That’s also the case with many other units, like the Thor originally giving it an area damage ability, that was so bad it's normal attack dealt more dps, then giving it a ranged air atack, then giving him both a +light attack and a + massive one, etc.
However, there are also units that work really well. Blink stalkers is an example of a well designed ability. Unfortunately, LotV and it’s increased speed, reduced the window of blink’s utility, and a damage boost was given to the stalker to compensate. Thanks to this we still see some of it, although not as much as in earlier expansion. The iinteraction between banelings and marines is also pretty cool (balance aside).
I want to make a poll of which units would you keep for SC3, if it ever happens. You can leave your reasoning and own list below.
Before we continue, there are certain units that I believe are core to each race, and should be included in every starcraft game. They are the following:
- Some form of Medic
- Siege Tank
- Battle Cruiser.
- High Templar
- Dark Templar
These units therefore will not be included in the polls. But feel free to comment about them below.
You cannot see the results until you vote. You dont need to be logged-in to vote. Vote once, and truthfully to what you believe would be objectively good for the game. (And not just because “I lost the ladder to it”.)
Vote on every unit, then refresh the page to see the results.
Since so many polls can be confusing, the yes/no/maybe options answer to the question above them.
Also, is there any unit that under no circumstance you would want to see in sc3? Not only you don’t want it, but you feel so strongly against it that you would hate the game if it had them.
For me that would be:
Share your thoughts!