• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:06
CEST 18:06
KST 01:06
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Tournament Spotlight: FEL Cracow 20258Power Rank - Esports World Cup 202577RSL Season 1 - Final Week9[ASL19] Finals Recap: Standing Tall15HomeStory Cup 27 - Info & Preview18
Community News
Google Play ASL (Season 20) Announced24BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams10Weekly Cups (July 14-20): Final Check-up0Esports World Cup 2025 - Brackets Revealed19Weekly Cups (July 7-13): Classic continues to roll8
StarCraft 2
General
#1: Maru - Greatest Players of All Time Tournament Spotlight: FEL Cracow 2025 Power Rank - Esports World Cup 2025 I offer completely free coaching services What tournaments are world championships?
Tourneys
FEL Cracov 2025 (July 27) - $10,000 live event Esports World Cup 2025 $25,000 Streamerzone StarCraft Pro Series announced $5,000 WardiTV Summer Championship 2025 WardiTV Mondays
Strategy
How did i lose this ZvP, whats the proper response
Custom Maps
External Content
Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars Mutation # 482 Wheel of Misfortune Mutation # 481 Fear and Lava
Brood War
General
Google Play ASL (Season 20) Announced [Update] ShieldBattery: 2025 Redesign Dewalt's Show Matches in China BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion
Tourneys
[Megathread] Daily Proleagues [BSL20] Non-Korean Championship 4x BSL + 4x China CSL Xiamen International Invitational [CSLPRO] It's CSLAN Season! - Last Chance
Strategy
Simple Questions, Simple Answers [G] Mineral Boosting Does 1 second matter in StarCraft?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Total Annihilation Server - TAForever [MMORPG] Tree of Savior (Successor of Ragnarok) Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread UK Politics Mega-thread Stop Killing Games - European Citizens Initiative Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
[\m/] Heavy Metal Thread Anime Discussion Thread Movie Discussion! [Manga] One Piece Korean Music Discussion
Sports
Formula 1 Discussion 2024 - 2025 Football Thread TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
Ping To Win? Pings And Their…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Socialism Anyone?
GreenHorizons
Eight Anniversary as a TL…
Mizenhauer
Customize Sidebar...

Website Feedback

Closed Threads



Active: 748 users

Community Feedback Update - March 11 - Page 3

Forum Index > SC2 General
214 CommentsPost a Reply
Prev 1 2 3 4 5 9 10 11 Next All
OsaX Nymloth
Profile Joined March 2013
Poland3244 Posts
March 11 2016 20:58 GMT
#41
Protoss could get double nerf, zerg can't. Wat?
Well, at this point any changes are welcome~~
Twitter: @osaxnymloth
andrewlt
Profile Joined August 2009
United States7702 Posts
March 11 2016 21:09 GMT
#42
Banshee vs Liberator - Why? The liberator is a far more interesting unit than the banshee. A unit that has to switch between attacking air only vs attacking ground only and has to completely root itself to a spot to attack ground is far more interesting than an A-move unit. Don't they ever learn?

Map diversity - It still amazes me that they are putting all these complications about rocks and crap into maps while simultaneously claiming that having a non-standard amount of resources in expansions will make the heads of casual players explode.
JimmyJRaynor
Profile Blog Joined April 2010
Canada16700 Posts
Last Edited: 2016-03-11 21:19:44
March 11 2016 21:16 GMT
#43
On March 12 2016 05:55 Big J wrote:
Mech:
Please try to nerf tankivacs somehow and give compensation buffs to the siege tank in other forms. TvT is really not in a good spot right now.

+1
like how about Medivacs can't boost when carrying a heavy payload outside its body. When a Siege Tank lands it should take 1 cool down period before it can fire its first shot. And, Tanks do 40/60 damage. Also, when the THor lands it should not be able to insta-fire. It should take 1 attack cool-down period before it can fire its first shot.

the above Medivac mechanics change weakens both the Thor and Tank. Buff the Thor in some way to make up for it. Avilo is requesting better AA for the Thor. Maybe that is a way to go.

This makes Terran slightly less mobile and puts the Thor and Tank into the slow-moving//hard-hitting category to a greater extent.

Again, i'm having fun with the game as it stands now. I think the changes i'm spit-balling here make the game slightly better.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
FFW_Rude
Profile Blog Joined November 2010
France10201 Posts
Last Edited: 2016-03-11 21:18:02
March 11 2016 21:17 GMT
#44
I want to see battlecruiser. That's all.

Medivac can tankivac only if there's a BC near them. I know that's stupid. But i want to see battlecruisers.
#1 KT Rolster fanboy. KT BEST KT ! Hail to KT playoffs Zergs ! Unofficial french translator for SlayerS_`Boxer` biography "Crazy as me".
DeadByDawn
Profile Joined October 2012
United Kingdom476 Posts
March 11 2016 21:21 GMT
#45
On March 12 2016 06:09 andrewlt wrote:
Banshee vs Liberator - Why? The liberator is a far more interesting unit than the banshee. A unit that has to switch between attacking air only vs attacking ground only and has to completely root itself to a spot to attack ground is far more interesting than an A-move unit. Don't they ever learn?

Map diversity - It still amazes me that they are putting all these complications about rocks and crap into maps while simultaneously claiming that having a non-standard amount of resources in expansions will make the heads of casual players explode.

Early in the game the Banshee is not an a-move unit. It is a micro rewarding harassment unit, it has cloak and is quite fragile. Players dodge shots and scans. Back in WoL I used to love taking on pre-stim marines by microing it.
JimmyJRaynor
Profile Blog Joined April 2010
Canada16700 Posts
Last Edited: 2016-03-11 21:24:01
March 11 2016 21:21 GMT
#46
On March 12 2016 06:17 FFW_Rude wrote:
I want to see battlecruiser. That's all.
Medivac can tankivac only if there's a BC near them. I know that's stupid. But i want to see battlecruisers.


Battlecruisers have a giant magnet under them and the Medivac and BC can stack in mid air. When the magnet is activated the BC becomes like a giant MRI machine and provides detection to the player for cloaked mechanical units as it pulls up the Tank.

Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Hider
Profile Blog Joined May 2010
Denmark9377 Posts
March 11 2016 21:30 GMT
#47
Please don't nerf the liberator at this point. The banshee buff does nothing for standard Terran play, while the strong liberator is necessary in PvT, the matchup does not need a Terran nerf.


Well I think that if buff protoss AA options the Liberator nerf wouldn't be needed.
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
March 11 2016 21:33 GMT
#48
Me and a friend just tried Korhal Carnage and it's bugged. Spawning is supposed to be as shown here but we spawned damn near on top of each other. Hopefully that will be fixed
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
CheddarToss
Profile Joined September 2015
534 Posts
March 11 2016 21:34 GMT
#49
On March 12 2016 06:30 Hider wrote:
Show nested quote +
Please don't nerf the liberator at this point. The banshee buff does nothing for standard Terran play, while the strong liberator is necessary in PvT, the matchup does not need a Terran nerf.


Well I think that if buff protoss AA options the Liberator nerf wouldn't be needed.

Buffing Stalker AA damage has been needed since forever. I don't know why Blizzard thinks that Stalkers need to do the same amount of damage vs ground and vs air. It's not like there aren't already units in the game that have differing DPS vs ground and vs air.
Penev
Profile Joined October 2012
28477 Posts
March 11 2016 21:50 GMT
#50
AA from the Factory
Rework the Cyclone please
I Protoss winner, could it be?
PinoKotsBeer
Profile Joined February 2014
Netherlands1385 Posts
March 11 2016 21:55 GMT
#51
Spin the wheel of random ideas and put it in a community post, job done.
http://www.twitch.tv/pinokotsbeer
seemsgood
Profile Joined January 2016
5527 Posts
March 11 2016 21:59 GMT
#52
Avilo is high as fuck right now.
LUL.
Big J
Profile Joined March 2011
Austria16289 Posts
March 11 2016 22:02 GMT
#53
On March 12 2016 06:30 Hider wrote:
Show nested quote +
Please don't nerf the liberator at this point. The banshee buff does nothing for standard Terran play, while the strong liberator is necessary in PvT, the matchup does not need a Terran nerf.


Well I think that if buff protoss AA options the Liberator nerf wouldn't be needed.


I see no problem in PvT that would require action besides giving more options. Nerfing the liberator is plainly making Terran weaker, buffing banshees does absolutely nothing, buffing Protoss antiair is probably equivalent to nerfing liberators, if not even better for protoss because it helps with medivacs as well (that obviously depends on the exact buff you have in mind).
Elentos
Profile Blog Joined February 2015
55550 Posts
March 11 2016 22:03 GMT
#54
On March 12 2016 04:17 Athenau wrote:
Show nested quote +
On March 12 2016 04:06 Elentos wrote:
Regarding the banshee vs liberator situation: the liberator still deals more damage and can be reactored, which makes it flatly better than banshees, even with less range, in many situations, if not almost all. It just becomes weaker in harassment.


Every time I've seen speed banshees they seem incredibly strong. The cost-effectiveness a good player can squeeze out of them is insane. I wouldn't underestimate the potential of this change.

You still can't use them as part of a proper composition to the extent you can with liberators. You need twice as many starports to make banshees at the same rate as liberators. I mean, I could see them used against Zerg, but since they tickle ultras you have to get liberators eventually anyway. Against Protoss you need the zoning the liberator provides, banshees are too fragile.
Every 60 seconds in Africa, a minute passes.
Big J
Profile Joined March 2011
Austria16289 Posts
Last Edited: 2016-03-11 22:10:08
March 11 2016 22:09 GMT
#55
On March 12 2016 06:09 andrewlt wrote:
Map diversity - It still amazes me that they are putting all these complications about rocks and crap into maps while simultaneously claiming that having a non-standard amount of resources in expansions will make the heads of casual players explode.


Sorry, if I have to play on a map that isn't 8 mineral fields 1500 minerals per patch, or 6 high yield mineral fields 1500 minerals per patch I will die. That's the only accepted standard. Forever and eternal.
Tosster
Profile Joined August 2011
Poland299 Posts
March 11 2016 22:09 GMT
#56
"Unlike balance changes to the game, we can definitely have a much quicker turnaround on map balance changes."

So why do we have these fucking crap map pool for so long?
Nerchio
Profile Joined October 2009
Poland2633 Posts
March 11 2016 22:21 GMT
#57
I am fine with them discussing overlords and ravagers but I wish they would think about doing something with Immortals
Progamer"I am the best" - Nerchio , 2017.
DeadByDawn
Profile Joined October 2012
United Kingdom476 Posts
March 11 2016 22:23 GMT
#58
On March 12 2016 06:34 CheddarToss wrote:
Show nested quote +
On March 12 2016 06:30 Hider wrote:
Please don't nerf the liberator at this point. The banshee buff does nothing for standard Terran play, while the strong liberator is necessary in PvT, the matchup does not need a Terran nerf.


Well I think that if buff protoss AA options the Liberator nerf wouldn't be needed.

Buffing Stalker AA damage has been needed since forever. I don't know why Blizzard thinks that Stalkers need to do the same amount of damage vs ground and vs air. It's not like there aren't already units in the game that have differing DPS vs ground and vs air.

Not a chance with blink. Too hard not to make them OP when they can just blink under air units.
seemsgood
Profile Joined January 2016
5527 Posts
March 11 2016 22:23 GMT
#59
I disagree about liberator's nerf and buff banshee because it may be balance in zerg but does nothing vs protoss.Which mean we nerf it and don't give terran anything back vs P match up.
And talk about liberator too strong vs protoss ground or protoss ground AA is too weak.I think liberator is doing a good job compare with what tank suppose to be right now.It zone the shit out every ground unit, just like BW siege tank.So it's not about damage or protoss's AA.Counterplay of protoss vs liberator is way too hard.
We keep its strength which is zone ability while nerf it's AOE circle to make counterplay easier.
Also with new factory AA, we can torn down it AA ablity too.
This unit is the BW siege tank vs protoss which is good but also the goliath as the same time.
It's wayy too versatile but not a jack of all trade kind.
seemsgood
Profile Joined January 2016
5527 Posts
March 11 2016 22:27 GMT
#60
On March 12 2016 06:34 CheddarToss wrote:
Show nested quote +
On March 12 2016 06:30 Hider wrote:
Please don't nerf the liberator at this point. The banshee buff does nothing for standard Terran play, while the strong liberator is necessary in PvT, the matchup does not need a Terran nerf.


Well I think that if buff protoss AA options the Liberator nerf wouldn't be needed.

Buffing Stalker AA damage has been needed since forever. I don't know why Blizzard thinks that Stalkers need to do the same amount of damage vs ground and vs air. It's not like there aren't already units in the game that have differing DPS vs ground and vs air.

Because if you want to counter mass air, you must go mass air.That how this game was designed.
Prev 1 2 3 4 5 9 10 11 Next All
Please log in or register to reply.
Live Events Refresh
BSL20 Non-Korean Champi…
14:00
Bracket Day 2 - Final
LiquipediaDiscussion
FEL
09:00
Cracow 2025
Clem vs SKillousLIVE!
Reynor vs Lambo
RotterdaM2678
ComeBackTV 1839
IndyStarCraft 621
WardiTV433
CranKy Ducklings216
Rex158
3DClanTV 132
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 2678
IndyStarCraft 621
Rex 158
BRAT_OK 71
MindelVK 31
StarCraft: Brood War
Britney 40839
EffOrt 1715
Barracks 1550
Larva 1124
Stork 622
BeSt 554
Nal_rA 550
firebathero 394
Soulkey 180
Dewaltoss 147
[ Show more ]
Rush 144
Shine 126
Hyun 114
Sharp 97
Movie 76
sorry 71
Shinee 57
sSak 41
Free 33
zelot 31
Terrorterran 15
yabsab 13
IntoTheRainbow 7
Dota 2
Gorgc6252
qojqva3752
420jenkins381
XcaliburYe373
Counter-Strike
fl0m3069
Heroes of the Storm
Khaldor688
Liquid`Hasu61
Other Games
Beastyqt1697
Hui .390
Fuzer 178
KnowMe115
QueenE73
Organizations
Other Games
BasetradeTV42
StarCraft: Brood War
Kim Chul Min (afreeca) 8
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• HeavenSC 51
• StrangeGG 21
• Legendk 11
• Kozan
• Migwel
• AfreecaTV YouTube
• intothetv
• sooper7s
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• Azhi_Dahaki2
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV778
League of Legends
• Jankos1466
Counter-Strike
• Nemesis1906
Upcoming Events
BSL20 Non-Korean Champi…
1h 54m
Bonyth vs Zhanhun
Dewalt vs Mihu
Hawk vs Sziky
Sziky vs QiaoGege
Mihu vs Hawk
Zhanhun vs Dewalt
Fengzi vs Bonyth
Wardi Open
18h 54m
Sparkling Tuna Cup
1d 17h
WardiTV European League
1d 23h
Online Event
2 days
uThermal 2v2 Circuit
2 days
The PondCast
3 days
Replay Cast
4 days
Korean StarCraft League
5 days
CranKy Ducklings
5 days
[ Show More ]
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

CSLPRO Last Chance 2025
Esports World Cup 2025
Murky Cup #2

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Non-Korean Championship
BSL 20 Team Wars
FEL Cracov 2025
CC Div. A S7
Underdog Cup #2
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25

Upcoming

ASL Season 20: Qualifier #1
ASL Season 20: Qualifier #2
ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
WardiTV Summer 2025
uThermal 2v2 Main Event
HCC Europe
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.