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ESL Pro Tour replaces WCS on a 3-year deal - Page 10

Forum Index > SC2 General
267 CommentsPost a Reply
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DubiousC2
Profile Joined June 2016
129 Posts
Last Edited: 2020-01-11 01:11:55
January 08 2020 00:29 GMT
#181


I fucking love this game
Manner MULE /dance
Solar424
Profile Blog Joined June 2013
United States4001 Posts
January 08 2020 00:53 GMT
#182
On January 08 2020 08:18 Waxangel wrote:
Show nested quote +
On January 08 2020 07:42 Solar424 wrote:
On January 08 2020 05:56 blooblooblahblah wrote:
On January 08 2020 05:04 Solar424 wrote:
So this is the same as what we've had in the past, except Blizzard doesn't want it at Blizzcon? Not sure why people are treating this as the greatest thing ever, all I see is that Blizzard doesn't want anything to do with SC2, which is a very bad sign. Also, there's still been no word on GSL for this year.


Idk how hard you had to try to have a perspective like this..

This is great news for everyone, and while GSL isn't announced yet, it's heavily implied that there will be 3 Korean league champions so there is at least gonna be 3 GSL-esque style tournaments, at the very least.

Better prize pool distribution, better point distribution, more offline events, weekly online cups, most likely better production..

I think people don't realize how significant of a downgrade this year is. Last year had 3 $100k WCS events, 3 $150k GSL's, 2 $25k Super Tournaments, 2 $60k WCS Winter events, 18 ~$10k WCS Challenger events, $25k Assembly Summer, $80k GS vs The World, $400k IEM Katowice, and $700k Blizzcon, for a total of $2,305,000 in prize money. This year where, even assuming GSL funding stays the same, we'll have 156 $100 online cups, 4 $125k ESL Masters tournaments, and $400k IEM Katowice in addition to the $480k from the Korean scene, for a total of just $1,495,600 in prize money. That's a drop of over a third. Blizzcon was nearly a third of the WCS prize pool last year, and with that gone and nothing to replace it, the scene is overall worse off. Also, no one has mentioned the $325,000 boost that will only apply to this year, so the prize pool will go down even further in 2021.

User was warned for this post


It's an arbitrary judgment, but I'm warning against posting misinformation without checking the original posting which clearly states the actual total for the year, which is ~$1.8m (supplemental info via Apollo's twitter says there's a separate Korean budget on top of this, but I'm not holding that part against you).

The OP very clearly states that the $1.8 million is for the entire 2020/21 season, not 2020. The total for 2020 is $1.5 million, which is not misinformation.
jedi1982
Profile Joined January 2011
United States172 Posts
January 08 2020 01:13 GMT
#183
This announcement is amazing!!
geokilla
Profile Joined May 2011
Canada8252 Posts
January 08 2020 02:07 GMT
#184
On January 08 2020 09:53 Solar424 wrote:
Show nested quote +
On January 08 2020 08:18 Waxangel wrote:
On January 08 2020 07:42 Solar424 wrote:
On January 08 2020 05:56 blooblooblahblah wrote:
On January 08 2020 05:04 Solar424 wrote:
So this is the same as what we've had in the past, except Blizzard doesn't want it at Blizzcon? Not sure why people are treating this as the greatest thing ever, all I see is that Blizzard doesn't want anything to do with SC2, which is a very bad sign. Also, there's still been no word on GSL for this year.


Idk how hard you had to try to have a perspective like this..

This is great news for everyone, and while GSL isn't announced yet, it's heavily implied that there will be 3 Korean league champions so there is at least gonna be 3 GSL-esque style tournaments, at the very least.

Better prize pool distribution, better point distribution, more offline events, weekly online cups, most likely better production..

I think people don't realize how significant of a downgrade this year is. Last year had 3 $100k WCS events, 3 $150k GSL's, 2 $25k Super Tournaments, 2 $60k WCS Winter events, 18 ~$10k WCS Challenger events, $25k Assembly Summer, $80k GS vs The World, $400k IEM Katowice, and $700k Blizzcon, for a total of $2,305,000 in prize money. This year where, even assuming GSL funding stays the same, we'll have 156 $100 online cups, 4 $125k ESL Masters tournaments, and $400k IEM Katowice in addition to the $480k from the Korean scene, for a total of just $1,495,600 in prize money. That's a drop of over a third. Blizzcon was nearly a third of the WCS prize pool last year, and with that gone and nothing to replace it, the scene is overall worse off. Also, no one has mentioned the $325,000 boost that will only apply to this year, so the prize pool will go down even further in 2021.

User was warned for this post


It's an arbitrary judgment, but I'm warning against posting misinformation without checking the original posting which clearly states the actual total for the year, which is ~$1.8m (supplemental info via Apollo's twitter says there's a separate Korean budget on top of this, but I'm not holding that part against you).

The OP very clearly states that the $1.8 million is for the entire 2020/21 season, not 2020. The total for 2020 is $1.5 million, which is not misinformation.


Which is basically for 2020 because this "gaming year" doesn't end till early 2021. It's like how some companies are already in Q3 2020 for financial reporting even though it's only January 2020.
Waxangel
Profile Blog Joined September 2002
United States33650 Posts
Last Edited: 2020-01-08 02:20:44
January 08 2020 02:19 GMT
#185
On January 08 2020 09:53 Solar424 wrote:
Show nested quote +
On January 08 2020 08:18 Waxangel wrote:
On January 08 2020 07:42 Solar424 wrote:
On January 08 2020 05:56 blooblooblahblah wrote:
On January 08 2020 05:04 Solar424 wrote:
So this is the same as what we've had in the past, except Blizzard doesn't want it at Blizzcon? Not sure why people are treating this as the greatest thing ever, all I see is that Blizzard doesn't want anything to do with SC2, which is a very bad sign. Also, there's still been no word on GSL for this year.


Idk how hard you had to try to have a perspective like this..

This is great news for everyone, and while GSL isn't announced yet, it's heavily implied that there will be 3 Korean league champions so there is at least gonna be 3 GSL-esque style tournaments, at the very least.

Better prize pool distribution, better point distribution, more offline events, weekly online cups, most likely better production..

I think people don't realize how significant of a downgrade this year is. Last year had 3 $100k WCS events, 3 $150k GSL's, 2 $25k Super Tournaments, 2 $60k WCS Winter events, 18 ~$10k WCS Challenger events, $25k Assembly Summer, $80k GS vs The World, $400k IEM Katowice, and $700k Blizzcon, for a total of $2,305,000 in prize money. This year where, even assuming GSL funding stays the same, we'll have 156 $100 online cups, 4 $125k ESL Masters tournaments, and $400k IEM Katowice in addition to the $480k from the Korean scene, for a total of just $1,495,600 in prize money. That's a drop of over a third. Blizzcon was nearly a third of the WCS prize pool last year, and with that gone and nothing to replace it, the scene is overall worse off. Also, no one has mentioned the $325,000 boost that will only apply to this year, so the prize pool will go down even further in 2021.

User was warned for this post


It's an arbitrary judgment, but I'm warning against posting misinformation without checking the original posting which clearly states the actual total for the year, which is ~$1.8m (supplemental info via Apollo's twitter says there's a separate Korean budget on top of this, but I'm not holding that part against you).

The OP very clearly states that the $1.8 million is for the entire 2020/21 season, not 2020. The total for 2020 is $1.5 million, which is not misinformation.


I'm not convinced it's the guy's intent to point out some 'accounting' errors regarding the enddates of the rescheduled season. But I've considering the general amount of confusion regarding budgets (pre-post warchest sums, which region's bucket GSL vs World and IEM Katowice fall into, etc), I'll rescind the warn in retrospect.
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
JimmyJRaynor
Profile Blog Joined April 2010
Canada17682 Posts
Last Edited: 2020-01-08 03:17:18
January 08 2020 03:08 GMT
#186
On January 08 2020 09:53 Solar424 wrote:
Show nested quote +
On January 08 2020 08:18 Waxangel wrote:
On January 08 2020 07:42 Solar424 wrote:
On January 08 2020 05:56 blooblooblahblah wrote:
On January 08 2020 05:04 Solar424 wrote:
So this is the same as what we've had in the past, except Blizzard doesn't want it at Blizzcon? Not sure why people are treating this as the greatest thing ever, all I see is that Blizzard doesn't want anything to do with SC2, which is a very bad sign. Also, there's still been no word on GSL for this year.


Idk how hard you had to try to have a perspective like this..

This is great news for everyone, and while GSL isn't announced yet, it's heavily implied that there will be 3 Korean league champions so there is at least gonna be 3 GSL-esque style tournaments, at the very least.

Better prize pool distribution, better point distribution, more offline events, weekly online cups, most likely better production..

I think people don't realize how significant of a downgrade this year is. Last year had 3 $100k WCS events, 3 $150k GSL's, 2 $25k Super Tournaments, 2 $60k WCS Winter events, 18 ~$10k WCS Challenger events, $25k Assembly Summer, $80k GS vs The World, $400k IEM Katowice, and $700k Blizzcon, for a total of $2,305,000 in prize money. This year where, even assuming GSL funding stays the same, we'll have 156 $100 online cups, 4 $125k ESL Masters tournaments, and $400k IEM Katowice in addition to the $480k from the Korean scene, for a total of just $1,495,600 in prize money. That's a drop of over a third. Blizzcon was nearly a third of the WCS prize pool last year, and with that gone and nothing to replace it, the scene is overall worse off. Also, no one has mentioned the $325,000 boost that will only apply to this year, so the prize pool will go down even further in 2021.

User was warned for this post


It's an arbitrary judgment, but I'm warning against posting misinformation without checking the original posting which clearly states the actual total for the year, which is ~$1.8m (supplemental info via Apollo's twitter says there's a separate Korean budget on top of this, but I'm not holding that part against you).

The OP very clearly states that the $1.8 million is for the entire 2020/21 season, not 2020. The total for 2020 is $1.5 million, which is not misinformation.

The OP also states it replaces the WCS Circuit.

Last year, this is the scope of the WCS Circuit.
https://wcs.starcraft2.com/en-us/news/22820917/

Therefore, today's announcement is not enough information to pronounce that we will see a 33% drop in the total SC2 prize pool for 2020 as compared to 2019.

I think we'll see a drop in over all total prize money for SC2. I don't think the drop will be as high as 33%. My track record of projections on these matters has been pretty good because I make really boring middle of the road projections. Here is what i projected in early November. https://tl.net/forum/starcraft-2/552468-wcs-2020-discussion?page=3#50

I say the total prize money drops and its by a # lower than 33%. Let's see what happens and revisit this in one year.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
RealityTheGreat
Profile Joined January 2018
China564 Posts
January 08 2020 03:15 GMT
#187
Nice
Betrayed, forgotten, abandoned.
Zzoram
Profile Joined February 2008
Canada7115 Posts
January 08 2020 03:29 GMT
#188
It’s my hope that Starcraft 2 or future iterations will always exist as an esport.
AlexZhang1012
Profile Joined June 2019
63 Posts
January 08 2020 03:37 GMT
#189
China Mainland and HK-TW relocate 1 spot each to EU?? Not liking this decision.
Everything else is all right.
ooCast1
Profile Joined March 2019
25 Posts
January 08 2020 04:07 GMT
#190
I hope ESL could adjust the regional spot distribution yearly based on annual circuit point rankings, rather than fixing the distribution for 3 years.

China Mainland and HK-TW-JP didn't pop off enough in year 2019 though.
washikie
Profile Joined February 2011
United States752 Posts
Last Edited: 2020-01-08 04:16:24
January 08 2020 04:16 GMT
#191
I'm glad it was not canceled
"when life gives Hero lemons he makes carriers" -Artosis
ThunderJunk
Profile Joined December 2015
United States740 Posts
January 08 2020 07:15 GMT
#192
"With Blizzard no longer in full control of the brand..."

Can someone tell me what this means? Where can I learn more about the state of ownership over the Sc2 franchise?
I am free because I know that I alone am morally responsible for everything I do.
HotDOSBuns
Profile Joined February 2018
Canada172 Posts
January 08 2020 07:30 GMT
#193
I've been stuck in bed with the flu for days but I've been given life with this wonderful news =]

H Y P E
Shuffleblade
Profile Joined February 2012
Sweden1903 Posts
Last Edited: 2020-01-08 07:48:21
January 08 2020 07:48 GMT
#194
On January 08 2020 16:15 ThunderJunk wrote:
"With Blizzard no longer in full control of the brand..."

Can someone tell me what this means? Where can I learn more about the state of ownership over the Sc2 franchise?

I don't know where you found that quote but SC franchise is totally owned by Blizzard. However blizzard in itself is nowadays owned/merged with Activision which means Blizzard cannot just decide themselves what to do because they have owners. From what I've seen Activision seems to exert a lot of Control compared to how it used to be.


Looking at how cutthroat Activision has been about cutting costs I really didn't Believe they would invest this heavily into SC2 for 3 more years. Makes me Think that they either have high flying plans for wc3rf or that they have some other plans ahead that would benefit from continous support of SC2 esport.

Overall this seems very promising to me, I doubt Blizz would pay out this much for SC2 for 3 more years without a plan ro recoup some of the costs.
Maru, Bomber, TY, Dear, Classic, DeParture and Rogue!
Argonauta
Profile Joined July 2016
Spain4967 Posts
January 08 2020 07:53 GMT
#195
wooohoooo STAAARCRAAAFTT
Rogue | Maru | Scarlett | Trap
TL+ Member
Drfilip
Profile Joined March 2013
Sweden592 Posts
January 08 2020 08:09 GMT
#196
On January 08 2020 16:48 Shuffleblade wrote:
Show nested quote +
On January 08 2020 16:15 ThunderJunk wrote:
"With Blizzard no longer in full control of the brand..."

Can someone tell me what this means? Where can I learn more about the state of ownership over the Sc2 franchise?

I don't know where you found that quote but SC franchise is totally owned by Blizzard. However blizzard in itself is nowadays owned/merged with Activision which means Blizzard cannot just decide themselves what to do because they have owners. From what I've seen Activision seems to exert a lot of Control compared to how it used to be.


Looking at how cutthroat Activision has been about cutting costs I really didn't Believe they would invest this heavily into SC2 for 3 more years. Makes me Think that they either have high flying plans for wc3rf or that they have some other plans ahead that would benefit from continous support of SC2 esport.

Overall this seems very promising to me, I doubt Blizz would pay out this much for SC2 for 3 more years without a plan ro recoup some of the costs.

The full quote from OP is
With Blizzard no longer in full control of the brand, Apollo confirmed that ESL and DreamHack would have greater creative freedom, citing IEM Katowice as an example of how talent at Pro Tour events might be given greater license to "mess around and have fun".

It is not referring to the game or the brand per se, but of the planning of the events. Blizzard doesn't have the hands on approach anymore, they aren't in full control.
Random Platinum EU
sixfour
Profile Blog Joined December 2009
England11062 Posts
January 08 2020 08:17 GMT
#197
Well it's about time they flattened the prize pools, it's a shame it's at least five years too late
p: stats, horang2, free, jangbi z: soulkey, zero, shine, hydra t: leta, hiya, sea
Olli
Profile Blog Joined February 2012
Austria24422 Posts
Last Edited: 2020-01-08 09:01:47
January 08 2020 08:33 GMT
#198
On January 08 2020 17:09 Drfilip wrote:
Show nested quote +
On January 08 2020 16:48 Shuffleblade wrote:
On January 08 2020 16:15 ThunderJunk wrote:
"With Blizzard no longer in full control of the brand..."

Can someone tell me what this means? Where can I learn more about the state of ownership over the Sc2 franchise?

I don't know where you found that quote but SC franchise is totally owned by Blizzard. However blizzard in itself is nowadays owned/merged with Activision which means Blizzard cannot just decide themselves what to do because they have owners. From what I've seen Activision seems to exert a lot of Control compared to how it used to be.


Looking at how cutthroat Activision has been about cutting costs I really didn't Believe they would invest this heavily into SC2 for 3 more years. Makes me Think that they either have high flying plans for wc3rf or that they have some other plans ahead that would benefit from continous support of SC2 esport.

Overall this seems very promising to me, I doubt Blizz would pay out this much for SC2 for 3 more years without a plan ro recoup some of the costs.

The full quote from OP is
Show nested quote +
With Blizzard no longer in full control of the brand, Apollo confirmed that ESL and DreamHack would have greater creative freedom, citing IEM Katowice as an example of how talent at Pro Tour events might be given greater license to "mess around and have fun".

It is not referring to the game or the brand per se, but of the planning of the events. Blizzard doesn't have the hands on approach anymore, they aren't in full control.


Yes, it's not about StarCraft II as a franchise but about the circuit. WCS was a Blizzard product, managed by Blizzard even though third party companies like ESL produced their events. For example, when I worked WCS Montreal production I would get instructions from Mark Olbertz who managed production and talent, ran the show if you will. There was a Blizzard team supervising production, making sure people aligned with their vision and rules, because it was their product. That's why WCS events were very different from something like a HSC or IEM Katowice, because Blizzard wanted WCS to be a more "professional", non-offensive brand.

But the Pro Tour is an ESL & Dreamhack product and only funded by Blizzard. There may be specific requirements to fulfill in the contract, but overall the decision on how to run the show and brand the product is now up to ESL and DH.

Part of that may be that Blizzard simply don't have the people to do this job anymore now that Marc and Adrian are gone.
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
deacon.frost
Profile Joined February 2013
Czech Republic12131 Posts
January 08 2020 08:41 GMT
#199
On January 08 2020 03:49 franzji wrote:
Apollo is hinting at removing the region lock in future years.

Please don't do this. We know from experience that it will only hurt the regions we have worked so hard to build. Don't even give the anti-region lock people a voice.

We also know from other esports that we should he region based esports if was want continued success.

Just create more international events if you want more Koreans vs. others.

What has been built in the foreigner lands exactly?
China has a team league savior status. They just lost a spot.
What new faces were seen in the top8 of WCS in the past? I was under the impression it's mostly the same people getting the monies, where's the development?

I am not following the foreign scene so this is an honest question, can you elaborate and give me some good examples? The rest was said by Elentos
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
WombaT
Profile Blog Joined May 2010
Northern Ireland27196 Posts
January 08 2020 09:36 GMT
#200
On January 08 2020 17:41 deacon.frost wrote:
Show nested quote +
On January 08 2020 03:49 franzji wrote:
Apollo is hinting at removing the region lock in future years.

Please don't do this. We know from experience that it will only hurt the regions we have worked so hard to build. Don't even give the anti-region lock people a voice.

We also know from other esports that we should he region based esports if was want continued success.

Just create more international events if you want more Koreans vs. others.

What has been built in the foreigner lands exactly?
China has a team league savior status. They just lost a spot.
What new faces were seen in the top8 of WCS in the past? I was under the impression it's mostly the same people getting the monies, where's the development?

I am not following the foreign scene so this is an honest question, can you elaborate and give me some good examples? The rest was said by Elentos

TIME had a breakout year, Reynor stepped up a level and Elazer had his big GSLvstW run, yeah top 8 was pretty consistent even though Scarlett had a bad year. Clem is shaping up pretty nicely, it’s a tossup between him and Harstem over whose destined to define 2020.

Other stuff we’ll never know without access to parallel dimensions. Do Serral and Reynor get to their current level regardless of system, or would they have pursued other avenues if they had to compete with S class Koreans from the start of their careers?

What does the Chinese team league act as a saviour for?

Many of us pine for a prestige team league but it’s not Proleague or even GSTL in the sense that the teams aren’t developing and training the players. It just seems to be a bunch of rich guys throwing money at the top (mostly Korean) talent of the day and organic growth is something of an afterthought, if it even is a thought at all.

Perhaps this year some of the Korean chops will rub off and it’ll raise the level over in China, but it certainly didn’t happen last year.



'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
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TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
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