• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:47
CET 22:47
KST 06:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy7ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool48Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
Potential Updates Coming to the SC2 CN Server What mix of new & old maps do you want in the next ladder pool? (SC2) Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (March 16-22): herO doubles, Cure surprises Weekly Cups (August 25-31): Clem's Last Straw?
Tourneys
WardiTV Mondays Sparkling Tuna Cup - Weekly Open Tournament World University TeamLeague (500$+) | Signups Open RSL Season 4 announced for March-April WardiTV Team League Season 10
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat Mutation # 516 Specter of Death
Brood War
General
Gypsy to Korea mca64Launcher - New Version with StarCraft: Remast BGH Auto Balance -> http://bghmmr.eu/ Soulkey's decision to leave C9 How much money terran looses from gas steal?
Tourneys
[ASL21] Ro24 Group C [Megathread] Daily Proleagues [ASL21] Ro24 Group B 2026 Changsha Offline Cup
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Darkest Dungeon Nintendo Switch Thread Stormgate/Frost Giant Megathread General RTS Discussion Thread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books Movie Discussion! [Manga] One Piece
Sports
Cricket [SPORT] 2024 - 2026 Football Thread Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1627 users

Community Feedback Update - March 11 - Page 3

Forum Index > SC2 General
214 CommentsPost a Reply
Prev 1 2 3 4 5 9 10 11 Next All
OsaX Nymloth
Profile Joined March 2013
Poland3244 Posts
March 11 2016 20:58 GMT
#41
Protoss could get double nerf, zerg can't. Wat?
Well, at this point any changes are welcome~~
Twitter: @osaxnymloth
andrewlt
Profile Joined August 2009
United States7702 Posts
March 11 2016 21:09 GMT
#42
Banshee vs Liberator - Why? The liberator is a far more interesting unit than the banshee. A unit that has to switch between attacking air only vs attacking ground only and has to completely root itself to a spot to attack ground is far more interesting than an A-move unit. Don't they ever learn?

Map diversity - It still amazes me that they are putting all these complications about rocks and crap into maps while simultaneously claiming that having a non-standard amount of resources in expansions will make the heads of casual players explode.
JimmyJRaynor
Profile Blog Joined April 2010
Canada17386 Posts
Last Edited: 2016-03-11 21:19:44
March 11 2016 21:16 GMT
#43
On March 12 2016 05:55 Big J wrote:
Mech:
Please try to nerf tankivacs somehow and give compensation buffs to the siege tank in other forms. TvT is really not in a good spot right now.

+1
like how about Medivacs can't boost when carrying a heavy payload outside its body. When a Siege Tank lands it should take 1 cool down period before it can fire its first shot. And, Tanks do 40/60 damage. Also, when the THor lands it should not be able to insta-fire. It should take 1 attack cool-down period before it can fire its first shot.

the above Medivac mechanics change weakens both the Thor and Tank. Buff the Thor in some way to make up for it. Avilo is requesting better AA for the Thor. Maybe that is a way to go.

This makes Terran slightly less mobile and puts the Thor and Tank into the slow-moving//hard-hitting category to a greater extent.

Again, i'm having fun with the game as it stands now. I think the changes i'm spit-balling here make the game slightly better.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
FFW_Rude
Profile Blog Joined November 2010
France10201 Posts
Last Edited: 2016-03-11 21:18:02
March 11 2016 21:17 GMT
#44
I want to see battlecruiser. That's all.

Medivac can tankivac only if there's a BC near them. I know that's stupid. But i want to see battlecruisers.
#1 KT Rolster fanboy. KT BEST KT ! Hail to KT playoffs Zergs ! Unofficial french translator for SlayerS_`Boxer` biography "Crazy as me".
DeadByDawn
Profile Joined October 2012
United Kingdom476 Posts
March 11 2016 21:21 GMT
#45
On March 12 2016 06:09 andrewlt wrote:
Banshee vs Liberator - Why? The liberator is a far more interesting unit than the banshee. A unit that has to switch between attacking air only vs attacking ground only and has to completely root itself to a spot to attack ground is far more interesting than an A-move unit. Don't they ever learn?

Map diversity - It still amazes me that they are putting all these complications about rocks and crap into maps while simultaneously claiming that having a non-standard amount of resources in expansions will make the heads of casual players explode.

Early in the game the Banshee is not an a-move unit. It is a micro rewarding harassment unit, it has cloak and is quite fragile. Players dodge shots and scans. Back in WoL I used to love taking on pre-stim marines by microing it.
JimmyJRaynor
Profile Blog Joined April 2010
Canada17386 Posts
Last Edited: 2016-03-11 21:24:01
March 11 2016 21:21 GMT
#46
On March 12 2016 06:17 FFW_Rude wrote:
I want to see battlecruiser. That's all.
Medivac can tankivac only if there's a BC near them. I know that's stupid. But i want to see battlecruisers.


Battlecruisers have a giant magnet under them and the Medivac and BC can stack in mid air. When the magnet is activated the BC becomes like a giant MRI machine and provides detection to the player for cloaked mechanical units as it pulls up the Tank.

Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Hider
Profile Blog Joined May 2010
Denmark9433 Posts
March 11 2016 21:30 GMT
#47
Please don't nerf the liberator at this point. The banshee buff does nothing for standard Terran play, while the strong liberator is necessary in PvT, the matchup does not need a Terran nerf.


Well I think that if buff protoss AA options the Liberator nerf wouldn't be needed.
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
March 11 2016 21:33 GMT
#48
Me and a friend just tried Korhal Carnage and it's bugged. Spawning is supposed to be as shown here but we spawned damn near on top of each other. Hopefully that will be fixed
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
CheddarToss
Profile Joined September 2015
534 Posts
March 11 2016 21:34 GMT
#49
On March 12 2016 06:30 Hider wrote:
Show nested quote +
Please don't nerf the liberator at this point. The banshee buff does nothing for standard Terran play, while the strong liberator is necessary in PvT, the matchup does not need a Terran nerf.


Well I think that if buff protoss AA options the Liberator nerf wouldn't be needed.

Buffing Stalker AA damage has been needed since forever. I don't know why Blizzard thinks that Stalkers need to do the same amount of damage vs ground and vs air. It's not like there aren't already units in the game that have differing DPS vs ground and vs air.
Penev
Profile Joined October 2012
28522 Posts
March 11 2016 21:50 GMT
#50
AA from the Factory
Rework the Cyclone please
I Protoss winner, could it be?
PinoKotsBeer
Profile Joined February 2014
Netherlands1385 Posts
March 11 2016 21:55 GMT
#51
Spin the wheel of random ideas and put it in a community post, job done.
http://www.twitch.tv/pinokotsbeer
seemsgood
Profile Joined January 2016
5527 Posts
March 11 2016 21:59 GMT
#52
Avilo is high as fuck right now.
LUL.
Big J
Profile Joined March 2011
Austria16289 Posts
March 11 2016 22:02 GMT
#53
On March 12 2016 06:30 Hider wrote:
Show nested quote +
Please don't nerf the liberator at this point. The banshee buff does nothing for standard Terran play, while the strong liberator is necessary in PvT, the matchup does not need a Terran nerf.


Well I think that if buff protoss AA options the Liberator nerf wouldn't be needed.


I see no problem in PvT that would require action besides giving more options. Nerfing the liberator is plainly making Terran weaker, buffing banshees does absolutely nothing, buffing Protoss antiair is probably equivalent to nerfing liberators, if not even better for protoss because it helps with medivacs as well (that obviously depends on the exact buff you have in mind).
Elentos
Profile Blog Joined February 2015
55567 Posts
March 11 2016 22:03 GMT
#54
On March 12 2016 04:17 Athenau wrote:
Show nested quote +
On March 12 2016 04:06 Elentos wrote:
Regarding the banshee vs liberator situation: the liberator still deals more damage and can be reactored, which makes it flatly better than banshees, even with less range, in many situations, if not almost all. It just becomes weaker in harassment.


Every time I've seen speed banshees they seem incredibly strong. The cost-effectiveness a good player can squeeze out of them is insane. I wouldn't underestimate the potential of this change.

You still can't use them as part of a proper composition to the extent you can with liberators. You need twice as many starports to make banshees at the same rate as liberators. I mean, I could see them used against Zerg, but since they tickle ultras you have to get liberators eventually anyway. Against Protoss you need the zoning the liberator provides, banshees are too fragile.
Every 60 seconds in Africa, a minute passes.
Big J
Profile Joined March 2011
Austria16289 Posts
Last Edited: 2016-03-11 22:10:08
March 11 2016 22:09 GMT
#55
On March 12 2016 06:09 andrewlt wrote:
Map diversity - It still amazes me that they are putting all these complications about rocks and crap into maps while simultaneously claiming that having a non-standard amount of resources in expansions will make the heads of casual players explode.


Sorry, if I have to play on a map that isn't 8 mineral fields 1500 minerals per patch, or 6 high yield mineral fields 1500 minerals per patch I will die. That's the only accepted standard. Forever and eternal.
Tosster
Profile Joined August 2011
Poland299 Posts
March 11 2016 22:09 GMT
#56
"Unlike balance changes to the game, we can definitely have a much quicker turnaround on map balance changes."

So why do we have these fucking crap map pool for so long?
Nerchio
Profile Joined October 2009
Poland2633 Posts
March 11 2016 22:21 GMT
#57
I am fine with them discussing overlords and ravagers but I wish they would think about doing something with Immortals
Progamer"I am the best" - Nerchio , 2017.
DeadByDawn
Profile Joined October 2012
United Kingdom476 Posts
March 11 2016 22:23 GMT
#58
On March 12 2016 06:34 CheddarToss wrote:
Show nested quote +
On March 12 2016 06:30 Hider wrote:
Please don't nerf the liberator at this point. The banshee buff does nothing for standard Terran play, while the strong liberator is necessary in PvT, the matchup does not need a Terran nerf.


Well I think that if buff protoss AA options the Liberator nerf wouldn't be needed.

Buffing Stalker AA damage has been needed since forever. I don't know why Blizzard thinks that Stalkers need to do the same amount of damage vs ground and vs air. It's not like there aren't already units in the game that have differing DPS vs ground and vs air.

Not a chance with blink. Too hard not to make them OP when they can just blink under air units.
seemsgood
Profile Joined January 2016
5527 Posts
March 11 2016 22:23 GMT
#59
I disagree about liberator's nerf and buff banshee because it may be balance in zerg but does nothing vs protoss.Which mean we nerf it and don't give terran anything back vs P match up.
And talk about liberator too strong vs protoss ground or protoss ground AA is too weak.I think liberator is doing a good job compare with what tank suppose to be right now.It zone the shit out every ground unit, just like BW siege tank.So it's not about damage or protoss's AA.Counterplay of protoss vs liberator is way too hard.
We keep its strength which is zone ability while nerf it's AOE circle to make counterplay easier.
Also with new factory AA, we can torn down it AA ablity too.
This unit is the BW siege tank vs protoss which is good but also the goliath as the same time.
It's wayy too versatile but not a jack of all trade kind.
seemsgood
Profile Joined January 2016
5527 Posts
March 11 2016 22:27 GMT
#60
On March 12 2016 06:34 CheddarToss wrote:
Show nested quote +
On March 12 2016 06:30 Hider wrote:
Please don't nerf the liberator at this point. The banshee buff does nothing for standard Terran play, while the strong liberator is necessary in PvT, the matchup does not need a Terran nerf.


Well I think that if buff protoss AA options the Liberator nerf wouldn't be needed.

Buffing Stalker AA damage has been needed since forever. I don't know why Blizzard thinks that Stalkers need to do the same amount of damage vs ground and vs air. It's not like there aren't already units in the game that have differing DPS vs ground and vs air.

Because if you want to counter mass air, you must go mass air.That how this game was designed.
Prev 1 2 3 4 5 9 10 11 Next All
Please log in or register to reply.
Live Events Refresh
OSC
18:00
OSC Elite Rising Star #18
SteadfastSC143
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 412
Liquid`TLO 262
SteadfastSC 143
UpATreeSC 112
StarCraft: Brood War
Britney 10416
Backho 62
soO 21
Super Smash Bros
C9.Mang0181
Other Games
summit1g7264
tarik_tv3998
Grubby2411
shahzam354
mouzStarbuck341
ViBE10
Organizations
Other Games
gamesdonequick1916
BasetradeTV75
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 21 non-featured ]
StarCraft 2
• davetesta5
• Reevou 3
• intothetv
• sooper7s
• Migwel
• LaughNgamezSOOP
• AfreecaTV YouTube
• IndyKCrew
• Kozan
StarCraft: Brood War
• RayReign 31
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota2868
• WagamamaTV850
• lizZardDota272
League of Legends
• Doublelift1732
• TFBlade696
Other Games
• imaqtpie795
• Scarra726
• Shiphtur117
Upcoming Events
Replay Cast
2h 14m
WardiTV Team League
14h 14m
Big Brain Bouts
19h 14m
Fjant vs SortOf
YoungYakov vs Krystianer
Reynor vs HeRoMaRinE
RSL Revival
1d 12h
Cure vs Zoun
herO vs Rogue
WardiTV Team League
1d 14h
Platinum Heroes Events
1d 17h
BSL
1d 22h
RSL Revival
2 days
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
2 days
BSL
2 days
[ Show More ]
Replay Cast
3 days
Replay Cast
3 days
Afreeca Starleague
3 days
Light vs Calm
Royal vs Mind
Wardi Open
3 days
Monday Night Weeklies
3 days
OSC
4 days
Sparkling Tuna Cup
4 days
Afreeca Starleague
4 days
Rush vs PianO
Flash vs Speed
Replay Cast
5 days
Afreeca Starleague
5 days
BeSt vs Leta
Queen vs Jaedong
Replay Cast
6 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-03-25
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

2026 Changsha Offline CUP
CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.