I like that Artosis compared the strategic beauty of sc2 with the beauty of sc1 micro (muta, vulture and reaver were explicitly mentioned). The only thing I'd add is that there is no reason sc2 can't incorporate better micro ala sc1 (Depth of Micro by Lalush). Sorry for harping on this again but I can't see why this can't be added.
I agree with this guy. SC1 and SC2 are both beautiful games in their own respect but if SC2 incorporated the depth of micro that SC1 had I think everyone would be in for one hell of a game. Still great games regardless, though.
i cannot understand how a star1 player can only cite micro example in star1 and ignore so much else...
goal and tactics/build for that goal is very dynamic in star1 depending on map. star2 is always the same, you either cheese or you play strategy for big army...
Disagree completely, but then again I disagree with a lot of Artosis's opinions, like the thread where he and Idra argued that Really was a "better player" than Leta just because he played a macro style despite losing a hell of a lot more and never accomplishing nearly as much.
On July 01 2015 03:52 SixStrings wrote: Pro-Gamers like Flash, Jaedong and Artosis expanded the boundaries of what was previously thought impossible for human beings. Physically and mentally.
They transcended the status of mere humans and proved time and time again, in OSL, MSL and WCG USA East Qualifier 5, that the frontier of the human mind was more expandable than you and I could even fathom.
Hahahahaha. So good. Best thing I've read in the thread.
On July 01 2015 11:01 writer22816 wrote: Disagree completely, but then again I disagree with a lot of Artosis's opinions, like the thread where he and Idra argued that Really was a "better player" than Leta just because he played a macro style despite losing a hell of a lot more and never accomplishing nearly as much.
Yeah I remember his hyping of Really. It was nice, and the guy certainly had a lot of talent, but like a lot of Artosis' picks he never really made it. Artosis seems to be incredibly blind to his own bias.
This argument is the best. It accurately describes the relationship between SC2 and BW, and highlights that when top players have similar mechanical skill, it's impossible to declare that one game has more strategic depth than the other.
This can only be void (and Artosis right) if we conclude that top BW players only won through superior mechanics and that therefore Jaedong and Bisu were simple inferior to Flash in this respect. And that each successive champ simply had better and better mechanics than all previous ones. A pretty sad argument.
On July 01 2015 06:29 The_Red_Viper wrote: In sc2 there was a kid named Maru who played with his aggressive drop style vs phoenix+colossus. He fought vs a style countering his, but in the end it didn't even matter.
Point is: In both sc2 and bw strategy being THE deciding factor (and in almost any other game/sports) starts being the case when both players/teams are close to each other in mechanical skill.
The question now is if at the top lvl (let's say top 30 players, arbitrarily) the mechanical skill differences between the players are comparable between the games (maybe we have to neglect the absolute top players here). If it is somewhat comparable it's very hard to say that one game is more reliant on strategy than the other. (relatively to mechanics) If we talk about strategic depth of each game this former part doesn't matter at all. (and i have no idea which game might have the edge here) Probably the game which gives you more 'viable' actions/decisions for each situation.
the first page filled with TL writers and mods Anyway I kinda of agree with Artosis. And I do remember reading something similar (from Day9 irrc) about this on TL.
I think you people need to remember that Artosis is being paid now a days to cast SC2, not BW. Look back to the time when we had BL/Infestor, GomTvT or Blink Era, he rarely if at all talked about the state of balance and I doubt he'll say anything bad overall about SC2 until he transitions to a different game.