Feel free to use this thread to ask any simple questions you might have about the mission, or for tips/help/advice on completing the mission.
[TLCH] Mission 18: The Host
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Plexa
Aotearoa39261 Posts
Feel free to use this thread to ask any simple questions you might have about the mission, or for tips/help/advice on completing the mission. | ||
Wrath
3174 Posts
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FanaticCZ
Czech Republic287 Posts
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DarkVoice_
8 Posts
I tried: -mass stalker, -mass tempest -mass dts nvm you just need to use the stun abillity from the core and it becomes very easy | ||
Amui
Canada10567 Posts
On November 15 2015 06:49 DarkVoice_ wrote: So how did you guys got the achievement "Hostbusters" ? I tried: -mass stalker, -mass tempest -mass dts nvm you just need to use the stun abillity from the core and it becomes very easy I think this was one of the hardest achievements by time investment from me, with multiple retries before I finally went to this thread and swapped to timestop, and did it in about 40 minutes(several reloads on my part) I did sentinel(robotic zealots) dragoon colossi + vanguards. vanguard dps in unparallelled against anything that's stationary and large, so you want 3-4 at least to dps down void shards. Spells are shield overcharge+reconstruction beam+timestop+solar lance(stops attacks on the nat because you can't afford to leave units there when pushing so hard, nor can you afford to put down more than a couple cannons) My strat was to rush a vanguard ASAP(basically robo same time as first probe), after having defended against the first few waves of enemies and then picked off a few extra mobs at the edge of the void. Push in with shield overcharge to keep stuff alive and basically take an expo around 5min, quickly clear out the nearby zerg base to get the right side reinforcing and slowly clearing their way to the shard. Shouldn't need additional units to clear that, although I did use my first timestop here to keep as many units alive as possible. I used the time to power up to 6 gates and 2 robos. After push left and clear out the third expo ASAP and get the nexus up and power up to around 12-15 gates. and immediately push left with shield overcharge #2 and get the second reinforcements started. Goal is to be working on the voidshard with time stop before 18:30 or so because you will NEED the time stop for the last one to snipe it, or you'll lose entire army for free. I've lost a 200/200 army on previous attempts trying to fight through the units in the void, the AoE drain is just too strong. From this point on you need to push as hard as possible north and then east to the 4th shard. I had both the tal'darim reinforcements and vorazun pushing in with me at this time (vorazun cleared her way while I was pushing up left) so I had minimal casualties in combination with shield overcharge. Then push up towards the last base and once the army is near the void area, last time stop, rush in and snipe it. My final time was 23:49, which is rather ugly, but definitely felt good once I finally got it. | ||
mrRoflpwn
United States2618 Posts
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DarkVoice_
8 Posts
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Amui
Canada10567 Posts
Certainly a much more elegant solution than my brute forcing. Never occurred to me to snipe the last two with a single time stop, instead relying on being able to flood zealots and dragons to replace the army after sustaining heavy damage on the 4th shard. I tried dt route before, but I couldn't kill either the 4th or the 5th without time stop, as even shield overcharge didn't provide enough damage mitigation to dps everything down. Still, I'm pretty proud of myself for brute forcing the mission. | ||
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