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[Blizzcon] Day 1+2 Blog - Page 7

Forum Index > SC2 General
Post a Reply
Prev 1 5 6 7 8 9 23 Next All
Blind
Profile Blog Joined December 2002
United States2529 Posts
August 03 2007 00:51 GMT
#121
Are the SC matches going to be streamed?
near
Profile Blog Joined July 2007
United States281 Posts
August 03 2007 00:54 GMT
#122
yeah check http://teamliquid.net/forum/viewmessage.php?topic_id=57321
NADA FOR PRESIDENT BECAUSE HE ARE THE AWESOME!!!~~
dronebabo
Profile Blog Joined December 2003
10866 Posts
August 03 2007 00:57 GMT
#123
--- Nuked ---
Blind
Profile Blog Joined December 2002
United States2529 Posts
August 03 2007 00:59 GMT
#124
Awesome, thanks near.
Hot_Bid
Profile Blog Joined October 2003
Braavos36390 Posts
August 03 2007 01:04 GMT
#125
updated with manifesto's first impressions of starcraft II
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
near
Profile Blog Joined July 2007
United States281 Posts
Last Edited: 2007-08-03 01:08:41
August 03 2007 01:08 GMT
#126
yeayah! thanks for the update!

edit: but 200/150 for a tank
NADA FOR PRESIDENT BECAUSE HE ARE THE AWESOME!!!~~
IntoTheWow
Profile Blog Joined May 2004
is awesome32277 Posts
August 03 2007 01:08 GMT
#127
Awesome.
Moderator<:3-/-<
Chill
Profile Blog Joined January 2005
Calgary25993 Posts
August 03 2007 01:12 GMT
#128
On August 03 2007 10:08 near wrote:
yeayah! thanks for the update!

edit: but 200/150 for a tank


God you people will cry about fucking anything and everything.
Moderator
OrderlyChaos
Profile Blog Joined June 2007
United States1115 Posts
Last Edited: 2007-08-03 01:16:00
August 03 2007 01:14 GMT
#129
Amazing.

Fast, responsive units? I think I'm in SC2 Heaven...

Except for expensive tanks. :p

Also, about the "buildings bind together" Do the buildings all make the same unit? Like if you have 2 Gateways bound, then click zealot, do both make zealots? Or just one?

EDIT: And who is Pillars?
ShAsTa
Profile Joined November 2002
Belgium2841 Posts
August 03 2007 01:16 GMT
#130
On August 02 2007 19:07 Hot_Bid wrote:
- Dustin listens, he really does. When you click the actual buttons on the control panel they didn't "pop" indent, but when Mani suggested it I think they will put it in. Sick.

Haha, that's great.
If we hit that bull's eye, the rest of the dominoes will fall like a house of cards. Checkmate.
atmablade
Profile Blog Joined July 2007
United States334 Posts
Last Edited: 2007-08-03 01:18:15
August 03 2007 01:16 GMT
#131
I agree with chill

I think it's fine just because it's countered with having 6 starting peons as well as auto mining peons when rallied which basically equates to more resources being brought in. Plus the yellow mins.

I'm not sure how it will impact game length, but hopefully the guys over there @ blizzcon can tell us "fast" the gameplay is as opposed to SC.
Blacklizard
Profile Joined May 2007
United States1194 Posts
Last Edited: 2007-08-03 01:28:28
August 03 2007 01:17 GMT
#132
On August 03 2007 10:08 near wrote:
yeayah! thanks for the update!

edit: but 200/150 for a tank


OK, this is very interesting. So we are truly getting a rebalanced game completely. That's fine by me... now truly speculation without more stats is going to be very hard. So...

stats please!!!
unit costs and build times please!!!
I could shoot myself for not getting tickets!!!
More on tech trees please!!!

[edit]. Interesting!
atmablade
Profile Blog Joined July 2007
United States334 Posts
August 03 2007 01:19 GMT
#133
I doubt unit costs and build times will be out any time soon because it requires every unit/building to be done to do balance testing so that's all subject to change.
Carnac
Profile Blog Joined December 2003
Germany / USA16648 Posts
August 03 2007 01:20 GMT
#134
MORE MORE MORE MORE
ModeratorHi! I'm a .signature *virus*! Copy me into your ~/.signature to help me spread!
OrderlyChaos
Profile Blog Joined June 2007
United States1115 Posts
August 03 2007 01:21 GMT
#135
On August 03 2007 10:19 atmablade wrote:
I doubt unit costs and build times will be out any time soon because it requires every unit/building to be done to do balance testing so that's all subject to change.


That's a good point. The LoA editorial (I think it was that one) said that the SC2 team changes things every day, so I'd guess balance/prices will be completely different when the game comes out.

Do you guys have any news on what kind of comp will be required to play SC2 yet?
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2007-08-03 01:24:47
August 03 2007 01:23 GMT
#136
On August 03 2007 10:17 Blacklizard wrote:
Show nested quote +
On August 03 2007 10:08 near wrote:
yeayah! thanks for the update!

edit: but 200/150 for a tank


OK, this is very interesting. So we are truly getting a rebalanced game completely. That's fine by me... now truly speculation without more stats is going to be very hard. So...

stats please!!!
unit costs and build times please!!!
I could shoot myself for not getting tickets!!!
More on tech trees please!!!

I'm having trouble finding the actual "thoughts" on the game... if it's in one of the posted links I'll recheck... if not, someone please be kind and put a link for us frenzied ppl who are trying to find the infos!!!

http://www.sclegacy.com/editorials/sciiproto.php
http://sc.gosugamers.net/news/blizzcon_sc2_is_amazing

Oh and the original post here is constantly updated with new stuff :O

I am personally salivating at the prospect of playing this game, and I really hate myself for not having the money (well I had, it just seemed too big an investment -_-, 1500$ or something) to go to blizzcon.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Carnac
Profile Blog Joined December 2003
Germany / USA16648 Posts
August 03 2007 01:23 GMT
#137
Btw, Hot_Bid/Mani/etc, you guys totally need to kidnap the SC2 crew tonight, have them set up some beamer and watch the Proleague finals together with them!
ModeratorHi! I'm a .signature *virus*! Copy me into your ~/.signature to help me spread!
zizou21
Profile Joined September 2006
United States3683 Posts
August 03 2007 01:29 GMT
#138
hey i have a question

are the blizzcon live coverage feed going to be recorded? i think its at 8 p.m central and im in europe, so its gonna air at something like 3am. but i want to watch the next day -_-
its me, tasteless,s roomate LOL!
atmablade
Profile Blog Joined July 2007
United States334 Posts
Last Edited: 2007-08-03 01:31:33
August 03 2007 01:30 GMT
#139
haha carnac

I'm not sure how much the development staff is into progaming scene in korea, but they should defintely be exposed to it and SEE how competeive it is and HOW the game should be. I mean, I'm sure they have seen it, but really delve into it and understand what's going on in the minds of players, fans, coaches, companies that invest in the teams, etc..

I'm hesitant to use the word 'compare' since SC2 isn't out, but they should defintely be looking at SC and the progaming korean scene from time to time and say, "hey, this game need to be just as or even more competeive than this. I want the amount of excitement SC STILL generates to this day." I think that is what will set apart this game from SC, obviously coming from a competeive standpoint and not just casual (no offense). It needs to generate those levels of skill and competeition. So far though, i'm very pleased with everything and hope they continue to listen and make intelligent decisions in how this game will progress. READ THIS POST DEVELOPERS!
SoleSteeler
Profile Joined April 2003
Canada5457 Posts
August 03 2007 01:31 GMT
#140
I am quite pleased that everyone else is pleased about SC2

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