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Upcoming Balance Update - May 3rd - Page 7

Forum Index > SC2 General
285 CommentsPost a Reply
Prev 1 5 6 7 8 9 15 Next All
AnSeTe
Profile Joined January 2015
Ukraine3 Posts
April 30 2016 13:25 GMT
#121
I wish they remover adepts and msc, give us back colo and chronoboost...
From the shadows I come
Tyrhanius
Profile Joined April 2011
France947 Posts
April 30 2016 13:42 GMT
#122
On April 30 2016 20:31 Gwavajuice wrote:
Nowadays : you need liberators to both deal with the corruptos and the ultralisks.

That's not really the case, it's zerg who build corruptors to deal with liberators not liberators built to deal with corruptors.
Else zerg would prefer building mutas.
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
April 30 2016 13:49 GMT
#123
Just lost a PvT which I was winning very hard up to the point when he decides to get late 4th base, camp and mass these awesome liberators. I made some tempests but that didn't help too much. Maybe some liberator nerf (decreased damage) won't hurt. Protoss is already the least played race. Maybe give people a reason to play it more?
Psychobabas
Profile Blog Joined March 2006
2531 Posts
April 30 2016 13:51 GMT
#124
My god they are completely clueless.

usopsama
Profile Joined April 2008
6502 Posts
April 30 2016 13:53 GMT
#125
Blizzard's idea of balancing the game by not touching the main units (ie: marines, stalkers) is so stupid.
JimmyJRaynor
Profile Blog Joined April 2010
Canada18041 Posts
April 30 2016 13:59 GMT
#126
is this the Thor change requested by that loud american Terran streamer guy who buids factory units?
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Gwavajuice
Profile Joined June 2014
France1810 Posts
April 30 2016 14:03 GMT
#127
On April 30 2016 22:01 Ej_ wrote:
lmao the cannon change went through

so back to ravager all-ins every game



I m saving this one so we can both laugh in a couple of months.
Dear INno and all the former STX boys.
SeriousLus
Profile Joined July 2012
169 Posts
April 30 2016 14:03 GMT
#128
first they screw up units into oblivion (neural parasite anyone) and then this kind of "fix" - oh, blizzard.. pls try to keep ppl playing this game instead of patching it to de*** (this is no bashing, dear admins)
Gwavajuice
Profile Joined June 2014
France1810 Posts
April 30 2016 14:28 GMT
#129
On April 30 2016 22:42 Tyrhanius wrote:
Show nested quote +
On April 30 2016 20:31 Gwavajuice wrote:
Nowadays : you need liberators to both deal with the corruptos and the ultralisks.

That's not really the case, it's zerg who build corruptors to deal with liberators not liberators built to deal with corruptors.
Else zerg would prefer building mutas.



My bad,I should have phrased it like this : you need your liberators to deal with both the ultra and the corruptors.

I was talking about the moment when ultras tear the terran ground army apart and the corruptors are sniping every sieged liberators.

dunno if you've seen Lambo vs MarineLord game 3 on dusk towers in HSC euro qualifiers, that the kind of engagement I talking about....

Dear INno and all the former STX boys.
TheWinks
Profile Joined July 2011
United States572 Posts
Last Edited: 2016-04-30 14:55:20
April 30 2016 14:54 GMT
#130
On April 30 2016 17:53 Tyrhanius wrote:
Show nested quote +
On April 30 2016 15:53 TheWinks wrote:
On April 30 2016 15:43 Gen.Rolly wrote:
On April 30 2016 15:32 bertolo wrote:
On April 30 2016 15:27 Gen.Rolly wrote:
On April 30 2016 09:01 Charoisaur wrote:
Thors are never used and they still get nerfed. Mutas will shit on them now. this change is so bad.
Why would you nerf one of the most underused units in the game??


Are you kidding me? This just made Thors incredibly strong vs Brood Lords and made mech that much stronger in the late game. Remember you don't even have to micro Thors to hit air. No one uses Thors vs mutas anyways because of the Liberator. RIP zerg late game vs terran (unless you can turtle and rely on cheaper swarm hosts, we'll see).


You have never used a thor or played terran I see.


Haha, great comeback, bro. Howabout focus on the issue. And actually, I have.

edit: But...I guess as a terran you wouldn't object to Thors doing 50 fucking damage a shot to brood lords.

Any zerg that lets thors sit in range of their broodlords has done something wrong. This was true in Wings, it was true in hots with the same AA cannon (with a bit lower damage), and it's true now. A terran player that has used thors in late game would understand that thanks to very painful memories, especially from Wings. And they've buffed broodlord range in lotv to boot.

Thors had more range than broodlords on WOL/HOTS. And thors and broodlords have just 1 range difference on lotv, but are faster than broodlords.

With micro you could get a brood lord to fire up to 12 range away and with broodlings the thor has no hope in reaching them. With the additional range you can be even farther. Even if you don't micro them, you can make sure you only fight like one thor at a time and pick the terran's army apart because the hitbox for thors make dealing with broodlings a very frustrating experience.
Gwavajuice
Profile Joined June 2014
France1810 Posts
April 30 2016 14:58 GMT
#131
On April 30 2016 22:49 Shield wrote:
Just lost a PvT which I was winning very hard up to the point when he decides to get late 4th base, camp and mass these awesome liberators. I made some tempests but that didn't help too much. Maybe some liberator nerf (decreased damage) won't hurt. Protoss is already the least played race. Maybe give people a reason to play it more?


did you read the patch notes?
Dear INno and all the former STX boys.
ihatevideogames
Profile Joined August 2015
570 Posts
April 30 2016 15:08 GMT
#132
Legit question for higher ranked terrans, cause I'm a low diamond scrub: I like macro games, how am I supossed to go lategame in TvZ now? Should I even bother trying, or should I just learn how to play ultra-aggressive like other terrans?
Mojzii1
Profile Joined March 2016
30 Posts
April 30 2016 15:50 GMT
#133
On May 01 2016 00:08 ihatevideogames wrote:
Legit question for higher ranked terrans, cause I'm a low diamond scrub: I like macro games, how am I supossed to go lategame in TvZ now? Should I even bother trying, or should I just learn how to play ultra-aggressive like other terrans?

its not gonna be that BAD, you will not be able to play "Macro game" without harras right now, you will have to take a lead early / mid game in economy now to counter late game quick transition , (top master T playing vs gm-s)
NKexquisite
Profile Joined January 2009
United States911 Posts
April 30 2016 15:55 GMT
#134
I don't understand what benefit the Thor gets from having a single target attack now vs air... Its just one less unit to deal with mutas it seems to me. Weird nerf.
Whattttt Upppppppp Im Nesteaaaaaa!!
weiliem
Profile Joined January 2008
2073 Posts
April 30 2016 16:05 GMT
#135
No nerf to immortal?
Oppa feeding style
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
Last Edited: 2016-04-30 16:19:53
April 30 2016 16:17 GMT
#136
On April 30 2016 23:58 Gwavajuice wrote:
Show nested quote +
On April 30 2016 22:49 Shield wrote:
Just lost a PvT which I was winning very hard up to the point when he decides to get late 4th base, camp and mass these awesome liberators. I made some tempests but that didn't help too much. Maybe some liberator nerf (decreased damage) won't hurt. Protoss is already the least played race. Maybe give people a reason to play it more?


did you read the patch notes?


I did and I don't care about liberators' anti-air damage. That's not the problem for protoss. It's the anti-ground damage that makes PvT awful sometimes.

On May 01 2016 01:05 weiliem wrote:
No nerf to immortal?


If you nerf immortal, you definitely have to nerf lurker and possibly liberators' anti-ground damage.
shid0x
Profile Joined July 2012
Korea (South)5014 Posts
April 30 2016 16:25 GMT
#137
oh god the desesperation.
This isn't really "balance change" anymore, it just feels like random changes and blizzard is like "lets hope to god it looks like we still give a shit".

Game's boring.
Watching pro is the only fun thing anymore, such change sure as hell wont get old players to come back.
RIP MKP
RoomOfMush
Profile Joined March 2015
1296 Posts
April 30 2016 16:30 GMT
#138
I can kind of understand the thor change. Terran has two other units with AA splash. Having 3 units is a little bit much. Having said that, I still dont think the thor change will make the unit more useful. The thor has not been great since the very beginning of SC2 and I am afraid it will stay that way.

The cannon change though. I dont even know what to think anymore. Its like they are not even trying to keep us believing.
JimmyJRaynor
Profile Blog Joined April 2010
Canada18041 Posts
Last Edited: 2016-04-30 17:55:22
April 30 2016 17:40 GMT
#139
On May 01 2016 01:30 RoomOfMush wrote:
I can kind of understand the thor change. Terran has two other units with AA splash. Having 3 units is a little bit much. Having said that, I still dont think the thor change will make the unit more useful. The thor has not been great since the very beginning of SC2 and I am afraid it will stay that way.

The cannon change though. I dont even know what to think anymore. Its like they are not even trying to keep us believing.


i think the Thor is useful for sub 120 APM players.

On May 01 2016 01:25 shid0x wrote:
oh god the desesperation.
This isn't really "balance change" anymore, it just feels like random changes and blizzard is like "lets hope to god it looks like we still give a shit".

Game's boring.
Watching pro is the only fun thing anymore, such change sure as hell wont get old players to come back.

i'm having lots of fun.
the silvers and golds i play 2v2s with (who are 10+ years older than me) are having a blast.
at my best i'm a diamond player with all 3 races.

On May 01 2016 01:25 shid0x wrote:
it just feels like

this makes your post reak of confirmation bias
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
April 30 2016 18:18 GMT
#140
On April 30 2016 11:28 MiniFotToss wrote:
Show nested quote +
On April 30 2016 08:59 The_Templar wrote:
Photon Cannon
Anti-air damage increased from 20 to 20 (+10 bio)

Uh.... wtf?

clearly you haven't been around lately, it was discussed since last week

Yeah I've been busy, but this doesn't really make any sense.. at all.
ModeratorI am still alive, somehow
TL+ Member
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