AlphaStar reaches GM in all three races - Page 2
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tigon_ridge
482 Posts
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ClaudeSc2
United States73 Posts
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ZigguratOfUr
Iraq16955 Posts
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digmouse
China6326 Posts
They also released replays for all of AlphaStar's ladder matches. | ||
Sorathez
Australia209 Posts
On October 31 2019 06:45 loppy2345 wrote: So when's Alphastar going to play Serral? I feel like they need 3 series of bo5, one for each race! They played in a TvZ, Serral beat the shit out of AlphaStar. | ||
RatzBarcode
United States98 Posts
Deepmind doesn't need to make money; Deepmind is proving proof of concept to eventually replace thinking jobs. | ||
ThunderJunk
United States648 Posts
On October 31 2019 08:16 tigon_ridge wrote: Why are you people so excited? This organization, which is a child of your big brother google, is engineering the alpha phase of your replacement. How do you people have such little foresight? Skynet isn't just fiction—it's also prophecy. Guys, they devoted 150 computers with 28 processing cores EACH to this project. Human brains cost less to operate. We'll be okay. | ||
pvsnp
7676 Posts
On October 31 2019 06:59 loppy2345 wrote: Deepmind must be burning through cash on this Starcraft project. Their losses were $570 mil in 2018, and $370 mil in 2017. I feel they could well run out of money very soon, unless they manage to find a commercial use for this type of research. Deepmind is funded by Google. Or rather, Alphabet, the parent company of Google. A couple hundred million is nothing. Deepmind may have lost $570 million last year, but the company as a whole turned a profit of $30 billion. Money is no object for them. The actual danger for Deepmind is Google deciding their little Starcraft experiment has taught them all it can about reinforcement learning, and that it's time to move on. | ||
tigon_ridge
482 Posts
On October 31 2019 11:59 ThunderJunk wrote: Guys, they devoted 150 computers with 28 processing cores EACH to this project. Human brains cost less to operate. We'll be okay. Once again, not able to see past one's nose. By the time you do see it, it may be too late. | ||
MockHamill
Sweden1798 Posts
On October 31 2019 12:59 tigon_ridge wrote: Once again, not able to see past one's nose. By the time you do see it, it may be too late. I agree. AI is the single largest threat to humans surviving the next 100 years. Climate change could wipe us out but improved technology and consumer pressure will probably solve that. Nuclear war is still a threat but is unlikely to happen. But trying to control something that will be much more intelligent than us, I see no scenario where we will not be wiped out. | ||
Musicus
Germany23570 Posts
I want to see Alphastar vs Serral on a big stage. | ||
Bomzj
Belarus24 Posts
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Geo.Rion
7377 Posts
On October 31 2019 14:45 Musicus wrote: Super cool, just hope this is not the end. I want to see Alphastar vs Serral on a big stage. They should definitely do a showmatch while the humans still have a fighting chance | ||
brickrd
United States4894 Posts
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heqat
Switzerland96 Posts
On October 31 2019 12:43 pvsnp wrote: The actual danger for Deepmind is Google deciding their little Starcraft experiment has taught them all it can about reinforcement learning, and that it's time to move on. Which seems to be the case. I've the feeling the result is good enough for their research and they will move to another project now. | ||
heqat
Switzerland96 Posts
On October 31 2019 16:11 brickrd wrote: just wanna say lmfao at the people who think fucking alphastar is anywhere remotely close to representing a rise of sapient machine intelligence and recommend that they read fewer clickbait headlines and more actual science Yes, we're very far from machine true intelligence. But it is still pretty impressive that an AI can play SC2 just by watching pixels moving on the screen. | ||
Ej_
47656 Posts
On October 31 2019 16:25 heqat wrote: Yes, we're very far from machine true intelligence. But it is still pretty impressive that an AI can play SC2 just by watching pixels moving on the screen. It doesn't. It reads the game state. | ||
heqat
Switzerland96 Posts
Don't think it is based on game state. From what I understood they have a simplified rendering of the view (like one image for the building, one for the enemies, etc. but it is based on pixels: | ||
xuanzue
Colombia1747 Posts
not anymore, this version has a lot of limitations in APM and in screen information. | ||
Ej_
47656 Posts
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