• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:06
CET 15:06
KST 23:06
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy7ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool48Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
What mix of new & old maps do you want in the next ladder pool? (SC2) Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (March 16-22): herO doubles, Cure surprises Weekly Cups (August 25-31): Clem's Last Straw? Team Liquid Map Contest #22 - Presented by Monster Energy
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament World University TeamLeague (500$+) | Signups Open RSL Season 4 announced for March-April WardiTV Team League Season 10 KSL Week 87
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat Mutation # 516 Specter of Death
Brood War
General
ASL21 General Discussion RepMastered™: replay sharing and analyzer site mca64Launcher - New Version with StarCraft: Remast BGH Auto Balance -> http://bghmmr.eu/ Soulkey's decision to leave C9
Tourneys
[ASL21] Ro24 Group C [Megathread] Daily Proleagues [ASL21] Ro24 Group B 2026 Changsha Offline Cup
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books Movie Discussion! [Manga] One Piece
Sports
2024 - 2026 Football Thread Cricket [SPORT] Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1717 users

An Interview with Blizzard - SC2 Design Changes - Page 3

Forum Index > SC2 General
55 CommentsPost a Reply
Prev 1 2 3 All
bulya
Profile Joined February 2016
Israel386 Posts
October 29 2017 14:19 GMT
#41
Check protoss streamers. I'm speaking about pros. (Hartem, Showtime)

They can take a third quite quickly, the new chrono makes you have enough units even though you don't have many facilities, and the shield battery helps you buying the time you need if there are all-ins or harass.

The new blink stalkers are very powerful. But the problem those players have, at least in PvZ, is the late game. A zerg the creeped the map well can use the new infested terrans as AA, and paired with brood lords it creates an unbeatable army.

I assume infestor brood lord will be nerfed to some extent.

But holding blink stalkers is hard now, so we'll see if the pros come up with something solid against it or whether the stalkers will have to be nerfed as well. Stalker timing also come way earlier now due to the new chrono...

Those players don't really know how should they use collosus, as it maintained its strength and weaknesses. And its weaknesses is something that is hard to compensate for, even with the new stalker.
Mun_Su
Profile Joined December 2012
France2063 Posts
November 05 2017 10:15 GMT
#42
Do we have a date for this new patch ?
INno <3 - TY - Maru - Taeja - Rain <3 - Classic <3 - Stephano <3 - soO <3 - Soulkey - Dark - SERRAL =O / END REGION LOCK
Elentos
Profile Blog Joined February 2015
55567 Posts
November 05 2017 10:30 GMT
#43
On November 05 2017 19:15 Mun_Su wrote:
Do we have a date for this new patch ?

On the Starcraft 2 site it says "The full Multiplayer update will arrive with the next major patch coming after BlizzCon, so stay tuned!", which I would assume to be November 14 when the game goes F2P.
Every 60 seconds in Africa, a minute passes.
kajtarp
Profile Joined April 2011
Hungary487 Posts
November 05 2017 11:08 GMT
#44
Can i find a list or preview of the planning changes?
Why so serious?
Mun_Su
Profile Joined December 2012
France2063 Posts
November 05 2017 13:16 GMT
#45
On November 05 2017 19:30 Elentos wrote:
Show nested quote +
On November 05 2017 19:15 Mun_Su wrote:
Do we have a date for this new patch ?

On the Starcraft 2 site it says "The full Multiplayer update will arrive with the next major patch coming after BlizzCon, so stay tuned!", which I would assume to be November 14 when the game goes F2P.



Thanks
INno <3 - TY - Maru - Taeja - Rain <3 - Classic <3 - Stephano <3 - soO <3 - Soulkey - Dark - SERRAL =O / END REGION LOCK
dellsupport
Profile Joined November 2017
United States1 Post
November 09 2017 05:30 GMT
#46
--- Nuked ---
blunderfulguy
Profile Blog Joined April 2016
United States1415 Posts
November 09 2017 08:45 GMT
#47
On August 18 2017 04:56 crashpoint wrote:
I love this changes and am happy about big updates like those, it keeps the game fresh.

A game that has "big" patches every year is not unstable, it (hopefully) improves balance and and makes the game more diverse, take League as an example with its annual mid season updates etc..

Sorry for quoting a comment that's a little old now, I haven't looked at any MP update threads in a bit and I saw this and wanted to comment as I've been seeing similar posts around Twitch this week as well (specifically the comparison to moba update models).

The thing about League (and DOTA 2, WoW from time to time, and plenty of single player and multiplayer games) is that their big/annual/monthly updates don't necessarily strive for game balance. They strive to change the game, sometimes to make it imbalanced in a different way, not to make the game more balanced.

Yearly updates like this one, with how it looks to me now, are not striving to make a balanced game (in the most common sense of the word with regards to StarCraft), but to first and foremost freshen up the experience for players at all skill levels, with game balance coming second. (Or possibly even third after attempting to change the game so that there are fewer catastrophic game winning/losing moments or whatever they said when they announced it that I don't actually believe they followed through with or that needed to be a "selling point" to begin with, but I digress.)

Take the Mothership Core, for example. A larger portion of the more vocal players and viewers have been asking/demanding/begging to have it removed for a while, but there is, and has been, a sizable chunk of players at all skill levels who don't have any issues with it after it's been in the game and the game has been balanced around it after this long, and the removal of the Mothership Core itself brings about several balance issues. Is removing it alongside the list of other major changes really about game balance and design, or is it more about trying something different and seeing if it sticks, or perhaps seeing if it sticks just long enough for next year when they change it again?

I think it will be something to think about more through the next couple of patches after the update which might show what their intentions are. Personally, I disagree with some changes and with some of their intentions behind the update (at least their supposed intentions). However, I think some of the changes are interesting, are geared towards making a more fun and interactive game, and I think that it's good to experiment now and then. So, yeah, I guess there's some rambling that hopefully gets somebody else thinking.
Blunder Man doing everything thing a blunder can.
Aegwynn
Profile Joined September 2015
Italy460 Posts
Last Edited: 2017-11-09 12:23:08
November 09 2017 12:22 GMT
#48
"Are you concerned that certain changes (like the new Disruption Nova or the easier-to-kill Widow Mines–in short: What you call game ending units/abilities) will reduce excitement in games by taking out big “wow” moments for the viewers?"
The guy who asks this funny question thinks that these are "wow" moments for the viewers? Wow.
FrkFrJss
Profile Joined April 2015
Canada1205 Posts
Last Edited: 2017-11-09 13:39:36
November 09 2017 13:39 GMT
#49
The beauty of the MSC was the fact that it had extremely poor scaleability. Drops across two or more bases mitigated the damage over charge could do, and the MSC gave the Protoss the killing power it needed early game.

Now, I'm not sure how Protoss deals with early-mid game pushes with low dps gateway units against a higher dps T/Z army. However, in the mid-lategame, a couple of units + some well-placed batteries and a cannon or two completely shut down drops.

And late game Protoss will be mass batteries in offensive positions so that the Protoss just tanks the damage and then heals up.

That's not to say this isn't/won't be balanced, but now you have three different areas to worry about because the shield battery scales a lot better than the MSC.

Not to mention gateway/battery cheeses will become a thing.
"Keep Moving Forward" - Walt Disney
Sound1
Profile Joined August 2016
France93 Posts
November 09 2017 14:02 GMT
#50
First, can someone tell me why the widow mine still in the game ?

Dunno why Blizz absolutly wants an useless unit by race, because whith this patch widow mine will be one for sure.

Second, why Blizz talks about Mule buff as THE massive change for T ? will MULE be able to shot something ?
On the other hand, nothing about huge mine nerf or those useless upgrades (servos what ?)

This patch is definitly a joke for terran. Maybe Mech style will be more viable, but I fear so much for bio style.
I don't know where we go boys.
Startale Sound Fan boy Forever !
Aron Times
Profile Blog Joined March 2011
United States312 Posts
November 09 2017 14:26 GMT
#51
On November 09 2017 21:22 Aegwynn wrote:
"Are you concerned that certain changes (like the new Disruption Nova or the easier-to-kill Widow Mines–in short: What you call game ending units/abilities) will reduce excitement in games by taking out big “wow” moments for the viewers?"
The guy who asks this funny question thinks that these are "wow" moments for the viewers? Wow.

Projection, basically. A lot of high-level players enjoy the game in a different way from lower-level players and casual spectators. Not everyone is self-aware enough to realize that what they like might be different from what others like.
"The drums! The drums! The drums! The neverending drumbeat! Open me, you human fool! Open the light and summon me and receive my majesty!"
saalih905
Profile Joined June 2017
8 Posts
November 09 2017 15:26 GMT
#52
What I don't understand is the dev team's adamant urge to make Terran bio and mech a viable option in every matchup- enabling Terran to choose however they want to play. Why is the goal with the dev team to force unit usage in certain situations like why is that such a big deal to them? Do they really see the situation like you can't use both unit classifications together? Aren't RTS units supposed to fill specific rolls such as light splash, siege range, tank, buffer, etc- why are there so many units in LOTV with overlapping roles? Idk but it just feels like the core philosophy behind balancing the game is what's causing it to be less fun and more gimmicky. Also, you can't really get around the fact that predeterming a trilogy for an RTS game w/ the inclusion of new units each release- whether it reaches some sore of relative balance or not- is going to negatively effect the game.
Strucky
Profile Joined August 2017
4 Posts
November 15 2017 09:57 GMT
#53
Blizzard kill terran race, wtf dude
Strucky
Profile Joined August 2017
4 Posts
November 15 2017 09:58 GMT
#54
On September 10 2017 21:59 the_last_terran1 wrote:
I have a question : Why do the Ultralisk is faster on creep ? Have you ever seen Ultraliskk on a skateboard ?



lol ! Ultralisk Tonyhawk boarding
AxiomBlurr
Profile Blog Joined November 2012
786 Posts
November 15 2017 11:00 GMT
#55
Bottom line is it is too early to talk about the patch....let us wait 3 months of solid play by Korean pros and then see where the balance is ok. Please no more crying. I play random and the game is super fun at the moment. Just enjoy.
Jj_82
Profile Joined December 2012
Swaziland419 Posts
December 13 2017 22:15 GMT
#56
REmove bunker upgrade and replace it with something meaningful already!
Once rode a waterslide with PartinG and TaeJa ✌
Prev 1 2 3 All
Please log in or register to reply.
Live Events Refresh
Kung Fu Cup
11:00
2026 Week 2
WardiTV898
TKL 239
IndyStarCraft 167
SteadfastSC156
Rex133
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko342
TKL 239
IndyStarCraft 167
SteadfastSC 156
Rex 133
StarCraft: Brood War
Britney 71110
Sea 26452
Calm 5128
Jaedong 1819
ggaemo 1097
Mini 809
Horang2 723
EffOrt 645
firebathero 517
ZerO 399
[ Show more ]
Shine 395
Rush 381
actioN 356
Light 267
Soma 226
Snow 198
Mind 147
Barracks 102
Sharp 89
ToSsGirL 86
Pusan 79
Noble 74
Backho 48
Aegong 44
sorry 32
Nal_rA 20
Bale 20
Terrorterran 18
zelot 18
ajuk12(nOOB) 16
910 14
IntoTheRainbow 14
GoRush 10
Rock 8
ivOry 7
eros_byul 1
Dota 2
Gorgc7742
BananaSlamJamma289
Counter-Strike
byalli544
x6flipin342
kennyS91
Heroes of the Storm
MindelVK14
Other Games
singsing2027
B2W.Neo900
hiko688
olofmeister683
shoxiejesuss607
crisheroes270
Fuzer 175
XaKoH 138
Hui .134
RotterdaM114
ArmadaUGS105
QueenE67
Sick64
ZerO(Twitch)9
Organizations
Dota 2
PGL Dota 2 - Main Stream26
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• iHatsuTV 13
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV525
League of Legends
• Nemesis2205
• TFBlade711
Upcoming Events
Replay Cast
9h 54m
KCM Race Survival
18h 54m
The PondCast
19h 54m
WardiTV Team League
21h 54m
OSC
21h 54m
Replay Cast
1d 9h
WardiTV Team League
1d 21h
RSL Revival
2 days
Cure vs Zoun
herO vs Rogue
WardiTV Team League
2 days
Platinum Heroes Events
3 days
[ Show More ]
BSL
3 days
RSL Revival
3 days
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
3 days
BSL
4 days
Replay Cast
4 days
Replay Cast
4 days
Afreeca Starleague
4 days
Light vs Calm
Royal vs Mind
Wardi Open
4 days
Monday Night Weeklies
5 days
OSC
5 days
Sparkling Tuna Cup
5 days
Afreeca Starleague
5 days
Rush vs PianO
Flash vs Speed
Replay Cast
6 days
Afreeca Starleague
6 days
BeSt vs Leta
Queen vs Jaedong
Liquipedia Results

Completed

Proleague 2026-03-24
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

2026 Changsha Offline CUP
CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.