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On November 09 2015 21:32 Diabolique wrote:Show nested quote +On November 09 2015 21:31 Elentos wrote: So sad it was on bo1. They should have been allowed to play a bo3. Shoutcraft ... the next weekend ... can be really good with all the great players ...'I just hope, it will not be one sided for Protoss :-( Don't think so tbh. Solar is the best Zerg in beta, he should know how to deal with Protoss. And I would be concerned about the Terran players there, but then, one of them is ByuN and he almost wins every LotV online cup.
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On November 09 2015 21:34 sAsImre wrote:Show nested quote +On November 09 2015 21:33 KeksX wrote:On November 09 2015 21:31 goody153 wrote:On November 09 2015 21:29 Penev wrote:On November 09 2015 21:27 goody153 wrote:On November 09 2015 21:26 Penev wrote:On November 09 2015 21:25 goody153 wrote: i don't like those cyclones although liberators are cool
not sure how it should do against ling/bane compo i don't follow sc2 anymore I hate Liberators too much air in SC2 i like it's siege mode .. more option of crowd control But they take away from tanks with that. They're fast and don't care about terrain to make that even worse. To easy imo tanks have splash (does liberator don't have splash right ?) just make tanks better without breaking the game (bah that's probably too much to ask) Thats the key problem about this: Power Creep. Tanks < Widow Mines < Liberators, so the only way to get the tank back into the game is to buff the tank up to Liberator's status resulting in more "terrible, terrible, damage". But I think we're getting way off topic. in theory tanks and liberators could complement each other very very well. well ideally the terran i'd like to see
is that liberator, tanks and mines became an option of AOE depending on the composition and the game .. not just one of the them is only useful and the others are shit super nich tier
anyways wished it was b03
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On November 09 2015 21:34 sAsImre wrote:Show nested quote +On November 09 2015 21:33 KeksX wrote:On November 09 2015 21:31 goody153 wrote:On November 09 2015 21:29 Penev wrote:On November 09 2015 21:27 goody153 wrote:On November 09 2015 21:26 Penev wrote:On November 09 2015 21:25 goody153 wrote: i don't like those cyclones although liberators are cool
not sure how it should do against ling/bane compo i don't follow sc2 anymore I hate Liberators too much air in SC2 i like it's siege mode .. more option of crowd control But they take away from tanks with that. They're fast and don't care about terrain to make that even worse. To easy imo tanks have splash (does liberator don't have splash right ?) just make tanks better without breaking the game (bah that's probably too much to ask) Thats the key problem about this: Power Creep. Tanks < Widow Mines < Liberators, so the only way to get the tank back into the game is to buff the tank up to Liberator's status resulting in more "terrible, terrible, damage". But I think we're getting way off topic. in theory tanks and liberators could complement each other very very well. It just gets so expensive on the gas. Plus you need a lot of hellions/hellbats for support because both units are aweful against zerglings.
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On November 09 2015 21:35 Elentos wrote:Show nested quote +On November 09 2015 21:32 Diabolique wrote:On November 09 2015 21:31 Elentos wrote: So sad it was on bo1. They should have been allowed to play a bo3. Shoutcraft ... the next weekend ... can be really good with all the great players ...'I just hope, it will not be one sided for Protoss :-( Don't think so tbh. Solar is the best Zerg in beta, he should know how to deal with Protoss. And I would be concerned about the Terran players there, but then, one of them is ByuN and he almost wins every LotV online cup. OK, perfect, I just want to see the protoss lose as so far, it seemed quite one sided.
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On November 09 2015 21:33 Elentos wrote:Show nested quote +On November 09 2015 21:31 goody153 wrote:On November 09 2015 21:29 Penev wrote:On November 09 2015 21:27 goody153 wrote:On November 09 2015 21:26 Penev wrote:On November 09 2015 21:25 goody153 wrote: i don't like those cyclones although liberators are cool
not sure how it should do against ling/bane compo i don't follow sc2 anymore I hate Liberators too much air in SC2 i like it's siege mode .. more option of crowd control But they take away from tanks with that. They're fast and don't care about terrain to make that even worse. To easy imo tanks have splash (does liberator don't have splash right ?) just make tanks better without breaking the game (bah that's probably too much to ask) Yeah liberators don't have splash vs ground units, but they're more versatile and efficient than tanks. I feel like their air to ground shouldn't be 80 damage a shot or whatever it is. And they're so easy to control compared to tanks. It is good against everything, it's a swiss knife unit
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On November 09 2015 21:36 goody153 wrote:Show nested quote +On November 09 2015 21:34 sAsImre wrote:On November 09 2015 21:33 KeksX wrote:On November 09 2015 21:31 goody153 wrote:On November 09 2015 21:29 Penev wrote:On November 09 2015 21:27 goody153 wrote:On November 09 2015 21:26 Penev wrote:On November 09 2015 21:25 goody153 wrote: i don't like those cyclones although liberators are cool
not sure how it should do against ling/bane compo i don't follow sc2 anymore I hate Liberators too much air in SC2 i like it's siege mode .. more option of crowd control But they take away from tanks with that. They're fast and don't care about terrain to make that even worse. To easy imo tanks have splash (does liberator don't have splash right ?) just make tanks better without breaking the game (bah that's probably too much to ask) Thats the key problem about this: Power Creep. Tanks < Widow Mines < Liberators, so the only way to get the tank back into the game is to buff the tank up to Liberator's status resulting in more "terrible, terrible, damage". But I think we're getting way off topic. in theory tanks and liberators could complement each other very very well. well ideally the terran i'd like to see is that liberator, tanks and mines became an option of AOE depending on the composition and the game .. not just one of the them is only useful and the others are shit super nich tier anyways wished it was b03
you use tanks while going bio vs ravager/roach atm, honnestly the pick up thing made them a ton better by buffing the synergy with bio.
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Anyone know when LotV would come online on KR server? I have checked battle.net but nothing was found. Did they have mentioned it on the launch event?
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51398 Posts
Hey all, hope you guys didnt kill yourself listening to me cast. First time doing SC2 so i was sort of nervous.
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On November 09 2015 21:38 GTR wrote: Hey all, hope you guys didnt kill yourself listening to me cast. First time doing SC2 so i was sort of nervous. I would answer you but I'm dead
Kidding! (duh) It was fine
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On November 09 2015 21:38 SystemXN wrote: Anyone know when LotV would come online on KR server? I have checked battle.net but nothing was found. Did they have mentioned it on the launch event? Check here.
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On November 09 2015 21:38 GTR wrote: Hey all, hope you guys didnt kill yourself listening to me cast. First time doing SC2 so i was sort of nervous.
I think you did well in front of the camera, spoke cleary, didn't come across as too nervous and everything .
Your sc2 or LotV knowledge was "okay" haha, but I think it was on short notice anway right? So thanks for the cast, I enjoyed it!
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On November 09 2015 21:38 GTR wrote: Hey all, hope you guys didnt kill yourself listening to me cast. First time doing SC2 so i was sort of nervous. you did cool
i have a weird assumption that you were older causeyou have like a million post
On November 09 2015 21:38 sAsImre wrote:Show nested quote +On November 09 2015 21:36 goody153 wrote:On November 09 2015 21:34 sAsImre wrote:On November 09 2015 21:33 KeksX wrote:On November 09 2015 21:31 goody153 wrote:On November 09 2015 21:29 Penev wrote:On November 09 2015 21:27 goody153 wrote:On November 09 2015 21:26 Penev wrote:On November 09 2015 21:25 goody153 wrote: i don't like those cyclones although liberators are cool
not sure how it should do against ling/bane compo i don't follow sc2 anymore I hate Liberators too much air in SC2 i like it's siege mode .. more option of crowd control But they take away from tanks with that. They're fast and don't care about terrain to make that even worse. To easy imo tanks have splash (does liberator don't have splash right ?) just make tanks better without breaking the game (bah that's probably too much to ask) Thats the key problem about this: Power Creep. Tanks < Widow Mines < Liberators, so the only way to get the tank back into the game is to buff the tank up to Liberator's status resulting in more "terrible, terrible, damage". But I think we're getting way off topic. in theory tanks and liberators could complement each other very very well. well ideally the terran i'd like to see is that liberator, tanks and mines became an option of AOE depending on the composition and the game .. not just one of the them is only useful and the others are shit super nich tier anyways wished it was b03 you use tanks while going bio vs ravager/roach atm, honnestly the pick up thing made them a ton better by buffing the synergy with bio. oh the pickup tank was still a thing
isn't that a bit too op against zerg is the terran knows how to use it well ? or does the pickup-drop tank has so much cooldown or downside or something to compensate
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On November 09 2015 21:41 goody153 wrote:Show nested quote +On November 09 2015 21:38 GTR wrote: Hey all, hope you guys didnt kill yourself listening to me cast. First time doing SC2 so i was sort of nervous. you did cool i have a weird assumption that you were older causeyou have like a million post Show nested quote +On November 09 2015 21:38 sAsImre wrote:On November 09 2015 21:36 goody153 wrote:On November 09 2015 21:34 sAsImre wrote:On November 09 2015 21:33 KeksX wrote:On November 09 2015 21:31 goody153 wrote:On November 09 2015 21:29 Penev wrote:On November 09 2015 21:27 goody153 wrote:On November 09 2015 21:26 Penev wrote:On November 09 2015 21:25 goody153 wrote: i don't like those cyclones although liberators are cool
not sure how it should do against ling/bane compo i don't follow sc2 anymore I hate Liberators too much air in SC2 i like it's siege mode .. more option of crowd control But they take away from tanks with that. They're fast and don't care about terrain to make that even worse. To easy imo tanks have splash (does liberator don't have splash right ?) just make tanks better without breaking the game (bah that's probably too much to ask) Thats the key problem about this: Power Creep. Tanks < Widow Mines < Liberators, so the only way to get the tank back into the game is to buff the tank up to Liberator's status resulting in more "terrible, terrible, damage". But I think we're getting way off topic. in theory tanks and liberators could complement each other very very well. well ideally the terran i'd like to see is that liberator, tanks and mines became an option of AOE depending on the composition and the game .. not just one of the them is only useful and the others are shit super nich tier anyways wished it was b03 you use tanks while going bio vs ravager/roach atm, honnestly the pick up thing made them a ton better by buffing the synergy with bio. oh the pickup tank was still a thing isn't that a bit too op against zerg is the terran knows how to use it well ? or does the pickup-drop tank has so much cooldown or downside or something to compensate It dropped out of the meta when people realised 2-base muta was really good against tank drops and then dropped even further down when people realised that liberators are really good.
On November 09 2015 21:37 Penev wrote:Show nested quote +On November 09 2015 21:33 Elentos wrote:On November 09 2015 21:31 goody153 wrote:On November 09 2015 21:29 Penev wrote:On November 09 2015 21:27 goody153 wrote:On November 09 2015 21:26 Penev wrote:On November 09 2015 21:25 goody153 wrote: i don't like those cyclones although liberators are cool
not sure how it should do against ling/bane compo i don't follow sc2 anymore I hate Liberators too much air in SC2 i like it's siege mode .. more option of crowd control But they take away from tanks with that. They're fast and don't care about terrain to make that even worse. To easy imo tanks have splash (does liberator don't have splash right ?) just make tanks better without breaking the game (bah that's probably too much to ask) Yeah liberators don't have splash vs ground units, but they're more versatile and efficient than tanks. I feel like their air to ground shouldn't be 80 damage a shot or whatever it is. And they're so easy to control compared to tanks. It is good against everything, it's a swiss knife unit Well not everything. E.g. lots of units like zerglings. But maybe liberator supply should be increased to 3 so you can't just make 12 of them easy.
On November 09 2015 21:38 GTR wrote: Hey all, hope you guys didnt kill yourself listening to me cast. First time doing SC2 so i was sort of nervous. You got a bit quiet when Sojung left you. Also tell Afreeca to search high and low for NASL sound guy.
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On November 09 2015 21:43 Elentos wrote:Show nested quote +On November 09 2015 21:41 goody153 wrote:On November 09 2015 21:38 GTR wrote: Hey all, hope you guys didnt kill yourself listening to me cast. First time doing SC2 so i was sort of nervous. you did cool i have a weird assumption that you were older causeyou have like a million post On November 09 2015 21:38 sAsImre wrote:On November 09 2015 21:36 goody153 wrote:On November 09 2015 21:34 sAsImre wrote:On November 09 2015 21:33 KeksX wrote:On November 09 2015 21:31 goody153 wrote:On November 09 2015 21:29 Penev wrote:On November 09 2015 21:27 goody153 wrote:On November 09 2015 21:26 Penev wrote: [quote] I hate Liberators
too much air in SC2 i like it's siege mode .. more option of crowd control But they take away from tanks with that. They're fast and don't care about terrain to make that even worse. To easy imo tanks have splash (does liberator don't have splash right ?) just make tanks better without breaking the game (bah that's probably too much to ask) Thats the key problem about this: Power Creep. Tanks < Widow Mines < Liberators, so the only way to get the tank back into the game is to buff the tank up to Liberator's status resulting in more "terrible, terrible, damage". But I think we're getting way off topic. in theory tanks and liberators could complement each other very very well. well ideally the terran i'd like to see is that liberator, tanks and mines became an option of AOE depending on the composition and the game .. not just one of the them is only useful and the others are shit super nich tier anyways wished it was b03 you use tanks while going bio vs ravager/roach atm, honnestly the pick up thing made them a ton better by buffing the synergy with bio. oh the pickup tank was still a thing isn't that a bit too op against zerg is the terran knows how to use it well ? or does the pickup-drop tank has so much cooldown or downside or something to compensate It dropped out of the meta when people realised 2-base muta was really good against tank drops and then dropped even further down when people realised that liberators are really good. Show nested quote +On November 09 2015 21:37 Penev wrote:On November 09 2015 21:33 Elentos wrote:On November 09 2015 21:31 goody153 wrote:On November 09 2015 21:29 Penev wrote:On November 09 2015 21:27 goody153 wrote:On November 09 2015 21:26 Penev wrote:On November 09 2015 21:25 goody153 wrote: i don't like those cyclones although liberators are cool
not sure how it should do against ling/bane compo i don't follow sc2 anymore I hate Liberators too much air in SC2 i like it's siege mode .. more option of crowd control But they take away from tanks with that. They're fast and don't care about terrain to make that even worse. To easy imo tanks have splash (does liberator don't have splash right ?) just make tanks better without breaking the game (bah that's probably too much to ask) Yeah liberators don't have splash vs ground units, but they're more versatile and efficient than tanks. I feel like their air to ground shouldn't be 80 damage a shot or whatever it is. And they're so easy to control compared to tanks. It is good against everything, it's a swiss knife unit Well not everything. E.g. lots of units like zerglings. But maybe liberator supply should be increased to 3 so you can't just make 12 of them easy. It is 3 supply. But yeah, I meant against too many things, I was channeling my inner Artosis
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I'm just really hyped for ShoutCraft now.
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On November 09 2015 21:38 GTR wrote: Hey all, hope you guys didnt kill yourself listening to me cast. First time doing SC2 so i was sort of nervous.
It was fantastic. Looking forward to hear more of it
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On November 09 2015 21:46 Penev wrote:Show nested quote +On November 09 2015 21:43 Elentos wrote:On November 09 2015 21:41 goody153 wrote:On November 09 2015 21:38 GTR wrote: Hey all, hope you guys didnt kill yourself listening to me cast. First time doing SC2 so i was sort of nervous. you did cool i have a weird assumption that you were older causeyou have like a million post On November 09 2015 21:38 sAsImre wrote:On November 09 2015 21:36 goody153 wrote:On November 09 2015 21:34 sAsImre wrote:On November 09 2015 21:33 KeksX wrote:On November 09 2015 21:31 goody153 wrote:On November 09 2015 21:29 Penev wrote:On November 09 2015 21:27 goody153 wrote: [quote] i like it's siege mode .. more option of crowd control But they take away from tanks with that. They're fast and don't care about terrain to make that even worse. To easy imo tanks have splash (does liberator don't have splash right ?) just make tanks better without breaking the game (bah that's probably too much to ask) Thats the key problem about this: Power Creep. Tanks < Widow Mines < Liberators, so the only way to get the tank back into the game is to buff the tank up to Liberator's status resulting in more "terrible, terrible, damage". But I think we're getting way off topic. in theory tanks and liberators could complement each other very very well. well ideally the terran i'd like to see is that liberator, tanks and mines became an option of AOE depending on the composition and the game .. not just one of the them is only useful and the others are shit super nich tier anyways wished it was b03 you use tanks while going bio vs ravager/roach atm, honnestly the pick up thing made them a ton better by buffing the synergy with bio. oh the pickup tank was still a thing isn't that a bit too op against zerg is the terran knows how to use it well ? or does the pickup-drop tank has so much cooldown or downside or something to compensate It dropped out of the meta when people realised 2-base muta was really good against tank drops and then dropped even further down when people realised that liberators are really good. On November 09 2015 21:37 Penev wrote:On November 09 2015 21:33 Elentos wrote:On November 09 2015 21:31 goody153 wrote:On November 09 2015 21:29 Penev wrote:On November 09 2015 21:27 goody153 wrote:On November 09 2015 21:26 Penev wrote:On November 09 2015 21:25 goody153 wrote: i don't like those cyclones although liberators are cool
not sure how it should do against ling/bane compo i don't follow sc2 anymore I hate Liberators too much air in SC2 i like it's siege mode .. more option of crowd control But they take away from tanks with that. They're fast and don't care about terrain to make that even worse. To easy imo tanks have splash (does liberator don't have splash right ?) just make tanks better without breaking the game (bah that's probably too much to ask) Yeah liberators don't have splash vs ground units, but they're more versatile and efficient than tanks. I feel like their air to ground shouldn't be 80 damage a shot or whatever it is. And they're so easy to control compared to tanks. It is good against everything, it's a swiss knife unit Well not everything. E.g. lots of units like zerglings. But maybe liberator supply should be increased to 3 so you can't just make 12 of them easy. It is 3 supply. But yeah, I meant against too many things, I was channeling my inner Artosis That's fine, one must always remember that mech is the most cost-effective unit composition in the game.
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Czech Republic12129 Posts
On November 09 2015 21:38 GTR wrote: Hey all, hope you guys didnt kill yourself listening to me cast. First time doing SC2 so i was sort of nervous. Once I realized who is the caster I clicked follow and send you a tweet how good job you are doing 
It was fine :-)
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On November 09 2015 21:59 Elentos wrote:Show nested quote +On November 09 2015 21:46 Penev wrote:On November 09 2015 21:43 Elentos wrote:On November 09 2015 21:41 goody153 wrote:On November 09 2015 21:38 GTR wrote: Hey all, hope you guys didnt kill yourself listening to me cast. First time doing SC2 so i was sort of nervous. you did cool i have a weird assumption that you were older causeyou have like a million post On November 09 2015 21:38 sAsImre wrote:On November 09 2015 21:36 goody153 wrote:On November 09 2015 21:34 sAsImre wrote:On November 09 2015 21:33 KeksX wrote:On November 09 2015 21:31 goody153 wrote:On November 09 2015 21:29 Penev wrote: [quote] But they take away from tanks with that. They're fast and don't care about terrain to make that even worse. To easy imo tanks have splash (does liberator don't have splash right ?) just make tanks better without breaking the game (bah that's probably too much to ask) Thats the key problem about this: Power Creep. Tanks < Widow Mines < Liberators, so the only way to get the tank back into the game is to buff the tank up to Liberator's status resulting in more "terrible, terrible, damage". But I think we're getting way off topic. in theory tanks and liberators could complement each other very very well. well ideally the terran i'd like to see is that liberator, tanks and mines became an option of AOE depending on the composition and the game .. not just one of the them is only useful and the others are shit super nich tier anyways wished it was b03 you use tanks while going bio vs ravager/roach atm, honnestly the pick up thing made them a ton better by buffing the synergy with bio. oh the pickup tank was still a thing isn't that a bit too op against zerg is the terran knows how to use it well ? or does the pickup-drop tank has so much cooldown or downside or something to compensate It dropped out of the meta when people realised 2-base muta was really good against tank drops and then dropped even further down when people realised that liberators are really good. On November 09 2015 21:37 Penev wrote:On November 09 2015 21:33 Elentos wrote:On November 09 2015 21:31 goody153 wrote:On November 09 2015 21:29 Penev wrote:On November 09 2015 21:27 goody153 wrote:On November 09 2015 21:26 Penev wrote:On November 09 2015 21:25 goody153 wrote: i don't like those cyclones although liberators are cool
not sure how it should do against ling/bane compo i don't follow sc2 anymore I hate Liberators too much air in SC2 i like it's siege mode .. more option of crowd control But they take away from tanks with that. They're fast and don't care about terrain to make that even worse. To easy imo tanks have splash (does liberator don't have splash right ?) just make tanks better without breaking the game (bah that's probably too much to ask) Yeah liberators don't have splash vs ground units, but they're more versatile and efficient than tanks. I feel like their air to ground shouldn't be 80 damage a shot or whatever it is. And they're so easy to control compared to tanks. It is good against everything, it's a swiss knife unit Well not everything. E.g. lots of units like zerglings. But maybe liberator supply should be increased to 3 so you can't just make 12 of them easy. It is 3 supply. But yeah, I meant against too many things, I was channeling my inner Artosis That's fine, one must always remember that mech is the most cost-effective unit composition in the game. And now we can mech it happen without sacrificing our precious time!
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On November 09 2015 21:40 Elentos wrote:Show nested quote +On November 09 2015 21:38 SystemXN wrote: Anyone know when LotV would come online on KR server? I have checked battle.net but nothing was found. Did they have mentioned it on the launch event? Check here.
Thanks! I hope they can post this schedule on the other areas' battle.net too.
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