![[image loading]](https://terrancraft.files.wordpress.com/2018/10/2.png)
The 1st article is out:
https://terrancraft.com/2018/10/27/guest-article-testing-and-implementing-quality-of-life-changes-with-sc2mod-part-1/
Mainly my content for this one, with a tutorial how I built the .SC2Mod step by step, showing at the same time the SC2's inside (that I know). It will serve as foundation for part 2 article, which will deal with game change design with an attempt of programming perspective and community impact, Max wants to talk about asymmetry in knowledge about QoL changes and game design and the consequences it could have
Enjoy the reading