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Microsoft - Activision Blizzard acquisition - Page 2

Forum Index > SC2 General
179 CommentsPost a Reply
Prev 1 2 3 4 5 7 8 9 Next All
nojok
Profile Joined May 2011
France15846 Posts
January 18 2022 15:02 GMT
#21
Reminder that AoE4 is a lot of fun minus the awful balance, the terrible maps and atrocious UI, join us! Really, the core of the game is great, come!
"Back then teams that won were credited, now it's called throw. I think it's sad." - Kuroky - Flap Flap Wings!
Nakajin
Profile Blog Joined September 2014
Canada8990 Posts
Last Edited: 2022-01-18 15:05:03
January 18 2022 15:03 GMT
#22
Wow.... maybe it will mean better for the chance of SC3 happening lets wait and see.

I am a bit affraid for what that will mean for the short time SCR and SC2 e-sport suport thought, with a merger on this size there is bound to be many things falling through the cracks... Let's hope the Starcraft esport team is not one of them.

Also IDK if it a done deal, the US governement might want to look at something like this? We're in the mega-coorporation game now.
Writerhttp://i.imgur.com/9p6ufcB.jpg
deacon.frost
Profile Joined February 2013
Czech Republic12133 Posts
January 18 2022 15:04 GMT
#23
On January 19 2022 00:02 nojok wrote:
Reminder that AoE4 is a lot of fun minus the awful balance, the terrible maps and atrocious UI, join us! Really, the core of the game is great, come!

If you send me a PC I can play it on, I promise I will play some maps :D
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
tigera6
Profile Joined March 2021
3513 Posts
January 18 2022 15:09 GMT
#24
On January 19 2022 00:03 Nakajin wrote:
Wow.... maybe it will mean better for the chance of SC3 happening lets wait and see.

I am a bit affraid for what that will mean for the short time SCR and SC2 e-sport suport thought, with a merger on this size there is bound to be many things falling through the cracks... Let's hope the Starcraft esport team is not one of them.

Also IDK if it a done deal, the US governement might want to look at something like this? We're in the mega-coorporation game now.

I also wonder who would ESL negotiate with for their next deal of SC2 esport? Or everything will be on-hold until the move is implemented, which is around middle of next year.
As for the US govt intervention, if they let Disney done almost whatever the hell they wanted pretty much, I dont think they would give any friction toward this deal.
fLyiNgDroNe
Profile Joined September 2005
Belgium4113 Posts
January 18 2022 15:18 GMT
#25
Drone is a way of living
ZerOCoolSC2
Profile Blog Joined February 2015
9064 Posts
January 18 2022 15:20 GMT
#26
On January 19 2022 00:03 Nakajin wrote:
Wow.... maybe it will mean better for the chance of SC3 happening lets wait and see.

I am a bit affraid for what that will mean for the short time SCR and SC2 e-sport suport thought, with a merger on this size there is bound to be many things falling through the cracks... Let's hope the Starcraft esport team is not one of them.

Also IDK if it a done deal, the US governement might want to look at something like this? We're in the mega-coorporation game now.

Like Fable?
Husyelt
Profile Blog Joined May 2020
United States839 Posts
January 18 2022 15:34 GMT
#27
Now that the lights are on at the SC2 balance team office, I can’t wait to see what they have been cooking up in the dark.
You're getting cynical and that won't do I'd throw the rose tint back on the exploded view
JimmyJRaynor
Profile Blog Joined April 2010
Canada17747 Posts
Last Edited: 2022-01-18 15:37:36
January 18 2022 15:35 GMT
#28
M$ included Starcraft in their welcome message! This is a promising sign!

[image loading]
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
gTank
Profile Joined January 2011
Austria2664 Posts
January 18 2022 15:43 GMT
#29
On January 19 2022 00:35 JimmyJRaynor wrote:
M$ included Starcraft in their welcome message! This is a promising sign!

[image loading]



No warcraft 3
One crossed wire, one wayward pinch of potassium chlorate, one errant twitch...and kablooie!
jpg06051992
Profile Joined July 2015
United States580 Posts
Last Edited: 2022-01-18 15:55:48
January 18 2022 15:47 GMT
#30
Obviously this is encouraging news for the future of the game, but I still don't understand why HoTS has a completely flat competitive and ranked scene yet gets regular balance patches AND hero reworks while the SC2 community sits here wondering why we can't even get an annual balance patch to keep the game balanced and fresh?

Hoping someone at Microsoft takes the helm and at least offers SOMETHING to the SC2 community, the game still has an active tournament base so I just don't see the reason why a small team couldn't come in and make some minor adjustments.

Obviously what I would want is for Protoss GW units to be buffed, to bring the races basic units into a bit more parity with the modern metagame, Protoss GW units have suffered tremendously due to rampant power creep, especially against Zerg.

What I think should happen is that we should get some safer, easier to implement changes.

- Removal of Adaptive Talons entirely, no need for such a powerful space control unit to be so nimble.

- Make 2 Corrosive Biles required to destroy force fields. Sentries weren't removed from the game, so why put in abilities that all but do that?

- Either transfuse needs to be looked at, or Queens need HP adjustments or changes to light or armored. There was a time when Queens weren't OP, I think that time has passed, at least a little bit.

- Probably time for either a Stalker scaling buff so that they aren't so useless past the early/mid game, or some type of stat changes to the Adept which while marketed as a core unit has become kind of a glorified Reaper. Maybe a +1 range increase or a raw damage increase, modern pro Zergs have become exceptionally efficient vs. Adepts and the unit looks comically weak when responded to correctly.

I think any of these changes would shift PvZ back to a good place, all of them definitely aren't needed. The Bile nerf alone would allow FF to make a stronger statement in the match up which would be HUGE for balance.
"SO MANY BANELINGS!"
Legan
Profile Joined June 2017
Finland581 Posts
January 18 2022 15:53 GMT
#31
Interesting news. This probably does not change much this year, but beyond that this is more promising. If they treat IPs more like different entities and give them more freedom under game pass etc., this can be really good.
Creator of Gresvan, Tropical Sacrifice, Taitalika, and Golden Forge
Ciaus_Dronu
Profile Joined June 2017
South Africa1848 Posts
January 18 2022 15:56 GMT
#32
Nothing is promised in this cold and chaotic universe,
BUT

This has potential to be a great way to clean out some crappy behavior in the industry and revitalize SC2 a bit at the same time. Lots of potential good stuff as a result of this IMO.
Doc.Rivers
Profile Joined December 2011
United States404 Posts
January 18 2022 16:03 GMT
#33
Seems like good news, folks.
Charoisaur
Profile Joined August 2014
Germany16086 Posts
January 18 2022 16:04 GMT
#34
On January 19 2022 00:47 jpg06051992 wrote:
Obviously this is encouraging news for the future of the game, but I still don't understand why HoTS has a completely flat competitive and ranked scene yet gets regular balance patches AND hero reworks while the SC2 community sits here wondering why we can't even get an annual balance patch to keep the game balanced and fresh?

Hoping someone at Microsoft takes the helm and at least offers SOMETHING to the SC2 community, the game still has an active tournament base so I just don't see the reason why a small team couldn't come in and make some minor adjustments.

Obviously what I would want is for Protoss GW units to be buffed, to bring the races basic units into a bit more parity with the modern metagame, Protoss GW units have suffered tremendously due to rampant power creep, especially against Zerg.

What I think should happen is that we should get some safer, easier to implement changes.

- Removal of Adaptive Talons entirely, no need for such a powerful space control unit to be so nimble.

- Make 2 Corrosive Biles required to destroy force fields. Sentries weren't removed from the game, so why put in abilities that all but do that?

- Either transfuse needs to be looked at, or Queens need HP adjustments or changes to light or armored. There was a time when Queens weren't OP, I think that time has passed, at least a little bit.

- Probably time for either a Stalker scaling buff so that they aren't so useless past the early/mid game, or some type of stat changes to the Adept which while marketed as a core unit has become kind of a glorified Reaper. Maybe a +1 range increase or a raw damage increase, modern pro Zergs have become exceptionally efficient vs. Adepts and the unit looks comically weak when responded to correctly.

I think any of these changes would shift PvZ back to a good place, all of them definitely aren't needed. The Bile nerf alone would allow FF to make a stronger statement in the match up which would be HUGE for balance.

This is the sc2 community in a nutshell - posting their bullshit balance suggestions under completely unrelated topics
Many of the coolest moments in sc2 happen due to worker harassment
Legan
Profile Joined June 2017
Finland581 Posts
January 18 2022 16:05 GMT
#35
On January 19 2022 00:47 jpg06051992 wrote:
... while the SC2 community sits here wondering why we can't even get an annual balance patch to keep the game balanced and fresh?


I think this is probably mostly because Frostgiant really took everyone interested in continuing development and management of SC2, and everyone else moved to new projects while avoiding being made the sole person responsible for maintaining Starcraft 2. Also a lot of people just left the company because everything. Thus, they really do not have anyone who actually knows about the game in any depth. I would guess it is currently responsibility that just bounces around with very little resources allocated to it.
Creator of Gresvan, Tropical Sacrifice, Taitalika, and Golden Forge
Nakajin
Profile Blog Joined September 2014
Canada8990 Posts
January 18 2022 16:08 GMT
#36
On January 19 2022 00:20 ZerOCoolSC2 wrote:
Show nested quote +
On January 19 2022 00:03 Nakajin wrote:
Wow.... maybe it will mean better for the chance of SC3 happening lets wait and see.

I am a bit affraid for what that will mean for the short time SCR and SC2 e-sport suport thought, with a merger on this size there is bound to be many things falling through the cracks... Let's hope the Starcraft esport team is not one of them.

Also IDK if it a done deal, the US governement might want to look at something like this? We're in the mega-coorporation game now.

Like Fable?


What happened with Fable?
Writerhttp://i.imgur.com/9p6ufcB.jpg
meadbert
Profile Blog Joined October 2010
United States681 Posts
January 18 2022 16:12 GMT
#37
If the Blizzard Starcraft 2 servers go down for maintenance for three months then how many $60 Age of Empires IV licenses get sold?

If GSL were told it could not longer run tournaments of Starcraft 2, but would be paid to run Age of Empires IV tournaments, how many extra licenses of AOE4 get sold?

Ponder those questions before you get too optimistic.

By the way I actually like AOE4, but I prefer Starcraft 2 mostly because the games are shorter so I can sneak a 15 minute game in rather than dedicating like 45 minutes to a game. Same reason I only play Dota 2 in turbo mode.
Charoisaur
Profile Joined August 2014
Germany16086 Posts
Last Edited: 2022-01-18 16:14:56
January 18 2022 16:13 GMT
#38
I hope they don't touch balance. BW didn't get balance patches and SC2 doesn't need either. Let the game settle.
Yeah I wish PvZ would get fixed but I'm too scared they'd fuck up something else in the process so I'd rather have no changes at all.
given how many bullshit suggestions get thrown around in the forums it'd really scare me if they'd look into that
Many of the coolest moments in sc2 happen due to worker harassment
Poopi
Profile Blog Joined November 2010
France13012 Posts
January 18 2022 16:17 GMT
#39
On January 19 2022 01:12 meadbert wrote:
If the Blizzard Starcraft 2 servers go down for maintenance for three months then how many $60 Age of Empires IV licenses get sold?

If GSL were told it could not longer run tournaments of Starcraft 2, but would be paid to run Age of Empires IV tournaments, how many extra licenses of AOE4 get sold?

Ponder those questions before you get too optimistic.

By the way I actually like AOE4, but I prefer Starcraft 2 mostly because the games are shorter so I can sneak a 15 minute game in rather than dedicating like 45 minutes to a game. Same reason I only play Dota 2 in turbo mode.

They prefer to have as many games as they can on the gamepass, the fact that they showed the Starcraft license in their picture is a good sign.
WriterMaru
jpg06051992
Profile Joined July 2015
United States580 Posts
Last Edited: 2022-01-18 16:19:06
January 18 2022 16:18 GMT
#40
On January 19 2022 01:13 Charoisaur wrote:
I hope they don't touch balance. BW didn't get balance patches and SC2 doesn't need either. Let the game settle.
Yeah I wish PvZ would get fixed but I'm too scared they'd fuck up something else in the process so I'd rather have no changes at all.
given how many bullshit suggestions get thrown around in the forums it'd really scare me if they'd look into that


You could have responded like this to my post but instead you chose to respond like a total asshole.

Calm down son, it's a video game forum. As long as I'm not posting something that's blatant idiocy or trolling what the hell is it to you anyways?

PvZ is in a bad spot, we both clearly enjoy this game, why can't we advocate ideas since a new company is taking over?
"SO MANY BANELINGS!"
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