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PC Gamer Magazine August Scan - Page 4

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 Next All
Blacklizard
Profile Joined May 2007
United States1194 Posts
June 17 2007 01:20 GMT
#61
On June 17 2007 10:12 coyote wrote:
Rest of the scans:

http://limitedgaming.com/files/18/PCGamer/sc01.jpg
http://limitedgaming.com/files/18/PCGamer/sc02.jpg
http://limitedgaming.com/files/18/PCGamer/sc03.jpg
http://limitedgaming.com/files/18/PCGamer/sc04.jpg
http://limitedgaming.com/files/18/PCGamer/sc05.jpg
http://limitedgaming.com/files/18/PCGamer/sc06.jpg
http://limitedgaming.com/files/18/PCGamer/sc07.jpg
http://limitedgaming.com/files/18/PCGamer/sc08.jpg
http://limitedgaming.com/files/18/PCGamer/sc09.jpg


Thank you!!

More reavers... still awkward looking from those angles. Obviously tough to do 3-d sections that move the right way. Hope they get it right.

Hero units?! Surely this is for single player only, so I'm not worired. See hero unit reference in last paragraph or two:
http://limitedgaming.com/files/18/PCGamer/sc04.jpg

Idle peon button:
1st paragraph
http://limitedgaming.com/files/18/PCGamer/sc06.jpg

And control group tabs (I knew it!):
1st paragraph
http://limitedgaming.com/files/18/PCGamer/sc06.jpg

jimminy_kriket
Profile Blog Joined February 2007
Canada5502 Posts
June 17 2007 01:54 GMT
#62
So with this new warp in I could say, sneak a probe into my opponents main at the beggining of the game, build a pylon then warp in my entire army later in the game?

life of lively to live to life of full life thx to shield battery
grobo
Profile Blog Joined February 2007
Japan6199 Posts
Last Edited: 2007-06-17 02:44:09
June 17 2007 02:37 GMT
#63
Hmm Heroes... i really hope that is a single player feature only..
We make signature, then defense it.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
June 17 2007 03:17 GMT
#64
Hm there seems to be a paragraph missing between page 29 and 30 T_T?
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
crazie-penguin
Profile Blog Joined June 2006
United States1253 Posts
Last Edited: 2007-06-17 03:19:09
June 17 2007 03:18 GMT
#65
No, i think the next scan has part of that entire paragraph.

EDIT: wait, wtf I was thinking of the wrong pages. T_T I tihnk you're right...
Nyovne
Profile Joined March 2006
Netherlands19135 Posts
June 17 2007 03:29 GMT
#66
On June 17 2007 11:37 grobo wrote:
Hmm Heroes... i really hope that is a single player feature only..

Hes talking about WC3 in that part and compares. Its been stated very expressedly multiple times now that there will be NO HEROES IN SC2 multiplayer.
ModeratorFor remember, that in the end, some are born to live, others born to die. I belong to those last, born to burn, born to cry. For I shall remain alone... forsaken.
Nyovne
Profile Joined March 2006
Netherlands19135 Posts
June 17 2007 03:30 GMT
#67
On June 17 2007 10:54 jimminy_kriket wrote:
So with this new warp in I could say, sneak a probe into my opponents main at the beggining of the game, build a pylon then warp in my entire army later in the game?


Correct, but only in so far as that you could warp newly built units in there not already existing ones using that way.
ModeratorFor remember, that in the end, some are born to live, others born to die. I belong to those last, born to burn, born to cry. For I shall remain alone... forsaken.
grobo
Profile Blog Joined February 2007
Japan6199 Posts
June 17 2007 04:16 GMT
#68
On June 17 2007 12:29 Nyovne wrote:
Show nested quote +
On June 17 2007 11:37 grobo wrote:
Hmm Heroes... i really hope that is a single player feature only..

Hes talking about WC3 in that part and compares. Its been stated very expressedly multiple times now that there will be NO HEROES IN SC2 multiplayer.


Hmm but it says "Hero units won't require nearly as much attention or be as important as they are in WCIII" i interpret that as there will infact be Heroes in SC2 but they won't have such a big impact on the game as in WC3..

Oh well, maybe i'm just interpreting it wrong
We make signature, then defense it.
LordofAscension
Profile Blog Joined September 2006
United States589 Posts
June 17 2007 04:39 GMT
#69
On June 17 2007 10:12 coyote wrote:
Rest of the scans:

http://limitedgaming.com/files/18/PCGamer/sc01.jpg
http://limitedgaming.com/files/18/PCGamer/sc02.jpg
http://limitedgaming.com/files/18/PCGamer/sc03.jpg
http://limitedgaming.com/files/18/PCGamer/sc04.jpg
http://limitedgaming.com/files/18/PCGamer/sc05.jpg
http://limitedgaming.com/files/18/PCGamer/sc06.jpg
http://limitedgaming.com/files/18/PCGamer/sc07.jpg
http://limitedgaming.com/files/18/PCGamer/sc08.jpg
http://limitedgaming.com/files/18/PCGamer/sc09.jpg


Compliments of SCLegacy.com


jeesh...

~LoA
~WelCoMe tO My rEaLm SC:L - sclegacy.com
lololol
Profile Joined February 2006
5198 Posts
Last Edited: 2007-06-17 05:27:41
June 17 2007 05:26 GMT
#70
On June 17 2007 12:17 FrozenArbiter wrote:
Hm there seems to be a paragraph missing between page 29 and 30 T_T?


Nope, page 30 continues from page 27, which is missing entirely Just like page 25
I'll call Nada.
Nyovne
Profile Joined March 2006
Netherlands19135 Posts
June 17 2007 05:59 GMT
#71
On June 17 2007 13:16 grobo wrote:
Show nested quote +
On June 17 2007 12:29 Nyovne wrote:
On June 17 2007 11:37 grobo wrote:
Hmm Heroes... i really hope that is a single player feature only..

Hes talking about WC3 in that part and compares. Its been stated very expressedly multiple times now that there will be NO HEROES IN SC2 multiplayer.


Hmm but it says "Hero units won't require nearly as much attention or be as important as they are in WCIII" i interpret that as there will infact be Heroes in SC2 but they won't have such a big impact on the game as in WC3..

Oh well, maybe i'm just interpreting it wrong

Hmm you are correct, that is contrary to whats been said before though. Guess we'll see ;o. Maybe the mothership is a hero unit, who knows .

Hope they leave it out though, its a terrible concept that kills the dynamic of a RTS. Only game where I dont mind it is DoW.
ModeratorFor remember, that in the end, some are born to live, others born to die. I belong to those last, born to burn, born to cry. For I shall remain alone... forsaken.
useLess
Profile Blog Joined January 2004
United States4781 Posts
June 17 2007 06:01 GMT
#72
On June 17 2007 10:12 coyote wrote:
Rest of the scans:

http://limitedgaming.com/files/18/PCGamer/sc01.jpg
http://limitedgaming.com/files/18/PCGamer/sc02.jpg
http://limitedgaming.com/files/18/PCGamer/sc03.jpg
http://limitedgaming.com/files/18/PCGamer/sc04.jpg
http://limitedgaming.com/files/18/PCGamer/sc05.jpg
http://limitedgaming.com/files/18/PCGamer/sc06.jpg
http://limitedgaming.com/files/18/PCGamer/sc07.jpg
http://limitedgaming.com/files/18/PCGamer/sc08.jpg
http://limitedgaming.com/files/18/PCGamer/sc09.jpg


Frickin'. Awesome. I can actually look at the details and text now
Moonlight Shadow
Aphelion
Profile Blog Joined December 2005
United States2720 Posts
Last Edited: 2007-06-17 06:23:28
June 17 2007 06:21 GMT
#73
On June 17 2007 10:54 jimminy_kriket wrote:
So with this new warp in I could say, sneak a probe into my opponents main at the beggining of the game, build a pylon then warp in my entire army later in the game?



Or if your opponent sucks that much, just proxy 2 gates on his ass.
But Garimto was always more than just a Protoss...
useLess
Profile Blog Joined January 2004
United States4781 Posts
June 17 2007 10:31 GMT
#74
On June 17 2007 10:54 jimminy_kriket wrote:
So with this new warp in I could say, sneak a probe into my opponents main at the beggining of the game, build a pylon then warp in my entire army later in the game?



But by then you should have Phase Prisms anyway, so you wont even need to do that.
Moonlight Shadow
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
Last Edited: 2007-06-19 03:39:58
June 19 2007 02:46 GMT
#75
Yea just got the August issue, Page 20.


Basically nothing we didnt already know.

The Star relic is the enhanced version of the arbiter. It will even be able to cloak buildings and it fires a laster than gradually damages a target it will explode and cause damage to anything around it.

Observer has a new look etc.

It also says the Map Editor will be more powerful than the WCIII version and a novice will be able to create a full map in 15 minutes.

The Protoss Gateway will have an upgrade which will allow them to build a unit anywhere on the map. But it will gradually materialize and will be completely defenseless until finished and if the pylon is destroyed midway through the unit is lost.

The Tempest is the dark version of the Carrier BUT has shields that activate only when attacked from the ground, it has no air defense at all.

The Mothership will also have the ability to generate a "mini black hole" to suck units into oblivion.
"Smokey, this is not 'Nam, this is bowling. There are rules."
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
June 19 2007 03:03 GMT
#76
Fuckz I want it :D
Does it come out in stores at the same time as it does for subscribers? If not, how long is the delay? Hopefully we get the english editions at the same time here in sweden -.-;;
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Zanno
Profile Blog Joined February 2007
United States1484 Posts
June 19 2007 03:20 GMT
#77
according to page 9, the comp is no longer going to maphack ^_^
aaaaa
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
June 19 2007 03:24 GMT
#78
Yea it will "scout" and plan strategies on what it observes.
"Smokey, this is not 'Nam, this is bowling. There are rules."
Doctorasul
Profile Blog Joined October 2004
Romania1145 Posts
June 19 2007 04:56 GMT
#79
I don't understand how you have the August issue on June 19th. Does this mean the video was in fact not leaked and the magazine was delivered on schedule?
"I believe in Spinoza's god who reveals himself in the harmony of all that exists, but not in a god who concerns himself with the fate and actions of human beings." - Albert Einstein
FrEaK[S.sIR]
Profile Joined October 2002
2373 Posts
June 19 2007 06:08 GMT
#80
On June 17 2007 13:16 grobo wrote:
Show nested quote +
On June 17 2007 12:29 Nyovne wrote:
On June 17 2007 11:37 grobo wrote:
Hmm Heroes... i really hope that is a single player feature only..

Hes talking about WC3 in that part and compares. Its been stated very expressedly multiple times now that there will be NO HEROES IN SC2 multiplayer.


Hmm but it says "Hero units won't require nearly as much attention or be as important as they are in WCIII" i interpret that as there will infact be Heroes in SC2 but they won't have such a big impact on the game as in WC3..

Oh well, maybe i'm just interpreting it wrong


Nobody compared this to the likes of Raynor, Kerrigan and Zeratul?

Heroes were in SC1 as well.
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