• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 06:35
CET 12:35
KST 20:35
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT24Behind the Blue - Team Liquid History Book16Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0226LiuLi Cup: 2025 Grand Finals (Feb 10-16)46Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker16
StarCraft 2
General
Liquipedia WCS Portal Launched ByuL: The Forgotten Master of ZvT Kaelaris on the futue of SC2 and much more... How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Nexon's StarCraft game could be FPS, led by UMS maker
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) How do the "codes" work in GSL? Sparkling Tuna Cup - Weekly Open Tournament LiuLi Cup: 2025 Grand Finals (Feb 10-16) Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
Mutation # 513 Attrition Warfare The PondCast: SC2 News & Results Mutation # 512 Overclocked Mutation # 511 Temple of Rebirth
Brood War
General
A new season just kicks off BGH Auto Balance -> http://bghmmr.eu/ CasterMuse Youtube TvZ is the most complete match up ACS replaced by "ASL Season Open" - Starts 21/02
Tourneys
Escore Tournament StarCraft Season 1 [Megathread] Daily Proleagues Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates Zealot bombing is no longer popular? Current Meta
Other Games
General Games
Nintendo Switch Thread ZeroSpace Megathread Path of Exile Diablo 2 thread Battle Aces/David Kim RTS Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia TL Mafia Community Thread Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread Ask and answer stupid questions here! Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
Inside the Communication of …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2337 users

Barcodes on SC2 Discussion - Ban them from ladder - Page 4

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 7 8 9 Next All
avilo
Profile Blog Joined November 2007
United States4100 Posts
Last Edited: 2017-09-12 10:29:38
September 12 2017 10:26 GMT
#61
On September 12 2017 13:06 RenSC2 wrote:
Autumn22 has a good solution with creating notes. After a game, you should be able to make a note on a player. When the loading screen pops up, if you've added a note for that player, it should be shown.

For Avilo in the meantime, I'd recommend not being so predictable. Mech as you have X% of the time, but throw in some other builds, especially aggressive ones, so that nobody is blind countering you on name alone.


Something like this would actually solve the problem really easily if you could do that. That's actually a really good idea. Then it doesn't matter if someone is on a barcode, because you'd be able to know "oh i played this barcode before, he's this guy." Then there is no unfair advantage, well, except the very first game that you played them of course and had no idea who the barcode was.

Still...i have not seen one good argument in this thread that barcodes do not give an unfair information advantage on the ladder.

On September 12 2017 17:02 fLyiNgDroNe wrote:
i'm not sure how banning barcode names will help. Everyone will start playing under the "aaaaaaaaaaa" name.
Barcodes were a way to create unrecognizable name when it wasnt possible to choose the name that is already registered. (so multiple combinations of "I" and "l" would create a lot of similar but different names). In SC2 afaik you can make a thousand of accounts with the same name.


That's true. When myself or other people talk about barcodes i think we're referring to any type of username that could be considered similar to a barcode, including stuff like "aaaaaaaaaaaa" where everyone just arbitrarily decides that's the new barcode. There should be some way to idenfity one aaaa from another aaaa when the game begins.
Sup
Poopi
Profile Blog Joined November 2010
France12909 Posts
September 12 2017 10:32 GMT
#62
On September 12 2017 19:25 avilo wrote:
Show nested quote +
On September 12 2017 12:09 Jett.Jack.Alvir wrote:
Guys, I was playing a game of Texas hold em, and I accidentally dropped my 2 cards face up.

I don't think it was fair that my opponents saw my cards, and they should have been forced to look away as soon as they realized my cards were exposed.

Sure, you could tell me that I should have hidden my cards better, but it's not fair that they had eyes to see what I did.

Ok I could get banned/warned for my comment above, so I will add something meaningful, at least I think it will be.

Barcodes have been around during BW. Those crazy Koreans were so secretive of their builds, so they created barcodes.

That is the original purpose.

Now creating barcode accounts for the sole purpose of stream-sniping/ghosting on the ladder is deplorable, but I don't think Blizzard really cares. However, for tournament purposes, barcodes are banned, and streaming during WCS qualifiers requires a stream delay anyways.

It sucks to see barcodes, but I think we need to put down the stick and let the dead mule rot.


Strawman. WHat would be more analogous to a poker situation is you're playing at a live event.

You sit at the table and people can see and know who you are. But there is one guy at the table that gets to have his identity hidden from every other player at the table before the game even starts.

He knows who you are, you have no idea who he is. He has a clear unfair advantage in this situation because he has an informational advantage that isn't supposed to exist in that situation. You all are sitting at the table and went to play a game of poker and the information you have to give up to be allowed to play is who you are.

It is clearly an unfair advantage that one person gets to hide all information about themselves, while the players that are not using barcodes have information known about them before the game begins.

Even in my OP i mentioned that i knew some people are just gonna say "just use a barcode yourself!" which really does nothing to address the problem.

When you really think about it, how is it a problem?
I don't think real pros care that much.
Like do you think Rogue and sOs care who their opponent are when they launch their 7k MMR ladder game?
No, they just win the game.

It would be unfair not to know who you play against in a COMPETITION, but in training it's just annoying at best.
Plus you can easily find out who you are / were playing against.

And you should be glad that people even play against you, I know I wouldn't bother to waste time since I don't like playing against boring styles in TvT.
I think that if people didn't like trolling you on ladder when you are streaming that much, you would have almost nobody to play with.
WriterMaru
paralleluniverse
Profile Joined July 2010
4065 Posts
Last Edited: 2017-09-12 11:40:49
September 12 2017 11:40 GMT
#63
Blizzard said they're going to replace character names with BattleTags.

Why is it taking so long?

This would fix the barcode problem.
MrWayne
Profile Joined December 2016
219 Posts
September 12 2017 11:57 GMT
#64
There is a really simple solution for your problem, play random. it doesn't matter if you don't know who your opponent is if he doesn't know what your race is.
Endymion
Profile Blog Joined November 2009
United States3701 Posts
September 12 2017 12:31 GMT
#65
i know tumescentpie also has strikingly similar opinions on barcodes, you should ask him to back up your post avilo:

Have you considered the MMO-Champion forum? You are just as irrational and delusional with the right portion of nostalgic populism. By the way: The old Brood War was absolutely unplayable
merz
Profile Blog Joined July 2004
Sweden2760 Posts
Last Edited: 2017-09-12 12:37:11
September 12 2017 12:34 GMT
#66
Strictly from a professional players perspective I think Barcodes has a place in e-sports and various ladders that is fair.

Barcodes is not so much about taking advantage of that your opponent doesn't know you. I'd say it's the opposite of that. You are protecting yourself from letting up valueable information about your style of play while being able to practice against a wide range of opponents. At least when I was active during 2010-2012 that was my reason for using barcodes. There's no telling that if you are practicing for a tournament and have to resort to ladder, that it'll be used against you later on.. But it's the beauty of the sport. mindgames, metagame, styles etc. If deploy counter-measurements to hide my playstyle prior to a tournament, that's just part of competition and the nature of it.

But Starcraft is a game of limited information and I think most of us can agree on that you can win games based off calculated risks that have factored in the opponents playstyle. Is that a risk you wanna expose yourself to (more than necessary) if you are making a living of the game? I'd say no.

The argument about custom games is relevant but not really entirely valid. First of all, the range of players that you'd have custom games against are probably the very same players you'd play in a live tournament setting. There's no telling what you are risking if you practice prepared builds and what not against them. They can use that information against you if you had to play in a tournament.

Also the ladder, which I touched upon above, offers you a wider range of opponents. It's not just the very best, it's the semi-pros and decent non-fulltimers and what not. It gives you a better sample size I guess.

From a streaming perspective this is a tougher nut to crack. But here's my take on it.

Again, Starcraft is a game of limited information where knowing a certain players style can be the missing puzzle piece that allows you to flat out blind counter them (at the risk that they play something entirely different which is why it'll always be a risk).

When you choose to stream yourself playing Starcraft you are willingly giving that advantage up. I.e. the advantage of not having multitudes of people knowing about your play style. When you choose to stream yourself you are also making a choice of being a public person and you can't really demand that you should be able to know every opponents identity just because you choose to reveal yours.

The way I see it is you have two options. You either accept the fact that, because of you choosing to always display your playstyle, you'll sometimes be at disadvantage. Option number two (which I think Flash is a great example of from Brood War) is that you make sure that your style can't be predicted as easily. Sure most people know Flash favours solid and standard play, but once in a while he'll opt for an entirely different playstyle just to keep his opponents honest.

EDIT:

Just to be clear, the streaming perspective is in the sense of that they just snipe you as in que when you que. If they are actually watching the stream while playing you, then that's just cheating and it's obviously not fair.
Winners never quit, quitters never win.
EatingBomber
Profile Joined August 2015
1017 Posts
September 12 2017 13:30 GMT
#67
Well-known personalities and professionals will always suffer an information disadvantage against anonymous players, regardless of whether they use a barcode or not. In fact, barcodes are what these very players turn to to mitigate this.

As for lower-ranked players, any information advantage a random ladder barcode will get from knowing which of the other hundreds of random ladder players players he is playing against is negligible and can be more than compensated for by simply getting better at the game
Indrajit
Profile Joined August 2017
35 Posts
September 12 2017 14:09 GMT
#68
I get the spirit of your argument

But it kinda begs the question: why dont you just take it upon yourself to negate the information advantage that you may be conceding by making up a barcode yourself?

Furthermore I also believe that it is firmly on you to adapt your play to gain advantages over any opponent, even one that may have an idea of your play style going in. Mix it up, do little things different to keep opponents off balance, etc.
JimmyJRaynor
Profile Blog Joined April 2010
Canada17263 Posts
Last Edited: 2017-09-12 14:24:06
September 12 2017 14:20 GMT
#69
On September 12 2017 21:34 merz wrote:
Strictly from a professional players perspective...

thx for taking the time to post this.
i suspect Blizzard realizes this and took into account ur perspective when choosing to remain with the status quo.
of course, this won't stop the OP for screaming that Blizzard is not "listening to the players" because his specific requests are not being addressed even when it turns out these requests are bad for the game.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Immaterial
Profile Blog Joined September 2010
Canada510 Posts
September 12 2017 15:21 GMT
#70
Is there really that big of a difference between a random unidentifiable smurf id and a barcode? While I am not really qualified to offer up an authoritative position on this, I just don't see it as a big enough issue to require action from Blizzard.

If it isn't |||||||| then it will be some other unidentifiable string of characters, no?
It is the mark of an educated mind to be able to entertain a thought without accepting it.
TelecoM
Profile Blog Joined January 2010
United States10691 Posts
September 12 2017 15:25 GMT
#71
Be like water my friend Avilo, be like water.
AKA: TelecoM[WHITE] Protoss fighting
OPL3SA2
Profile Joined April 2011
United States378 Posts
September 12 2017 16:17 GMT
#72
I agree with Avilo.
I don't think barcodes should be allowed. The argument that you could use some other username falls flat.
I can't put a trademark or registered trademark on my username, it's a character that's not allowed. But barcodes are allowed? It makes no sense.

Personally it doesn't affect me, but there's something called empathy. You use it when you want to see something from someone else's perspective. If you don't have empathy, that's something else. That's called sociopathic, that's when you can't see things from anyone's perspective other than your own. Sometimes it's combined with enjoying seeing other people miserable. That's called sociopathology

Ryan
Playoffs? You're talking about playoffs?
billynasty
Profile Joined October 2014
United States260 Posts
September 12 2017 16:20 GMT
#73
Whether the solution is to ban barcodes or to allow Unique Id's or notes to be written/displayed on players u face, i think something should be done to get rid of the anonymity.

Its like using a chat program but always setting your status to Invisible. Sure you can do that but it defeats the purpose of having friends on a chat program.

I can kinda see the same idea here within SC2. The point behind having player names is so everyone knows who you are. Its not someones Social Security Number. Its not someones home address. Its their player name & for reasons already stated, i do think everyone should have an unique identifier. Just my 2 cents
i dont miss God but i sure miss Santa Claus
Clazziquai10
Profile Blog Joined August 2011
Singapore1949 Posts
September 12 2017 16:52 GMT
#74
Imagine if someone smurfed as avilo in GM and build to blind counter his opponent who's almost definitely going to go for an anti-mech build. That would be genius
franzji
Profile Joined September 2013
United States583 Posts
September 12 2017 17:09 GMT
#75
what is it 2012 again.
Indrajit
Profile Joined August 2017
35 Posts
September 12 2017 17:26 GMT
#76
On September 13 2017 01:17 OPL3SA2 wrote:
I agree with Avilo.
I don't think barcodes should be allowed. The argument that you could use some other username falls flat.
I can't put a trademark or registered trademark on my username, it's a character that's not allowed. But barcodes are allowed? It makes no sense.

Personally it doesn't affect me, but there's something called empathy. You use it when you want to see something from someone else's perspective. If you don't have empathy, that's something else. That's called sociopathic, that's when you can't see things from anyone's perspective other than your own. Sometimes it's combined with enjoying seeing other people miserable. That's called sociopathology

Ryan


What in Gods name are you talking about
avilo
Profile Blog Joined November 2007
United States4100 Posts
September 12 2017 17:29 GMT
#77
On September 12 2017 23:09 Indrajit wrote:
I get the spirit of your argument

But it kinda begs the question: why dont you just take it upon yourself to negate the information advantage that you may be conceding by making up a barcode yourself?

Furthermore I also believe that it is firmly on you to adapt your play to gain advantages over any opponent, even one that may have an idea of your play style going in. Mix it up, do little things different to keep opponents off balance, etc.


I literally even mentioned this in OP and other posts - if your solution is to make a barcode yourself...then you are acknowledging it's a problem and gives an unfair advantage!
Sup
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
September 12 2017 17:37 GMT
#78
On September 13 2017 02:29 avilo wrote:
Show nested quote +
On September 12 2017 23:09 Indrajit wrote:
I get the spirit of your argument

But it kinda begs the question: why dont you just take it upon yourself to negate the information advantage that you may be conceding by making up a barcode yourself?

Furthermore I also believe that it is firmly on you to adapt your play to gain advantages over any opponent, even one that may have an idea of your play style going in. Mix it up, do little things different to keep opponents off balance, etc.


I literally even mentioned this in OP and other posts - if your solution is to make a barcode yourself...then you are acknowledging it's a problem and gives an unfair advantage!


Not really. Whether the "unfair" advantage is real or imagined, making a barcode would at least put you on equal footing in your mind, and all the people who don't care can continue not caring.
chuDr3t4
Profile Joined April 2010
Russian Federation484 Posts
September 12 2017 17:48 GMT
#79
On September 13 2017 02:09 youngjiddle wrote:
what is it 2012 again.

!!!
found this in my post history
http://www.teamliquid.net/forum/starcraft-2/362215-barcode-names
I live in Russia. I wear the fufaika, valenoks and the shapka-ushanka with the red star. I drink vodka straight from the samovar, and my riding bear plays on the balalaika.
DSh1
Profile Joined April 2017
292 Posts
September 12 2017 18:08 GMT
#80
On September 13 2017 02:29 avilo wrote:
I literally even mentioned this in OP and other posts - if your solution is to make a barcode yourself...then you are acknowledging it's a problem and gives an unfair advantage!


That is not necessarily correct. How I see it, it is more like:
1.) Yes, it does give an advantage (sometimes at least). Nobody denies that.
2.) It's debatable if that is unfair. Most people think the advantage is so slight that it doesn't even matter.

And even if for arguments sake we invest the ressources to analyze the problem:

The current situation is the following in SIMPLIFIED terms:
1.) Some people prefer their opponent not knowing who they are playing (hence Barcode).
2.) Some people want their opponent who they are playing (hence regular name).

There is a choice for everybody. Hence fair.

The changes you suggest would turn the choice around.
1.) People can choose to not know who they are playing.
2.) People can choose to know who they are playing.

Both are viable scenarios.
I, for example, prefer the first option as it is for personal reasons (e.g. that internet and anonomity yadayadayada)
You prefer the second scenario for your reasons which you have named.

So in conclusion. The current situation might be problematic for you. However if your suggested changes (banning all Barcodes), which I find quite drastic went through, it would be problematic for other people.

So can you provide reasons which totally justify your position over the other?

Prev 1 2 3 4 5 6 7 8 9 Next All
Please log in or register to reply.
Live Events Refresh
PiG Sty Festival
09:00
Group B
Clem vs Percival
Zoun vs Solar
PiGStarcraft910
TKL 241
IndyStarCraft 167
Rex116
BRAT_OK 107
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft910
TKL 241
IndyStarCraft 167
Rex 116
BRAT_OK 107
ProTech57
Creator 24
StarCraft: Brood War
Horang2 6270
Rain 4115
GuemChi 2099
PianO 1751
BeSt 1617
Jaedong 725
Hyuk 470
actioN 293
Light 189
Soma 153
[ Show more ]
Snow 151
Hyun 144
Mini 128
Dewaltoss 107
ZerO 107
Pusan 86
Mong 79
Killer 75
Soulkey 74
hero 70
ggaemo 60
Rush 60
Aegong 51
JYJ 50
Barracks 42
Mind 40
Nal_rA 38
JulyZerg 35
Sharp 32
sSak 30
ToSsGirL 30
910 22
Backho 22
GoRush 21
Sea.KH 21
Free 20
yabsab 18
Yoon 18
[sc1f]eonzerg 17
zelot 16
Movie 13
Bale 12
Hm[arnc] 12
SilentControl 11
Shine 10
NotJumperer 7
Noble 5
ivOry 4
Terrorterran 4
Icarus 3
Dota 2
Gorgc2359
XaKoH 471
XcaliburYe37
Counter-Strike
olofmeister2410
zeus1160
shoxiejesuss939
Stewie2K572
m0e_tv466
Other Games
singsing1821
B2W.Neo331
Fuzer 156
crisheroes140
Hui .103
Happy80
ToD69
Trikslyr26
ZerO(Twitch)11
Organizations
Counter-Strike
PGL31414
Other Games
gamesdonequick664
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Response 1
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• escodisco213
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV165
League of Legends
• Jankos1520
• Stunt498
Upcoming Events
Epic.LAN
25m
Big Brain Bouts
5h 25m
Harstem vs MaNa
Reynor vs SKillous
Replay Cast
12h 25m
PiG Sty Festival
21h 25m
herO vs NightMare
Reynor vs Cure
CranKy Ducklings
22h 25m
Epic.LAN
1d
Replay Cast
1d 12h
PiG Sty Festival
1d 21h
Serral vs YoungYakov
ByuN vs ShoWTimE
Sparkling Tuna Cup
1d 22h
Replay Cast
2 days
[ Show More ]
Replay Cast
2 days
Wardi Open
3 days
Monday Night Weeklies
3 days
Replay Cast
3 days
WardiTV Winter Champion…
4 days
Replay Cast
4 days
WardiTV Winter Champion…
5 days
The PondCast
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-02-19
LiuLi Cup: 2025 Grand Finals
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Escore Tournament S1: King of Kings
WardiTV Winter 2026
PiG Sty Festival 7.0
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

[S:21] ASL SEASON OPEN 1st Round
[S:21] ASL SEASON OPEN 1st Round Qualifier
Acropolis #4 - TS5
Jeongseon Sooper Cup
Spring Cup 2026: China & Korea Invitational
[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.