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On March 24 2016 09:55 [UoN]Sentinel wrote:The shape of her tits in that armor looks uncomfortable.
ever since Morhaime had to apologize after Browder's press comments that their fiction is not important the ass shots of Nova have evaporated.
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On March 16 2016 05:15 JimmyJRaynor wrote: A release date for the first 3 Nova:Covert Ops missions is announced. March 29. So it's the 30th here after all, boo!
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China6327 Posts
It is already up in SEA, and should be soon in NA.
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China6327 Posts
Still well designed but length is a bit to be desired.
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On March 30 2016 00:12 digmouse wrote: Still well designed but length is a bit to be desired. At least I can maybe beat it before the scheduled maintenance.
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I'm probably not going to get it. At least not until all three packs are released. It feels way too unsatisfying to play a small chunk of a game, and then have to wait months before the continuation of the same game. Plus this feels pretty RPG and micro-mission centric. Micro missions are my least favourite ones.
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I did all 3 missions.
Had micro parts and macro parts. Most of the missions were 2 parts too (do first part, then move to another area to do another part).
I thought it was fun, but it definitely was pretty easy and straight forward.
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How about achievements? How many for the first 3 missions? I mean, I'm still waiting in EU for that god damn DLC.
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On March 30 2016 08:00 klimuszko wrote: How about achievements? How many for the first 3 missions? I mean, I'm still waiting in EU for that god damn DLC.
3 Mission Pack achievements, and then 3 achievements per mission (do X in Normal, do Y in Normal, do Z on Hard).
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I'm rather disappointed with the first mission pack. It suffers from "first campaign missions" syndrome, where Blizzard has to introduce every new unit and expansion to us slowly lest we become confused. I hope the rest of the missions will have a bit more substance.
I really hope Blizzard will start putting out missions for experienced players. Right now they seem to be designing solely around bite-size 1-2 base 20-30 minute scenarios with Nova and Co-op instead of 3+ base hour-long missions that really demand some attention. And unlike some recent Blizzard games, SC2 still has a save function and a pause menu so time really shouldn't be an issue.
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On March 30 2016 08:49 DrSeRRoD wrote:Show nested quote +On March 30 2016 08:00 klimuszko wrote: How about achievements? How many for the first 3 missions? I mean, I'm still waiting in EU for that god damn DLC. 3 Mission Pack achievements, and then 3 achievements per mission (do X in Normal, do Y in Normal, do Z on Hard).
There seem to be more achievements as well similar to feats of strength. They aren't listed in the mission briefing, but rather in the achievement screen.
Most of them are just harder versions of the ones listed in mission log though + Show Spoiler +Like in the second mission, the mission log says you get an achievement for not losing more than 5 buildings, but there is one in the achievement part of SC2 that you can get if you let 0 buildings die. From the mission its possible, but would be tough with later parts of the mission. I lost 2 buildings but was rusty so definitely doable.
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i will be waiting for the cutscenes on youtube =). no interest in playing lol thats what i did for lotv :D
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Well, gave up on the don't lose buildings for now. I'll revisit that achievement later once I've gotten the rest.
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On March 30 2016 08:00 klimuszko wrote: I mean, I'm still waiting in EU for that god damn DLC.
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When they finnish the maintenance we can play, right?
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On March 30 2016 14:01 Alventenie wrote:Show nested quote +On March 30 2016 08:49 DrSeRRoD wrote:On March 30 2016 08:00 klimuszko wrote: How about achievements? How many for the first 3 missions? I mean, I'm still waiting in EU for that god damn DLC. 3 Mission Pack achievements, and then 3 achievements per mission (do X in Normal, do Y in Normal, do Z on Hard). There seem to be more achievements as well similar to feats of strength. They aren't listed in the mission briefing, but rather in the achievement screen. Most of them are just harder versions of the ones listed in mission log though + Show Spoiler +Like in the second mission, the mission log says you get an achievement for not losing more than 5 buildings, but there is one in the achievement part of SC2 that you can get if you let 0 buildings die. From the mission its possible, but would be tough with later parts of the mission. I lost 2 buildings but was rusty so definitely doable.
Yea, that's the "do Z on Hard" achievement for that particular mission; these would normally be listed as Masteries, but since these campaign packs are much smaller, they don't get their own section. I completed all of the missions and achievements yesterday. It was fun for 3 hours and definitely worth the price, considering it was less than $5. The worst part is now waiting for the next pack, which could be months away, and then repeating the wait.
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Damnit, why cant nova in sc2 look like nova in heroes?
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Can someone explain me the point of this game ? Apart from new cinematics, everything was dull. I mean, how hard is it make new missions when you already have the engine to make it for you ? Waste a big waste of time and money seriously.
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On March 31 2016 03:40 lastride wrote:Damnit, why cant nova in sc2 look like nova in heroes?
Both games need to run on the same systems but LotV needs to display a lot more models than HotS.
Try running Star Craft with HotS quality models on a weak laptop CPU with integrated Intel graphics card. I'd say it's impossible. With lower quality models it actually works with a few hiccups and ugly settings.
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