truth to that, but it also all but guaranteed that we'd get Protoss players eliminating each other in PvP games instead of actually seeing matches that would showcase balance issues.

As lopsided as the overall stats are, it doesn't take much effort at all to see WHY it happened and why it doesn't have anything to do with balance. Protoss was NEVER going to do well at Katowice. The result we got was actually pretty good all things considered.

I'm not saying that there isn't a balance problem. There obviously is, but trying to use Katowice as some kind of evidence to support that Protoss is struggling is invalid. Having watched the entire tournament, I can easily easily say that the reason Protoss got its ass kicked at this tournament wasn't because of balance. It was because they had much weaker players in unfairly stacked groups. A balance patch wouldn't have done anything here to change the result.


This is a fair post to recognise the few P players in the round of 12. Well put. I propose the Katowice results are not black and white evidence but the cherry on top of the cumulative evidence that P needs a tiny tiny buff at the elite level.


Every time you say things like "Does anyone think that X should have lost to Y", it is a reflexion of what happened in the past. You think that Serral and Byun should easily beat the protosses that they play because you have watched Serral and Byun play before and they were beating the protosses that they played. It is an argument that stems from balance, it's not separated from it.
No will to live, no wish to die
CerebrateHector
Profile Joined January 2024
53 Posts
February 19 2024 14:02 GMT
#224
Every time you say things like "Does anyone think that X should have lost to Y", it is a reflexion of what happened in the past. You think that Serral and Byun should easily beat the protosses that they play because you have watched Serral and Byun play before and they were beating the protosses that they played. It is an argument that stems from balance, it's not separated from it.


I disagree for some reasons..

If you see Serral play, how often you feel he is the best Zerg, and how often do you feel he does mistakes ?, If you see him play you see a player the closest to perfection.

Now, how often do you see that on Protosses ?, ive only seen Classic sometimes, but other times he plays like crap...
Nebuchad
Profile Blog Joined December 2012
Switzerland12319 Posts
February 19 2024 14:10 GMT
#225
On February 19 2024 23:02 CerebrateHector wrote:
Show nested quote +
Every time you say things like "Does anyone think that X should have lost to Y", it is a reflexion of what happened in the past. You think that Serral and Byun should easily beat the protosses that they play because you have watched Serral and Byun play before and they were beating the protosses that they played. It is an argument that stems from balance, it's not separated from it.


I disagree for some reasons..

If you see Serral play, how often you feel he is the best Zerg, and how often do you feel he does mistakes ?, If you see him play you see a player the closest to perfection.

Now, how often do you see that on Protosses ?, ive only seen Classic sometimes, but other times he plays like crap...


The reason why this perception happens is also based on balance. What we consider as a mistake by a player is based on the consequences that this imperfect play will have on the rest of the game. If you lose a key unit as protoss, it's very likely that you're going to lose, so we see that as a huge mistake and we remember it. If you lose a key unit as zerg, that's obviously not great either, but you're not in such a bad situation, so after the game we might not even remember that it happened. If we had the same threshold for mistake for zerg as we do for protoss, Serral would be making more of those.
No will to live, no wish to die
Vindicare605
Profile Blog Joined August 2011
United States16097 Posts
Last Edited: 2024-02-19 19:29:28
February 19 2024 19:10 GMT
#226
On February 19 2024 21:36 Nebuchad wrote:
Show nested quote +
On February 19 2024 20:39 AxiomB wrote:
On February 19 2024 10:26 Vindicare605 wrote:
On February 18 2024 18:25 AxiomB wrote:
If the results of Protoss players at Katowice:

106 games played by Protoss with only 38 wins
only 2 Protoss in the round of 12
no Protoss past the round of 12

does not influence the balance team to address Protoss, nothing will.





This is a bunch of bullshit without context though.

There were 8 Protoss at IEM Katowice.

Astrea, Skillous, Showtime, Trigger, herO, Stats, Firefly and Cyan.

Let's look at how each of them did individually.

Trigger went 3-9 in Group A. He lost to HeroMarine, Solar, Gumiho, Scarlett and beat Spirit. Did Trigger lose to any player in this group that he should have beaten? No.

Stats went 2-10 in Group of Death #1(B) where he took maps off of Cure and Oliveira. Stats had an EXTREMELY difficult group but Stats is also just coming back from the Korean army, so it's not a surprise to anyone that actually watched that he didn't do any better.

Astrea, Firefly and Skillous were all in the same group (C). So realistically all 3 of them could have advanced from this group except there was a problem. SERRAL was in this group. So was Byun who managed to beat all of them. Does anyone realistically think that Serral or Byun should have lost their advancing spot to one of these 3 Protoss? Collectively these 3 Protoss all scored 5 wins a piece (15-21 overall) but most of these wins were in PvP against each other so their win/loss record doesn't matter since they all lost to Serral and Byun. All 3 of these Protoss players defeated the last place finisher of this group Kelazhur who dropped out 1-10 from this group.

Group of Death #2 (D) had herO, Cyan and Showtime in it, but it also had Dark and Maru in it. Maru actually dropped a series here to Cyan in probably the biggest upset in the tournament, but went nearly undefeated (dropping 1 map to herO) against everyone else so it didn't matter. Just like group C. The win/loss of the Protoss in this group, doesn't really matter since most of the matches they played were against each other. But even still Protoss did manage to knock out Reynor in this group with Showtime playing better than I've seen of him in years. But it wasn't enough when he was probably the 5th weakest player in this group when he would have been the third strongest player in Group C or the 4th strongest player in Group A.

Had Katowice spread the Protoss out more evenly so that instead of there being 6 Protoss in Groups C and D only 2 in A or B there would have been more opportunities for Protoss to upset weaker Zergs and Terrans to claim more spots in the final rounds. But unfortunately due to the retarded groupings that we ended up with, 6/8 Protoss players got put in the same groups as 3/4 of our final 4 players with only Cure being the exception. Now you could make the argument that having 6/8 Protoss in the same 2 groups increased the likelihood that we'd have SOME Protoss in the Ro12 instead of none, and maybe there's some truth to that, but it also all but guaranteed that we'd get Protoss players eliminating each other in PvP games instead of actually seeing matches that would showcase balance issues.

As lopsided as the overall stats are, it doesn't take much effort at all to see WHY it happened and why it doesn't have anything to do with balance. Protoss was NEVER going to do well at Katowice. The result we got was actually pretty good all things considered.

I'm not saying that there isn't a balance problem. There obviously is, but trying to use Katowice as some kind of evidence to support that Protoss is struggling is invalid. Having watched the entire tournament, I can easily easily say that the reason Protoss got its ass kicked at this tournament wasn't because of balance. It was because they had much weaker players in unfairly stacked groups. A balance patch wouldn't have done anything here to change the result.


This is a fair post to recognise the few P players in the round of 12. Well put. I propose the Katowice results are not black and white evidence but the cherry on top of the cumulative evidence that P needs a tiny tiny buff at the elite level.


Every time you say things like "Does anyone think that X should have lost to Y", it is a reflexion of what happened in the past. You think that Serral and Byun should easily beat the protosses that they play because you have watched Serral and Byun play before and they were beating the protosses that they played. It is an argument that stems from balance, it's not separated from it.


Oh come off of it.

Do you really think that Skillous would have stood any better of a chance against Dark if Disruptors and Shield Overcharge was unnerfed? Do you think it would have made a lick of difference if Serral couldn't abduct Motherships with Vipers like this thread keeps talking about? Do you really think these Protoss would have beaten him otherwise?

This is what I meant when I said a few pages back, about what it's going to take for the Protoss crying to stop. You guys want to completely ignore the OBVIOUS lack of high quality Protoss players compared to what Terran and Zerg have, and want to just buff Protoss so much that guys with no career accomplishments can hang with the GOATS of Starcraft 2 just for the sake of it.

If that's what you want just come out and say that's what you want. You want to rig the game so that Protoss wins and you don't care if you break the game's balance to do it. Stop it with this disingenous argument that Protoss is losing these tournaments because their players with no career accomplishments never had any because the race is always imbalanced.

We talked about this, predicted this was going to happen when Zest and Trap went to the military, Zoun retired, and Parting decided to play Stormgate after coming back from the military. We KNEW there was going to be a large glut of top Protoss players, we knew the faction's tournament success rate was going to suffer because of it. You can't tell me the reason Protoss is doing worse now than ever before is only about balance when MOST of their most successful players in the game's history aren't playing it right now.
aka: KTVindicare the Geeky Bartender
Nebuchad
Profile Blog Joined December 2012
Switzerland12319 Posts
Last Edited: 2024-02-19 19:33:18
February 19 2024 19:32 GMT
#227
On February 20 2024 04:10 Vindicare605 wrote:
Show nested quote +
On February 19 2024 21:36 Nebuchad wrote:
On February 19 2024 20:39 AxiomB wrote:
On February 19 2024 10:26 Vindicare605 wrote:
On February 18 2024 18:25 AxiomB wrote:
If the results of Protoss players at Katowice:

106 games played by Protoss with only 38 wins
only 2 Protoss in the round of 12
no Protoss past the round of 12

does not influence the balance team to address Protoss, nothing will.





This is a bunch of bullshit without context though.

There were 8 Protoss at IEM Katowice.

Astrea, Skillous, Showtime, Trigger, herO, Stats, Firefly and Cyan.

Let's look at how each of them did individually.

Trigger went 3-9 in Group A. He lost to HeroMarine, Solar, Gumiho, Scarlett and beat Spirit. Did Trigger lose to any player in this group that he should have beaten? No.

Stats went 2-10 in Group of Death #1(B) where he took maps off of Cure and Oliveira. Stats had an EXTREMELY difficult group but Stats is also just coming back from the Korean army, so it's not a surprise to anyone that actually watched that he didn't do any better.

Astrea, Firefly and Skillous were all in the same group (C). So realistically all 3 of them could have advanced from this group except there was a problem. SERRAL was in this group. So was Byun who managed to beat all of them. Does anyone realistically think that Serral or Byun should have lost their advancing spot to one of these 3 Protoss? Collectively these 3 Protoss all scored 5 wins a piece (15-21 overall) but most of these wins were in PvP against each other so their win/loss record doesn't matter since they all lost to Serral and Byun. All 3 of these Protoss players defeated the last place finisher of this group Kelazhur who dropped out 1-10 from this group.

Group of Death #2 (D) had herO, Cyan and Showtime in it, but it also had Dark and Maru in it. Maru actually dropped a series here to Cyan in probably the biggest upset in the tournament, but went nearly undefeated (dropping 1 map to herO) against everyone else so it didn't matter. Just like group C. The win/loss of the Protoss in this group, doesn't really matter since most of the matches they played were against each other. But even still Protoss did manage to knock out Reynor in this group with Showtime playing better than I've seen of him in years. But it wasn't enough when he was probably the 5th weakest player in this group when he would have been the third strongest player in Group C or the 4th strongest player in Group A.

Had Katowice spread the Protoss out more evenly so that instead of there being 6 Protoss in Groups C and D only 2 in A or B there would have been more opportunities for Protoss to upset weaker Zergs and Terrans to claim more spots in the final rounds. But unfortunately due to the retarded groupings that we ended up with, 6/8 Protoss players got put in the same groups as 3/4 of our final 4 players with only Cure being the exception. Now you could make the argument that having 6/8 Protoss in the same 2 groups increased the likelihood that we'd have SOME Protoss in the Ro12 instead of none, and maybe there's some truth to that, but it also all but guaranteed that we'd get Protoss players eliminating each other in PvP games instead of actually seeing matches that would showcase balance issues.

As lopsided as the overall stats are, it doesn't take much effort at all to see WHY it happened and why it doesn't have anything to do with balance. Protoss was NEVER going to do well at Katowice. The result we got was actually pretty good all things considered.

I'm not saying that there isn't a balance problem. There obviously is, but trying to use Katowice as some kind of evidence to support that Protoss is struggling is invalid. Having watched the entire tournament, I can easily easily say that the reason Protoss got its ass kicked at this tournament wasn't because of balance. It was because they had much weaker players in unfairly stacked groups. A balance patch wouldn't have done anything here to change the result.


This is a fair post to recognise the few P players in the round of 12. Well put. I propose the Katowice results are not black and white evidence but the cherry on top of the cumulative evidence that P needs a tiny tiny buff at the elite level.


Every time you say things like "Does anyone think that X should have lost to Y", it is a reflexion of what happened in the past. You think that Serral and Byun should easily beat the protosses that they play because you have watched Serral and Byun play before and they were beating the protosses that they played. It is an argument that stems from balance, it's not separated from it.


Oh come off of it.

Do you really think that Skillous would have stood any better of a chance against Dark if Disruptors and Shield Overcharge was unnerfed? Do you think it would have made a lick of difference if Serral couldn't abduct Motherships with Vipers like this thread keeps talking about? Do you really think these Protoss would have beaten him otherwise?

This is what I meant when I said a few pages back, about what it's going to take for the Protoss crying to stop. You guys want to completely ignore the OBVIOUS lack of high quality Protoss players compared to what Terran and Zerg have, and want to just buff Protoss so much that guys with no career accomplishments can hang with the GOATS of Starcraft 2 just for the sake of it.

If that's what you want just come out and say that's what you want. You want to rig the game so that Protoss wins and you don't care if you break the game's balance to do it. Stop it with this disingenous argument that Protoss is losing these tournaments because their players with no career accomplishments never had any because the race is always imbalanced.


What I want is for Stormgate to be a better game than Starcraft 2, and for the majority of players to switch (especially protoss players). Then I want to see people who currently play protoss beat other players that are oBviOuSly mOre dEseRviNg than them because they play in another race setup, and I want to see you or people like you explain why these people suddenly got more skillful. I think I'm going to have a fun time reading that.
No will to live, no wish to die
Vindicare605
Profile Blog Joined August 2011
United States16097 Posts
Last Edited: 2024-02-19 21:35:16
February 19 2024 20:44 GMT
#228
On February 20 2024 04:32 Nebuchad wrote:
Show nested quote +
On February 20 2024 04:10 Vindicare605 wrote:
On February 19 2024 21:36 Nebuchad wrote:
On February 19 2024 20:39 AxiomB wrote:
On February 19 2024 10:26 Vindicare605 wrote:
On February 18 2024 18:25 AxiomB wrote:
If the results of Protoss players at Katowice:

106 games played by Protoss with only 38 wins
only 2 Protoss in the round of 12
no Protoss past the round of 12

does not influence the balance team to address Protoss, nothing will.





This is a bunch of bullshit without context though.

There were 8 Protoss at IEM Katowice.

Astrea, Skillous, Showtime, Trigger, herO, Stats, Firefly and Cyan.

Let's look at how each of them did individually.

Trigger went 3-9 in Group A. He lost to HeroMarine, Solar, Gumiho, Scarlett and beat Spirit. Did Trigger lose to any player in this group that he should have beaten? No.

Stats went 2-10 in Group of Death #1(B) where he took maps off of Cure and Oliveira. Stats had an EXTREMELY difficult group but Stats is also just coming back from the Korean army, so it's not a surprise to anyone that actually watched that he didn't do any better.

Astrea, Firefly and Skillous were all in the same group (C). So realistically all 3 of them could have advanced from this group except there was a problem. SERRAL was in this group. So was Byun who managed to beat all of them. Does anyone realistically think that Serral or Byun should have lost their advancing spot to one of these 3 Protoss? Collectively these 3 Protoss all scored 5 wins a piece (15-21 overall) but most of these wins were in PvP against each other so their win/loss record doesn't matter since they all lost to Serral and Byun. All 3 of these Protoss players defeated the last place finisher of this group Kelazhur who dropped out 1-10 from this group.

Group of Death #2 (D) had herO, Cyan and Showtime in it, but it also had Dark and Maru in it. Maru actually dropped a series here to Cyan in probably the biggest upset in the tournament, but went nearly undefeated (dropping 1 map to herO) against everyone else so it didn't matter. Just like group C. The win/loss of the Protoss in this group, doesn't really matter since most of the matches they played were against each other. But even still Protoss did manage to knock out Reynor in this group with Showtime playing better than I've seen of him in years. But it wasn't enough when he was probably the 5th weakest player in this group when he would have been the third strongest player in Group C or the 4th strongest player in Group A.

Had Katowice spread the Protoss out more evenly so that instead of there being 6 Protoss in Groups C and D only 2 in A or B there would have been more opportunities for Protoss to upset weaker Zergs and Terrans to claim more spots in the final rounds. But unfortunately due to the retarded groupings that we ended up with, 6/8 Protoss players got put in the same groups as 3/4 of our final 4 players with only Cure being the exception. Now you could make the argument that having 6/8 Protoss in the same 2 groups increased the likelihood that we'd have SOME Protoss in the Ro12 instead of none, and maybe there's some truth to that, but it also all but guaranteed that we'd get Protoss players eliminating each other in PvP games instead of actually seeing matches that would showcase balance issues.

As lopsided as the overall stats are, it doesn't take much effort at all to see WHY it happened and why it doesn't have anything to do with balance. Protoss was NEVER going to do well at Katowice. The result we got was actually pretty good all things considered.

I'm not saying that there isn't a balance problem. There obviously is, but trying to use Katowice as some kind of evidence to support that Protoss is struggling is invalid. Having watched the entire tournament, I can easily easily say that the reason Protoss got its ass kicked at this tournament wasn't because of balance. It was because they had much weaker players in unfairly stacked groups. A balance patch wouldn't have done anything here to change the result.


This is a fair post to recognise the few P players in the round of 12. Well put. I propose the Katowice results are not black and white evidence but the cherry on top of the cumulative evidence that P needs a tiny tiny buff at the elite level.


Every time you say things like "Does anyone think that X should have lost to Y", it is a reflexion of what happened in the past. You think that Serral and Byun should easily beat the protosses that they play because you have watched Serral and Byun play before and they were beating the protosses that they played. It is an argument that stems from balance, it's not separated from it.


Oh come off of it.

Do you really think that Skillous would have stood any better of a chance against Dark if Disruptors and Shield Overcharge was unnerfed? Do you think it would have made a lick of difference if Serral couldn't abduct Motherships with Vipers like this thread keeps talking about? Do you really think these Protoss would have beaten him otherwise?

This is what I meant when I said a few pages back, about what it's going to take for the Protoss crying to stop. You guys want to completely ignore the OBVIOUS lack of high quality Protoss players compared to what Terran and Zerg have, and want to just buff Protoss so much that guys with no career accomplishments can hang with the GOATS of Starcraft 2 just for the sake of it.

If that's what you want just come out and say that's what you want. You want to rig the game so that Protoss wins and you don't care if you break the game's balance to do it. Stop it with this disingenous argument that Protoss is losing these tournaments because their players with no career accomplishments never had any because the race is always imbalanced.


What I want is for Stormgate to be a better game than Starcraft 2, and for the majority of players to switch (especially protoss players). Then I want to see people who currently play protoss beat other players that are oBviOuSly mOre dEseRviNg than them because they play in another race setup, and I want to see you or people like you explain why these people suddenly got more skillful. I think I'm going to have a fun time reading that.


You're hopeless man. If this is actually what you consider logic, then there's no point in trying to discuss anything with you on this topic.

The games are DIFFERENT. TOO DIFFERENT for you to EVER try and make comparisons between skill levels of the players involved.

It's like saying that if Lebron James switched to Soccer he'd be the best player in the game there, or vice versa because both games involve putting a ball in a net.

We had the Brood War pros swap over to SC2, and guess what? The goats of SC2 are all players that never played Brood War professionally. Want to know why that is? Because Brood War and SC2 are DIFFERENT games. Stormgate and SC2 are DIFFERENT games.
aka: KTVindicare the Geeky Bartender
Nebuchad
Profile Blog Joined December 2012
Switzerland12319 Posts
February 19 2024 20:55 GMT
#229
On February 20 2024 05:44 Vindicare605 wrote:
Show nested quote +
On February 20 2024 04:32 Nebuchad wrote:
On February 20 2024 04:10 Vindicare605 wrote:
On February 19 2024 21:36 Nebuchad wrote:
On February 19 2024 20:39 AxiomB wrote:
On February 19 2024 10:26 Vindicare605 wrote:
On February 18 2024 18:25 AxiomB wrote:
If the results of Protoss players at Katowice:

106 games played by Protoss with only 38 wins
only 2 Protoss in the round of 12
no Protoss past the round of 12

does not influence the balance team to address Protoss, nothing will.





This is a bunch of bullshit without context though.

There were 8 Protoss at IEM Katowice.

Astrea, Skillous, Showtime, Trigger, herO, Stats, Firefly and Cyan.

Let's look at how each of them did individually.

Trigger went 3-9 in Group A. He lost to HeroMarine, Solar, Gumiho, Scarlett and beat Spirit. Did Trigger lose to any player in this group that he should have beaten? No.

Stats went 2-10 in Group of Death #1(B) where he took maps off of Cure and Oliveira. Stats had an EXTREMELY difficult group but Stats is also just coming back from the Korean army, so it's not a surprise to anyone that actually watched that he didn't do any better.

Astrea, Firefly and Skillous were all in the same group (C). So realistically all 3 of them could have advanced from this group except there was a problem. SERRAL was in this group. So was Byun who managed to beat all of them. Does anyone realistically think that Serral or Byun should have lost their advancing spot to one of these 3 Protoss? Collectively these 3 Protoss all scored 5 wins a piece (15-21 overall) but most of these wins were in PvP against each other so their win/loss record doesn't matter since they all lost to Serral and Byun. All 3 of these Protoss players defeated the last place finisher of this group Kelazhur who dropped out 1-10 from this group.

Group of Death #2 (D) had herO, Cyan and Showtime in it, but it also had Dark and Maru in it. Maru actually dropped a series here to Cyan in probably the biggest upset in the tournament, but went nearly undefeated (dropping 1 map to herO) against everyone else so it didn't matter. Just like group C. The win/loss of the Protoss in this group, doesn't really matter since most of the matches they played were against each other. But even still Protoss did manage to knock out Reynor in this group with Showtime playing better than I've seen of him in years. But it wasn't enough when he was probably the 5th weakest player in this group when he would have been the third strongest player in Group C or the 4th strongest player in Group A.

Had Katowice spread the Protoss out more evenly so that instead of there being 6 Protoss in Groups C and D only 2 in A or B there would have been more opportunities for Protoss to upset weaker Zergs and Terrans to claim more spots in the final rounds. But unfortunately due to the retarded groupings that we ended up with, 6/8 Protoss players got put in the same groups as 3/4 of our final 4 players with only Cure being the exception. Now you could make the argument that having 6/8 Protoss in the same 2 groups increased the likelihood that we'd have SOME Protoss in the Ro12 instead of none, and maybe there's some truth to that, but it also all but guaranteed that we'd get Protoss players eliminating each other in PvP games instead of actually seeing matches that would showcase balance issues.

As lopsided as the overall stats are, it doesn't take much effort at all to see WHY it happened and why it doesn't have anything to do with balance. Protoss was NEVER going to do well at Katowice. The result we got was actually pretty good all things considered.

I'm not saying that there isn't a balance problem. There obviously is, but trying to use Katowice as some kind of evidence to support that Protoss is struggling is invalid. Having watched the entire tournament, I can easily easily say that the reason Protoss got its ass kicked at this tournament wasn't because of balance. It was because they had much weaker players in unfairly stacked groups. A balance patch wouldn't have done anything here to change the result.


This is a fair post to recognise the few P players in the round of 12. Well put. I propose the Katowice results are not black and white evidence but the cherry on top of the cumulative evidence that P needs a tiny tiny buff at the elite level.


Every time you say things like "Does anyone think that X should have lost to Y", it is a reflexion of what happened in the past. You think that Serral and Byun should easily beat the protosses that they play because you have watched Serral and Byun play before and they were beating the protosses that they played. It is an argument that stems from balance, it's not separated from it.


Oh come off of it.

Do you really think that Skillous would have stood any better of a chance against Dark if Disruptors and Shield Overcharge was unnerfed? Do you think it would have made a lick of difference if Serral couldn't abduct Motherships with Vipers like this thread keeps talking about? Do you really think these Protoss would have beaten him otherwise?

This is what I meant when I said a few pages back, about what it's going to take for the Protoss crying to stop. You guys want to completely ignore the OBVIOUS lack of high quality Protoss players compared to what Terran and Zerg have, and want to just buff Protoss so much that guys with no career accomplishments can hang with the GOATS of Starcraft 2 just for the sake of it.

If that's what you want just come out and say that's what you want. You want to rig the game so that Protoss wins and you don't care if you break the game's balance to do it. Stop it with this disingenous argument that Protoss is losing these tournaments because their players with no career accomplishments never had any because the race is always imbalanced.


What I want is for Stormgate to be a better game than Starcraft 2, and for the majority of players to switch (especially protoss players). Then I want to see people who currently play protoss beat other players that are oBviOuSly mOre dEseRviNg than them because they play in another race setup, and I want to see you or people like you explain why these people suddenly got more skillful. I think I'm going to have a fun time reading that.


You're hopeless man. If this is actually what you consider logic, then there's no point in trying to discuss anything with yo on this topic.

The games are DIFFERENT. TOO DIFFERENT for you to EVER try and make comparisons between skill levels of the players involved.

It's like saying that if Lebron James switched to Soccer he'd be the best player in the game there, or vice versa because both games involve putting a ball in a net.

We had the Brood War pros swap over to SC2, and guess what? The goats of SC2 are all players that never played Brood War professionally. Want to know why that is? Because Brood War and SC2 are DIFFERENT games. Stormgate and SC2 are DIFFERENT games.


That's okay, I was looking forward to seeing that but I'll manage with just having a better game, this part is not as important.
No will to live, no wish to die
Charoisaur
Profile Joined August 2014
Germany16008 Posts
February 19 2024 21:43 GMT
#230
On February 20 2024 05:44 Vindicare605 wrote:
Show nested quote +
On February 20 2024 04:32 Nebuchad wrote:
On February 20 2024 04:10 Vindicare605 wrote:
On February 19 2024 21:36 Nebuchad wrote:
On February 19 2024 20:39 AxiomB wrote:
On February 19 2024 10:26 Vindicare605 wrote:
On February 18 2024 18:25 AxiomB wrote:
If the results of Protoss players at Katowice:

106 games played by Protoss with only 38 wins
only 2 Protoss in the round of 12
no Protoss past the round of 12

does not influence the balance team to address Protoss, nothing will.





This is a bunch of bullshit without context though.

There were 8 Protoss at IEM Katowice.

Astrea, Skillous, Showtime, Trigger, herO, Stats, Firefly and Cyan.

Let's look at how each of them did individually.

Trigger went 3-9 in Group A. He lost to HeroMarine, Solar, Gumiho, Scarlett and beat Spirit. Did Trigger lose to any player in this group that he should have beaten? No.

Stats went 2-10 in Group of Death #1(B) where he took maps off of Cure and Oliveira. Stats had an EXTREMELY difficult group but Stats is also just coming back from the Korean army, so it's not a surprise to anyone that actually watched that he didn't do any better.

Astrea, Firefly and Skillous were all in the same group (C). So realistically all 3 of them could have advanced from this group except there was a problem. SERRAL was in this group. So was Byun who managed to beat all of them. Does anyone realistically think that Serral or Byun should have lost their advancing spot to one of these 3 Protoss? Collectively these 3 Protoss all scored 5 wins a piece (15-21 overall) but most of these wins were in PvP against each other so their win/loss record doesn't matter since they all lost to Serral and Byun. All 3 of these Protoss players defeated the last place finisher of this group Kelazhur who dropped out 1-10 from this group.

Group of Death #2 (D) had herO, Cyan and Showtime in it, but it also had Dark and Maru in it. Maru actually dropped a series here to Cyan in probably the biggest upset in the tournament, but went nearly undefeated (dropping 1 map to herO) against everyone else so it didn't matter. Just like group C. The win/loss of the Protoss in this group, doesn't really matter since most of the matches they played were against each other. But even still Protoss did manage to knock out Reynor in this group with Showtime playing better than I've seen of him in years. But it wasn't enough when he was probably the 5th weakest player in this group when he would have been the third strongest player in Group C or the 4th strongest player in Group A.

Had Katowice spread the Protoss out more evenly so that instead of there being 6 Protoss in Groups C and D only 2 in A or B there would have been more opportunities for Protoss to upset weaker Zergs and Terrans to claim more spots in the final rounds. But unfortunately due to the retarded groupings that we ended up with, 6/8 Protoss players got put in the same groups as 3/4 of our final 4 players with only Cure being the exception. Now you could make the argument that having 6/8 Protoss in the same 2 groups increased the likelihood that we'd have SOME Protoss in the Ro12 instead of none, and maybe there's some truth to that, but it also all but guaranteed that we'd get Protoss players eliminating each other in PvP games instead of actually seeing matches that would showcase balance issues.

As lopsided as the overall stats are, it doesn't take much effort at all to see WHY it happened and why it doesn't have anything to do with balance. Protoss was NEVER going to do well at Katowice. The result we got was actually pretty good all things considered.

I'm not saying that there isn't a balance problem. There obviously is, but trying to use Katowice as some kind of evidence to support that Protoss is struggling is invalid. Having watched the entire tournament, I can easily easily say that the reason Protoss got its ass kicked at this tournament wasn't because of balance. It was because they had much weaker players in unfairly stacked groups. A balance patch wouldn't have done anything here to change the result.


This is a fair post to recognise the few P players in the round of 12. Well put. I propose the Katowice results are not black and white evidence but the cherry on top of the cumulative evidence that P needs a tiny tiny buff at the elite level.


Every time you say things like "Does anyone think that X should have lost to Y", it is a reflexion of what happened in the past. You think that Serral and Byun should easily beat the protosses that they play because you have watched Serral and Byun play before and they were beating the protosses that they played. It is an argument that stems from balance, it's not separated from it.


Oh come off of it.

Do you really think that Skillous would have stood any better of a chance against Dark if Disruptors and Shield Overcharge was unnerfed? Do you think it would have made a lick of difference if Serral couldn't abduct Motherships with Vipers like this thread keeps talking about? Do you really think these Protoss would have beaten him otherwise?

This is what I meant when I said a few pages back, about what it's going to take for the Protoss crying to stop. You guys want to completely ignore the OBVIOUS lack of high quality Protoss players compared to what Terran and Zerg have, and want to just buff Protoss so much that guys with no career accomplishments can hang with the GOATS of Starcraft 2 just for the sake of it.

If that's what you want just come out and say that's what you want. You want to rig the game so that Protoss wins and you don't care if you break the game's balance to do it. Stop it with this disingenous argument that Protoss is losing these tournaments because their players with no career accomplishments never had any because the race is always imbalanced.


What I want is for Stormgate to be a better game than Starcraft 2, and for the majority of players to switch (especially protoss players). Then I want to see people who currently play protoss beat other players that are oBviOuSly mOre dEseRviNg than them because they play in another race setup, and I want to see you or people like you explain why these people suddenly got more skillful. I think I'm going to have a fun time reading that.


You're hopeless man. If this is actually what you consider logic, then there's no point in trying to discuss anything with you on this topic.

The games are DIFFERENT. TOO DIFFERENT for you to EVER try and make comparisons between skill levels of the players involved.

It's like saying that if Lebron James switched to Soccer he'd be the best player in the game there, or vice versa because both games involve putting a ball in a net.

We had the Brood War pros swap over to SC2, and guess what? The goats of SC2 are all players that never played Brood War professionally. Want to know why that is? Because Brood War and SC2 are DIFFERENT games. Stormgate and SC2 are DIFFERENT games.

Playing Protoss and playing Zerg is also completely DIFFERENT so I wonder how you can so objectively determine that the Protoss players are so much less skilled
Many of the coolest moments in sc2 happen due to worker harassment
Vindicare605
Profile Blog Joined August 2011
United States16097 Posts
Last Edited: 2024-02-19 22:18:33
February 19 2024 21:54 GMT
#231
On February 19 2024 20:39 AxiomB wrote:
Show nested quote +
On February 19 2024 10:26 Vindicare605 wrote:
On February 18 2024 18:25 AxiomB wrote:
If the results of Protoss players at Katowice:

106 games played by Protoss with only 38 wins
only 2 Protoss in the round of 12
no Protoss past the round of 12

does not influence the balance team to address Protoss, nothing will.





This is a bunch of bullshit without context though.

There were 8 Protoss at IEM Katowice.

Astrea, Skillous, Showtime, Trigger, herO, Stats, Firefly and Cyan.

Let's look at how each of them did individually.

Trigger went 3-9 in Group A. He lost to HeroMarine, Solar, Gumiho, Scarlett and beat Spirit. Did Trigger lose to any player in this group that he should have beaten? No.

Stats went 2-10 in Group of Death #1(B) where he took maps off of Cure and Oliveira. Stats had an EXTREMELY difficult group but Stats is also just coming back from the Korean army, so it's not a surprise to anyone that actually watched that he didn't do any better.

Astrea, Firefly and Skillous were all in the same group (C). So realistically all 3 of them could have advanced from this group except there was a problem. SERRAL was in this group. So was Byun who managed to beat all of them. Does anyone realistically think that Serral or Byun should have lost their advancing spot to one of these 3 Protoss? Collectively these 3 Protoss all scored 5 wins a piece (15-21 overall) but most of these wins were in PvP against each other so their win/loss record doesn't matter since they all lost to Serral and Byun. All 3 of these Protoss players defeated the last place finisher of this group Kelazhur who dropped out 1-10 from this group.

Group of Death #2 (D) had herO, Cyan and Showtime in it, but it also had Dark and Maru in it. Maru actually dropped a series here to Cyan in probably the biggest upset in the tournament, but went nearly undefeated (dropping 1 map to herO) against everyone else so it didn't matter. Just like group C. The win/loss of the Protoss in this group, doesn't really matter since most of the matches they played were against each other. But even still Protoss did manage to knock out Reynor in this group with Showtime playing better than I've seen of him in years. But it wasn't enough when he was probably the 5th weakest player in this group when he would have been the third strongest player in Group C or the 4th strongest player in Group A.

Had Katowice spread the Protoss out more evenly so that instead of there being 6 Protoss in Groups C and D only 2 in A or B there would have been more opportunities for Protoss to upset weaker Zergs and Terrans to claim more spots in the final rounds. But unfortunately due to the retarded groupings that we ended up with, 6/8 Protoss players got put in the same groups as 3/4 of our final 4 players with only Cure being the exception. Now you could make the argument that having 6/8 Protoss in the same 2 groups increased the likelihood that we'd have SOME Protoss in the Ro12 instead of none, and maybe there's some truth to that, but it also all but guaranteed that we'd get Protoss players eliminating each other in PvP games instead of actually seeing matches that would showcase balance issues.

As lopsided as the overall stats are, it doesn't take much effort at all to see WHY it happened and why it doesn't have anything to do with balance. Protoss was NEVER going to do well at Katowice. The result we got was actually pretty good all things considered.

I'm not saying that there isn't a balance problem. There obviously is, but trying to use Katowice as some kind of evidence to support that Protoss is struggling is invalid. Having watched the entire tournament, I can easily easily say that the reason Protoss got its ass kicked at this tournament wasn't because of balance. It was because they had much weaker players in unfairly stacked groups. A balance patch wouldn't have done anything here to change the result.


This is a fair post to recognise the few P players in the round of 12. Well put. I propose the Katowice results are not black and white evidence but the cherry on top of the cumulative evidence that P needs a tiny tiny buff at the elite level.


Like I've been saying. I definitely agree that Protoss should have most if not all of its nerfs from the last couple patch cycles rolled back. I also think that in the 2024-2025 season, TLMC needs to make a firm commitment to changing the map pool so that it favors Protoss and starts disadvantaging Zerg. We've had 5 consecutive years of Zergs winning the most of any of the 3 races and it doesn't make any sense that outrageously rigged maps like Radhuset Station keep finding their way into the Premier map tournament pools when anybody with even the slightest bit of game experience can tell you it's a blatantly Zerg favored map.

I want these changes to happen because I think Protoss does need a little bit of help.

But I want people, especially Protoss fans to be realistic about what these buffs are going to do the tournament winrate: very little. It MIGHT give herO and Classic the boost they need to make a finals appearance, or even win a tournament if Maru and Serral get upset in previous rounds. It would help Stats a LOT if he could play his defensive macro style on maps where it wasn't so fucking hard for Protoss to hold a third base. But it won't give Protoss a positive winrate if the same 8 players from IEM Katowice are the ones that are going to keep qualifying for tournaments in the future, because players like Skillous, Astrea and Firefly, even though they are way better at the game than I can ever hope to be, are not players that are going to be a serious threat to Code S champions and multiple time world champion players like Dark, Serral, Maru, Reynor or Solar. We can give them a slight handicap in maps or even patch balance, but it won't shake things up that much.

aka: KTVindicare the Geeky Bartender
Vindicare605
Profile Blog Joined August 2011
United States16097 Posts
Last Edited: 2024-02-19 22:37:21
February 19 2024 22:20 GMT
#232
On February 20 2024 06:43 Charoisaur wrote:
Show nested quote +
On February 20 2024 05:44 Vindicare605 wrote:
On February 20 2024 04:32 Nebuchad wrote:
On February 20 2024 04:10 Vindicare605 wrote:
On February 19 2024 21:36 Nebuchad wrote:
On February 19 2024 20:39 AxiomB wrote:
On February 19 2024 10:26 Vindicare605 wrote:
On February 18 2024 18:25 AxiomB wrote:
If the results of Protoss players at Katowice:

106 games played by Protoss with only 38 wins
only 2 Protoss in the round of 12
no Protoss past the round of 12

does not influence the balance team to address Protoss, nothing will.





This is a bunch of bullshit without context though.

There were 8 Protoss at IEM Katowice.

Astrea, Skillous, Showtime, Trigger, herO, Stats, Firefly and Cyan.

Let's look at how each of them did individually.

Trigger went 3-9 in Group A. He lost to HeroMarine, Solar, Gumiho, Scarlett and beat Spirit. Did Trigger lose to any player in this group that he should have beaten? No.

Stats went 2-10 in Group of Death #1(B) where he took maps off of Cure and Oliveira. Stats had an EXTREMELY difficult group but Stats is also just coming back from the Korean army, so it's not a surprise to anyone that actually watched that he didn't do any better.

Astrea, Firefly and Skillous were all in the same group (C). So realistically all 3 of them could have advanced from this group except there was a problem. SERRAL was in this group. So was Byun who managed to beat all of them. Does anyone realistically think that Serral or Byun should have lost their advancing spot to one of these 3 Protoss? Collectively these 3 Protoss all scored 5 wins a piece (15-21 overall) but most of these wins were in PvP against each other so their win/loss record doesn't matter since they all lost to Serral and Byun. All 3 of these Protoss players defeated the last place finisher of this group Kelazhur who dropped out 1-10 from this group.

Group of Death #2 (D) had herO, Cyan and Showtime in it, but it also had Dark and Maru in it. Maru actually dropped a series here to Cyan in probably the biggest upset in the tournament, but went nearly undefeated (dropping 1 map to herO) against everyone else so it didn't matter. Just like group C. The win/loss of the Protoss in this group, doesn't really matter since most of the matches they played were against each other. But even still Protoss did manage to knock out Reynor in this group with Showtime playing better than I've seen of him in years. But it wasn't enough when he was probably the 5th weakest player in this group when he would have been the third strongest player in Group C or the 4th strongest player in Group A.

Had Katowice spread the Protoss out more evenly so that instead of there being 6 Protoss in Groups C and D only 2 in A or B there would have been more opportunities for Protoss to upset weaker Zergs and Terrans to claim more spots in the final rounds. But unfortunately due to the retarded groupings that we ended up with, 6/8 Protoss players got put in the same groups as 3/4 of our final 4 players with only Cure being the exception. Now you could make the argument that having 6/8 Protoss in the same 2 groups increased the likelihood that we'd have SOME Protoss in the Ro12 instead of none, and maybe there's some truth to that, but it also all but guaranteed that we'd get Protoss players eliminating each other in PvP games instead of actually seeing matches that would showcase balance issues.

As lopsided as the overall stats are, it doesn't take much effort at all to see WHY it happened and why it doesn't have anything to do with balance. Protoss was NEVER going to do well at Katowice. The result we got was actually pretty good all things considered.

I'm not saying that there isn't a balance problem. There obviously is, but trying to use Katowice as some kind of evidence to support that Protoss is struggling is invalid. Having watched the entire tournament, I can easily easily say that the reason Protoss got its ass kicked at this tournament wasn't because of balance. It was because they had much weaker players in unfairly stacked groups. A balance patch wouldn't have done anything here to change the result.


This is a fair post to recognise the few P players in the round of 12. Well put. I propose the Katowice results are not black and white evidence but the cherry on top of the cumulative evidence that P needs a tiny tiny buff at the elite level.


Every time you say things like "Does anyone think that X should have lost to Y", it is a reflexion of what happened in the past. You think that Serral and Byun should easily beat the protosses that they play because you have watched Serral and Byun play before and they were beating the protosses that they played. It is an argument that stems from balance, it's not separated from it.


Oh come off of it.

Do you really think that Skillous would have stood any better of a chance against Dark if Disruptors and Shield Overcharge was unnerfed? Do you think it would have made a lick of difference if Serral couldn't abduct Motherships with Vipers like this thread keeps talking about? Do you really think these Protoss would have beaten him otherwise?

This is what I meant when I said a few pages back, about what it's going to take for the Protoss crying to stop. You guys want to completely ignore the OBVIOUS lack of high quality Protoss players compared to what Terran and Zerg have, and want to just buff Protoss so much that guys with no career accomplishments can hang with the GOATS of Starcraft 2 just for the sake of it.

If that's what you want just come out and say that's what you want. You want to rig the game so that Protoss wins and you don't care if you break the game's balance to do it. Stop it with this disingenous argument that Protoss is losing these tournaments because their players with no career accomplishments never had any because the race is always imbalanced.


What I want is for Stormgate to be a better game than Starcraft 2, and for the majority of players to switch (especially protoss players). Then I want to see people who currently play protoss beat other players that are oBviOuSly mOre dEseRviNg than them because they play in another race setup, and I want to see you or people like you explain why these people suddenly got more skillful. I think I'm going to have a fun time reading that.


You're hopeless man. If this is actually what you consider logic, then there's no point in trying to discuss anything with you on this topic.

The games are DIFFERENT. TOO DIFFERENT for you to EVER try and make comparisons between skill levels of the players involved.

It's like saying that if Lebron James switched to Soccer he'd be the best player in the game there, or vice versa because both games involve putting a ball in a net.

We had the Brood War pros swap over to SC2, and guess what? The goats of SC2 are all players that never played Brood War professionally. Want to know why that is? Because Brood War and SC2 are DIFFERENT games. Stormgate and SC2 are DIFFERENT games.

Playing Protoss and playing Zerg is also completely DIFFERENT so I wonder how you can so objectively determine that the Protoss players are so much less skilled


That's easy. Every SC2 player plays every race. The players in SC2 get to PICK which race they think they have the best chance of winning with. Why do you think Reynor plays Protoss against Zerg? If the race is so fucking bad that no one can win with it, why does he CHOOSE to play PvZ instead of ZvZ?

If it was objectively true that Protoss was just a worse race to win with than Terran or Zerg, then players would be switching to Terran or Zerg. That doesn't happen because the players playing Protoss do so because Protoss is the race that THEY THINK gives them the best chance at winning. It's funny that I can point to at least a few examples of Terran or Zergs switching to Protoss and improving their pro success: Reynor, Scarlett, Minigun, Neeb. But I can't go back and find any example of the opposite happening except if you consider TLO or Gumiho sticking to Terran and Zerg after playing Random.
aka: KTVindicare the Geeky Bartender
WombaT
Profile Blog Joined May 2010
Northern Ireland26012 Posts
February 19 2024 22:22 GMT
#233
On February 20 2024 05:44 Vindicare605 wrote:
Show nested quote +
On February 20 2024 04:32 Nebuchad wrote:
On February 20 2024 04:10 Vindicare605 wrote:
On February 19 2024 21:36 Nebuchad wrote:
On February 19 2024 20:39 AxiomB wrote:
On February 19 2024 10:26 Vindicare605 wrote:
On February 18 2024 18:25 AxiomB wrote:
If the results of Protoss players at Katowice:

106 games played by Protoss with only 38 wins
only 2 Protoss in the round of 12
no Protoss past the round of 12

does not influence the balance team to address Protoss, nothing will.





This is a bunch of bullshit without context though.

There were 8 Protoss at IEM Katowice.

Astrea, Skillous, Showtime, Trigger, herO, Stats, Firefly and Cyan.

Let's look at how each of them did individually.

Trigger went 3-9 in Group A. He lost to HeroMarine, Solar, Gumiho, Scarlett and beat Spirit. Did Trigger lose to any player in this group that he should have beaten? No.

Stats went 2-10 in Group of Death #1(B) where he took maps off of Cure and Oliveira. Stats had an EXTREMELY difficult group but Stats is also just coming back from the Korean army, so it's not a surprise to anyone that actually watched that he didn't do any better.

Astrea, Firefly and Skillous were all in the same group (C). So realistically all 3 of them could have advanced from this group except there was a problem. SERRAL was in this group. So was Byun who managed to beat all of them. Does anyone realistically think that Serral or Byun should have lost their advancing spot to one of these 3 Protoss? Collectively these 3 Protoss all scored 5 wins a piece (15-21 overall) but most of these wins were in PvP against each other so their win/loss record doesn't matter since they all lost to Serral and Byun. All 3 of these Protoss players defeated the last place finisher of this group Kelazhur who dropped out 1-10 from this group.

Group of Death #2 (D) had herO, Cyan and Showtime in it, but it also had Dark and Maru in it. Maru actually dropped a series here to Cyan in probably the biggest upset in the tournament, but went nearly undefeated (dropping 1 map to herO) against everyone else so it didn't matter. Just like group C. The win/loss of the Protoss in this group, doesn't really matter since most of the matches they played were against each other. But even still Protoss did manage to knock out Reynor in this group with Showtime playing better than I've seen of him in years. But it wasn't enough when he was probably the 5th weakest player in this group when he would have been the third strongest player in Group C or the 4th strongest player in Group A.

Had Katowice spread the Protoss out more evenly so that instead of there being 6 Protoss in Groups C and D only 2 in A or B there would have been more opportunities for Protoss to upset weaker Zergs and Terrans to claim more spots in the final rounds. But unfortunately due to the retarded groupings that we ended up with, 6/8 Protoss players got put in the same groups as 3/4 of our final 4 players with only Cure being the exception. Now you could make the argument that having 6/8 Protoss in the same 2 groups increased the likelihood that we'd have SOME Protoss in the Ro12 instead of none, and maybe there's some truth to that, but it also all but guaranteed that we'd get Protoss players eliminating each other in PvP games instead of actually seeing matches that would showcase balance issues.

As lopsided as the overall stats are, it doesn't take much effort at all to see WHY it happened and why it doesn't have anything to do with balance. Protoss was NEVER going to do well at Katowice. The result we got was actually pretty good all things considered.

I'm not saying that there isn't a balance problem. There obviously is, but trying to use Katowice as some kind of evidence to support that Protoss is struggling is invalid. Having watched the entire tournament, I can easily easily say that the reason Protoss got its ass kicked at this tournament wasn't because of balance. It was because they had much weaker players in unfairly stacked groups. A balance patch wouldn't have done anything here to change the result.


This is a fair post to recognise the few P players in the round of 12. Well put. I propose the Katowice results are not black and white evidence but the cherry on top of the cumulative evidence that P needs a tiny tiny buff at the elite level.


Every time you say things like "Does anyone think that X should have lost to Y", it is a reflexion of what happened in the past. You think that Serral and Byun should easily beat the protosses that they play because you have watched Serral and Byun play before and they were beating the protosses that they played. It is an argument that stems from balance, it's not separated from it.


Oh come off of it.

Do you really think that Skillous would have stood any better of a chance against Dark if Disruptors and Shield Overcharge was unnerfed? Do you think it would have made a lick of difference if Serral couldn't abduct Motherships with Vipers like this thread keeps talking about? Do you really think these Protoss would have beaten him otherwise?

This is what I meant when I said a few pages back, about what it's going to take for the Protoss crying to stop. You guys want to completely ignore the OBVIOUS lack of high quality Protoss players compared to what Terran and Zerg have, and want to just buff Protoss so much that guys with no career accomplishments can hang with the GOATS of Starcraft 2 just for the sake of it.

If that's what you want just come out and say that's what you want. You want to rig the game so that Protoss wins and you don't care if you break the game's balance to do it. Stop it with this disingenous argument that Protoss is losing these tournaments because their players with no career accomplishments never had any because the race is always imbalanced.


What I want is for Stormgate to be a better game than Starcraft 2, and for the majority of players to switch (especially protoss players). Then I want to see people who currently play protoss beat other players that are oBviOuSly mOre dEseRviNg than them because they play in another race setup, and I want to see you or people like you explain why these people suddenly got more skillful. I think I'm going to have a fun time reading that.


You're hopeless man. If this is actually what you consider logic, then there's no point in trying to discuss anything with you on this topic.

The games are DIFFERENT. TOO DIFFERENT for you to EVER try and make comparisons between skill levels of the players involved.

It's like saying that if Lebron James switched to Soccer he'd be the best player in the game there, or vice versa because both games involve putting a ball in a net.

We had the Brood War pros swap over to SC2, and guess what? The goats of SC2 are all players that never played Brood War professionally. Want to know why that is? Because Brood War and SC2 are DIFFERENT games. Stormgate and SC2 are DIFFERENT games.

Hate to be that guy (ok no, I secretly love it), but quite a lot of the GOAT candidates for various races were all BW pros. Be it ones yet to break out when the switch happened, promising players who hadn’t fulfilled their potential, or merely solid A-teamers.

Of course, they are indeed different games with different skillsets. But the one thing you can rule out in SC2 to explain Protoss’ woes is a lack of mechanical chops. Rain, Stats, Classic were all solid BW pros getting match time.

I will add the important caveat that this is specific to folks saying those players don’t have the mechanics, I’m not saying that being good at BW should make you great at SC2. Raw mechanics is part of the skillset, it’s far from the only skill in such a complex game,

I think it’s observably a combination that Protoss doesn’t scale well versus the other races with raw mechanics, as well as gradually having chapter after chapter excised from the Protoss book of bullshit that was somewhat compensatory for that.

This dovetails rather neatly with what Neb said about mistakes. There are way more obviously game-crippling mistakes that Toss can make, and part of the reason they’re so crippling is because you can’t make up a deficit easily with raw mechanical outjousting your opponent.

With Zerg you can drone hard, make some gambles, hit every inject, have a few runbys to buy time. Terrans can go for broke and micro their little hearts out, drop everywhere and macro like machines.

As Toss can’t do these things remotely easily from a deficit in the game state, it’s super obvious what the mistakes they’re making to push them into it.

Lose some oracles in a PvZ while doing very little damage? Things are already looking very rough. Trying to pressure, or even worse, anll-in and lose your reinforcement Prism? Good luck! Get caught
on the map in midgame, or out of position for an attack and you might already have sustained too much damage.

This is far from saying other races are all that forgiving of mistakes either, it’s just a brutal, cutthroat game overall.

They just don’t have the combination Toss does where they have to take risks with one, or a couple of hyper-specialised units that if they lose them it can be ruinous.

'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
ejozl
Profile Joined October 2010
Denmark3454 Posts
February 19 2024 22:25 GMT
#234
It could be that we're not seeing the full power of PartinG, sOs, Stats etc. because it's better worth it to go and win a stormgate tournament instead of struggling to get into code S, because the race is simply worse.

It's very important that there at least is a hope of a chance for Protoss. Pretty much since 2019 I've been jaded about Protoss doing anything in GSL. And I think the herO win was an absolute miracle run, in a similar vein to Oliveiras run in Katowce, and funnily enough they both required a Maru choking in the finals.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
Vindicare605
Profile Blog Joined August 2011
United States16097 Posts
Last Edited: 2024-02-19 22:28:51
February 19 2024 22:28 GMT
#235
On February 20 2024 07:22 WombaT wrote:
Show nested quote +
On February 20 2024 05:44 Vindicare605 wrote:
On February 20 2024 04:32 Nebuchad wrote:
On February 20 2024 04:10 Vindicare605 wrote:
On February 19 2024 21:36 Nebuchad wrote:
On February 19 2024 20:39 AxiomB wrote:
On February 19 2024 10:26 Vindicare605 wrote:
On February 18 2024 18:25 AxiomB wrote:
If the results of Protoss players at Katowice:

106 games played by Protoss with only 38 wins
only 2 Protoss in the round of 12
no Protoss past the round of 12

does not influence the balance team to address Protoss, nothing will.





This is a bunch of bullshit without context though.

There were 8 Protoss at IEM Katowice.

Astrea, Skillous, Showtime, Trigger, herO, Stats, Firefly and Cyan.

Let's look at how each of them did individually.

Trigger went 3-9 in Group A. He lost to HeroMarine, Solar, Gumiho, Scarlett and beat Spirit. Did Trigger lose to any player in this group that he should have beaten? No.

Stats went 2-10 in Group of Death #1(B) where he took maps off of Cure and Oliveira. Stats had an EXTREMELY difficult group but Stats is also just coming back from the Korean army, so it's not a surprise to anyone that actually watched that he didn't do any better.

Astrea, Firefly and Skillous were all in the same group (C). So realistically all 3 of them could have advanced from this group except there was a problem. SERRAL was in this group. So was Byun who managed to beat all of them. Does anyone realistically think that Serral or Byun should have lost their advancing spot to one of these 3 Protoss? Collectively these 3 Protoss all scored 5 wins a piece (15-21 overall) but most of these wins were in PvP against each other so their win/loss record doesn't matter since they all lost to Serral and Byun. All 3 of these Protoss players defeated the last place finisher of this group Kelazhur who dropped out 1-10 from this group.

Group of Death #2 (D) had herO, Cyan and Showtime in it, but it also had Dark and Maru in it. Maru actually dropped a series here to Cyan in probably the biggest upset in the tournament, but went nearly undefeated (dropping 1 map to herO) against everyone else so it didn't matter. Just like group C. The win/loss of the Protoss in this group, doesn't really matter since most of the matches they played were against each other. But even still Protoss did manage to knock out Reynor in this group with Showtime playing better than I've seen of him in years. But it wasn't enough when he was probably the 5th weakest player in this group when he would have been the third strongest player in Group C or the 4th strongest player in Group A.

Had Katowice spread the Protoss out more evenly so that instead of there being 6 Protoss in Groups C and D only 2 in A or B there would have been more opportunities for Protoss to upset weaker Zergs and Terrans to claim more spots in the final rounds. But unfortunately due to the retarded groupings that we ended up with, 6/8 Protoss players got put in the same groups as 3/4 of our final 4 players with only Cure being the exception. Now you could make the argument that having 6/8 Protoss in the same 2 groups increased the likelihood that we'd have SOME Protoss in the Ro12 instead of none, and maybe there's some truth to that, but it also all but guaranteed that we'd get Protoss players eliminating each other in PvP games instead of actually seeing matches that would showcase balance issues.

As lopsided as the overall stats are, it doesn't take much effort at all to see WHY it happened and why it doesn't have anything to do with balance. Protoss was NEVER going to do well at Katowice. The result we got was actually pretty good all things considered.

I'm not saying that there isn't a balance problem. There obviously is, but trying to use Katowice as some kind of evidence to support that Protoss is struggling is invalid. Having watched the entire tournament, I can easily easily say that the reason Protoss got its ass kicked at this tournament wasn't because of balance. It was because they had much weaker players in unfairly stacked groups. A balance patch wouldn't have done anything here to change the result.


This is a fair post to recognise the few P players in the round of 12. Well put. I propose the Katowice results are not black and white evidence but the cherry on top of the cumulative evidence that P needs a tiny tiny buff at the elite level.


Every time you say things like "Does anyone think that X should have lost to Y", it is a reflexion of what happened in the past. You think that Serral and Byun should easily beat the protosses that they play because you have watched Serral and Byun play before and they were beating the protosses that they played. It is an argument that stems from balance, it's not separated from it.


Oh come off of it.

Do you really think that Skillous would have stood any better of a chance against Dark if Disruptors and Shield Overcharge was unnerfed? Do you think it would have made a lick of difference if Serral couldn't abduct Motherships with Vipers like this thread keeps talking about? Do you really think these Protoss would have beaten him otherwise?

This is what I meant when I said a few pages back, about what it's going to take for the Protoss crying to stop. You guys want to completely ignore the OBVIOUS lack of high quality Protoss players compared to what Terran and Zerg have, and want to just buff Protoss so much that guys with no career accomplishments can hang with the GOATS of Starcraft 2 just for the sake of it.

If that's what you want just come out and say that's what you want. You want to rig the game so that Protoss wins and you don't care if you break the game's balance to do it. Stop it with this disingenous argument that Protoss is losing these tournaments because their players with no career accomplishments never had any because the race is always imbalanced.


What I want is for Stormgate to be a better game than Starcraft 2, and for the majority of players to switch (especially protoss players). Then I want to see people who currently play protoss beat other players that are oBviOuSly mOre dEseRviNg than them because they play in another race setup, and I want to see you or people like you explain why these people suddenly got more skillful. I think I'm going to have a fun time reading that.


You're hopeless man. If this is actually what you consider logic, then there's no point in trying to discuss anything with you on this topic.

The games are DIFFERENT. TOO DIFFERENT for you to EVER try and make comparisons between skill levels of the players involved.

It's like saying that if Lebron James switched to Soccer he'd be the best player in the game there, or vice versa because both games involve putting a ball in a net.

We had the Brood War pros swap over to SC2, and guess what? The goats of SC2 are all players that never played Brood War professionally. Want to know why that is? Because Brood War and SC2 are DIFFERENT games. Stormgate and SC2 are DIFFERENT games.

Hate to be that guy (ok no, I secretly love it), but quite a lot of the GOAT candidates for various races were all BW pros. Be it ones yet to break out when the switch happened, promising players who hadn’t fulfilled their potential, or merely solid A-teamers.

Of course, they are indeed different games with different skillsets. But the one thing you can rule out in SC2 to explain Protoss’ woes is a lack of mechanical chops. Rain, Stats, Classic were all solid BW pros getting match time.

I will add the important caveat that this is specific to folks saying those players don’t have the mechanics, I’m not saying that being good at BW should make you great at SC2. Raw mechanics is part of the skillset, it’s far from the only skill in such a complex game,

I think it’s observably a combination that Protoss doesn’t scale well versus the other races with raw mechanics, as well as gradually having chapter after chapter excised from the Protoss book of bullshit that was somewhat compensatory for that.

This dovetails rather neatly with what Neb said about mistakes. There are way more obviously game-crippling mistakes that Toss can make, and part of the reason they’re so crippling is because you can’t make up a deficit easily with raw mechanical outjousting your opponent.

With Zerg you can drone hard, make some gambles, hit every inject, have a few runbys to buy time. Terrans can go for broke and micro their little hearts out, drop everywhere and macro like machines.

As Toss can’t do these things remotely easily from a deficit in the game state, it’s super obvious what the mistakes they’re making to push them into it.

Lose some oracles in a PvZ while doing very little damage? Things are already looking very rough. Trying to pressure, or even worse, anll-in and lose your reinforcement Prism? Good luck! Get caught
on the map in midgame, or out of position for an attack and you might already have sustained too much damage.

This is far from saying other races are all that forgiving of mistakes either, it’s just a brutal, cutthroat game overall.

They just don’t have the combination Toss does where they have to take risks with one, or a couple of hyper-specialised units that if they lose them it can be ruinous.



Wombat you know already how I'm going to respond to this.

THEN LETS FIX THE ACTUAL FUCKING PROBLEMS WITH PROTOSS THEN!

Stop fucking around with unit tweaks and numbers balancing when the core problem with the race is in its fundamental design. I've been saying that for 11 years!

Either accept that Protoss is broken at a fundamental design level (which requires overhauling the entire race to fix) or accept that Protoss in its current state is not going to consistently win unless they get blatantly favored balance changes that artificially inflate their winrate to a point where lower tier Protoss players can beat SC2 GOATS.

I said this several pages ago that this is where we are, and the same conclusion is the same as its ever been. This isn't a problem you're going to fix with a balance patch.You're either going to replace the problem with another one, or you're going to make small changes that don't change much in the grand scheme of things.
aka: KTVindicare the Geeky Bartender
Nebuchad
Profile Blog Joined December 2012
Switzerland12319 Posts
February 19 2024 22:42 GMT
#236
On February 20 2024 07:25 ejozl wrote:
It could be that we're not seeing the full power of PartinG, sOs, Stats etc. because it's better worth it to go and win a stormgate tournament instead of struggling to get into code S, because the race is simply worse.

It's very important that there at least is a hope of a chance for Protoss. Pretty much since 2019 I've been jaded about Protoss doing anything in GSL. And I think the herO win was an absolute miracle run, in a similar vein to Oliveiras run in Katowce, and funnily enough they both required a Maru choking in the finals.


Giving up makes complete sense. Unless I have extremely nothing else to do, for the last three years I've just looked at the results of tournaments and then watched the games where something cool happened for protoss. Even as someone quite stubborn I can't imagine inflicting myself the pain of closely following a SC tournament these days when I know that it's much more likely that we'll have a Ro8 without protoss than a protoss winner.
No will to live, no wish to die
AxiomB
Profile Joined August 2016
69 Posts
February 20 2024 01:29 GMT
#237
On February 20 2024 06:54 Vindicare605 wrote:
Show nested quote +
On February 19 2024 20:39 AxiomB wrote:
On February 19 2024 10:26 Vindicare605 wrote:
On February 18 2024 18:25 AxiomB wrote:
If the results of Protoss players at Katowice:

106 games played by Protoss with only 38 wins
only 2 Protoss in the round of 12
no Protoss past the round of 12

does not influence the balance team to address Protoss, nothing will.





This is a bunch of bullshit without context though.

There were 8 Protoss at IEM Katowice.

Astrea, Skillous, Showtime, Trigger, herO, Stats, Firefly and Cyan.

Let's look at how each of them did individually.

Trigger went 3-9 in Group A. He lost to HeroMarine, Solar, Gumiho, Scarlett and beat Spirit. Did Trigger lose to any player in this group that he should have beaten? No.

Stats went 2-10 in Group of Death #1(B) where he took maps off of Cure and Oliveira. Stats had an EXTREMELY difficult group but Stats is also just coming back from the Korean army, so it's not a surprise to anyone that actually watched that he didn't do any better.

Astrea, Firefly and Skillous were all in the same group (C). So realistically all 3 of them could have advanced from this group except there was a problem. SERRAL was in this group. So was Byun who managed to beat all of them. Does anyone realistically think that Serral or Byun should have lost their advancing spot to one of these 3 Protoss? Collectively these 3 Protoss all scored 5 wins a piece (15-21 overall) but most of these wins were in PvP against each other so their win/loss record doesn't matter since they all lost to Serral and Byun. All 3 of these Protoss players defeated the last place finisher of this group Kelazhur who dropped out 1-10 from this group.

Group of Death #2 (D) had herO, Cyan and Showtime in it, but it also had Dark and Maru in it. Maru actually dropped a series here to Cyan in probably the biggest upset in the tournament, but went nearly undefeated (dropping 1 map to herO) against everyone else so it didn't matter. Just like group C. The win/loss of the Protoss in this group, doesn't really matter since most of the matches they played were against each other. But even still Protoss did manage to knock out Reynor in this group with Showtime playing better than I've seen of him in years. But it wasn't enough when he was probably the 5th weakest player in this group when he would have been the third strongest player in Group C or the 4th strongest player in Group A.

Had Katowice spread the Protoss out more evenly so that instead of there being 6 Protoss in Groups C and D only 2 in A or B there would have been more opportunities for Protoss to upset weaker Zergs and Terrans to claim more spots in the final rounds. But unfortunately due to the retarded groupings that we ended up with, 6/8 Protoss players got put in the same groups as 3/4 of our final 4 players with only Cure being the exception. Now you could make the argument that having 6/8 Protoss in the same 2 groups increased the likelihood that we'd have SOME Protoss in the Ro12 instead of none, and maybe there's some truth to that, but it also all but guaranteed that we'd get Protoss players eliminating each other in PvP games instead of actually seeing matches that would showcase balance issues.

As lopsided as the overall stats are, it doesn't take much effort at all to see WHY it happened and why it doesn't have anything to do with balance. Protoss was NEVER going to do well at Katowice. The result we got was actually pretty good all things considered.

I'm not saying that there isn't a balance problem. There obviously is, but trying to use Katowice as some kind of evidence to support that Protoss is struggling is invalid. Having watched the entire tournament, I can easily easily say that the reason Protoss got its ass kicked at this tournament wasn't because of balance. It was because they had much weaker players in unfairly stacked groups. A balance patch wouldn't have done anything here to change the result.


This is a fair post to recognise the few P players in the round of 12. Well put. I propose the Katowice results are not black and white evidence but the cherry on top of the cumulative evidence that P needs a tiny tiny buff at the elite level.


Like I've been saying. I definitely agree that Protoss should have most if not all of its nerfs from the last couple patch cycles rolled back. I also think that in the 2024-2025 season, TLMC needs to make a firm commitment to changing the map pool so that it favors Protoss and starts disadvantaging Zerg. We've had 5 consecutive years of Zergs winning the most of any of the 3 races and it doesn't make any sense that outrageously rigged maps like Radhuset Station keep finding their way into the Premier map tournament pools when anybody with even the slightest bit of game experience can tell you it's a blatantly Zerg favored map.

I want these changes to happen because I think Protoss does need a little bit of help.

But I want people, especially Protoss fans to be realistic about what these buffs are going to do the tournament winrate: very little. It MIGHT give herO and Classic the boost they need to make a finals appearance, or even win a tournament if Maru and Serral get upset in previous rounds. It would help Stats a LOT if he could play his defensive macro style on maps where it wasn't so fucking hard for Protoss to hold a third base. But it won't give Protoss a positive winrate if the same 8 players from IEM Katowice are the ones that are going to keep qualifying for tournaments in the future, because players like Skillous, Astrea and Firefly, even though they are way better at the game than I can ever hope to be, are not players that are going to be a serious threat to Code S champions and multiple time world champion players like Dark, Serral, Maru, Reynor or Solar. We can give them a slight handicap in maps or even patch balance, but it won't shake things up that much.


Agreed 100%
WombaT
Profile Blog Joined May 2010
Northern Ireland26012 Posts
February 20 2024 02:09 GMT
#238
On February 20 2024 07:28 Vindicare605 wrote:
Show nested quote +
On February 20 2024 07:22 WombaT wrote:
On February 20 2024 05:44 Vindicare605 wrote:
On February 20 2024 04:32 Nebuchad wrote:
On February 20 2024 04:10 Vindicare605 wrote:
On February 19 2024 21:36 Nebuchad wrote:
On February 19 2024 20:39 AxiomB wrote:
On February 19 2024 10:26 Vindicare605 wrote:
On February 18 2024 18:25 AxiomB wrote:
If the results of Protoss players at Katowice:

106 games played by Protoss with only 38 wins
only 2 Protoss in the round of 12
no Protoss past the round of 12

does not influence the balance team to address Protoss, nothing will.





This is a bunch of bullshit without context though.

There were 8 Protoss at IEM Katowice.

Astrea, Skillous, Showtime, Trigger, herO, Stats, Firefly and Cyan.

Let's look at how each of them did individually.

Trigger went 3-9 in Group A. He lost to HeroMarine, Solar, Gumiho, Scarlett and beat Spirit. Did Trigger lose to any player in this group that he should have beaten? No.

Stats went 2-10 in Group of Death #1(B) where he took maps off of Cure and Oliveira. Stats had an EXTREMELY difficult group but Stats is also just coming back from the Korean army, so it's not a surprise to anyone that actually watched that he didn't do any better.

Astrea, Firefly and Skillous were all in the same group (C). So realistically all 3 of them could have advanced from this group except there was a problem. SERRAL was in this group. So was Byun who managed to beat all of them. Does anyone realistically think that Serral or Byun should have lost their advancing spot to one of these 3 Protoss? Collectively these 3 Protoss all scored 5 wins a piece (15-21 overall) but most of these wins were in PvP against each other so their win/loss record doesn't matter since they all lost to Serral and Byun. All 3 of these Protoss players defeated the last place finisher of this group Kelazhur who dropped out 1-10 from this group.

Group of Death #2 (D) had herO, Cyan and Showtime in it, but it also had Dark and Maru in it. Maru actually dropped a series here to Cyan in probably the biggest upset in the tournament, but went nearly undefeated (dropping 1 map to herO) against everyone else so it didn't matter. Just like group C. The win/loss of the Protoss in this group, doesn't really matter since most of the matches they played were against each other. But even still Protoss did manage to knock out Reynor in this group with Showtime playing better than I've seen of him in years. But it wasn't enough when he was probably the 5th weakest player in this group when he would have been the third strongest player in Group C or the 4th strongest player in Group A.

Had Katowice spread the Protoss out more evenly so that instead of there being 6 Protoss in Groups C and D only 2 in A or B there would have been more opportunities for Protoss to upset weaker Zergs and Terrans to claim more spots in the final rounds. But unfortunately due to the retarded groupings that we ended up with, 6/8 Protoss players got put in the same groups as 3/4 of our final 4 players with only Cure being the exception. Now you could make the argument that having 6/8 Protoss in the same 2 groups increased the likelihood that we'd have SOME Protoss in the Ro12 instead of none, and maybe there's some truth to that, but it also all but guaranteed that we'd get Protoss players eliminating each other in PvP games instead of actually seeing matches that would showcase balance issues.

As lopsided as the overall stats are, it doesn't take much effort at all to see WHY it happened and why it doesn't have anything to do with balance. Protoss was NEVER going to do well at Katowice. The result we got was actually pretty good all things considered.

I'm not saying that there isn't a balance problem. There obviously is, but trying to use Katowice as some kind of evidence to support that Protoss is struggling is invalid. Having watched the entire tournament, I can easily easily say that the reason Protoss got its ass kicked at this tournament wasn't because of balance. It was because they had much weaker players in unfairly stacked groups. A balance patch wouldn't have done anything here to change the result.


This is a fair post to recognise the few P players in the round of 12. Well put. I propose the Katowice results are not black and white evidence but the cherry on top of the cumulative evidence that P needs a tiny tiny buff at the elite level.


Every time you say things like "Does anyone think that X should have lost to Y", it is a reflexion of what happened in the past. You think that Serral and Byun should easily beat the protosses that they play because you have watched Serral and Byun play before and they were beating the protosses that they played. It is an argument that stems from balance, it's not separated from it.


Oh come off of it.

Do you really think that Skillous would have stood any better of a chance against Dark if Disruptors and Shield Overcharge was unnerfed? Do you think it would have made a lick of difference if Serral couldn't abduct Motherships with Vipers like this thread keeps talking about? Do you really think these Protoss would have beaten him otherwise?

This is what I meant when I said a few pages back, about what it's going to take for the Protoss crying to stop. You guys want to completely ignore the OBVIOUS lack of high quality Protoss players compared to what Terran and Zerg have, and want to just buff Protoss so much that guys with no career accomplishments can hang with the GOATS of Starcraft 2 just for the sake of it.

If that's what you want just come out and say that's what you want. You want to rig the game so that Protoss wins and you don't care if you break the game's balance to do it. Stop it with this disingenous argument that Protoss is losing these tournaments because their players with no career accomplishments never had any because the race is always imbalanced.


What I want is for Stormgate to be a better game than Starcraft 2, and for the majority of players to switch (especially protoss players). Then I want to see people who currently play protoss beat other players that are oBviOuSly mOre dEseRviNg than them because they play in another race setup, and I want to see you or people like you explain why these people suddenly got more skillful. I think I'm going to have a fun time reading that.


You're hopeless man. If this is actually what you consider logic, then there's no point in trying to discuss anything with you on this topic.

The games are DIFFERENT. TOO DIFFERENT for you to EVER try and make comparisons between skill levels of the players involved.

It's like saying that if Lebron James switched to Soccer he'd be the best player in the game there, or vice versa because both games involve putting a ball in a net.

We had the Brood War pros swap over to SC2, and guess what? The goats of SC2 are all players that never played Brood War professionally. Want to know why that is? Because Brood War and SC2 are DIFFERENT games. Stormgate and SC2 are DIFFERENT games.

Hate to be that guy (ok no, I secretly love it), but quite a lot of the GOAT candidates for various races were all BW pros. Be it ones yet to break out when the switch happened, promising players who hadn’t fulfilled their potential, or merely solid A-teamers.

Of course, they are indeed different games with different skillsets. But the one thing you can rule out in SC2 to explain Protoss’ woes is a lack of mechanical chops. Rain, Stats, Classic were all solid BW pros getting match time.

I will add the important caveat that this is specific to folks saying those players don’t have the mechanics, I’m not saying that being good at BW should make you great at SC2. Raw mechanics is part of the skillset, it’s far from the only skill in such a complex game,

I think it’s observably a combination that Protoss doesn’t scale well versus the other races with raw mechanics, as well as gradually having chapter after chapter excised from the Protoss book of bullshit that was somewhat compensatory for that.

This dovetails rather neatly with what Neb said about mistakes. There are way more obviously game-crippling mistakes that Toss can make, and part of the reason they’re so crippling is because you can’t make up a deficit easily with raw mechanical outjousting your opponent.

With Zerg you can drone hard, make some gambles, hit every inject, have a few runbys to buy time. Terrans can go for broke and micro their little hearts out, drop everywhere and macro like machines.

As Toss can’t do these things remotely easily from a deficit in the game state, it’s super obvious what the mistakes they’re making to push them into it.

Lose some oracles in a PvZ while doing very little damage? Things are already looking very rough. Trying to pressure, or even worse, anll-in and lose your reinforcement Prism? Good luck! Get caught
on the map in midgame, or out of position for an attack and you might already have sustained too much damage.

This is far from saying other races are all that forgiving of mistakes either, it’s just a brutal, cutthroat game overall.

They just don’t have the combination Toss does where they have to take risks with one, or a couple of hyper-specialised units that if they lose them it can be ruinous.



Wombat you know already how I'm going to respond to this.

THEN LETS FIX THE ACTUAL FUCKING PROBLEMS WITH PROTOSS THEN!

Stop fucking around with unit tweaks and numbers balancing when the core problem with the race is in its fundamental design. I've been saying that for 11 years!

Either accept that Protoss is broken at a fundamental design level (which requires overhauling the entire race to fix) or accept that Protoss in its current state is not going to consistently win unless they get blatantly favored balance changes that artificially inflate their winrate to a point where lower tier Protoss players can beat SC2 GOATS.

I said this several pages ago that this is where we are, and the same conclusion is the same as its ever been. This isn't a problem you're going to fix with a balance patch.You're either going to replace the problem with another one, or you're going to make small changes that don't change much in the grand scheme of things.

Agreed, although it’s not just that that ship has already sailed, but it was in service for 40 years, decommissioned and scrapped and the materials reused to construct a building.

They already doubled down when building two expansions alas.

There’s probably some sweet spot where with some tweaks, especially to maps that herO and Classic can be threats, maybe Stats can get back to relevance and like, Showtime and a few others can have a little more success than they do.

I mean that trio are probably in the top 20/top 15 of a GOAT rank, although they’re not all in shape, I do recognise the latter as a factor.

The redesign is preferable but unlikely, I think it’s a reasonable expectation to move the needle just that little bit though. Moving the needle to somewhere approaching parity and you’re basically just making Protoss broken so I’m 100% agreed there.

I’m not the kind that dips out in tournaments as the last of the Protoss lambs are slaughtered, it’s not the biggest deal to me. But I do still think they’re weaker than they could be, while preserving fairness.

Especially as there’s really nobody coming up, if Protoss don’t achieve a better state while the aforementioned guys are still active, they’ll be extinct when they’re not.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Vindicare605
Profile Blog Joined August 2011
United States16097 Posts
February 20 2024 09:15 GMT
#239
On February 20 2024 11:09 WombaT wrote:
Show nested quote +
On February 20 2024 07:28 Vindicare605 wrote:
On February 20 2024 07:22 WombaT wrote:
On February 20 2024 05:44 Vindicare605 wrote:
On February 20 2024 04:32 Nebuchad wrote:
On February 20 2024 04:10 Vindicare605 wrote:
On February 19 2024 21:36 Nebuchad wrote:
On February 19 2024 20:39 AxiomB wrote:
On February 19 2024 10:26 Vindicare605 wrote:
On February 18 2024 18:25 AxiomB wrote:
If the results of Protoss players at Katowice:

106 games played by Protoss with only 38 wins
only 2 Protoss in the round of 12
no Protoss past the round of 12

does not influence the balance team to address Protoss, nothing will.





This is a bunch of bullshit without context though.

There were 8 Protoss at IEM Katowice.

Astrea, Skillous, Showtime, Trigger, herO, Stats, Firefly and Cyan.

Let's look at how each of them did individually.

Trigger went 3-9 in Group A. He lost to HeroMarine, Solar, Gumiho, Scarlett and beat Spirit. Did Trigger lose to any player in this group that he should have beaten? No.

Stats went 2-10 in Group of Death #1(B) where he took maps off of Cure and Oliveira. Stats had an EXTREMELY difficult group but Stats is also just coming back from the Korean army, so it's not a surprise to anyone that actually watched that he didn't do any better.

Astrea, Firefly and Skillous were all in the same group (C). So realistically all 3 of them could have advanced from this group except there was a problem. SERRAL was in this group. So was Byun who managed to beat all of them. Does anyone realistically think that Serral or Byun should have lost their advancing spot to one of these 3 Protoss? Collectively these 3 Protoss all scored 5 wins a piece (15-21 overall) but most of these wins were in PvP against each other so their win/loss record doesn't matter since they all lost to Serral and Byun. All 3 of these Protoss players defeated the last place finisher of this group Kelazhur who dropped out 1-10 from this group.

Group of Death #2 (D) had herO, Cyan and Showtime in it, but it also had Dark and Maru in it. Maru actually dropped a series here to Cyan in probably the biggest upset in the tournament, but went nearly undefeated (dropping 1 map to herO) against everyone else so it didn't matter. Just like group C. The win/loss of the Protoss in this group, doesn't really matter since most of the matches they played were against each other. But even still Protoss did manage to knock out Reynor in this group with Showtime playing better than I've seen of him in years. But it wasn't enough when he was probably the 5th weakest player in this group when he would have been the third strongest player in Group C or the 4th strongest player in Group A.

Had Katowice spread the Protoss out more evenly so that instead of there being 6 Protoss in Groups C and D only 2 in A or B there would have been more opportunities for Protoss to upset weaker Zergs and Terrans to claim more spots in the final rounds. But unfortunately due to the retarded groupings that we ended up with, 6/8 Protoss players got put in the same groups as 3/4 of our final 4 players with only Cure being the exception. Now you could make the argument that having 6/8 Protoss in the same 2 groups increased the likelihood that we'd have SOME Protoss in the Ro12 instead of none, and maybe there's some truth to that, but it also all but guaranteed that we'd get Protoss players eliminating each other in PvP games instead of actually seeing matches that would showcase balance issues.

As lopsided as the overall stats are, it doesn't take much effort at all to see WHY it happened and why it doesn't have anything to do with balance. Protoss was NEVER going to do well at Katowice. The result we got was actually pretty good all things considered.

I'm not saying that there isn't a balance problem. There obviously is, but trying to use Katowice as some kind of evidence to support that Protoss is struggling is invalid. Having watched the entire tournament, I can easily easily say that the reason Protoss got its ass kicked at this tournament wasn't because of balance. It was because they had much weaker players in unfairly stacked groups. A balance patch wouldn't have done anything here to change the result.


This is a fair post to recognise the few P players in the round of 12. Well put. I propose the Katowice results are not black and white evidence but the cherry on top of the cumulative evidence that P needs a tiny tiny buff at the elite level.


Every time you say things like "Does anyone think that X should have lost to Y", it is a reflexion of what happened in the past. You think that Serral and Byun should easily beat the protosses that they play because you have watched Serral and Byun play before and they were beating the protosses that they played. It is an argument that stems from balance, it's not separated from it.


Oh come off of it.

Do you really think that Skillous would have stood any better of a chance against Dark if Disruptors and Shield Overcharge was unnerfed? Do you think it would have made a lick of difference if Serral couldn't abduct Motherships with Vipers like this thread keeps talking about? Do you really think these Protoss would have beaten him otherwise?

This is what I meant when I said a few pages back, about what it's going to take for the Protoss crying to stop. You guys want to completely ignore the OBVIOUS lack of high quality Protoss players compared to what Terran and Zerg have, and want to just buff Protoss so much that guys with no career accomplishments can hang with the GOATS of Starcraft 2 just for the sake of it.

If that's what you want just come out and say that's what you want. You want to rig the game so that Protoss wins and you don't care if you break the game's balance to do it. Stop it with this disingenous argument that Protoss is losing these tournaments because their players with no career accomplishments never had any because the race is always imbalanced.


What I want is for Stormgate to be a better game than Starcraft 2, and for the majority of players to switch (especially protoss players). Then I want to see people who currently play protoss beat other players that are oBviOuSly mOre dEseRviNg than them because they play in another race setup, and I want to see you or people like you explain why these people suddenly got more skillful. I think I'm going to have a fun time reading that.


You're hopeless man. If this is actually what you consider logic, then there's no point in trying to discuss anything with you on this topic.

The games are DIFFERENT. TOO DIFFERENT for you to EVER try and make comparisons between skill levels of the players involved.

It's like saying that if Lebron James switched to Soccer he'd be the best player in the game there, or vice versa because both games involve putting a ball in a net.

We had the Brood War pros swap over to SC2, and guess what? The goats of SC2 are all players that never played Brood War professionally. Want to know why that is? Because Brood War and SC2 are DIFFERENT games. Stormgate and SC2 are DIFFERENT games.

Hate to be that guy (ok no, I secretly love it), but quite a lot of the GOAT candidates for various races were all BW pros. Be it ones yet to break out when the switch happened, promising players who hadn’t fulfilled their potential, or merely solid A-teamers.

Of course, they are indeed different games with different skillsets. But the one thing you can rule out in SC2 to explain Protoss’ woes is a lack of mechanical chops. Rain, Stats, Classic were all solid BW pros getting match time.

I will add the important caveat that this is specific to folks saying those players don’t have the mechanics, I’m not saying that being good at BW should make you great at SC2. Raw mechanics is part of the skillset, it’s far from the only skill in such a complex game,

I think it’s observably a combination that Protoss doesn’t scale well versus the other races with raw mechanics, as well as gradually having chapter after chapter excised from the Protoss book of bullshit that was somewhat compensatory for that.

This dovetails rather neatly with what Neb said about mistakes. There are way more obviously game-crippling mistakes that Toss can make, and part of the reason they’re so crippling is because you can’t make up a deficit easily with raw mechanical outjousting your opponent.

With Zerg you can drone hard, make some gambles, hit every inject, have a few runbys to buy time. Terrans can go for broke and micro their little hearts out, drop everywhere and macro like machines.

As Toss can’t do these things remotely easily from a deficit in the game state, it’s super obvious what the mistakes they’re making to push them into it.

Lose some oracles in a PvZ while doing very little damage? Things are already looking very rough. Trying to pressure, or even worse, anll-in and lose your reinforcement Prism? Good luck! Get caught
on the map in midgame, or out of position for an attack and you might already have sustained too much damage.

This is far from saying other races are all that forgiving of mistakes either, it’s just a brutal, cutthroat game overall.

They just don’t have the combination Toss does where they have to take risks with one, or a couple of hyper-specialised units that if they lose them it can be ruinous.



Wombat you know already how I'm going to respond to this.

THEN LETS FIX THE ACTUAL FUCKING PROBLEMS WITH PROTOSS THEN!

Stop fucking around with unit tweaks and numbers balancing when the core problem with the race is in its fundamental design. I've been saying that for 11 years!

Either accept that Protoss is broken at a fundamental design level (which requires overhauling the entire race to fix) or accept that Protoss in its current state is not going to consistently win unless they get blatantly favored balance changes that artificially inflate their winrate to a point where lower tier Protoss players can beat SC2 GOATS.

I said this several pages ago that this is where we are, and the same conclusion is the same as its ever been. This isn't a problem you're going to fix with a balance patch.You're either going to replace the problem with another one, or you're going to make small changes that don't change much in the grand scheme of things.



Especially as there’s really nobody coming up, if Protoss don’t achieve a better state while the aforementioned guys are still active, they’ll be extinct when they’re not.


Which is all the more reason why a redesign should be done sooner rather than later.

We have 13 almost 14 years of hard evidence to look at for why Protoss design in Starcraft 2 doesn't work. We could have another 13 or 14 years of trying to balance around this fundamental design problem and we still won't come up with an answer.
aka: KTVindicare the Geeky Bartender
ejozl
Profile Joined October 2010
Denmark3454 Posts
February 20 2024 13:42 GMT
#240
What do people actually mean with redesign?, Protoss received plenty of redesigns, more than the other two races and I think it made the race the coolest. That was until the tools started to get tuned down because of Terran+Zerg bias.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
Prev 1 10 11 12 13 14 16 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 15m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Hui .205
Livibee 112
Rex 56
StarCraft: Brood War
Rain 8356
Jaedong 3612
GuemChi 2100
Sea 1898
Horang2 1672
Pusan 559
Stork 328
Larva 320
Mini 280
Hyun 226
[ Show more ]
Light 125
PianO 110
Backho 88
Killer 79
ggaemo 63
Barracks 57
sSak 55
Aegong 55
ToSsGirL 55
ZerO 51
JulyZerg 50
JYJ45
Sharp 31
soO 31
Sea.KH 26
Icarus 19
zelot 17
Sacsri 13
Noble 11
SilentControl 6
Dota 2
Dendi658
XcaliburYe421
KheZu180
League of Legends
JimRising 340
Reynor117
Counter-Strike
olofmeister1385
shoxiejesuss633
x6flipin489
allub244
zeus206
Other Games
B2W.Neo619
Pyrionflax405
Sick320
crisheroes251
Fuzer 138
Mew2King120
QueenE20
ZerO(Twitch)8
Organizations
StarCraft: Brood War
lovetv 12
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
StarCraft 2
WardiTV0
[ Show 12 non-featured ]
StarCraft 2
• LUISG 77
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• WagamamaTV239
Upcoming Events
Wardi Open
15m
Rex56
Wardi Open
4h 15m
Replay Cast
11h 15m
WardiTV Korean Royale
1d
Replay Cast
1d 11h
Replay Cast
1d 21h
Kung Fu Cup
2 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
2 days
The PondCast
2 days
RSL Revival
2 days
Solar vs Zoun
MaxPax vs Bunny
[ Show More ]
Kung Fu Cup
3 days
WardiTV Korean Royale
3 days
PiGosaur Monday
3 days
RSL Revival
3 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
4 days
CranKy Ducklings
4 days
RSL Revival
4 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
5 days
BSL 21
5 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
5 days
RSL Revival
5 days
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
6 days
WardiTV Korean Royale
6 days
BSL 21
6 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.