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[M] (2) SCA Ophilia

Forum Index > SC2 Maps & Custom Games
Post a Reply
Broodie
Profile Blog Joined May 2008
Canada832 Posts
Last Edited: 2017-04-04 23:04:21
February 16 2017 10:07 GMT
#1
__________________________________________________________________________________________________

Thread updated (**): + Show Spoiler [20/02/17] +

- Version updated to live.
- More questions added to "Extra" spoiler.
- Thread format cleaned up.

[image loading]
Version: 1.1+ Show Spoiler +
v1.0 16/02/2017
v1.1 20/02/2017+ Show Spoiler +
Lowered mineral counts to near standard LotV.
Beyond 4th base are classic 1500.


+ Show Spoiler [Map Information] +

Published on:
North America
Europe
Asia

Players:
2 (1v1)
Size:
189 x 99

+ Show Spoiler [Detail pictures] +


NORTH-WEST:
This picture is of the main, suggested natural, and both potential thirds
*****---------Showcasing the natural direction of flow for every style of player on Ophilia.---------*****

[image loading]
Note: To counter Ophilia's expansion safety, the suggested natural is toned down to one gas.
===============================================================

Continuing SOUTH-BOUND:
This is a shot that carries imagery of the "suggested natural."
With a unique twist on conventional play;

A new, yet dangerous area of play becomes available
Don't be scared though, that Xel'Naga watch tower may be
*****---------The single most important Jewel in your quest for victory---------*****

[image loading]
CAUTION: NOT FOR THE WEAK.
===============================================================

Towards the EAST now:
As simple as simple can be simply put
*****---------This is the center of Ophilia.---------*****

[image loading]
Center does not always mean: "Where the fighting will be"

+ Show Spoiler [Back story] +
Description:

Here lie Beldam-Rife`
Ophidians Gob, Transmute~
Neo Typic Reform.


TLMC8
SilentLiquidVet
'Broodie,

Theme:
A Gorgons secret grotto

Special message:
Hell... It's aboot tyme...
I'm all grown up, and playing Sc2 again!

Let me tell you, LotV has been no easy journey, but wow..
Has the game ever evolved from what it used to be, from where I left it:
Back in HotS.

It feels refreshing, inviting and most importantly, It feels:
Structured and FREE.....

Thank you everybody!
For keeping StarCraft (The best game ever) alive!


...Anyways...

Without further adieu:

...Welcome to...

----------------------------------------------------Ophilia-----------------------------------------------------
=====================================================================
[image loading]
=====================================================================
----------------------------------------------------|||||||||||||-----------------------------------------------------


Inspiration:

At first, this map started out as the second map design that came to me after being notified of TLMC8.

I had been playing for a few months
After a very lengthy break from the game
But my love for Sc2 never died.

If one might be so unfortunate to remember my maps from years ago
You might remember that I continuously tried to bring back the classic Broodwar map:

=**MEDUSA**=
^Click^

Long story short: I failed
...Multiple times...

So:
After a long hiatus
I promise success.
For today
And possibly the foreseeable future of competitive StarCraft...

(hopefully)
...¯\_(ツ)_/¯...

I present her twisted, vile and rampant sister:

=**OPHILIA**=
I promise, she doesn't bite



+ Show Spoiler [Detailed Overview] +
[image loading]
Hint: Right click! Open Image in new tab! Go ahead, try!

+ Show Spoiler [Pathing Overview] +

DISCLAIMER:
I took a lot of patience with this map, There are no jagged edges in the pathing
My new suggestions for wall offs are of equal and balanced value.

[image loading]

It is also worth mentioning:
The rush distance is a comfortable balance away, well beyond 40 seconds.

+ Show Spoiler [Special Overviews] +
This preset detail shot highlights zerg comfort level.
A forward wall off, neglect of taking back third (perhaps to facilitate an aggressive build) and the generosity of creep spread coverage.
Note: The back door rocks have their HP lowered to 1250 from 2000.
[image loading]
---------------------------------------------------------
This shot shows one variance of an open concept wall off for protoss. It can be flipped or open in the center.
Based on the protoss strategy involved, this could be a sign of super early aggression, or paranoia.
Because this wall off only seals in your main from enemies, I am dubbing it "the wall-in" area of Ophilia.
This type of wall off also easily transitions into the larger, more safe frontal wall off, demonstrated in the next image, using terran.
[image loading]
---------------------------------------------------------
Here, we have the terran pressured early, committing to the closed entrance wall off.
Later securing the open entrance wall off for expansion security.
I placed units to demonstrate space usage as well as useful defender zones.
Notice the sensor tower? It's coverage may surprise you!
Note: the forward wall can be stretched farther out for more space in the suggested natural expansion. However it could be more dangerous.
[image loading]
---------------------------------------------------------
Glamour shot of low ground bridge leading to the "flow" fourth.
[image loading]
---------------------------------------------------------
A hidden ruin...
[image loading]
---------------------------------------------------------
Exploration is key, there is more than just war to be had here.
[image loading]

+ Show Spoiler [Special Special] +
[image loading]
Yes, his name is Special Special. And it's pronounced the same as you said it in your fuzzy little brainzes!


PLEASE DON'T KILL HIM.


Happy Hunting.

+ Show Spoiler [Extra] +
+ Show Spoiler [Special Thanks] +

Timmay: For continually having input through the entire creation process.
WinterStarcraft: For taking time out of his busy stream to quickly express his immediate reactions to my map, live.
The Emb3rs/Amb3rs clan: For helping with play-testing and random exposure, as well as enjoying themselves.
SidiantheBard: For taking time to review Ophilia, and providing his specific eye.
YOU: For making it through my thread, I hope you enjoyed yourself!

+ Show Spoiler [Questions] +
All comments are valuable.

A: "How do you feel about swapping the back door to Collapsible?"

B: "Can I have your opinions of the pros and cons for this introductory, main wall off system"

C: "Do you have any ideas on the positioning of the Xel'Naga Watchtowers?"

D: "What are your thoughts on Ophilia's pocket expansion resource counts?"

SilentLiquid.Broodie - Author of Tango Terminal, Ophilia RE, Cajun Quandary, & The Beneath
Forthewiel
Profile Joined February 2017
4 Posts
February 17 2017 01:20 GMT
#2
Nice job on this one!
Looks like plenty of interesting and unique battles will be had with the way the first three bases are set up.
Very aesthetic too.
Broodie
Profile Blog Joined May 2008
Canada832 Posts
February 18 2017 00:03 GMT
#3
Thanks Wiel! I've play-tested the map during development around 20+ times. I've seen many different strategies, but of course not all of them so hopefully BTTV will host me some goodness

About the textures: Thank you I appreciate it! All of the maps I've seen submitted so far have been pretty well textured, you should check them out too if you haven't already.
SilentLiquid.Broodie - Author of Tango Terminal, Ophilia RE, Cajun Quandary, & The Beneath
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