• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:20
CEST 08:20
KST 15:20
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins EWC 202537Tournament Spotlight: FEL Cracow 202510Power Rank - Esports World Cup 202580RSL Season 1 - Final Week9[ASL19] Finals Recap: Standing Tall15
Community News
[BSL 2025] H2 - Team Wars, Weeklies & SB Ladder9EWC 2025 - Replay Pack4Google Play ASL (Season 20) Announced50BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams10Weekly Cups (July 14-20): Final Check-up0
StarCraft 2
General
Serral wins EWC 2025 The GOAT ranking of GOAT rankings Tournament Spotlight: FEL Cracow 2025 Classic: "It's a thick wall to break through to become world champ" Firefly given lifetime ban by ESIC following match-fixing investigation
Tourneys
LiuLi Cup Weeklies and Monthlies Info Sea Duckling Open (Global, Bronze-Diamond) TaeJa vs Creator Bo7 SC Evo Showmatch Sparkling Tuna Cup - Weekly Open Tournament FEL Cracov 2025 (July 27) - $10,000 live event
Strategy
How did i lose this ZvP, whats the proper response
Custom Maps
External Content
Mutation # 484 Magnetic Pull Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars Mutation # 482 Wheel of Misfortune
Brood War
General
Scmdraft 2 - 0.9.0 Preview BW General Discussion [BSL 2025] H2 - Team Wars, Weeklies & SB Ladder Google Play ASL (Season 20) Announced Which top zerg/toss will fail in qualifiers?
Tourneys
[ASL20] Online Qualifiers Day 2 [ASL20] Online Qualifiers Day 1 [Megathread] Daily Proleagues Small VOD Thread 2.0
Strategy
[G] Mineral Boosting Muta micro map competition Does 1 second matter in StarCraft? Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Beyond All Reason Total Annihilation Server - TAForever [MMORPG] Tree of Savior (Successor of Ragnarok)
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread Canadian Politics Mega-thread Stop Killing Games - European Citizens Initiative
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread [\m/] Heavy Metal Thread Movie Discussion! [Manga] One Piece Korean Music Discussion
Sports
Formula 1 Discussion 2024 - 2025 Football Thread TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
ASL S20 English Commentary…
namkraft
The Link Between Fitness and…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Socialism Anyone?
GreenHorizons
Customize Sidebar...

Website Feedback

Closed Threads



Active: 602 users

StarCraft II in Data - Balance

Forum Index > SC2 General
Post a Reply
TrAiDoS
Profile Blog Joined July 2011
Germany176 Posts
August 26 2023 19:07 GMT
#1
Hi everyone,

I started a StarCraft II Data Twitter thread and thought that you guys here might enjoy some cool and interesting SC2 data as well. :D

Recently, I began playing around with some data from Esportsearnings.com. Here is what I gathered so far about balance.

[image loading]


The picture above shows the win percentage of the 1st and 2nd place finisher of all major and premier tournaments in StarCraft II over the last 13 years. The data indicate how balance & map pools impacted tournament outcomes.
Also, high achieving (skilled) players may have a higher impact overall.

[image loading]


Another way of looking at the influence of balance and map pools is through the lens of win percentages of each races' matchups. Interestingly, since 2020 we have seen way less variance (big up or down swings). This could indicate a more balanced state of the game. How the current changes may impact those stats? We shall see.

If you guys enjoy this kind of stuff, please let me know, or simply follow the Twitter (or X) thread online. I also have a weekly newsletter where I discuss Gaming & Esports Science, and data like this in more detail.

Happy weekend.
~Christian :-)
🎮 Gaming & Esports Performance Researcher | ✖️ https://x.com/TrAiDoS | 🌍 https://www.christian-staedter.com/ | 🕹️ Esports Freelancer - Admin 👨‍🏫 University Lecturer
jy_9876543210
Profile Joined March 2016
265 Posts
Last Edited: 2023-08-26 20:14:58
August 26 2023 20:14 GMT
#2
I found a format that can stop all balance whining: The balanced tournament! Inspired by Counter Strike, because you switch roles after half of the rounds, the balance of T vs CT doesn't matter too much. The issue there is, if it ends in a tie, you'll have to keep playing until the tie is broken. But in Starcraft, there's a natural way to break the tie: The third race!
So here's the format: Both players choose any races for the first map, but they must choose a different race for the second map. And if it ends in a tie, they must choose the only race left for the third map. That'll do for a BO3. For longer games, if it's BO5, you choose your race in map 4, and you must switch your race with your opponent's in map 5, and if it's BO7, you must choose a different race in map 6 and switch race with your opponent again in map 7. That way, there's no balance issues!
I even thought of a slogan for this tournament: "Be a winner, not a whiner!"
Take it as a joke or not, I wonder if there's been a tournament in this format? Is anyone interested?
Not sure if it's worth a separate thread but I'll put it here...
Phase 1: F2    Phase 2: A   Phase 3: Profit!
Drahkn
Profile Joined June 2021
191 Posts
August 27 2023 02:21 GMT
#3
It's a slight indicator doesn't show the whole picture.

When the game was new it took a very long time for the meta to settle and most core things were figured out, this period is highly volatile and balance can be hard to judge , some players thrive in these situations they make good strategy and execute at a very high level (MC, sOs , Parting are perfect examples this is the biggest reason they won championships)
Then they get figured out and the strategy is proven to be really bad once the counter is learned. (And in some cases nerfed for no reason because crybabies , Parting Immortal all inn is a good example)

When things would start to settle down a new expansion would come and suddenly new crazy strategies appeared, people needed to adapt, some things got nerfed and after a while meta starts to settle and then a second expansion and it all begins all over again.

So you have a period basically where it is impossible to balance the game because changes are happening to fast and Blizzard is to happy to swing the nerf hammer ( especially against protoss which is a whole other story don't get me started on that one)


Now that there are no more expansions coming the game is starting to settle and its easier to see things clearly.

And to my amusement people are actually starting to understand now how weak Protoss is and had it not been for the creativity and skill of the top Protosses creating new deceptive builds the winrate at high level would have been abysmal.

Now this whole spiel that Protoss was designed to be deceptive and it's part of how they are meant to be played it does not excuse the countless nerfhammer of strong aggressive plays Protoss has had over the years that would also help them play macro games because T/Z had to respect the possibility but this seems to be a concept almost NO ONE in the community has the capacity to grasp
TrAiDoS
Profile Blog Joined July 2011
Germany176 Posts
August 27 2023 06:01 GMT
#4
On August 27 2023 11:21 Drahkn wrote:
When things would start to settle down a new expansion would come and suddenly new crazy strategies appeared, people needed to adapt, some things got nerfed and after a while meta starts to settle and then a second expansion and it all begins all over again.


Good point. We also had countless patches in between that tried to put a damper on crazy strategies, strong units etc. Then, you also had the map pool that changed and favored certain races at some point. But I also think that a) the balance team got better over the years, meaning they did a better job of not over or under shooting, and b) players adapt quicker than we may think. Yes, I do see there probably is a cycle that repeats, but assuming it takes months or even years is a bit too much, imo.
🎮 Gaming & Esports Performance Researcher | ✖️ https://x.com/TrAiDoS | 🌍 https://www.christian-staedter.com/ | 🕹️ Esports Freelancer - Admin 👨‍🏫 University Lecturer
Please log in or register to reply.
Live Events Refresh
Next event in 3h 40m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft605
Nina 276
StarCraft: Brood War
Calm 16791
ggaemo 1548
Barracks 1168
Hyun 551
JYJ183
Sacsri 70
Sexy 53
firebathero 46
Aegong 43
yabsab 34
Dota 2
monkeys_forever748
NeuroSwarm141
League of Legends
JimRising 716
Counter-Strike
Stewie2K871
Heroes of the Storm
Khaldor155
Other Games
summit1g9732
Mew2King104
Livibee82
Organizations
StarCraft: Brood War
Afreeca ASL 2826
UltimateBattle 222
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Hupsaiya 83
• practicex 60
• Sammyuel 8
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1357
Counter-Strike
• davetesta52
Upcoming Events
Sparkling Tuna Cup
3h 40m
BSL20 Non-Korean Champi…
7h 40m
Bonyth vs TBD
WardiTV European League
9h 40m
ByuN vs ShoWTimE
HeRoMaRinE vs MaxPax
Wardi Open
1d 4h
OSC
1d 17h
uThermal 2v2 Circuit
3 days
The PondCast
4 days
Replay Cast
4 days
uThermal 2v2 Circuit
5 days
RSL Revival
5 days
[ Show More ]
RSL Revival
6 days
uThermal 2v2 Circuit
6 days
Liquipedia Results

Completed

ASL Season 20: Qualifier #1
FEL Cracow 2025
CC Div. A S7

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
ASL Season 20: Qualifier #2
HCC Europe
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025

Upcoming

ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
WardiTV Summer 2025
uThermal 2v2 Main Event
Thunderpick World Champ.
MESA Nomadic Masters Fall
CAC 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.