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On July 20 2019 16:48 zokker13 wrote: voted.
Where is the love for 4 player maps though?
not standing due to repeated imbalances that cannot be avoided without forced crossspawns. aka making 2 mains irrelevant.
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I was reading through the map changelogs and found this for Zeta Orion:
- Fixed initial cannon spots, additional ones found by QA and some more during revision work - Extended map boundaries and art boundaries - Removed placeholder art from QA - Fixed terrain extending beyond map boundaries at the corner bases - Fixed art for by QA-removed highground pods - Fixed decals thrown about by QA - Revised all the decals to make more close matches - Minor improvements to art - After complaints from greyness tuned up the colorization on lighting a bit more - Increased bunker build time from 29 to 35 seconds
Is that even possible as a map specific trait?
Voted, btw.
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Technically it's possible but it's just a meme here.
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Looks like voting is closed. When do they announce the winners?
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On July 22 2019 09:05 General_Winter wrote: Looks like voting is closed. When do they announce the winners?
The results would’ve been posted by now but due to the news of incontrol’s passing the announcement was postponed until tomorrow
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Ok, that seems very reasonable. Thanks for the update.
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