• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:30
CEST 14:30
KST 21:30
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
GSTL Returns in 2026!35Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-611
StarCraft 2
General
GSTL Returns in 2026! Balance hotfix patch 5.0.16b (July 16) SC4ALL: II Talent Announcement! Protoss AoE skill expression Weekly Cups (Aug 3-9): Protoss get shut out
Tourneys
2026 GSTL Announcement PIG STY FESTIVAL 8.0! (13 - 23 August) Sea Duckling Open (Global, Bronze-Diamond) 2026 KungFu Cup Announcement Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 538 Media Blackout The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch
Brood War
General
ASL22 General Discussion BW General Discussion Best Games Kespa era [Personal Project Share] Terran Defense v0.60 BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Escore Tournament - Season 3 BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS Small VOD Thread 2.0 [Megathread] Daily Proleagues
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread The Letting Off Steam Thread
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
LOCKPICKING NOOB
LUCKY_NOOB
Chinese Gen Z: Between Dream…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6549 users

Balance Patch 5.0.11 PTR Patch Notes - Page 12

Forum Index > SC2 General
594 CommentsPost a Reply
Prev 1 10 11 12 13 14 30 Next All
Vision_
Profile Joined September 2018
876 Posts
Last Edited: 2022-12-11 20:08:33
December 11 2022 19:46 GMT
#221
On December 12 2022 04:41 ZeroByte13 wrote:
Show nested quote +
On December 12 2022 04:36 Vision_ wrote:
A lot of units have 8 or 9 points sight of view. They haven t really a chance of escaping.

What do you mean? Zerg always has lots of overseers around when ghosts are out.
Vision range is almost never a factor here, I'd think.
Anyway, we will see how it will turn out.


Yeah maybe you re right, but this fix is necessary from my point of view. I find a little bit frustating to watch a shoot able to kill an unit from very far (without limit at all)
Let s look what will happen... Reduce by half the damage for units who escaped can be considered as well.
ejozl
Profile Joined October 2010
Denmark3532 Posts
Last Edited: 2022-12-12 15:44:13
December 11 2022 23:29 GMT
#222
On December 12 2022 03:28 BonitiilloO wrote:
Show nested quote +
On December 08 2022 17:32 ejozl wrote:
Seems weird to me that they would make Stasis Ward priority 20, while Widow Mines are still priority 19. For people who don't know, if you get dropped by Widow Mines. Your stalkers, cannons, void rays will prefer to attack the Medivac over the Widow Mine. And if Stasis should have the same priority as any other combat unit, then I think Widow Mines should have that as well.



Who had the idea of priority in Sc2?
Broodwar didn't have it why unit should have priority?

I'm sure there is some priority system, if not the exact same.
It's pretty simple actually:
All units are priority 20, including static defense that is a threat to ground units.
Priority 19 goes to Widow Mine when it's unburrowed(this is an inconsistency), and static defense that only attack air units. And static defense that can become a threat later(spore/spine uprooted).
Priority 11 goes to the rest of the buildings, larvae and all eggs.

Changing around these priorities can be an issue because it puts bias into the system. Who are we to judge that a unit should treat the Carrier more threatening than the Interceptor, simply because killing the Carrier removes the Interceptor. If anything you could argue that the Carrier is harmless in of itself and it should have lower priority compared to the Interceptor. Now mechanics wise I don't mind it, but it goes against the rules. That is unless you wanna have Broodlords&SH's be a bigger threat than Broodlings/Locusts.

The Stasis change is a weird one as well, though functionally, I understand the reason to change it.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
Fango
Profile Joined July 2016
United Kingdom8987 Posts
Last Edited: 2022-12-12 06:06:45
December 12 2022 06:06 GMT
#223
The creep change is the most fake nerf I've ever seen. Not a single player in the world, even Serral or Dark, actually hits tumors within 2 seconds that he cooldown is up anyway. People have rightly said that creep is busted, putting out a fake nerf just feels like an insult more than anything.

Buffing zerg in the run up to Katowice again is madness. Should just add World of Sleepers and Pride of Altaris to be back in the world championship map pool and be done with it.

Hydra buff when they get used all the time (every top terran can be seen losing games to lingbanehydra)? Ultra buffs while they get used by all the top zergs (ultra run bys are huge)? Can anyone explain why these are needed? You don't buff units that are already successful.

Terran got nerfs across the board (cyclone and speed banshee changes are useless, everything else is nerfs), and protoss got it even worse (faster upgrades doesn't make up for no lategame). Most of these changes are very good from a design perspective, but the buff/nerf balance is completely wrong. It's hard to look at this and believe the team was not trying to ensure zerg win their 9th world championship in a row.
Zest, sOs, PartinG, Dark, and Maru are the real champs. ROOT_herO is overrated. Snute, Serral, and Scarlett are the foreigner GOATs
Vindicare605
Profile Blog Joined August 2011
United States16125 Posts
December 12 2022 07:26 GMT
#224
On December 12 2022 15:06 Fango wrote:
The creep change is the most fake nerf I've ever seen. Not a single player in the world, even Serral or Dark, actually hits tumors within 2 seconds that he cooldown is up anyway. People have rightly said that creep is busted, putting out a fake nerf just feels like an insult more than anything.

Buffing zerg in the run up to Katowice again is madness. Should just add World of Sleepers and Pride of Altaris to be back in the world championship map pool and be done with it.

Hydra buff when they get used all the time (every top terran can be seen losing games to lingbanehydra)? Ultra buffs while they get used by all the top zergs (ultra run bys are huge)? Can anyone explain why these are needed? You don't buff units that are already successful.

Terran got nerfs across the board (cyclone and speed banshee changes are useless, everything else is nerfs), and protoss got it even worse (faster upgrades doesn't make up for no lategame). Most of these changes are very good from a design perspective, but the buff/nerf balance is completely wrong. It's hard to look at this and believe the team was not trying to ensure zerg win their 9th world championship in a row.


Not that I don't agree with your frustration because I do.

But the Raven also got buffed. Very slightly but a 50 gas cost decrease is pretty significant.
aka: KTVindicare the Geeky Bartender
MJG
Profile Joined May 2018
United Kingdom1451 Posts
December 12 2022 08:39 GMT
#225
For everyone worried about Protoss lategame being removed by this patch, you're all welcome in the Church of Has!

puking up frothing vitriolic sarcastic spittle
ZeroByte13
Profile Joined March 2022
799 Posts
Last Edited: 2022-12-12 09:10:22
December 12 2022 09:09 GMT
#226
On December 12 2022 16:26 Vindicare605 wrote:
But the Raven also got buffed. Very slightly but a 50 gas cost decrease is pretty significant.
AA missile is nerfed, matrix is nerfed, turrets are nerfed.
You have faster/cheaper raven with a bit more initial energy, yeah, but they're still 2 supply and are now much worse in the late-game. And outside of TvT nobody makes more than 1 or 2 ravens (if any) anyway, but now these ravens are strictly worse.
I would say - at best it's a slight nerf, at worst it's a significant nerf.
Charoisaur
Profile Joined August 2014
Germany16086 Posts
Last Edited: 2022-12-12 09:17:58
December 12 2022 09:15 GMT
#227
On December 12 2022 15:06 Fango wrote:
The creep change is the most fake nerf I've ever seen. Not a single player in the world, even Serral or Dark, actually hits tumors within 2 seconds that he cooldown is up anyway. People have rightly said that creep is busted, putting out a fake nerf just feels like an insult more than anything.

Buffing zerg in the run up to Katowice again is madness. Should just add World of Sleepers and Pride of Altaris to be back in the world championship map pool and be done with it.

Hydra buff when they get used all the time (every top terran can be seen losing games to lingbanehydra)? Ultra buffs while they get used by all the top zergs (ultra run bys are huge)? Can anyone explain why these are needed? You don't buff units that are already successful.

Terran got nerfs across the board (cyclone and speed banshee changes are useless, everything else is nerfs), and protoss got it even worse (faster upgrades doesn't make up for no lategame). Most of these changes are very good from a design perspective, but the buff/nerf balance is completely wrong. It's hard to look at this and believe the team was not trying to ensure zerg win their 9th world championship in a row.

Don't forget the Broodlord buff. Multiple pros like uthermal said that the lifespan reduction barely matters because broodlings usually get cleaned up anyways within a few seconds (unless you've already lost) and the speed buff is huge as it reduces the main weakness of Broodlords.

It really seems unarguable to me that the "balance" council mostly consisted of Zergs or that the Zergs have the most influence within that group.
Many of the coolest moments in sc2 happen due to worker harassment
tigera6
Profile Joined March 2021
3513 Posts
December 12 2022 09:45 GMT
#228
On December 12 2022 18:15 Charoisaur wrote:
Show nested quote +
On December 12 2022 15:06 Fango wrote:
The creep change is the most fake nerf I've ever seen. Not a single player in the world, even Serral or Dark, actually hits tumors within 2 seconds that he cooldown is up anyway. People have rightly said that creep is busted, putting out a fake nerf just feels like an insult more than anything.

Buffing zerg in the run up to Katowice again is madness. Should just add World of Sleepers and Pride of Altaris to be back in the world championship map pool and be done with it.

Hydra buff when they get used all the time (every top terran can be seen losing games to lingbanehydra)? Ultra buffs while they get used by all the top zergs (ultra run bys are huge)? Can anyone explain why these are needed? You don't buff units that are already successful.

Terran got nerfs across the board (cyclone and speed banshee changes are useless, everything else is nerfs), and protoss got it even worse (faster upgrades doesn't make up for no lategame). Most of these changes are very good from a design perspective, but the buff/nerf balance is completely wrong. It's hard to look at this and believe the team was not trying to ensure zerg win their 9th world championship in a row.

Don't forget the Broodlord buff. Multiple pros like uthermal said that the lifespan reduction barely matters because broodlings usually get cleaned up anyways within a few seconds (unless you've already lost) and the speed buff is huge as it reduces the main weakness of Broodlords.

It really seems unarguable to me that the "balance" council mostly consisted of Zergs or that the Zergs have the most influence within that group.

They just think Serral and Reynor need more helps, God forbid the top Zerg player losing to other non-Zerg players. Also, the balance must be done around ladder players, or so they said.
SCHRECKEN111
Profile Joined September 2015
13 Posts
December 12 2022 10:47 GMT
#229
And what about ladder bugs - I`ve played with many masters with 2900 ranked points recently.
And was starting from bronze league, although was always platin 1 .
In fact, you can`t predict the level of the player you`re playing with basing on league anymore.
Poopi
Profile Blog Joined November 2010
France13012 Posts
Last Edited: 2022-12-12 14:50:48
December 12 2022 14:50 GMT
#230
On December 12 2022 18:45 tigera6 wrote:
Show nested quote +
On December 12 2022 18:15 Charoisaur wrote:
On December 12 2022 15:06 Fango wrote:
The creep change is the most fake nerf I've ever seen. Not a single player in the world, even Serral or Dark, actually hits tumors within 2 seconds that he cooldown is up anyway. People have rightly said that creep is busted, putting out a fake nerf just feels like an insult more than anything.

Buffing zerg in the run up to Katowice again is madness. Should just add World of Sleepers and Pride of Altaris to be back in the world championship map pool and be done with it.

Hydra buff when they get used all the time (every top terran can be seen losing games to lingbanehydra)? Ultra buffs while they get used by all the top zergs (ultra run bys are huge)? Can anyone explain why these are needed? You don't buff units that are already successful.

Terran got nerfs across the board (cyclone and speed banshee changes are useless, everything else is nerfs), and protoss got it even worse (faster upgrades doesn't make up for no lategame). Most of these changes are very good from a design perspective, but the buff/nerf balance is completely wrong. It's hard to look at this and believe the team was not trying to ensure zerg win their 9th world championship in a row.

Don't forget the Broodlord buff. Multiple pros like uthermal said that the lifespan reduction barely matters because broodlings usually get cleaned up anyways within a few seconds (unless you've already lost) and the speed buff is huge as it reduces the main weakness of Broodlords.

It really seems unarguable to me that the "balance" council mostly consisted of Zergs or that the Zergs have the most influence within that group.

They just think Serral and Reynor need more helps, God forbid the top Zerg player losing to other non-Zerg players. Also, the balance must be done around ladder players, or so they said.

If you lose to 2 base all-ins that were displayed numerous times in the GSL, you do not deserve to advance to be honest.
Zerg was overpowered for so long that people began to think the likes of Reynor and Serral are inherently better than the likes of Bunny, albeit he has no reason to envy them talent wise.
WriterMaru
outscar
Profile Joined September 2014
2832 Posts
December 12 2022 15:55 GMT
#231
Basically couple guys who left at SC2 team came around and said so Zerg is winning more than others? Just nerf it and issue as a new patch. This is the sum of this balance patch lol.
sunbeams are never made like me...
ejozl
Profile Joined October 2010
Denmark3532 Posts
December 12 2022 17:01 GMT
#232
I think Neeb, Stats and PartinG all had periods where they were the best players in the game. But LotV did something to Protoss. The last time Protoss was in the lead on aligulac was Rain back in HotS. Literally when Protoss would auto win vs Terran in every late game(doesn't mean it's OP) and for PvZ we had 4 supply Tempest + Graviton Catapults, while the Zerg side didn't have Parasitic Bomb, had slow Corruptors, slower rooting Spores and 7 range abduct that couldn't be cast while Burrowed.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
tigera6
Profile Joined March 2021
3513 Posts
December 12 2022 17:46 GMT
#233
On December 13 2022 00:55 outscar wrote:
Basically couple guys who left at SC2 team came around and said so Zerg is winning more than others? Just nerf it and issue as a new patch. This is the sum of this balance patch lol.

Except its Zerg winning and they still nerf the other two races
Die4Ever
Profile Joined August 2010
United States17744 Posts
December 12 2022 20:34 GMT
#234
On December 13 2022 02:01 ejozl wrote:
I think Neeb, Stats and PartinG all had periods where they were the best players in the game. But LotV did something to Protoss. The last time Protoss was in the lead on aligulac was Rain back in HotS. Literally when Protoss would auto win vs Terran in every late game(doesn't mean it's OP) and for PvZ we had 4 supply Tempest + Graviton Catapults, while the Zerg side didn't have Parasitic Bomb, had slow Corruptors, slower rooting Spores and 7 range abduct that couldn't be cast while Burrowed.

"The last time Protoss was in the lead on aligulac was Rain back in HotS."
wow, I thought at least Zest would've had it at some point after Rain
"Expert" mods4ever.com
Fango
Profile Joined July 2016
United Kingdom8987 Posts
Last Edited: 2022-12-12 20:45:27
December 12 2022 20:43 GMT
#235
On December 12 2022 16:26 Vindicare605 wrote:
Show nested quote +
On December 12 2022 15:06 Fango wrote:
The creep change is the most fake nerf I've ever seen. Not a single player in the world, even Serral or Dark, actually hits tumors within 2 seconds that he cooldown is up anyway. People have rightly said that creep is busted, putting out a fake nerf just feels like an insult more than anything.

Buffing zerg in the run up to Katowice again is madness. Should just add World of Sleepers and Pride of Altaris to be back in the world championship map pool and be done with it.

Hydra buff when they get used all the time (every top terran can be seen losing games to lingbanehydra)? Ultra buffs while they get used by all the top zergs (ultra run bys are huge)? Can anyone explain why these are needed? You don't buff units that are already successful.

Terran got nerfs across the board (cyclone and speed banshee changes are useless, everything else is nerfs), and protoss got it even worse (faster upgrades doesn't make up for no lategame). Most of these changes are very good from a design perspective, but the buff/nerf balance is completely wrong. It's hard to look at this and believe the team was not trying to ensure zerg win their 9th world championship in a row.


Not that I don't agree with your frustration because I do.

But the Raven also got buffed. Very slightly but a 50 gas cost decrease is pretty significant.


1. Auto turrets now have to be a huge investment (a full mana raven can now only cast 2 instead of 4).
2. AA missile didn't have much use anyway and is nerfed by 33%.
3. Matrix now doesn't last as long.
4. Units like colossus that get matrix'd no longer derp into the terran army when a-moved (this is a 100% a nerf and shouldn't have been hidden in the QoL section, even in Maru vs herO this interaction was huge).

But it's 50 gas cheaper? Definitely a huge nerf overall. It's a bit easier to get raven for it's role as detection now, but it's use as a spellcaster is gutted.
Zest, sOs, PartinG, Dark, and Maru are the real champs. ROOT_herO is overrated. Snute, Serral, and Scarlett are the foreigner GOATs
Poopi
Profile Blog Joined November 2010
France13012 Posts
December 12 2022 20:48 GMT
#236
On December 13 2022 05:34 Die4Ever wrote:
Show nested quote +
On December 13 2022 02:01 ejozl wrote:
I think Neeb, Stats and PartinG all had periods where they were the best players in the game. But LotV did something to Protoss. The last time Protoss was in the lead on aligulac was Rain back in HotS. Literally when Protoss would auto win vs Terran in every late game(doesn't mean it's OP) and for PvZ we had 4 supply Tempest + Graviton Catapults, while the Zerg side didn't have Parasitic Bomb, had slow Corruptors, slower rooting Spores and 7 range abduct that couldn't be cast while Burrowed.

"The last time Protoss was in the lead on aligulac was Rain back in HotS."
wow, I thought at least Zest would've had it at some point after Rain

Aligulac balance thing is not as useful as prize money won and other metrics though, having a volatile mirror doesn’t help your case and even when protoss was strong they didn’t necessarily dominate the aligulac thingy.
WriterMaru
ejozl
Profile Joined October 2010
Denmark3532 Posts
December 12 2022 21:54 GMT
#237
To be clear the aligulac lead is only for the best player. It's not long ago there was 60% winrate for Protoss. But the point is that even with 60% winrate the best Protoss performer still had way lower rating.

When Rain was the leading player, Protoss wasn't heavily skewed balance wise either. So he was simply the best. But it begs the question, maybe Protoss need to be able to win late game, for it's players to be serious competitors similar to the other races' competitors. And so nerfing Carrier, because 'it's easier to play late game for the Protoss than for its opponent", shows that, actually Protoss can't have a best player, except if this is a viability. Maybe the ability to get into the late game and playing a long reactive game well, is not easy and is in fact what garners Zergs a lot of success and now Terrans as well.

Because we have been playing out this experiment for a long time and no it's not feasible for Protoss to gamble it's way to consistent wins, even using epic mind games. I mean I had faith when PartinG played and we had shield battery rushes, and Immortal juggling that looks broken. He introduced a ton of builds that we still use today. But it turns out that while they have longevity, winning the meta only wins you a tournament. As seen with Zest with his Adepts, as seen with herO and his Gateway style. Protoss are literally reinventing the wheel, and often all the player earns is a single tournament win. Then it's back to the drawing board, it's honestly sad.. But it's not even a balance issue, it's just that as a Protoss spectator, you can only hope foolishly and then get heartbroken.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
Charoisaur
Profile Joined August 2014
Germany16086 Posts
Last Edited: 2022-12-12 22:29:23
December 12 2022 22:14 GMT
#238
On December 13 2022 05:34 Die4Ever wrote:
Show nested quote +
On December 13 2022 02:01 ejozl wrote:
I think Neeb, Stats and PartinG all had periods where they were the best players in the game. But LotV did something to Protoss. The last time Protoss was in the lead on aligulac was Rain back in HotS. Literally when Protoss would auto win vs Terran in every late game(doesn't mean it's OP) and for PvZ we had 4 supply Tempest + Graviton Catapults, while the Zerg side didn't have Parasitic Bomb, had slow Corruptors, slower rooting Spores and 7 range abduct that couldn't be cast while Burrowed.

"The last time Protoss was in the lead on aligulac was Rain back in HotS."
wow, I thought at least Zest would've had it at some point after Rain

aligulac ratings should be taken a bit lightly though.
By the eye-test Stats clearly was the best player in the world in the first half of 2017. It was almost 6 years ago now, so not really better I guess, but still...

edit: also Trap had a really strong claim to the title of best player in the world during his insane tournament win streak

Many of the coolest moments in sc2 happen due to worker harassment
Nebuchad
Profile Blog Joined December 2012
Switzerland12501 Posts
December 12 2022 23:59 GMT
#239
I hadn't really considered this but the archon change could be quite impactful in PvZ. You could negate every lategame runby (including baneling) just with an archon in the wall.
No will to live, no wish to die
TossHeroes
Profile Joined February 2022
281 Posts
Last Edited: 2022-12-13 02:00:44
December 13 2022 01:55 GMT
#240
On December 12 2022 23:50 Poopi wrote:
Show nested quote +
On December 12 2022 18:45 tigera6 wrote:
On December 12 2022 18:15 Charoisaur wrote:
On December 12 2022 15:06 Fango wrote:
The creep change is the most fake nerf I've ever seen. Not a single player in the world, even Serral or Dark, actually hits tumors within 2 seconds that he cooldown is up anyway. People have rightly said that creep is busted, putting out a fake nerf just feels like an insult more than anything.

Buffing zerg in the run up to Katowice again is madness. Should just add World of Sleepers and Pride of Altaris to be back in the world championship map pool and be done with it.

Hydra buff when they get used all the time (every top terran can be seen losing games to lingbanehydra)? Ultra buffs while they get used by all the top zergs (ultra run bys are huge)? Can anyone explain why these are needed? You don't buff units that are already successful.

Terran got nerfs across the board (cyclone and speed banshee changes are useless, everything else is nerfs), and protoss got it even worse (faster upgrades doesn't make up for no lategame). Most of these changes are very good from a design perspective, but the buff/nerf balance is completely wrong. It's hard to look at this and believe the team was not trying to ensure zerg win their 9th world championship in a row.

Don't forget the Broodlord buff. Multiple pros like uthermal said that the lifespan reduction barely matters because broodlings usually get cleaned up anyways within a few seconds (unless you've already lost) and the speed buff is huge as it reduces the main weakness of Broodlords.

It really seems unarguable to me that the "balance" council mostly consisted of Zergs or that the Zergs have the most influence within that group.

They just think Serral and Reynor need more helps, God forbid the top Zerg player losing to other non-Zerg players. Also, the balance must be done around ladder players, or so they said.

If you lose to 2 base all-ins that were displayed numerous times in the GSL, you do not deserve to advance to be honest.
Zerg was overpowered for so long that people began to think the likes of Reynor and Serral are inherently better than the likes of Bunny, albeit he has no reason to envy them talent wise.


Lol to put bunny in the same league as Serral and reynor

Bunny has been a journeyman his whole career. One dream tournament run won’t change that fact

I guess I can make claims too. Terran has been overpowered for so long that people began to think the likes of Maru is inherently better than the likes of lambo and Scarlett

And before someone says but but Maru has been carrying the race for years

Fact: since 2018 terran has the most GSL winners
Maru cure TY
Dark rogue
herO

If anyone is doing the carrying, it’s our herO
Prev 1 10 11 12 13 14 30 Next All
Please log in or register to reply.
Live Events Refresh
PiG Sty Festival
12:00
PiGfest 8.0 Group C
herO vs Krystianer
Solar vs Cure
PiGStarcraft743
IntoTheiNu 710
3DClanTV 49
BRAT_OK 47
LiquipediaDiscussion
CranKy Ducklings
10:00
Sea Duckling Open #148
CranKy Ducklings89
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft743
Lowko411
Rex 98
BRAT_OK 47
MindelVK 25
SHIN 11
StarCraft: Brood War
Britney 66315
Horang2 3175
Jaedong 2729
Hyuk 623
Pusan 611
BeSt 560
firebathero 549
EffOrt 382
Zeus 249
Rush 190
[ Show more ]
Barracks 186
Leta 165
Last 160
ZerO 150
Mong 124
PianO 90
hero 69
[sc1f]eonzerg 62
ToSsGirL 49
Free 42
Sharp 41
Sexy 33
HiyA 33
Bale 24
zelot 20
Sacsri 19
ZergMaN 13
Noble 11
Dota 2
The International44897
singsing5818
Dendi513
KheZu202
Counter-Strike
fl0m3133
zeus392
Super Smash Bros
Mew2King121
Other Games
B2W.Neo556
byalli436
ToD169
Trikslyr23
Chillindude20
ZerO(Twitch)6
Organizations
StarCraft 2
ComeBackTV 217
StarCraft: Brood War
UltimateBattle 20
[ Show 11 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP5
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1640
League of Legends
• Jankos1613
Upcoming Events
IPSL
3h 31m
Sparkling Tuna Cup
21h 31m
PiG Sty Festival
23h 31m
Maru vs Shameless
Reynor vs TriGGeR
IPSL
1d 3h
OSC
1d 11h
Afreeca Starleague
1d 21h
Rush vs Hm
Bisu vs Shuttle
WardiTV Weekly
1d 22h
The Patches Monday
2 days
Afreeca Starleague
2 days
Sharp vs Shinee
Action vs Shine
PiGosaur Cup
3 days
[ Show More ]
Replay Cast
3 days
Afreeca Starleague
3 days
BeSt vs Paralyze
Jaedong vs Speed
Kung Fu Cup
3 days
The PondCast
4 days
KCM Race Survival
4 days
Replay Cast
5 days
PiG Sty Festival
5 days
CranKy Ducklings
6 days
PiG Sty Festival
6 days
Liquipedia Results

Completed

Escore Tournament S3: W7
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
CSLAN 4
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.