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Teamliquid Map Contest 8 - Page 9

Forum Index > SC2 General
229 CommentsPost a Reply
Prev 1 7 8 9 10 11 12 Next All
Clarifications/Changes:
Rush distance for Rush maps has been changed from "about 35-50 seconds" to "about 35 seconds".

The definition of Macro map has been changed to: "A map that favors defensive play and encourages players to reach end game unit compositions."

New Rule: You may use permanent neutral abilities onto all maps such as Force Field or Blinding Cloud. However, note that if these features cause performance issues on lower end computers, these maps may be edited or not considered for ladder.
Fatam
Profile Joined June 2012
1986 Posts
Last Edited: 2017-02-17 04:48:21
February 17 2017 04:40 GMT
#161
Hey all, here are my 4 submissions. If you want to play on one search for FTM in-game.

FTM All Along The Watchtowers
[image loading]
overhead view: + Show Spoiler +
[image loading]


FTM Harvester
[image loading]
overhead view: + Show Spoiler +
[image loading]


FTM Harmonize
[image loading]
overhead view: + Show Spoiler +
[image loading]


FTM Star's Retreat
[image loading]
overhead view: + Show Spoiler +
[image loading]


Such sick maps from a ton of people, I said last time that it was the sickest maps we've had, and now I think this contest passed that one, even with the short notice. Tough job for the judges to pick, especially with so little time to do it. GL with that guys.
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
StraKo
Profile Joined February 2017
Germany96 Posts
Last Edited: 2017-02-17 04:46:24
February 17 2017 04:45 GMT
#162
Wow i just submitted my map... puh, that was a lot of work. I hope it wasn't too late.

GLHF to everyone. Those maps just look amazing, i hope they will be fun to play and we'll see some good games soon.
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
Last Edited: 2017-02-17 05:00:20
February 17 2017 04:59 GMT
#163
only 3 submissions for me

Sequencer (macro/experimental)
[image loading]

Interloper (rush)
[image loading]

Exosphere (rush)
[image loading]
vibeo gane,
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
Last Edited: 2017-02-18 22:36:28
February 17 2017 05:03 GMT
#164
Submissions should be closed now. This time the judging period is only three days. Here are the maps we know about so far:


Complete Map List
TLMC 8

+ Show Spoiler +


-NegativeZero-
+ Show Spoiler [Interloper] +

[image loading]

+ Show Spoiler [Sequencer] +

[image loading]

+ Show Spoiler [Exosphere] +

[image loading]





Avexyli
+ Show Spoiler [Windwaker] +

[image loading]

+ Show Spoiler [Eremita] +

[image loading]

+ Show Spoiler [Blood Boil] +

[image loading]

+ Show Spoiler [Hwangsan] +

[image loading]




Broodie
+ Show Spoiler [Ophilia] +

[image loading]




Crozo64
+ Show Spoiler [Firoza Island] +

[image loading]




Fatam
+ Show Spoiler [Harvester] +

[image loading]

+ Show Spoiler [All Along The Watchtowers] +

[image loading]

+ Show Spoiler [Harmonize] +

[image loading]

+ Show Spoiler [Star's Retreat] +

[image loading]




IMTB
+ Show Spoiler [Endion Research Station] +

[image loading]

+ Show Spoiler [Elsecaro Beach] +

[image loading]

+ Show Spoiler [Endion Space Station] +

[image loading]

+ Show Spoiler [Shakuras Vestige] +

[image loading]




Insidioussc2
+ Show Spoiler [Dark Tribunal] +

[image loading]

+ Show Spoiler [Carnivore] +

[image loading]

+ Show Spoiler [Zerzura] +

[image loading]




IronManSC
+ Show Spoiler [Broken Earth] +

[image loading]

+ Show Spoiler [Khalis] +

[image loading]




Jacky_
+ Show Spoiler [Paradise Lost] +

[image loading]

+ Show Spoiler [Mendella] +

[image loading]

+ Show Spoiler [Char Aleph] +

[image loading]




Meavis
+ Show Spoiler [Penumbra] +

[image loading]

+ Show Spoiler [Ouroboros] +

[image loading]

+ Show Spoiler [Earthquake RE] +

[image loading]

+ Show Spoiler [Labyrinth] +

[image loading]




Monster8SC
+ Show Spoiler [Oasis Mining Field] +

[image loading]




Namrufus
+ Show Spoiler [Arrowhead] +

[image loading]

+ Show Spoiler [Cloud City] +

[image loading]




NewSunshine
+ Show Spoiler [Cabin Fever] +

[image loading]

+ Show Spoiler [Emperor's Shield] +

[image loading]




NinjaDuckBob
+ Show Spoiler [Clockworks] +

[image loading]





REALRetrO
+ Show Spoiler [Comeback] +

[image loading]




SidianTheBard
+ Show Spoiler [Ascension to Aiur] +

[image loading]

+ Show Spoiler [Battle on the Boardwalk] +

[image loading]

+ Show Spoiler [Desolate Domain] +

[image loading]

+ Show Spoiler [Paradisia] +

[image loading]




Samro225am
+ Show Spoiler [Asteroid Barricade] +

[image loading]

+ Show Spoiler [Bandarlog Ruins] +

[image loading]




Solstice245
+ Show Spoiler [Verdure Temple] +

[image loading]




Timmay
+ Show Spoiler [Angel's Knock] +

[image loading]

+ Show Spoiler [Threshold of Perception] +

[image loading]

+ Show Spoiler [Dracula] +

[image loading]

+ Show Spoiler [Endorama] +

[image loading]




Uvantak
+ Show Spoiler [KTV Loihi] +

[image loading]

+ Show Spoiler [KTV Keres Passage] +

[image loading]

+ Show Spoiler [KTV Aurora] +

[image loading]

+ Show Spoiler [KTV Elegia] +

[image loading]




Youngrustler
+ Show Spoiler [Maxwell Platform] +

[image loading]

+ Show Spoiler [Defender's Landing] +

[image loading]

+ Show Spoiler [Timberland Ridge] +

[image loading]

+ Show Spoiler [Grizzly Pines] +

[image loading]




ZigguratOfUr
+ Show Spoiler [Wintermute] +

[image loading]




Zweck
+ Show Spoiler [Fridge] +

[image loading]

+ Show Spoiler [Lost Rehab] +

[image loading]





olirsvp
+ Show Spoiler [Grasberg Station] +

[image loading]

+ Show Spoiler [Precipitation] +

[image loading]




themusic246
+ Show Spoiler [Dark Stone] +

[image loading]

+ Show Spoiler [Lost Artifact] +

[image loading]

+ Show Spoiler [Launch Station] +

[image loading]

+ Show Spoiler [Xeon Complex] +

[image loading]




IIEclipseII
+ Show Spoiler [Chilly Glance] +

[image loading]

+ Show Spoiler [Cursed Badlands] +

[image loading]

+ Show Spoiler [Dark Origin] +

[image loading]

+ Show Spoiler [Demise on the Temple] +

[image loading]








I might have missed some.
insitelol
Profile Joined August 2012
845 Posts
February 17 2017 08:37 GMT
#165
Aurora is my absolu(e)te favourite. Reminds me of blue storm for a bit.
Less is more.
Monster8SC
Profile Joined January 2017
2 Posts
Last Edited: 2017-02-17 15:40:27
February 17 2017 09:05 GMT
#166
Oasis Mining Field (Mar Sara) by Monster8SC

[image loading]

Info:
+ Pocket natural and 3rd are connected with a narrow bridge, protected by 2k rocks.
+ Gold base option as 4th with 7200 minerals (the other 4th behind the rocks has 9600).
+ Narrow pathways behind the bases at 3,4 and 5 (9, 10 and 11), pathways vision-blocked at both ends.
+ Two additional gold bases near the centre of the map, semi-vision-blocked.
+ Xel'Naga Watchtower at the centre of the map (a couple of units can still slide by at the edges of the middle part)
+ 2k rocks blocking the ramps between the centre and the base at 3 and 9.
Zweck
Profile Joined February 2015
Germany211 Posts
February 17 2017 09:08 GMT
#167
My 2 Submissions:

Fridge
[image loading]

Lost Rehab
[image loading]

gl 2 everyone


https://www.instagram.com/instazweck/ ____ behance.net/brachert _____ https://zweckthings.tumblr.com/
Zweck
Profile Joined February 2015
Germany211 Posts
February 17 2017 09:09 GMT
#168
And my Favorite so far:
-NegativeZero- Sequencer
https://www.instagram.com/instazweck/ ____ behance.net/brachert _____ https://zweckthings.tumblr.com/
IIEclipseII
Profile Joined February 2016
Germany157 Posts
Last Edited: 2017-02-17 10:13:01
February 17 2017 10:09 GMT
#169
[M] (2) Chilly Glance (Rush)
[image loading]

[M] (2) Cursed Badlands (Macro)
[image loading]

[M] (2) Dark Origin (Rush)
[image loading]

[M] (2) Demise on the Temple (New Map / Experimental resource)
[image loading]
Zaros
Profile Blog Joined September 2010
United Kingdom3692 Posts
February 17 2017 10:23 GMT
#170
I like Ophilia quite a lot the only thing that worries me is the big ramp at your start location.
IMTB
Profile Joined March 2014
Taiwan37 Posts
Last Edited: 2017-02-17 10:50:31
February 17 2017 10:49 GMT
#171
My 4 Submissions:

Elsecaro Beach
[image loading]

Endion Space Station
[image loading]

Shakuras vestige
[image loading]

Endion Reserch Station
[image loading]
Broodie
Profile Blog Joined May 2008
Canada832 Posts
Last Edited: 2017-02-18 01:11:33
February 17 2017 17:33 GMT
#172
On February 17 2017 19:23 Zaros wrote:
I like Ophilia quite a lot the only thing that worries me is the big ramp at your start location.

+ Show Spoiler +
Thanks Zaros, It worked fine throughout playtesting, and it initially does worry everybody when they haven't had experience on it. Trust me though, it worries me too that people can't take to it, but its a part of the new feature I want to try and introduce, I have a semi good feeling about it. As WinterSC said though, it could see vetos from people who dont understand it right away, Winter also mentioned reapers and cannons possibly being an issue, though I tried abusing reapers to a standard success, and fixed a problem that used to be there. Will love to see what happens if Ophilia makes top 15 though, I dont think the concepts are too far out, just different.

Have any suggestions for the ramp?
I wanted the walls to happen on the low ground since the bases are so safe, but maybe I'm wrong


I'd love to chat about it on the Ophilia map thread, there are some good, clear example images there for people to see. (Including my suggested wall offs for the ramp)
SilentLiquid.Broodie - Author of Tango Terminal, Ophilia RE, Cajun Quandary, & The Beneath
Ej_
Profile Blog Joined January 2013
47656 Posts
Last Edited: 2017-02-17 21:22:56
February 17 2017 21:22 GMT
#173
We played some more games with Elentos (diamond ZvT)
-first map picked by our likings
-loser picks the next map
-only TLMC8 maps

Elegia by Uvantak: http://drop.sc/replay/4395239
Penumbra by Meavis: http://drop.sc/replay/4395239
Eremita by Avex http://drop.sc/replay/4395247
Aurora by Uvantak: http://drop.sc/replay/4395248
Loihi by Uvantak: http://drop.sc/replay/4395251
Sequencer by NegativeZero: http://drop.sc/upload
Dracula by Timmay: http://drop.sc/replay/4395256
Lost Rehab by Zweck: http://drop.sc/replay/4395258

Sequencer was my personal favorite, because of how open it's in lategame, but early on the map is kinda turtly and gameplay passive. Loihi also seemed more than fine. Penumbra seemed good, but just not my style of map, felt hard-ish to stop the Terran push. Maybe I just suck tho.
Backdoors to the main still don't have a place in SC2 I think. You can see it especially in the Eremita game lol.

Also Penumbra had a doodad blocking a geyser iirc.
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Samro225am
Profile Joined August 2010
Germany982 Posts
February 17 2017 21:37 GMT
#174
kinda forgot to post images here:

[image loading]

Bandarlog Ruins


[image loading]

Asteroid Barricade
NinjaDuckBob
Profile Joined March 2014
187 Posts
February 17 2017 21:44 GMT
#175
Might as well post my submission. Wanted to get a 2-player map done in addition to this one, but this one took wayyy longer than I anticipated so I didn't even get the other started.

NDB Clockworks

[image loading]

Map Image Link
NinjaDuckBob ~ Fear the fuzzy!
Elentos
Profile Blog Joined February 2015
55593 Posts
February 17 2017 22:12 GMT
#176
On February 18 2017 06:22 Ej_ wrote:
We played some more games with Elentos (diamond ZvT)
-first map picked by our likings
-loser picks the next map
-only TLMC8 maps

Elegia by Uvantak: http://drop.sc/replay/4395239
Penumbra by Meavis: http://drop.sc/replay/4395239
Eremita by Avex http://drop.sc/replay/4395247
Aurora by Uvantak: http://drop.sc/replay/4395248
Loihi by Uvantak: http://drop.sc/replay/4395251
Sequencer by NegativeZero: http://drop.sc/upload
Dracula by Timmay: http://drop.sc/replay/4395256
Lost Rehab by Zweck: http://drop.sc/replay/4395258

Sequencer was my personal favorite, because of how open it's in lategame, but early on the map is kinda turtly and gameplay passive. Loihi also seemed more than fine. Penumbra seemed good, but just not my style of map, felt hard-ish to stop the Terran push. Maybe I just suck tho.
Backdoors to the main still don't have a place in SC2 I think. You can see it especially in the Eremita game lol.

Also Penumbra had a doodad blocking a geyser iirc.

Yep, both geysers at my 4th were blocked.
Every 60 seconds in Africa, a minute passes.
_Epi_
Profile Joined February 2014
Germany158 Posts
February 17 2017 22:20 GMT
#177
On February 18 2017 06:44 NinjaDuckBob wrote:
Might as well post my submission. Wanted to get a 2-player map done in addition to this one, but this one took wayyy longer than I anticipated so I didn't even get the other started.

NDB Clockworks

[image loading]

Map Image Link


Damn this map looks amazing! Wish to see some action on it!
Avexyli
Profile Blog Joined April 2014
United States711 Posts
February 18 2017 00:12 GMT
#178
On February 18 2017 06:22 Ej_ wrote:
We played some more games with Elentos (diamond ZvT)
-first map picked by our likings
-loser picks the next map
-only TLMC8 maps

Elegia by Uvantak: http://drop.sc/replay/4395239
Penumbra by Meavis: http://drop.sc/replay/4395239
Eremita by Avex http://drop.sc/replay/4395247
Aurora by Uvantak: http://drop.sc/replay/4395248
Loihi by Uvantak: http://drop.sc/replay/4395251
Sequencer by NegativeZero: http://drop.sc/upload
Dracula by Timmay: http://drop.sc/replay/4395256
Lost Rehab by Zweck: http://drop.sc/replay/4395258

Sequencer was my personal favorite, because of how open it's in lategame, but early on the map is kinda turtly and gameplay passive. Loihi also seemed more than fine. Penumbra seemed good, but just not my style of map, felt hard-ish to stop the Terran push. Maybe I just suck tho.
Backdoors to the main still don't have a place in SC2 I think. You can see it especially in the Eremita game lol.

Also Penumbra had a doodad blocking a geyser iirc.


Sequencer url is incorrect.
AVEX - Multi Winner, Finalist, Judge of the TeamLiquid Map Contests, Former SC:EVO Enviroment Artist & Multiplayer Game Design
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
February 18 2017 03:23 GMT
#179
On February 18 2017 09:12 Avexyli wrote:
Show nested quote +
On February 18 2017 06:22 Ej_ wrote:
We played some more games with Elentos (diamond ZvT)
-first map picked by our likings
-loser picks the next map
-only TLMC8 maps

Elegia by Uvantak: http://drop.sc/replay/4395239
Penumbra by Meavis: http://drop.sc/replay/4395239
Eremita by Avex http://drop.sc/replay/4395247
Aurora by Uvantak: http://drop.sc/replay/4395248
Loihi by Uvantak: http://drop.sc/replay/4395251
Sequencer by NegativeZero: http://drop.sc/upload
Dracula by Timmay: http://drop.sc/replay/4395256
Lost Rehab by Zweck: http://drop.sc/replay/4395258

Sequencer was my personal favorite, because of how open it's in lategame, but early on the map is kinda turtly and gameplay passive. Loihi also seemed more than fine. Penumbra seemed good, but just not my style of map, felt hard-ish to stop the Terran push. Maybe I just suck tho.
Backdoors to the main still don't have a place in SC2 I think. You can see it especially in the Eremita game lol.

Also Penumbra had a doodad blocking a geyser iirc.


Sequencer url is incorrect.


It's http://drop.sc/replay/4395253
olirsvp
Profile Joined February 2017
10 Posts
February 18 2017 05:27 GMT
#180
Not a very experienced (1 month or so actually) mapmaker but i'm getting better. Here are my submissions !
Just wanna point out how beautiful your maps are guys ! May the best mappers win

Grasberg Station

[image loading]


Precipitation
[image loading]
Prev 1 7 8 9 10 11 12 Next All
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