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Forum Index > SC2 General
114 CommentsPost a Reply
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Drigger
Profile Joined November 2011
254 Posts
October 01 2016 13:51 GMT
#81
The year is 2016, Adepts are still broken and Blizzards solution is further buffing Protoss. David Kim never ceases to amaze.
FoxDog
Profile Joined October 2007
170 Posts
October 01 2016 14:23 GMT
#82
What about mech viability against mass air?

there is ZERO anti air being adressed in this patch, if you make siege tanks and slowpush the enemy will have air before you can cross the map, then you will everytime go into lategame where mass air carrier/broodlord become a huge issue

we need to adress parasitic bomb vs vikings, and thor vs carrier/tempest, the new tempest ability and damage buff (from 30 to 35 anti ground) compounds the issues with air allready and make no sense!
Remember without fear, there is no courage!
Dingodile
Profile Joined December 2011
4136 Posts
October 01 2016 15:27 GMT
#83
On October 01 2016 22:51 Drigger wrote:
The year is 2016, Adepts are still broken and Blizzards solution is further buffing Protoss. David Kim never ceases to amaze.

Maybe he already planned a nerf to adepts but he is looking for service in return.
Grubby | ToD | Moon | Lyn | Sky
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
Last Edited: 2016-10-01 15:41:01
October 01 2016 15:40 GMT
#84
People hold Blizzard to such an unreasonable standard with game balance and design, if you held companies like Riot to the same standard it wouldn't even be close.
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
Psychobabas
Profile Blog Joined March 2006
2531 Posts
October 01 2016 15:44 GMT
#85
for fucks sake dont further buff protoss aoe, its ridiculous!
[PkF] Wire
Profile Joined March 2013
France24232 Posts
October 01 2016 16:07 GMT
#86
Confusing, lacks of direction. Really hard to remain faithful nowadays. Why can't they set clear goals and try to achieve them, rather than messing around with literally every number ?
J. Corsair
Profile Joined June 2014
United States470 Posts
October 01 2016 16:57 GMT
#87
Is this a joke? Are they even serious anymore?
“...it is human nature, I suppose, to be futile and ridiculous.” - Scaramouche
ShamanElemental1
Profile Joined April 2016
56 Posts
October 01 2016 17:14 GMT
#88
They need to say on who they want to balance around.

Its the only way to make everyone shut up.

If they say Koreans, people will know that their problems are irrlevant and viceversa.

Trying to please everyone is not working at all.
SnowAngel
Profile Joined January 2012
Finland38 Posts
October 01 2016 21:27 GMT
#89
Personally I love the current cyclone and would hate to see the new version applied
My_Fake_Plastic_Luv
Profile Joined March 2010
United States257 Posts
October 01 2016 21:36 GMT
#90
Once again Blizzard fails to understand the difference between "too hard to play," and "too complex to play." For some reason they feel the need to make the game super complex.

The problem I think on the pro-level is that consistent play doesn't equal consistent results, which has to be really frustrating.
Its going to be a glorious day, I feel my luck could change
xongnox
Profile Joined November 2011
540 Posts
October 01 2016 21:49 GMT
#91
Yep the real problem is not that the game is "too difficult to master", but sometimes he "seems too random" (mines, adepts shadows in opponent army... ) even for top-tier players who should nearly knows exactly the result before the action.
Chibuyo
Profile Joined August 2016
Germany14 Posts
October 01 2016 22:29 GMT
#92
I am only a gold-Protoss, but I think, you can't nerf Adepts. Just think of PvZ. I feel like I have to pressure the Zerg very early so that his economy can't get out of control and so that he can't switch directly into Mutas. Oracles feel kind of useless nowadays. If I build a stargate, Terrans and Zerg just overrun me with their ground army. At least that happens to me. So I always build robo + twilight.
Xalorian
Profile Joined September 2011
Canada433 Posts
Last Edited: 2016-10-01 22:30:54
October 01 2016 22:29 GMT
#93
I might be wrong but I feel like every problems SC2 ever had comes from the fact that the battles last 3 sec. Especially for Zerg late game : I have a hard time watching my army while jumping my camera everywhere to inject and I can't recover from a bad engagement ever, since everything just melt in no time.

I Feel like auto inject is too easy and boring, but adding 3 to 5 camera jump to do it is too much of a pain if I can lose my army instantly to big AoE. Maybe If we could inject manually and efficiently from the minimap, or if you still needed to cast it but then the queen was just moving and injecting the closest hatch... wouldnt that help the pros?

Or you know... boost the hp of every single units in the game so that they dont just disappear after 3 sec could fix it. Battles would be more fun to watch too.
seemsgood
Profile Joined January 2016
5527 Posts
October 01 2016 22:44 GMT
#94
On October 02 2016 02:14 ShamanElemental1 wrote:
They need to say on who they want to balance around.

Its the only way to make everyone shut up.

If they say Koreans, people will know that their problems are irrlevant and viceversa.

Trying to please everyone is not working at all.

They said many time that they will listen to both.
But recent feedbacks didn't really prove that.
StarscreamG1
Profile Joined February 2011
Portugal1653 Posts
Last Edited: 2016-10-01 23:55:56
October 01 2016 23:55 GMT
#95
This community upgrade broke my heart..I thought they were on the right track, but not. As someone said, the aleatory of the game is the worst thing, and we still have a lot of units OP and UP. Address that, and forget "racial balance" for a bit.
Lexender
Profile Joined September 2013
Mexico2654 Posts
October 02 2016 00:58 GMT
#96
On October 01 2016 22:51 Drigger wrote:
The year is 2016, Adepts are still broken and Blizzards solution is further buffing Protoss. David Kim never ceases to amaze.


I fucking hate protoss, but if you buff hydras, banes, infestors, tanks, cyclones and a lot other stuff you kinda have to give them something so they don't just roll over and die (specially if a nerf to adepts its being considered)
Foxxan
Profile Joined October 2004
Sweden3427 Posts
October 02 2016 02:34 GMT
#97
On October 02 2016 06:36 My_Fake_Plastic_Luv wrote:
Once again Blizzard fails to understand the difference between "too hard to play," and "too complex to play." For some reason they feel the need to make the game super complex.

The problem I think on the pro-level is that consistent play doesn't equal consistent results, which has to be really frustrating.

I dont think blizzard knows what consistent means. They like the game to have a dice involved.
Thouhastmail
Profile Joined March 2015
Korea (North)876 Posts
October 02 2016 04:48 GMT
#98
pro LotV feels like two Chinese playing table tennis. Both are really good, something goes back and forth and one wins in a second.
"Morality is simply the attitude we adopt towards people we personally dislike"
knOxStarcraft
Profile Joined March 2012
Canada422 Posts
October 02 2016 05:12 GMT
#99
On October 01 2016 07:38 BronzeKnee wrote:
Show nested quote +
On October 01 2016 07:27 -NegativeZero- wrote:
On October 01 2016 07:14 BronzeKnee wrote:
I never cease to enjoy watching the train wreck that is David Kim trying to balance this game.

Where is the Ultra armor change? Why is Terran still so dependent on the Liberator in the late game?

I've literally been saying for years as we go round, yet again, the harass merry go-round that Blizzard needs to get off it. They buff harass tools so that everyone uses them because they are so strong you'd be stupid not to, then then buff defensive options so you can stop them (see Photon Overcharge) so then Blizzard creates new harass tools that can work around the defenses, because no harassed anymore because the defenses work.

It is ridiculous. The game was much better off when the defender had the tools, but had to scout and makes reads in order to stop the incoming attack. Spore Crawlers without a Evo Chamber is what you get when you don't know what you are doing.

the post literally states that they are trying to nerf harass options in the upcoming patch


Only four years late. David Kim is clueless.

Ya know what game is working well, both for people to play and as an E-Sport? League of Legends. And it isn't insanely difficult to master, yet only a small percentage of people can play at the top level.

Show nested quote +
On October 01 2016 07:23 JimmyJRaynor wrote:
is he balancing the game or is he instigating a giant change/shift during the off season to prepare for another competitive season in 2017?


He is doing what he always does, destroying the player base by ignoring the basic tenets of game design. He is the reason we had to suffer through hours long Swarm Host matches, such a poorly designed unit that violated so much of what we know about game design.

Thinking he can solve the problems he created is ignorant at this point, look at the track record. Let's all remember how the Tempest was going to be a solution to Mutalisks, then realize how it has become a boring A-move monster of the late game.

User was warned for this post

Why don't you go play LoL instead of continually complaining about sc2?
starslayer
Profile Joined August 2011
United States696 Posts
October 02 2016 05:27 GMT
#100
On October 01 2016 09:17 ShamanElemental1 wrote:
Show nested quote +
On October 01 2016 09:10 Nerchio wrote:
Injecting every 15 seconds or so while creep spreading while maintaing healthy unit/drone count while trying to control the map and attack in multiple places while trying to keep your army from melting in 3 seconds. Yeah #Zerg


Well Nerchio you should make a long message on twitter because scrubs dont get that.

Dont get me wrong im a scrub to in masters but its pretty obivous for me.


I mean all you have to do is play the race once and you will find out. every time I offrace I remember the hard way,even if you can get that "rhythm" down its still hard, but that being said idk about auto injects.

but at this point idk what to do about this game zerg say they have it the hardest but terrans crying about ultras and adepts while toss just points at byun and say STFU. whatever happens, happens ill just enjoy the ride till the end.
i came here to kickass and chew bubblegum and i'm all out of bubble gum
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