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Formation Movement patch 5.0

Forum Index > SC2 General
Post a Reply
Vision_
Profile Joined September 2018
874 Posts
March 14 2021 16:56 GMT
#1

[image loading]


* StarCraft II now supports formation movement, which can be turned on/off for each player via triggers.

* Unit can move and attack in a square formation with predefined separation distance between them.

* Currently, this formation movement won’t force all units in formation to maintain the same movement speed, which is different from the War3 version.

* Modders can tweak this data to customize the behavior.

I desinstalled SC2 (removed my graphic card also...) but i would really enjoy to see some fighting videos between SC2 units with formation movement..

Can someone post an example ?
bela.mervado
Profile Joined December 2008
Hungary406 Posts
March 14 2021 18:38 GMT
#2
what is the baneling splash radius in this patch?
also, you need to increase marine collision radius slightly in my opinion.
i had some trouble installing cuda drivers because i previously replaced the stock console (to have ansi color code support on console) but by sending a huge batch of work to the gpu with efficient kernel it really shows the strength of this approach.
thanks.
ytherik
Profile Joined July 2020
199 Posts
March 14 2021 19:35 GMT
#3
On March 15 2021 01:56 Vision_ wrote:

I desinstalled SC2 (removed my graphic card also...)


That's brutal man. I mean I also get triggered sometimes after losing vs Protoss but this is something next level.
baiesradu
Profile Blog Joined June 2012
Romania150 Posts
March 15 2021 11:21 GMT
#4
finally. So the programmers working for Blizzard on sc 2 are not completely useless. good to know .
I love Starcraft .
crbox
Profile Joined August 2010
Canada1180 Posts
March 16 2021 20:46 GMT
#5
On March 15 2021 20:21 baiesradu wrote:
finally. So the programmers working for Blizzard on sc 2 are not completely useless. good to know .


The team working on sc2 is probably extremely reduced at this point.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
March 16 2021 22:12 GMT
#6
On March 17 2021 05:46 crbox wrote:
Show nested quote +
On March 15 2021 20:21 baiesradu wrote:
finally. So the programmers working for Blizzard on sc 2 are not completely useless. good to know .


The team working on sc2 is probably extremely reduced at this point.


The people behind patch 5.0 mostly seem to have left for Frost Giant.
Cyro
Profile Blog Joined June 2011
United Kingdom20326 Posts
Last Edited: 2021-03-17 17:50:49
March 17 2021 17:48 GMT
#7
On March 15 2021 20:21 baiesradu wrote:
finally. So the programmers working for Blizzard on sc 2 are not completely useless. good to know .


This patch was last year, they all got fired in the second half of last year. The last bugfix was at the start of november and they're not even updating the ladder maps with community-made maps any more.
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Vision_
Profile Joined September 2018
874 Posts
March 19 2021 15:47 GMT
#8
On March 15 2021 20:21 baiesradu wrote:
finally. So the programmers working for Blizzard on sc 2 are not completely useless. good to know .


In fact i m asking why nobody is interested by this feature...
BonitiilloO
Profile Joined June 2013
Dominican Republic627 Posts
March 20 2021 20:13 GMT
#9
i thought for a moment it was a new patch haha
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