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11/29 Balance Changes Still Under Discussion - Page 3

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Existor
Profile Joined July 2010
Russian Federation4295 Posts
November 29 2016 20:53 GMT
#41
On November 30 2016 05:50 ArtyK wrote:
One of the main reasons i came back to sc2 was LotV, and the fact that the worst designed unit after the SH wasn't viable anymore.
Now they want to see mass amove deathball again?
I know this is just a test map but if coloss ever come back as a staple in PvX i'll stop playing again.

Meh? Now there are a lot more tools versus colossies in lotv, than in hots.
ArtyK
Profile Joined June 2011
France3144 Posts
Last Edited: 2016-11-29 20:55:41
November 29 2016 20:55 GMT
#42
On November 30 2016 05:53 Existor wrote:
Show nested quote +
On November 30 2016 05:50 ArtyK wrote:
One of the main reasons i came back to sc2 was LotV, and the fact that the worst designed unit after the SH wasn't viable anymore.
Now they want to see mass amove deathball again?
I know this is just a test map but if coloss ever come back as a staple in PvX i'll stop playing again.

Meh? Now there are a lot more tools versus colossies in lotv, than in hots.


I didn't say this buff would push it back to the top, but the simple fact that they're trying makes me ill
Sup dood ¯\_(ツ)_/¯ KiWiKaKi | SLush | uThermal | PtitDrogo | SortOf | Clem ~ "I told my mom she should vote for me in Nation Wars, she said 'I dunno, I kinda want Finland to win'" – Luolis ~ https://www.youtube.com/watch?v=m_NScWV9h8k#t=1h01m
TL+ Member
Existor
Profile Joined July 2010
Russian Federation4295 Posts
November 29 2016 21:01 GMT
#43
On November 30 2016 05:55 ArtyK wrote:
Show nested quote +
On November 30 2016 05:53 Existor wrote:
On November 30 2016 05:50 ArtyK wrote:
One of the main reasons i came back to sc2 was LotV, and the fact that the worst designed unit after the SH wasn't viable anymore.
Now they want to see mass amove deathball again?
I know this is just a test map but if coloss ever come back as a staple in PvX i'll stop playing again.

Meh? Now there are a lot more tools versus colossies in lotv, than in hots.


I didn't say this buff would push it back to the top, but the simple fact that they're trying makes me ill

Probably blizzard is tired of everyone is whining about hydralisks and buffed their protoss counter? It's only versus light, meaning only marines, lings, hydras, zealots and adepts will be affected (I listed those who MAY confront colossies most often).


In my opinion such buffs are just to encourage players finally do RIGHT counter units instead of talking about how hydra is op.
swissman777
Profile Joined September 2014
1106 Posts
November 29 2016 21:02 GMT
#44
On November 30 2016 05:03 Lyyna wrote:
Show nested quote +
On November 30 2016 04:49 Existor wrote:
On November 30 2016 04:40 petro1987 wrote:
Still nothing about mech's viability... At least last cyclone's nerf was reverted.

Mech is fine.

* Want to harass with mobile units? Banshees, ravens, hellions.

* Need anti-ground-light? Hellbats vs ling runby, and hellions to chase and kite. Widow mines also.

* Need soft-anti-air with aoe damage? Liberators. Otherwise make thors, seeker missiles and battlecruisers.

* Need to protect territories? Siege tanks, hellbats, widow mines, liberator zones, cruisers can warp-in to defend (last one will rarely occur but it's possible)

* Need anti-mech? Ground vikings, siege tanks, thors, cyclones.

* Need mobile anti-armored? Cyclones, siege tanks.

* Need anti air-armored? Vikings, 2nd Thor mode.

* Need burst aoe-damage that only mutas can escape? Seeker missiles that can chase up for 19 range.

* Need to snipe core targets? Yamato cannons, vikings / 250mm thors / banshees

* Need anti-ultralisk as mech? Siege tanks, banshees, liberation zones, thors, yamato cannons, mules (they fk ultralisk pathing late game), Raven turrets also breaking ultralisk pathing


Every mech player is struggling super hard and openly saying it but hey, mech stronk right now. Litterally the only thing savig mech is the new retarded seeker missile

Doesn't seem like Gumiho is, whihc is a good sign.
ArtyK
Profile Joined June 2011
France3144 Posts
November 29 2016 21:03 GMT
#45
On November 30 2016 06:01 Existor wrote:
Show nested quote +
On November 30 2016 05:55 ArtyK wrote:
On November 30 2016 05:53 Existor wrote:
On November 30 2016 05:50 ArtyK wrote:
One of the main reasons i came back to sc2 was LotV, and the fact that the worst designed unit after the SH wasn't viable anymore.
Now they want to see mass amove deathball again?
I know this is just a test map but if coloss ever come back as a staple in PvX i'll stop playing again.

Meh? Now there are a lot more tools versus colossies in lotv, than in hots.


I didn't say this buff would push it back to the top, but the simple fact that they're trying makes me ill

Probably blizzard is tired of everyone is whining about hydralisks and buffed their protoss counter? It's only versus light, meaning only marines, lings, hydras, zealots and adepts will be affected (I listed those who MAY confront colossies most often).


In my opinion such buffs are just to encourage players finally do RIGHT counter units instead of talking about how hydra is op.


Or you know...nerf hydras...doesn't have to be a nerf compared to 3.7
Sup dood ¯\_(ツ)_/¯ KiWiKaKi | SLush | uThermal | PtitDrogo | SortOf | Clem ~ "I told my mom she should vote for me in Nation Wars, she said 'I dunno, I kinda want Finland to win'" – Luolis ~ https://www.youtube.com/watch?v=m_NScWV9h8k#t=1h01m
TL+ Member
Existor
Profile Joined July 2010
Russian Federation4295 Posts
November 29 2016 21:05 GMT
#46
On November 30 2016 06:03 ArtyK wrote:
Show nested quote +
On November 30 2016 06:01 Existor wrote:
On November 30 2016 05:55 ArtyK wrote:
On November 30 2016 05:53 Existor wrote:
On November 30 2016 05:50 ArtyK wrote:
One of the main reasons i came back to sc2 was LotV, and the fact that the worst designed unit after the SH wasn't viable anymore.
Now they want to see mass amove deathball again?
I know this is just a test map but if coloss ever come back as a staple in PvX i'll stop playing again.

Meh? Now there are a lot more tools versus colossies in lotv, than in hots.


I didn't say this buff would push it back to the top, but the simple fact that they're trying makes me ill

Probably blizzard is tired of everyone is whining about hydralisks and buffed their protoss counter? It's only versus light, meaning only marines, lings, hydras, zealots and adepts will be affected (I listed those who MAY confront colossies most often).


In my opinion such buffs are just to encourage players finally do RIGHT counter units instead of talking about how hydra is op.


Or you know...nerf hydras...doesn't have to be a nerf compared to 3.7

I'd prefer buffing everything around rather than nerfing hydras.
Lyyna
Profile Joined June 2011
France776 Posts
Last Edited: 2016-11-29 21:07:44
November 29 2016 21:06 GMT
#47
On November 30 2016 06:02 swissman777 wrote:
Show nested quote +
On November 30 2016 05:03 Lyyna wrote:
On November 30 2016 04:49 Existor wrote:
On November 30 2016 04:40 petro1987 wrote:
Still nothing about mech's viability... At least last cyclone's nerf was reverted.

Mech is fine.

* Want to harass with mobile units? Banshees, ravens, hellions.

* Need anti-ground-light? Hellbats vs ling runby, and hellions to chase and kite. Widow mines also.

* Need soft-anti-air with aoe damage? Liberators. Otherwise make thors, seeker missiles and battlecruisers.

* Need to protect territories? Siege tanks, hellbats, widow mines, liberator zones, cruisers can warp-in to defend (last one will rarely occur but it's possible)

* Need anti-mech? Ground vikings, siege tanks, thors, cyclones.

* Need mobile anti-armored? Cyclones, siege tanks.

* Need anti air-armored? Vikings, 2nd Thor mode.

* Need burst aoe-damage that only mutas can escape? Seeker missiles that can chase up for 19 range.

* Need to snipe core targets? Yamato cannons, vikings / 250mm thors / banshees

* Need anti-ultralisk as mech? Siege tanks, banshees, liberation zones, thors, yamato cannons, mules (they fk ultralisk pathing late game), Raven turrets also breaking ultralisk pathing


Every mech player is struggling super hard and openly saying it but hey, mech stronk right now. Litterally the only thing savig mech is the new retarded seeker missile

Doesn't seem like Gumiho is, whihc is a good sign.

I've heard he has a few nice games floating around but couldn't find any. Do you know where i could find some ?

The only one i managed to get a quick look at was him basically destroying a zerg with a totally unopposed push pre-vipers
http://www.teamliquid.net/forum/sc2-strategy/459600-how-to-mech-them-cry-lyynas-mech-in-hots - The 2014 Mech guide ! http://www.twitch.tv/lyyna for stream and contact infos
ArtyK
Profile Joined June 2011
France3144 Posts
November 29 2016 21:07 GMT
#48
On November 30 2016 06:05 Existor wrote:
Show nested quote +
On November 30 2016 06:03 ArtyK wrote:
On November 30 2016 06:01 Existor wrote:
On November 30 2016 05:55 ArtyK wrote:
On November 30 2016 05:53 Existor wrote:
On November 30 2016 05:50 ArtyK wrote:
One of the main reasons i came back to sc2 was LotV, and the fact that the worst designed unit after the SH wasn't viable anymore.
Now they want to see mass amove deathball again?
I know this is just a test map but if coloss ever come back as a staple in PvX i'll stop playing again.

Meh? Now there are a lot more tools versus colossies in lotv, than in hots.


I didn't say this buff would push it back to the top, but the simple fact that they're trying makes me ill

Probably blizzard is tired of everyone is whining about hydralisks and buffed their protoss counter? It's only versus light, meaning only marines, lings, hydras, zealots and adepts will be affected (I listed those who MAY confront colossies most often).


In my opinion such buffs are just to encourage players finally do RIGHT counter units instead of talking about how hydra is op.


Or you know...nerf hydras...doesn't have to be a nerf compared to 3.7

I'd prefer buffing everything around rather than nerfing hydras.


which would result in colossi coming back...
Sup dood ¯\_(ツ)_/¯ KiWiKaKi | SLush | uThermal | PtitDrogo | SortOf | Clem ~ "I told my mom she should vote for me in Nation Wars, she said 'I dunno, I kinda want Finland to win'" – Luolis ~ https://www.youtube.com/watch?v=m_NScWV9h8k#t=1h01m
TL+ Member
JimmyJRaynor
Profile Blog Joined April 2010
Canada18051 Posts
November 29 2016 21:07 GMT
#49
for me playing at 125 APM in Diamond i find Mech to be weak. However, the buff to the Cyclone should help my mech play.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
SwiftRH
Profile Joined August 2013
United States105 Posts
November 29 2016 21:08 GMT
#50
lol why so many players complain about colossus buff? when was the last time you seen a protoss on ladder. protoss is underpowered and underrepresented on ladder they desperatly need a buff. zerg comps can fight protoss head on with hydra comps now where before you had to outmaneuver the protoss. and protoss still has shit dps with ground to air so lybs are still ridiculously overpowered and useless tempest vs ground make it impossible to enter a sieged position without getting shredded. And patch only been live for a short bit once builds get refined the abuse will begin and the sad part is there isnt enough protoss to cry about balance like terrans or zergs do R.I.P
Man MODE!
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
November 29 2016 21:08 GMT
#51
On November 30 2016 06:05 Existor wrote:
Show nested quote +
On November 30 2016 06:03 ArtyK wrote:
On November 30 2016 06:01 Existor wrote:
On November 30 2016 05:55 ArtyK wrote:
On November 30 2016 05:53 Existor wrote:
On November 30 2016 05:50 ArtyK wrote:
One of the main reasons i came back to sc2 was LotV, and the fact that the worst designed unit after the SH wasn't viable anymore.
Now they want to see mass amove deathball again?
I know this is just a test map but if coloss ever come back as a staple in PvX i'll stop playing again.

Meh? Now there are a lot more tools versus colossies in lotv, than in hots.


I didn't say this buff would push it back to the top, but the simple fact that they're trying makes me ill

Probably blizzard is tired of everyone is whining about hydralisks and buffed their protoss counter? It's only versus light, meaning only marines, lings, hydras, zealots and adepts will be affected (I listed those who MAY confront colossies most often).


In my opinion such buffs are just to encourage players finally do RIGHT counter units instead of talking about how hydra is op.


Or you know...nerf hydras...doesn't have to be a nerf compared to 3.7

I'd prefer buffing everything around rather than nerfing hydras.


If it was only PvZ that would make sense, but with hydras also being problematic in TvZ a hydra nerf the cleanest solution. Otherwise you risk unbalancing all the match-ups. Why exactly do you insist on hydras being in their buffed state?
swissman777
Profile Joined September 2014
1106 Posts
November 29 2016 21:10 GMT
#52
On November 30 2016 06:06 Lyyna wrote:
Show nested quote +
On November 30 2016 06:02 swissman777 wrote:
On November 30 2016 05:03 Lyyna wrote:
On November 30 2016 04:49 Existor wrote:
On November 30 2016 04:40 petro1987 wrote:
Still nothing about mech's viability... At least last cyclone's nerf was reverted.

Mech is fine.

* Want to harass with mobile units? Banshees, ravens, hellions.

* Need anti-ground-light? Hellbats vs ling runby, and hellions to chase and kite. Widow mines also.

* Need soft-anti-air with aoe damage? Liberators. Otherwise make thors, seeker missiles and battlecruisers.

* Need to protect territories? Siege tanks, hellbats, widow mines, liberator zones, cruisers can warp-in to defend (last one will rarely occur but it's possible)

* Need anti-mech? Ground vikings, siege tanks, thors, cyclones.

* Need mobile anti-armored? Cyclones, siege tanks.

* Need anti air-armored? Vikings, 2nd Thor mode.

* Need burst aoe-damage that only mutas can escape? Seeker missiles that can chase up for 19 range.

* Need to snipe core targets? Yamato cannons, vikings / 250mm thors / banshees

* Need anti-ultralisk as mech? Siege tanks, banshees, liberation zones, thors, yamato cannons, mules (they fk ultralisk pathing late game), Raven turrets also breaking ultralisk pathing


Every mech player is struggling super hard and openly saying it but hey, mech stronk right now. Litterally the only thing savig mech is the new retarded seeker missile

Doesn't seem like Gumiho is, whihc is a good sign.

I've heard he has a few nice games floating around but couldn't find any. Do you know where i could find some ?

The only one i managed to get a quick look at was him basically destroying a zerg with a totally unopposed push pre-vipers


Those are the ones I saw, but since historically mech was viable in TvZ, I am not too worried about that. The question is TvP...
JimmyJRaynor
Profile Blog Joined April 2010
Canada18051 Posts
November 29 2016 21:10 GMT
#53
On November 30 2016 06:08 SwiftRH wrote:
lol why so many players complain about colossus buff? when was the last time you seen a protoss on ladder. protoss is underpowered and underrepresented on ladder they desperatly need a buff.

ya, i think u r right.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
ArtyK
Profile Joined June 2011
France3144 Posts
Last Edited: 2016-11-29 21:13:59
November 29 2016 21:11 GMT
#54
On November 30 2016 06:08 SwiftRH wrote:
lol why so many players complain about colossus buff? when was the last time you seen a protoss on ladder. protoss is underpowered and underrepresented on ladder they desperatly need a buff. zerg comps can fight protoss head on with hydra comps now where before you had to outmaneuver the protoss. and protoss still has shit dps with ground to air so lybs are still ridiculously overpowered and useless tempest vs ground make it impossible to enter a sieged position without getting shredded. And patch only been live for a short bit once builds get refined the abuse will begin and the sad part is there isnt enough protoss to cry about balance like terrans or zergs do R.I.P


good thing you're here to cry then

the problem isn't that they're buffing toss, it's that they're buffing this unit in particular

...again though...this is just a test map
Sup dood ¯\_(ツ)_/¯ KiWiKaKi | SLush | uThermal | PtitDrogo | SortOf | Clem ~ "I told my mom she should vote for me in Nation Wars, she said 'I dunno, I kinda want Finland to win'" – Luolis ~ https://www.youtube.com/watch?v=m_NScWV9h8k#t=1h01m
TL+ Member
Nerchio
Profile Joined October 2009
Poland2633 Posts
November 29 2016 21:15 GMT
#55
They can buff whatever they want just remove skytoss
Progamer"I am the best" - Nerchio , 2017.
Lyyna
Profile Joined June 2011
France776 Posts
Last Edited: 2016-11-29 21:19:58
November 29 2016 21:15 GMT
#56
On November 30 2016 06:10 swissman777 wrote:
Show nested quote +
On November 30 2016 06:06 Lyyna wrote:
On November 30 2016 06:02 swissman777 wrote:
On November 30 2016 05:03 Lyyna wrote:
On November 30 2016 04:49 Existor wrote:
On November 30 2016 04:40 petro1987 wrote:
Still nothing about mech's viability... At least last cyclone's nerf was reverted.

Mech is fine.

* Want to harass with mobile units? Banshees, ravens, hellions.

* Need anti-ground-light? Hellbats vs ling runby, and hellions to chase and kite. Widow mines also.

* Need soft-anti-air with aoe damage? Liberators. Otherwise make thors, seeker missiles and battlecruisers.

* Need to protect territories? Siege tanks, hellbats, widow mines, liberator zones, cruisers can warp-in to defend (last one will rarely occur but it's possible)

* Need anti-mech? Ground vikings, siege tanks, thors, cyclones.

* Need mobile anti-armored? Cyclones, siege tanks.

* Need anti air-armored? Vikings, 2nd Thor mode.

* Need burst aoe-damage that only mutas can escape? Seeker missiles that can chase up for 19 range.

* Need to snipe core targets? Yamato cannons, vikings / 250mm thors / banshees

* Need anti-ultralisk as mech? Siege tanks, banshees, liberation zones, thors, yamato cannons, mules (they fk ultralisk pathing late game), Raven turrets also breaking ultralisk pathing


Every mech player is struggling super hard and openly saying it but hey, mech stronk right now. Litterally the only thing savig mech is the new retarded seeker missile

Doesn't seem like Gumiho is, whihc is a good sign.

I've heard he has a few nice games floating around but couldn't find any. Do you know where i could find some ?

The only one i managed to get a quick look at was him basically destroying a zerg with a totally unopposed push pre-vipers


Those are the ones I saw, but since historically mech was viable in TvZ, I am not too worried about that. The question is TvP...

Sadly mech TvZ right now is in a very, very bad spot following the hydras nerf, to the point no competent zerg should lose after vipers hit the field. TvP is a bit ambiguous, mech is overall stronger but some hard counters remains, and carriers being what they are now...
The new missile uppgrade kinda saves the deal, but it keeps pigeonholing mech into the "turtle into raven" playstyle that is plaguing it since WoL.

The map pool doesn't help, especially with the new eco, which was a huge blow to mech.

It's interesting to see that Blizzard over the years has been consistently very good at one thing : making sure every time they talked about making mech a better option, that they instead, more or less indirectly, buried it even deeper, somehow.
http://www.teamliquid.net/forum/sc2-strategy/459600-how-to-mech-them-cry-lyynas-mech-in-hots - The 2014 Mech guide ! http://www.twitch.tv/lyyna for stream and contact infos
AnDro_
Profile Joined September 2013
8 Posts
November 29 2016 21:19 GMT
#57
I always thought that additional damage vs light would make some sense for collosi - but combined with lower dmg against anything else.
I really don't enjoy playing with collosi and they already seem to be coming back to the meta game to some extend... I don't like this direction at all - I would be ok with a buff to pretty much any core Protoss unit but the collossus.
SwiftRH
Profile Joined August 2013
United States105 Posts
November 29 2016 21:21 GMT
#58
If it was only PvZ that would make sense, but with hydras also being problematic in TvZ a hydra nerf the cleanest solution. Otherwise you risk unbalancing all the match-ups. Why exactly do you insist on hydras being in their buffed state?


lol it got unbalanced when they made hydras imba

the problem isn't that they're buffing toss, it's that they're buffing this unit in particular


colo underused tbh protoss needs something in the midgame and toss needs more amove potential. too many ability units

good thing you're here to cry then


somone has too. its kinda pointless since most protoss lost their passion.
Man MODE!
ArtyK
Profile Joined June 2011
France3144 Posts
November 29 2016 21:22 GMT
#59
On November 30 2016 06:21 SwiftRH wrote:
Show nested quote +
If it was only PvZ that would make sense, but with hydras also being problematic in TvZ a hydra nerf the cleanest solution. Otherwise you risk unbalancing all the match-ups. Why exactly do you insist on hydras being in their buffed state?


lol it got unbalanced when they made hydras imba

Show nested quote +
the problem isn't that they're buffing toss, it's that they're buffing this unit in particular


colo underused tbh protoss needs something in the midgame and toss needs more amove potential. too many ability units
Show nested quote +

good thing you're here to cry then


somone has too. its kinda pointless since most protoss lost their passion.


passion =/= unconstructive feedback

protoss needs something? Buff anything but the coloss and i'll be happy
Sup dood ¯\_(ツ)_/¯ KiWiKaKi | SLush | uThermal | PtitDrogo | SortOf | Clem ~ "I told my mom she should vote for me in Nation Wars, she said 'I dunno, I kinda want Finland to win'" – Luolis ~ https://www.youtube.com/watch?v=m_NScWV9h8k#t=1h01m
TL+ Member
woodedmicrobe9
Profile Joined October 2014
Finland18 Posts
November 29 2016 21:27 GMT
#60
we are coming back to HOTS ones again :D
My Life For Special Tactics
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