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SC2's shrinking talent pool: stuchiu on ESPN - Page 2

Forum Index > SC2 General
545 CommentsPost a Reply
Prev 1 2 3 4 5 26 27 28 Next All
aXa
Profile Blog Joined July 2010
France748 Posts
January 20 2016 21:49 GMT
#21
On January 21 2016 06:39 LastManProductions wrote:
If people keep saying SC2 will die, it will die.


Sc2 will not die. I hope it works.
bypLy
Profile Joined June 2013
757 Posts
January 20 2016 21:49 GMT
#22
sorry Stephen but this article is aweful, you have much better writing skills.
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
Last Edited: 2016-01-20 21:52:40
January 20 2016 21:51 GMT
#23
Meh WCS is not responsible for the korean stars that retired. Don't like the way the article tries to connect these. Also the exclusion of korean players in WCS events does not hurt the b-teamers, as they would never go there in the first place. GSL was shrinking every year, it's not Blizzards fault it's a fading interest in korea itself (or bad management from GOM i dont know). Same with SSL they even wanted to go bo1 while blizzard lobbyed for bo5...
Neosteel Enthusiast
Musicus
Profile Joined August 2011
Germany23576 Posts
Last Edited: 2016-01-20 21:53:04
January 20 2016 21:52 GMT
#24
Very nice that they got stuchiu to write something about sc2, there is hardly a better choice. Congrats .

I don't think it's the best written article of stuchiu ever, but I completely agree with the message of it. We need some new talent in Korea and the lack of tournaments doesn't help.
Maru and Serral are probably top 5.
Zealously
Profile Blog Joined October 2011
East Gorteau22261 Posts
January 20 2016 21:56 GMT
#25
On January 21 2016 06:39 -Kyo- wrote:
debated posting this or not since first part is more of a general statement ;; neway..

People who keep blaming WCS have little understanding of how the current WCS season works - or have bothered to check regionally who is actually able to qualify based on the way the new spot system works.

I really don't know what is up with so many people who document or write as a part of the TL community and their poor understanding somehow being elevated to the most popular writers.

To the point that there are no new players... there are plenty of korean players who are not on pro teams, and it'd be silly to think otherwise. It's sad that Blizzard doesn't support these current teams, or leagues but it's not really their /job/. If they don't want to do it and it makes all of us mad, which I think it does, then simply don't buy their products anymore. If the game cannot sustain itself to make room for these new players, which exist, then there is only one direction it is going to go.

Oh, and as far as me and other players could tell the challenger league placements is like $2k less than it was last year if u get promoted from challenger to premier? some1 check dat for me?


I'm not quite sure what exactly it is you're trying to argue. Are you saying that there is a foundation of potentially competitive players in Korea, but that we (or "people who document or write as a part of the TL community and their poor understanding somehow being elevated to the most popular writers.") simply don't see them or know of their existence? The number of rookies breaking into GSL/SSL over the last two years (2014 and 2015, we can even throw in the 2016 seasons thus far for good measure) can probably be counted on two hands. The number of significant players (highly competitive, potentially championship-winning players) that have retired, not so.

What stuchiu is arguing is that the push from new players into the competitive scene is almost non-existent. Feel free to try disproving this. I'm eager to see it, because I share stu's viewpoint.
AdministratorBreak the chains
neptunusfisk
Profile Blog Joined July 2012
2286 Posts
January 20 2016 22:00 GMT
#26
On January 21 2016 06:56 Zealously wrote:
Show nested quote +
On January 21 2016 06:39 -Kyo- wrote:
debated posting this or not since first part is more of a general statement ;; neway..

People who keep blaming WCS have little understanding of how the current WCS season works - or have bothered to check regionally who is actually able to qualify based on the way the new spot system works.

I really don't know what is up with so many people who document or write as a part of the TL community and their poor understanding somehow being elevated to the most popular writers.

To the point that there are no new players... there are plenty of korean players who are not on pro teams, and it'd be silly to think otherwise. It's sad that Blizzard doesn't support these current teams, or leagues but it's not really their /job/. If they don't want to do it and it makes all of us mad, which I think it does, then simply don't buy their products anymore. If the game cannot sustain itself to make room for these new players, which exist, then there is only one direction it is going to go.

Oh, and as far as me and other players could tell the challenger league placements is like $2k less than it was last year if u get promoted from challenger to premier? some1 check dat for me?


I'm not quite sure what exactly it is you're trying to argue. Are you saying that there is a foundation of potentially competitive players in Korea, but that we (or "people who document or write as a part of the TL community and their poor understanding somehow being elevated to the most popular writers.") simply don't see them or know of their existence? The number of rookies breaking into GSL/SSL over the last two years (2014 and 2015, we can even throw in the 2016 seasons thus far for good measure) can probably be counted on two hands. The number of significant players (highly competitive, potentially championship-winning players) that have retired, not so.

What stuchiu is arguing is that the push from new players into the competitive scene is almost non-existent. Feel free to try disproving this. I'm eager to see it, because I share stu's viewpoint.


I think that holds for games such as CS as well. All the companies want to sponsor some already good team and the people just below the pro level have to sacrifice many years in their parents basements before they get any chance of reward. The difference is that there are more shady companies, more online tournaments and more fans, so it kinda works for now.
maru G5L pls
BronzeKnee
Profile Joined March 2011
United States5219 Posts
Last Edited: 2016-01-20 22:05:00
January 20 2016 22:02 GMT
#27
Well done Stuchiu, I enjoyed the article. I guess I missed the Rain retirement thread, that is a shame, I didn't know he was retiring.

As much as I disagree with Blizzard for taking other everything with their WCS point system, the real issue is that SC2 isn't the game it once was. It was on the top of the world, beating out FPSs and MOBAs (the same ones it is now behind in E-Sports audiences) because it was an awesome game to play and watch.

Today it is a former shell of itself. People had comments during vod night when we watched some of the epic games from WOL that were very revealing, things like "imagine this game with photon/pylon overcharge" and they were right; the game would have been terrible. Those kind of comments are revealing to the direction the game designers have taken the game. And playerbase of SC2 and it's viability as an E-Sport suffers as a direct result of said direction.
Edpayasugo
Profile Joined April 2013
United Kingdom2217 Posts
Last Edited: 2016-01-20 22:03:09
January 20 2016 22:03 GMT
#28
Congrats, I read this earlier but didn't realise who wrote it.
FlaSh MMA INnoVation FanTaSy MKP TY Ryung | soO Dark Rogue | HuK PartinG Stork State
Big J
Profile Joined March 2011
Austria16289 Posts
January 20 2016 22:05 GMT
#29
The basic problem is that the playerbase of the game is not increasing. It's not even stagnating, it is slowly declining. If you don't have new players, why would there really be new proplayers? The whole issue has been covered up through the broodwar switch which led to a lot of professional players entering the scene which made it seem like there were "new professionals". But Korea has been heavily oversaturated ever since which led to the closure of all the old teams and top players going abroad to avoid Korean competition. The uncertainty of WCS 2016 and LotV skill-reshuffle combined with the age-ceiling for Koreans through their military service seems to be the last straw for many.

In general the game doesn't draw enough attention to support this vast amount of toplevel players regularily. It seems like blizzard is the only lifeline for the competitive scene at this point.
graNite
Profile Blog Joined December 2010
Germany4434 Posts
January 20 2016 22:06 GMT
#30
On January 21 2016 06:30 ZombieFrog wrote: but whatever, blizzard made its choice and this was already discussed when they did.


so we do nothing about it and just sit still?
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
FuzzyJAM
Profile Joined July 2010
Scotland9300 Posts
January 20 2016 22:07 GMT
#31
On January 21 2016 06:44 Djzapz wrote:
Show nested quote +
On January 21 2016 06:39 LastManProductions wrote:
If people keep saying SC2 will die, it will die.

I think people are saying SC2 is dying because it is. I don't know that you can successfully argue that it goes the other way around. If you're actually under the impression that the "SC2 is dying" concern is coming from no where and it has no foundation in reality, and that the concern by itself is undermining the game, you've got some serious work to do to prove that.

Let me say it this way: games that are actually doing good don't have that systemic issue of passionate players raising the concerns about the game "dying".

But SC2 has been "dying" since release.

Of course, the boy who cried wolf did eventually meet a wolf.
Did you ever say Yes to a single joy?
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
January 20 2016 22:11 GMT
#32
On January 21 2016 06:44 Djzapz wrote:
Show nested quote +
On January 21 2016 06:39 LastManProductions wrote:
If people keep saying SC2 will die, it will die.

I think people are saying SC2 is dying because it is. I don't know that you can successfully argue that it goes the other way around. If you're actually under the impression that the "SC2 is dying" concern is coming from no where and it has no foundation in reality, and that the concern by itself is undermining the game, you've got some serious work to do to prove that.

Let me say it this way: games that are actually doing good don't have that systemic issue of passionate players raising the concerns about the game "dying".

Truer words have rarely been spoken.
I liked the article, but felt like it did avoid the harsh but factual truth : SC2 is not declining because of the WCS changes, SC2 is not declining because of the lack of new players. These are merely symptoms, but the origin of the problem is elsewhere. It lies within SC2 itself.
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
WeddingEpisode
Profile Blog Joined June 2011
United States356 Posts
January 20 2016 22:16 GMT
#33
On January 21 2016 06:47 TheSayo182 wrote:
imho the main problem is the game itself...it is not fun to play and hard to learn



I think it's the maps.
Still diamond
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
January 20 2016 22:21 GMT
#34
Nobody noticed that ESPN couldn't even get the term "in sight" right on the twitter card for the article?
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
January 20 2016 22:22 GMT
#35
On January 21 2016 07:21 Sn0_Man wrote:
Nobody noticed that ESPN couldn't even get the term "in sight" right on the twitter card for the article?


They should hire TL's editors too
Silvana
Profile Blog Joined September 2013
3713 Posts
January 20 2016 22:22 GMT
#36
Congratulations to stuchiu! I always enjoy reading your articles.

I really wanted to give my opinion on it in some kind of feedback but my poor writing skills won't let me -.- I just wanna say that, while I agree with the main point and reasons, I think mentioning the WCS so early in the article set a tone of "blame WCS for this shrinkage", and thus makes it easy for people to immediately get pissed and read the rest of the article trying to find weak points in it or proving it wrong. I believe if everything was said without mentioning WCS until the last minute, like something in the line of "oh, btw, the new WCS rules are kinda worsening this situation", it would have been better to make your point clear.

It is also visible the more "professional" tone in your writing. I wonder how many more you have to write until we start seeing cheeky remarks here and there
JimmyJRaynor
Profile Blog Joined April 2010
Canada17486 Posts
Last Edited: 2016-01-20 22:32:16
January 20 2016 22:25 GMT
#37
On January 21 2016 07:11 OtherWorld wrote:
Show nested quote +
On January 21 2016 06:44 Djzapz wrote:
On January 21 2016 06:39 LastManProductions wrote:
If people keep saying SC2 will die, it will die.

I think people are saying SC2 is dying because it is. I don't know that you can successfully argue that it goes the other way around. If you're actually under the impression that the "SC2 is dying" concern is coming from no where and it has no foundation in reality, and that the concern by itself is undermining the game, you've got some serious work to do to prove that.

Let me say it this way: games that are actually doing good don't have that systemic issue of passionate players raising the concerns about the game "dying".

Truer words have rarely been spoken.
I liked the article, but felt like it did avoid the harsh but factual truth : SC2 is not declining because of the WCS changes, SC2 is not declining because of the lack of new players. These are merely symptoms, but the origin of the problem is elsewhere. It lies within SC2 itself.


it does not matter how good SC2 is. the entire genre is toast.. its larger than SC2 or Blizzard or even ATVI. ATVI can not stop sociological trends.

13 to 16 year olds are playing Mobile Strike, Clash of Clans, and Boom Beach. Technological improvements have given players options that did not exist in 1999. in 1999 the only way to have your giant army fight another guys painstakingly built giant army was by owning a desktop PC... those days are long since gone.

[image loading]

As far as people trying to say "perception is reality" when it comes to repeatedly hearing about the decline of SC2. In the english-speaking world SC2 is declining about as fast as Borderlands. No one on the Gearbox site is talking about the decline of Borderlands.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Deathstar
Profile Blog Joined May 2010
9150 Posts
January 20 2016 22:29 GMT
#38
On January 21 2016 07:06 graNite wrote:
Show nested quote +
On January 21 2016 06:30 ZombieFrog wrote: but whatever, blizzard made its choice and this was already discussed when they did.


so we do nothing about it and just sit still?


I think there will come a time where the current sc2 system in Korea collapses, all teams disband, blizzard ends support for kr sc2, and then we'll have grassroots organized tournaments (maybe even with their own "patches" and maps). The own patches part may seem far fetched but I could see it happening in the future once official patches stop while the game has serious flaws. It's a form of people taking matters into their own hands (and get rid of tankivacs).
rip passion
Big J
Profile Joined March 2011
Austria16289 Posts
Last Edited: 2016-01-20 22:30:39
January 20 2016 22:29 GMT
#39
On January 21 2016 06:47 TheSayo182 wrote:
imho the main problem is the game itself...it is not fun to play and hard to learn


I mean that has been the Elephant in the room since mid 2011 when the playerbase started declining without the sign of any countermovement. And both expansions failed to leave an impact. And why would they when they didn't do a lot besides adding a few units and making everything that killed noobs even stronger.

[image loading]

JimmyJRaynor beat me to it with the graphics
Olli
Profile Blog Joined February 2012
Austria24422 Posts
January 20 2016 22:31 GMT
#40
On January 21 2016 07:22 Dodgin wrote:
Show nested quote +
On January 21 2016 07:21 Sn0_Man wrote:
Nobody noticed that ESPN couldn't even get the term "in sight" right on the twitter card for the article?


They should hire TL's editors too


We're looking into buying ESPN
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
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