Wacky early WoL games - Page 4
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Psychonian
United States2322 Posts
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FFW_Rude
France10201 Posts
On April 19 2020 04:53 catplanetcatplanet wrote: Aw shit this is a goldmine, exactly what I was hoping for, many many thanks. For a second I thought you were saying that The_Templar was your alt account lol. If I ever compile a bunch maybe I'll risk the 5 year bump I'll express my gratitude by playing reality vs soulkey in the background sometime this week while I'm doing some work. No no. I wanted to take over the OP a while ago but Templar had more time than me. | ||
yakitate304
United States655 Posts
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Liquid`Jinro
Sweden33719 Posts
On April 18 2020 08:59 Die4Ever wrote: I miss the crazy maps lol I was looking for someone to post this ![]() Long time no see btw, still have fond memories of our TvZs during the beta (and my Thor drops haha). On April 19 2020 08:37 VelRa_G wrote: Nothing like Day9 picking apart the 1337 strats of mass air on STEPPES OF WAR! Oh man... not seen that one in a while. On the subject of TvT in early WoL, the first time I played vs TLO was right after he joined TL. We were playing on Kulas Ravine and the first contact our units made was in the middle of the map. We were both Thor rushing, and I knew right then I would like this guy lol | ||
Dangermousecatdog
United Kingdom7084 Posts
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GTR
51394 Posts
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DSK
England1110 Posts
On April 16 2020 16:47 I wasbanned fromthis wrote: + Show Spoiler + https://www.youtube.com/watch?v=5oAyspLJ9t4 BoxeR vs Rain on Metalopolis was the first game I thought of immediately. Some of the ones that come to mind for me: MarineKing vs Zenio - GOMTV All-Stars 2010 (example of ramp blocking a zerg) + Show Spoiler + Classic Tester DT shenanigans on Lost Temple + Show Spoiler + MarineKing vs Tester on Metalopolis + Show Spoiler + wannabecool cannon rushing the main in Testbug, vs Oz + Show Spoiler + wannabecool also cannon rushing the main in Testbug, vs Socke + Show Spoiler + MMA vs BoxeR on Shakuras Plateau, a passing of the torch moment in a cool macro game + Show Spoiler + HerO vs SLush in a brutal macro game on Metalopolis + Show Spoiler + drewbie vs MarineKing in a macro game with nukes + Show Spoiler + | ||
Fanatic-Templar
Canada5819 Posts
On April 19 2020 12:20 catplanetcatplanet wrote: Did a bit of LR sleuthing and I think I found it: 2011 january code a versus oDin on, indeed, delta quadrant ![]() Very grateful to you for finding the opponent though! Also hilarious to see a bunch of comments about how its an old, common cheese ![]() | ||
BonitiilloO
Dominican Republic613 Posts
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catplanetcatplanet
3829 Posts
On April 20 2020 00:29 Fanatic-Templar wrote: Very grateful to you for finding the opponent though! Also hilarious to see a bunch of comments about how its an old, common cheese ![]() Glad to help ! Haha judging from those comments I guess the tradition of depraved zerg cheese on NA goes as far back as 2011. On April 20 2020 01:26 BonitiilloO wrote: we need another scrap station map in LOVT, it would do a lot of interesting games. I like to think of purity and industry as scrap station's twisted, evil sibling. | ||
catplanetcatplanet
3829 Posts
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BonitiilloO
Dominican Republic613 Posts
thing is air can be used as effective as it was in scrap | ||
Rucho
United States124 Posts
There's a reason the pvz expand build was 3 gate expand with mass sentries and sim city (and they still got busted all the time). Do you think neeb would remember the proper building locations for 3 gate expand on xel naga caverns? How would a Terran 1 rax expand against protoss when they don't have quick reapers? Yes there were some concepts that the early players were just not focusing enough on, like creep spread and scouting. But the rushes were powerful and the maps were small. Did yellow get triple bunker rushed from boxer because he was bad or ignorant? No, of course not. The build was strong and boxer had amazing micro. Would a B Zerg hold it today? Not likely. | ||
yakitate304
United States655 Posts
On April 19 2020 20:55 GTR wrote: when daybreak was released in late 2011 it pretty much set the golden standard for sc2 maps. Team Crux put out some really fantastic maps. Daybreak and Frost in particular were among the very best that we've seen. Metropolis gave us that insane Mvp vs Squirtle match in 2012 as well. | ||
LemonyTang
United Kingdom428 Posts
On April 19 2020 20:55 GTR wrote: when daybreak was released in late 2011 it pretty much set the golden standard for sc2 maps. Yep. By far the most important map and probably the greatest sc2 map of all time. | ||
JakePlissken
55 Posts
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LemonyTang
United Kingdom428 Posts
The iconic GoOdy: Thorzain vs Kas: MC vs ThorZain game 4: MC vs ThorZain Game 5 So hyped for TSL5! (Also, the TSL3 theme music is STILL amazing: www.youtube.com) | ||
Vindicare605
United States16055 Posts
On April 19 2020 20:55 GTR wrote: when daybreak was released in late 2011 it pretty much set the golden standard for sc2 maps. Daybreak is 100% the gold standard for modern SC2 maps. You could play a game of SC2 on it today and it would still work. It's the Fighting Spirit equivalent for SC2. | ||
Ej_
47656 Posts
On April 16 2020 23:30 deacon.frost wrote: There's a reason why it wasn't played so much and it's not just because they were lacking the control, don't forget MarineKing ![]() In 2012 at least, every ZvT had at least 1 2rax into 3CC that Zerg could not punish. | ||
VelRa_G
Canada304 Posts
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