

Stats opened game 1 with an oracle and a quick third. The oracle died to an increasingly commonly placed widow mine, prompting Ryung to bunker push on Stats’ third and cancel the nexus. After that the game stabilized, with Stats building a 20 supply lead while staying active on the map with adepts and phoenixes. Stats transitioned into colossi as he established his fourth while Ryung steadily built his liberator count. Stats sieged Ryung’s third while killing half of Ryung’s workers with adepts. Ryung responded with a number of attacks, finally finding purchase by killing Stats’ third. Ryung continued to push, killing the natural and the main. Having finally cleaned the attack up, Stats found himself with a huge supply lead. After a period of posturing, a flurry of engagements cemented Stats’ position and ended the game.
In game 2 Ryung went for the same bunker push. It was unsuccessful, but simultaneous liberator and mine attacks killed 15 workers. Stats stabilized, though, building up an adept/phoenix army and ending the game with a two pronged attack.
Game 3 took place on Cactus Valley. Stats’ pylon rush set Ryung back and despite losing his oracle to a widow mine, Stats safely took his third. After a period of harassment by Ryung, the two players fought at each other’s bases, with Ryung loses a lot of workers while doing minimal damage to Stats. Stats kept the pressured up as he leveraged a four base economy into colossi. A devastating attack in Stat’s main snowballed when Ryung followed it by killing Stats’ colossi and sniping two bases. In a last ditch effort Stats set up an isolated base. Ryung found it and killed it, though, to win his first game.
Stats again went with oracles on Newkirk. While the first did minimal damage, the second gave Stats an 18 worker lead. Ryung responded with an attack on Stats’ third, but Stats cleaned it up with easy. Stats controlled the pace of the game from there on out, taking minimal damage from harass, out-expanding Ryung while adding colossi and stalkers to his adepts/phoenix force. One fight in the middle of the map and it was over, putting Stats up 3-1 and one game from advancing.
Stats opened with the en vogue proxy oracle/pylon rush into void ray all in on Proxima Station which Ryung held. Stats went for blink and upgrades of one forge as Ryung took his third while building the typical bio mine composition. Stats attempted to come back by moving out onto the map and harassing with a warp prism, but Ryung thwarted his efforts with ease. With Ryung sieging Stats’ third, Stats finally began to kill SCVs. The move had little impact, though, as Ryung was too entrenched. After killing Stats’ third and fourth, Ryung darted into the main. Despite setting up his liberators at the top of the ramp, Stats broke the position. Barely mining, he immediately countered. Ryung had a 30 army supply advantage, though, and quickly mopped up Stats’ army to put the score at 3-2.
Needing only one more win, Stats opened with a proxy oracle that killed a mine, marine and a number of workers. Ryung clawed back into the game by killing two oracles. A mine drop killed 10 workers in the main, but his other drop was wiped out with no losses on Stats’ part. A failed attack on Ryung’s third erased Stats’ 20 supply lead. Unable to do damage, Stats took a fourth and moved into colossi. Ryung countered by getting ranged liberators and taking up a defensive position. With both players nearly maxed and the map split, Ryung started to add in ghosts and vikings while Stats went for tempests, blink dark templars and storm. Ryung killed all of Stats’ stalkers and trimmed the tempest count when they finally fought, but Stats held onto his sixth base. Both players rebuilt with Ryung beginning to build nukes. Seeking to avoid Stats’ deathball, Ryung incited a basetrade. Ryung reset Stats’ tech, but Stats killed Ryung’s mining bases. The final fight took place by Stats’ fourth, but his ultimate army was too much and Ryung tapped out.
Having defeated Ryung by a 4-2 score, Stats will play
