• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 14:03
CET 20:03
KST 04:03
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3ComeBackTV's documentary on Byun's Career !11Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2
StarCraft 2
General
ComeBackTV's documentary on Byun's Career ! Team TLMC #5: Winners Announced! What's the best tug of war? The Grack before Christmas Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies
Tourneys
OSC Season 13 World Championship $5,000+ WardiTV 2025 Championship $100 Prize Pool - Winter Warp Gate Masters Showdow Sparkling Tuna Cup - Weekly Open Tournament Winter Warp Gate Amateur Showdown #1
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement
Brood War
General
BW General Discussion How soO Began His ProGaming Dreams Klaucher discontinued / in-game color settings BGH Auto Balance -> http://bghmmr.eu/ Recommended FPV games (post-KeSPA)
Tourneys
[BSL21] LB SemiFinals - Saturday 21:00 CET [BSL21] WB & LB Finals - Sunday 21:00 CET Small VOD Thread 2.0 [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Mechabellum Stormgate/Frost Giant Megathread Beyond All Reason Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread 12 Days of Starcraft The Games Industry And ATVI Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced Where to ask questions and add stream?
Blogs
National Diversity: A Challe…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1927 users

Teamliquid Map Contest 8 - Page 12

Forum Index > SC2 General
229 CommentsPost a Reply
Prev 1 10 11 12 All
Clarifications/Changes:
Rush distance for Rush maps has been changed from "about 35-50 seconds" to "about 35 seconds".

The definition of Macro map has been changed to: "A map that favors defensive play and encourages players to reach end game unit compositions."

New Rule: You may use permanent neutral abilities onto all maps such as Force Field or Blinding Cloud. However, note that if these features cause performance issues on lower end computers, these maps may be edited or not considered for ladder.
B42b42oss4
Profile Joined May 2015
Germany40 Posts
February 19 2017 14:18 GMT
#221
On February 17 2017 13:12 Uvantak wrote:
Submitted!

KTV Loihi

[image loading]


Info:
All spawns enabled.
There are Mineral Patches below the Collapsible Rock towers blocking the path.
Huge Diagonal Rocks at the center have 7k hp each


KTV Keres Passage

[image loading]


Info:
A ship map, who's background's actually moves


KTV Aurora

[image loading]



KTV Elegia

[image loading]


Info:
The return of IronHills! LotV edition







I think I earned some rest and sleep. At least for a bit.
[image loading]




Firstly, I haven't played on any of these maps, but the natural ramps of all 3 maps seem to be too big on the first glance.
InfCereal
Profile Joined December 2011
Canada1759 Posts
February 19 2017 15:51 GMT
#222
On February 19 2017 11:52 NewSunshine wrote:
Yeah, the judging was way rushed on this one. I feel bad for the players mostly, because a lot of the kinds of maps players really hate got past the post this time, but a good number of super-solid looking maps got snuffed. You can ignore my maps, I only submitted 2, 1 of which people probably would hate anyway. When you see a masterpiece like Mendella get turned down, and then you see Avex's buddy Pengwin judging the contest, and then all 4 of Avex's maps conveniently make finalists, I can't help but feel this whole thing turned into a joke behind our backs. That and apparently an asymmetrical 3p map made it through, and I'll tell you right now, people won't like that one. Novelty is pretty much all it has going for it, just by looking vaguely like Rush Hour.

I'm not mad, just disappointed. Take it back, do it over, and get it right.


MANDELLA DIDN'T GO THROUGH!?
Cereal
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
February 19 2017 16:30 GMT
#223
On February 19 2017 22:52 Monster8SC wrote:
Does anyone know which maps got selected (besides the 8, that were showcased yesterday on BasetradeTV)?


No, it'll be announced later today though.
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
StraKo
Profile Joined February 2017
Germany96 Posts
Last Edited: 2017-02-19 18:04:38
February 19 2017 18:01 GMT
#224
I just tested keres passage. I think the map is really good.

The only things i dislike is the very small path in the middle, i wish it would be more open. Also i don't like how many gold bases there are and bases with only 1 geyser and the natural is too open. Maybe make the rock bigger so that it separates the natural from the 3rd !?

This map could be one of the best in a long time, really good job by the mapmaker
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
February 19 2017 18:52 GMT
#225
On February 20 2017 03:01 StraKo wrote:
I just tested keres passage. I think the map is really good.

The only things i dislike is the very small path in the middle, i wish it would be more open. Also i don't like how many gold bases there are and bases with only 1 geyser and the natural is too open. Maybe make the rock bigger so that it separates the natural from the 3rd !?

This map could be one of the best in a long time, really good job by the mapmaker

Glad you liked it Strako, Keres Nat has the standard 10 tiles size which can be covered by 3 to 4 3x3 buildings+Zealot, or you could straight up fully wall off with the 3 3x3 buildings, it really depends on the positioning of the buildings.

+ Show Spoiler [Simple Walls] +

[image loading]

[image loading]


The reason behind the more open Nat lies on the fact that the map was designed to at least partially favour stronger air play, and as such, I gotta keep players honest to avoid them easily becoming too greedy, which is something this kinds of layouts can really be exploited for. The rocks themselves can be a fair example of this as they being 1000 hp 1 armor debris, might become an easy target when players want to do 2 base timings towards the enemy, those 2 base pushes more often than not are the ones made after scoting your opponent going for strong air compositions.

Regarding the 1 Geyser golds, thats precisely there in order to avoid zerg players from overly abusing the closer gold bases, and to put an emphasis on the midgame of players needing to choose between the gold bases at the north, vs the standard blue bases to the south west side of the map, which would translate between having the higher mineral income, vs having a more balanced mineral/gas income (by taking southern bases).

The choked center is there, in order to avoid having the player's army positioning be static all through the game, which is something diagonally symmetric maps tend to suffer from, that and circle syndrome, which is caused by the relative positioning of players armies regarding each player, and the balance of distances between a defending player and the attacking one (attacker has a shorter distance in order to attack than the defender has to travel), which is what ends up creating this scenario where player armies become pinned to the map trying to find a central place where to defend most Mining bases the player has taken, lest they move to a side of it and become out of position for a enemy attack.

But yeah, hfhf with it, that's what I made it for ^^
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
February 19 2017 19:57 GMT
#226
On February 19 2017 22:52 Monster8SC wrote:
Does anyone know which maps got selected (besides the 8, that were showcased yesterday on BasetradeTV)?

yes people have already figured out the full 15 but i'll just leave it for the official announcement coming later today
vibeo gane,
Antares777
Profile Joined June 2010
United States1971 Posts
February 20 2017 05:40 GMT
#227
What has been going on with the judging process? And why was there a tournament showcasing the finalist maps before the finalists were revealed? I'm really confused. Everything seems to be rushed and messed up.
PengWin_SC
Profile Blog Joined October 2011
Switzerland433 Posts
Last Edited: 2017-02-20 10:20:52
February 20 2017 09:15 GMT
#228
On February 19 2017 11:52 NewSunshine wrote:
Yeah, the judging was way rushed on this one. I feel bad for the players mostly, because a lot of the kinds of maps players really hate got past the post this time, but a good number of super-solid looking maps got snuffed. You can ignore my maps, I only submitted 2, 1 of which people probably would hate anyway. When you see a masterpiece like Mendella get turned down, and then you see Avex's buddy Pengwin judging the contest, and then all 4 of Avex's maps conveniently make finalists, I can't help but feel this whole thing turned into a joke behind our backs. That and apparently an asymmetrical 3p map made it through, and I'll tell you right now, people won't like that one. Novelty is pretty much all it has going for it, just by looking vaguely like Rush Hour.

I'm not mad, just disappointed. Take it back, do it over, and get it right.

Hi, just wanted to address this quickly. My personal opinions of people have no bearing on my judging, neither this nor last TLMC. Example, I do not get along with Meavis, but I was quite vocal about how I thought Annihilation Station should have absolutely been in the last map pool, and potentially won the last TLMC. I've also been very critical of Paladino Terminal this season (an Avex map). For this contest, on the spectrum of Yes/No/Maybe, I gave two of Avex's four maps the "yes" vote (Windwaker and Blood Boil, and on Blood Boil, I initially had it down as a maybe, and only gave it my vote because the Resource category was severely lacking). The other two of his got "maybe" votes, which I handed out a lot of (20 in total).

So yeah, I'd appreciate it if you didn't throw accusations like that around.

Edit: Also, you mentioned Mendella. For what it's worth, I voted Yes on that map.
Director of Operations for PSISTORM Gaming
Fatam
Profile Joined June 2012
1986 Posts
February 20 2017 10:00 GMT
#229
On February 20 2017 18:15 PengWin_SC wrote:
Show nested quote +
On February 19 2017 11:52 NewSunshine wrote:
Yeah, the judging was way rushed on this one. I feel bad for the players mostly, because a lot of the kinds of maps players really hate got past the post this time, but a good number of super-solid looking maps got snuffed. You can ignore my maps, I only submitted 2, 1 of which people probably would hate anyway. When you see a masterpiece like Mendella get turned down, and then you see Avex's buddy Pengwin judging the contest, and then all 4 of Avex's maps conveniently make finalists, I can't help but feel this whole thing turned into a joke behind our backs. That and apparently an asymmetrical 3p map made it through, and I'll tell you right now, people won't like that one. Novelty is pretty much all it has going for it, just by looking vaguely like Rush Hour.

I'm not mad, just disappointed. Take it back, do it over, and get it right.

Hi, just wanted to address this quickly. My personal opinions of people have no bearing on my judging, neither this nor last TLMC. Example, I do not get along with Meavis, but I was quite vocal about how I thought Annihilation Station should have absolutely been in the last map pool, and potentially won the last TLMC. I've also been very critical of Paladino Terminal this season (an Avex map). For this contest, on the spectrum of Yes/No/Maybe, I gave two of Avex's four maps the "yes" vote (Windwaker and Blood Boil, and on Blood Boil, I initially had it down as a maybe, and only gave it my vote because the Resource category was severely lacking). The other two of his got "maybe" votes, which I handed out a lot of (20 in total).

So yeah, I'd appreciate it if you didn't throw accusations like that around.


It's awesome to hear you aren't biased, but just for clarification Paladino is not an Avex map, it's by Namrufus, kind of an old WoL/HotS mapper that still makes HotS style maps (for better or worse )

I do think it's somewhat understandable for people to be initially suspicious since you guys have known affiliations and then he got 4/4 finalists when a couple of his submissions weren't considered top-notch by most of the people that look at maps. But I'm thinking this is a "Correlation does not imply causation" scenario. Or whatever the quote is.
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
PengWin_SC
Profile Blog Joined October 2011
Switzerland433 Posts
Last Edited: 2017-02-20 10:12:10
February 20 2017 10:04 GMT
#230
On February 20 2017 19:00 Fatam wrote:
Show nested quote +
On February 20 2017 18:15 PengWin_SC wrote:
On February 19 2017 11:52 NewSunshine wrote:
Yeah, the judging was way rushed on this one. I feel bad for the players mostly, because a lot of the kinds of maps players really hate got past the post this time, but a good number of super-solid looking maps got snuffed. You can ignore my maps, I only submitted 2, 1 of which people probably would hate anyway. When you see a masterpiece like Mendella get turned down, and then you see Avex's buddy Pengwin judging the contest, and then all 4 of Avex's maps conveniently make finalists, I can't help but feel this whole thing turned into a joke behind our backs. That and apparently an asymmetrical 3p map made it through, and I'll tell you right now, people won't like that one. Novelty is pretty much all it has going for it, just by looking vaguely like Rush Hour.

I'm not mad, just disappointed. Take it back, do it over, and get it right.

Hi, just wanted to address this quickly. My personal opinions of people have no bearing on my judging, neither this nor last TLMC. Example, I do not get along with Meavis, but I was quite vocal about how I thought Annihilation Station should have absolutely been in the last map pool, and potentially won the last TLMC. I've also been very critical of Paladino Terminal this season (an Avex map). For this contest, on the spectrum of Yes/No/Maybe, I gave two of Avex's four maps the "yes" vote (Windwaker and Blood Boil, and on Blood Boil, I initially had it down as a maybe, and only gave it my vote because the Resource category was severely lacking). The other two of his got "maybe" votes, which I handed out a lot of (20 in total).

So yeah, I'd appreciate it if you didn't throw accusations like that around.


It's awesome to hear you aren't biased, but just for clarification Paladino is not an Avex map, it's by Namrufus, kind of an old WoL/HotS mapper that still makes HotS style maps (for better or worse )

I do think it's somewhat understandable for people to be initially suspicious since you guys have known affiliations and then he got 4/4 finalists when a couple of his submissions weren't considered top-notch by most of the people that look at maps. But I'm thinking this is a "Correlation does not imply causation" scenario. Or whatever the quote is.

Oh, well, my bad on Paladino! Not sure why I thought it was an Avex map. Still kinda goes to my point though that I was criticizing it heavily while thinking it was an Avex map. I think there's something of a misunderstanding about my relationship with Avex as well. I tested a few of his maps like 8 months ago when he asked (something I've said I'm more than happy to do for other mapmakers by the way), and I really almost never talk to him. I like him and think he makes good maps, but we're not besties. My relationship with Kantuva is pretty much the exact same as my relationship with Avex.
Director of Operations for PSISTORM Gaming
Prev 1 10 11 12 All
Please log in or register to reply.
Live Events Refresh
Next event in 57m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko432
UpATreeSC 175
BRAT_OK 143
JuggernautJason74
MindelVK 30
Railgan 20
StarCraft: Brood War
Shuttle 705
Jaedong 671
Dewaltoss 148
Larva 143
firebathero 143
Rock 56
JulyZerg 55
Sexy 43
910 27
eros_byul 0
Dota 2
qojqva5345
canceldota61
Counter-Strike
fl0m741
Heroes of the Storm
Khaldor232
Liquid`Hasu186
Trikslyr34
Other Games
Grubby6694
Beastyqt733
B2W.Neo353
DeMusliM226
ToD210
ArmadaUGS151
XaKoH 114
RotterdaM1
Organizations
Other Games
gamesdonequick819
StarCraft 2
angryscii 1
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• printf 50
• mYiSmile111
• Adnapsc2 9
• Dystopia_ 2
• Kozan
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV938
• Ler69
• lizZardDota267
League of Legends
• Nemesis3084
Other Games
• imaqtpie1738
• Shiphtur244
Upcoming Events
BSL 21
57m
Sziky vs eOnzErG
Sparkling Tuna Cup
14h 57m
Krystianer vs Classic
TriGGeR vs SKillous
Percival vs Ryung
ByuN vs Nicoract
OSC
22h 57m
BSL 21
1d
Cross vs Dewalt
Replay Cast
1d 13h
Wardi Open
1d 16h
OSC
2 days
Solar vs MaxPax
ByuN vs Krystianer
Spirit vs TBD
OSC
5 days
Korean StarCraft League
6 days
OSC
6 days
[ Show More ]
OSC
6 days
Liquipedia Results

Completed

Escore Tournament S1 - W1
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL Season 21
CSL Season 19: Qualifier 2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025

Upcoming

CSL 2025 WINTER (S19)
Escore Tournament S1 - W2
Escore Tournament S1 - W3
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.