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Artosis says SC2 is more strategic than BW - Page 16

Forum Index > SC2 General
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SixStrings
Profile Blog Joined August 2013
Germany2046 Posts
Last Edited: 2015-06-30 18:59:31
June 30 2015 18:24 GMT
#301
On July 01 2015 01:38 Rekrul wrote:
in other news

MOD EDIT: Removed NSFW pictures. Sorry, google doesn't like it.


Ah chucks, I liked that post but I know better than to complain.
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
June 30 2015 18:26 GMT
#302
Goddamn it i missed Rekrul's post.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
w3c.TruE
Profile Joined November 2013
Czech Republic1055 Posts
June 30 2015 18:26 GMT
#303
On July 01 2015 03:23 dAPhREAk wrote:
rekrul posted big ass saggy boobs (presumably a reference to sc2) and then posted model boobs (presumably a reference to sc:bw) and said it is true that the former are bigger than the latter (presumably a reference to sc2 maybe having bigger or better X, but we still want to fuck sc:bw). at least thats how i interpreted it. who the fuck knows.

Yeah, cool. But i wanna see those boobs
Dream, Dark, herO, PartinG, RorO, Bbyong, Rain, soO, PtitDrogo <3. Goodbye RorO, MC you were awesome! You will be remembered!
JieXian
Profile Blog Joined August 2008
Malaysia4677 Posts
Last Edited: 2015-06-30 18:41:39
June 30 2015 18:26 GMT
#304
On July 01 2015 03:23 dAPhREAk wrote:
rekrul posted big ass saggy boobs (presumably a reference to sc2) and then posted model boobs (presumably a reference to sc:bw) and said it is true that the former are bigger than the latter (presumably a reference to sc2 maybe having bigger or better X, but we still want to fuck sc:bw). at least thats how i interpreted it. who the fuck knows.


His post was so deep we can write an essay on it. Like even if they are bigger they are ugly and repulsive.

On July 01 2015 03:19 OtherWorld wrote:
Shit, I missed rekrul's post ): we really need an uncensored version of TL


On July 01 2015 03:16 w3c.TruE wrote:
What did mighty Rekrul post? Please PM me.


I don't remember the exact words but they were :

"In other news:

[picture of a fat, obese woman with huge z-cup tits]

has larger breasts than

[picture of kate upton]
Please send me a PM of any song you like that I most probably never heard of! I am looking for people to chat about writing and producing music | https://www.youtube.com/watch?v=noD-bsOcxuU |
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
June 30 2015 18:28 GMT
#305
It was a good picture of Kate too.
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
Ctone23
Profile Blog Joined December 2012
United States1839 Posts
June 30 2015 18:28 GMT
#306
Yes it was. I took it as "two things can be similar but vastly different". In other words, you cannot compare the two.
TL+ Member
DinosaurJones
Profile Joined February 2012
United States1000 Posts
June 30 2015 18:29 GMT
#307
On July 01 2015 03:24 SixStrings wrote:
Show nested quote +
On July 01 2015 01:38 Rekrul wrote:
in other news

MOD EDIT: Removed NSFW pictures. Sorry, google doesn't like it.


For your information
U should
Consider turning TL in less of a
Kafkaesque caricature of a regulatory nightmare.
In this case,
Naughty posts can really lighten up a
Gloomy thread like this.


Not that I don't
Appreciate the effort of the mods, but come on.
Z-cup breasts, showing some cleavage, there
Is nothing wrong with that.
Shit, this belongs into the website-feedback section.


Well, let's see how long this lasts...
juvenal
Profile Joined July 2013
2448 Posts
June 30 2015 18:30 GMT
#308
On July 01 2015 02:59 DinoMight wrote:
Show nested quote +
On July 01 2015 02:56 quirinus wrote:
No, you guys don't get it.

Making one mistake and losing the game for it does not make SC2 a good strategic game. If it weren't for that, we could discuss it, but as it is, BW is more strategic.


Making one mistake and losing the game in sc2 is the most boring TL troll cliché out there. Some mistakes are game ending, yes. But comebacks happen all the time.

Stop it already.

it is also a cliche that pathfinding and "stupid dragoons" decide anything in bw. Those things matter in like 1% of all games. Well yes, they matter among worse players, much like platinum player's reaction time and micro disallow him proper biomine TvZ in sc2.
Michael Probu
SixStrings
Profile Blog Joined August 2013
Germany2046 Posts
Last Edited: 2015-06-30 18:30:52
June 30 2015 18:30 GMT
#309
On July 01 2015 03:29 DinosaurJones wrote:
Show nested quote +
On July 01 2015 03:24 SixStrings wrote:
On July 01 2015 01:38 Rekrul wrote:
in other news

MOD EDIT: Removed NSFW pictures. Sorry, google doesn't like it.


For your information
U should
Consider turning TL in less of a
Kafkaesque caricature of a regulatory nightmare.
In this case,
Naughty posts can really lighten up a
Gloomy thread like this.


Not that I don't
Appreciate the effort of the mods, but come on.
Z-cup breasts, showing some cleavage, there
Is nothing wrong with that.
Shit, this belongs into the website-feedback section.


Well, let's see how long this lasts...



Probably about an hour for a months worth of gaol.
Big J
Profile Joined March 2011
Austria16289 Posts
Last Edited: 2015-06-30 18:35:38
June 30 2015 18:33 GMT
#310
Btw, I believe that Artosis is the reason why we believe that there are no comebacks in SC2. He and Tasteless have been the most influencial opinionformers by far in the scene.
His teachings about "getting further ahead" being the best play have led to people believing that you should never lose once you have achieved an advantage. Hence, anytime someone loses it is a "throw" of the player that had the lead, not a "comeback" of the player that was behind.

But from a greater strategic perspective it could be argued that it is the exact same thing. The game only has two states: you lose, or you don't. If you didn't lose the game despite your opponent making no major mistake, then one could aruge you never were behind. So no comeback is possible without an opponent throwing and vis-verca.
juvenal
Profile Joined July 2013
2448 Posts
June 30 2015 18:38 GMT
#311
Who even believes that? It's more of a joke/banter really. There were countless comebacks of all possible calibre.
Michael Probu
SixStrings
Profile Blog Joined August 2013
Germany2046 Posts
Last Edited: 2015-06-30 18:40:56
June 30 2015 18:40 GMT
#312
Wrong thread.
Qikz
Profile Blog Joined November 2009
United Kingdom12022 Posts
June 30 2015 18:42 GMT
#313
On July 01 2015 03:38 juvenal wrote:
Who even believes that? It's more of a joke/banter really. There were countless comebacks of all possible calibre.


Sadly as with any fandom anywhere, many, many people.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
June 30 2015 18:43 GMT
#314
On July 01 2015 03:30 juvenal wrote:
Show nested quote +
On July 01 2015 02:59 DinoMight wrote:
On July 01 2015 02:56 quirinus wrote:
No, you guys don't get it.

Making one mistake and losing the game for it does not make SC2 a good strategic game. If it weren't for that, we could discuss it, but as it is, BW is more strategic.


Making one mistake and losing the game in sc2 is the most boring TL troll cliché out there. Some mistakes are game ending, yes. But comebacks happen all the time.

Stop it already.

it is also a cliche that pathfinding and "stupid dragoons" decide anything in bw. Those things matter in like 1% of all games. Well yes, they matter among worse players, much like platinum player's reaction time and micro disallow him proper biomine TvZ in sc2.


Never said that. What I did say is that pathfinding and dumb as fuck Dragoons require better MECHANICS to oversee.

A human being can only do so many things per second. And if more of your energy is going into moving units the way you want and producing additional units, there is less energy/physical ability left to make strategic decisions.
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
REyeM
Profile Joined August 2014
2674 Posts
June 30 2015 18:46 GMT
#315
The 2nd girls boobs are terrible, they look like they belong to someone 20 years older than her
S4 Arrows, never forget. RIP Woongjin Stars.
juvenal
Profile Joined July 2013
2448 Posts
June 30 2015 18:49 GMT
#316
On July 01 2015 03:43 DinoMight wrote:
Show nested quote +
On July 01 2015 03:30 juvenal wrote:
On July 01 2015 02:59 DinoMight wrote:
On July 01 2015 02:56 quirinus wrote:
No, you guys don't get it.

Making one mistake and losing the game for it does not make SC2 a good strategic game. If it weren't for that, we could discuss it, but as it is, BW is more strategic.


Making one mistake and losing the game in sc2 is the most boring TL troll cliché out there. Some mistakes are game ending, yes. But comebacks happen all the time.

Stop it already.

it is also a cliche that pathfinding and "stupid dragoons" decide anything in bw. Those things matter in like 1% of all games. Well yes, they matter among worse players, much like platinum player's reaction time and micro disallow him proper biomine TvZ in sc2.


Never said that. What I did say is that pathfinding and dumb as fuck Dragoons require better MECHANICS to oversee.

A human being can only do so many things per second. And if more of your energy is going into moving units the way you want and producing additional units, there is less energy/physical ability left to make strategic decisions.

I genuinely doubt an average bw pro invests more into making his units move properly than an average sc2 pro invests into making his army not clump into one big useless ball that can be wrecked by aoe any second.
Michael Probu
w3c.TruE
Profile Joined November 2013
Czech Republic1055 Posts
June 30 2015 18:52 GMT
#317
On July 01 2015 03:49 juvenal wrote:
Show nested quote +
On July 01 2015 03:43 DinoMight wrote:
On July 01 2015 03:30 juvenal wrote:
On July 01 2015 02:59 DinoMight wrote:
On July 01 2015 02:56 quirinus wrote:
No, you guys don't get it.

Making one mistake and losing the game for it does not make SC2 a good strategic game. If it weren't for that, we could discuss it, but as it is, BW is more strategic.


Making one mistake and losing the game in sc2 is the most boring TL troll cliché out there. Some mistakes are game ending, yes. But comebacks happen all the time.

Stop it already.

it is also a cliche that pathfinding and "stupid dragoons" decide anything in bw. Those things matter in like 1% of all games. Well yes, they matter among worse players, much like platinum player's reaction time and micro disallow him proper biomine TvZ in sc2.


Never said that. What I did say is that pathfinding and dumb as fuck Dragoons require better MECHANICS to oversee.

A human being can only do so many things per second. And if more of your energy is going into moving units the way you want and producing additional units, there is less energy/physical ability left to make strategic decisions.

I genuinely doubt an average bw pro invests more into making his units move properly than an average sc2 pro invests into making his army not clump into one big useless ball that can be wrecked by aoe any second.

So. Are you saying, that SC2 is more mecchanically demanding, than BW?
Dream, Dark, herO, PartinG, RorO, Bbyong, Rain, soO, PtitDrogo <3. Goodbye RorO, MC you were awesome! You will be remembered!
SixStrings
Profile Blog Joined August 2013
Germany2046 Posts
Last Edited: 2015-06-30 18:53:03
June 30 2015 18:52 GMT
#318
On July 01 2015 03:43 DinoMight wrote:
Show nested quote +
On July 01 2015 03:30 juvenal wrote:
On July 01 2015 02:59 DinoMight wrote:
On July 01 2015 02:56 quirinus wrote:
No, you guys don't get it.

Making one mistake and losing the game for it does not make SC2 a good strategic game. If it weren't for that, we could discuss it, but as it is, BW is more strategic.


Making one mistake and losing the game in sc2 is the most boring TL troll cliché out there. Some mistakes are game ending, yes. But comebacks happen all the time.

Stop it already.

it is also a cliche that pathfinding and "stupid dragoons" decide anything in bw. Those things matter in like 1% of all games. Well yes, they matter among worse players, much like platinum player's reaction time and micro disallow him proper biomine TvZ in sc2.



A human being can only do so many things per second. And if more of your energy is going into moving units the way you want and producing additional units, there is less energy/physical ability left to make strategic decisions.


That's the beauty of Broodwar, though.

Pro-Gamers like Flash, Jaedong and Artosis expanded the boundaries of what was previously thought impossible for human beings. Physically and mentally.

They transcended the status of mere humans and proved time and time again, in OSL, MSL and WCG USA East Qualifier 5, that the frontier of the human mind was more expandable than you and I could even fathom.
juvenal
Profile Joined July 2013
2448 Posts
June 30 2015 18:54 GMT
#319
On July 01 2015 03:52 w3c.TruE wrote:
Show nested quote +
On July 01 2015 03:49 juvenal wrote:
On July 01 2015 03:43 DinoMight wrote:
On July 01 2015 03:30 juvenal wrote:
On July 01 2015 02:59 DinoMight wrote:
On July 01 2015 02:56 quirinus wrote:
No, you guys don't get it.

Making one mistake and losing the game for it does not make SC2 a good strategic game. If it weren't for that, we could discuss it, but as it is, BW is more strategic.


Making one mistake and losing the game in sc2 is the most boring TL troll cliché out there. Some mistakes are game ending, yes. But comebacks happen all the time.

Stop it already.

it is also a cliche that pathfinding and "stupid dragoons" decide anything in bw. Those things matter in like 1% of all games. Well yes, they matter among worse players, much like platinum player's reaction time and micro disallow him proper biomine TvZ in sc2.


Never said that. What I did say is that pathfinding and dumb as fuck Dragoons require better MECHANICS to oversee.

A human being can only do so many things per second. And if more of your energy is going into moving units the way you want and producing additional units, there is less energy/physical ability left to make strategic decisions.

I genuinely doubt an average bw pro invests more into making his units move properly than an average sc2 pro invests into making his army not clump into one big useless ball that can be wrecked by aoe any second.

So. Are you saying, that SC2 is more mecchanically demanding, than BW?

I'm only addressing the myth that dumb ai of bw units takes a genius to overcome. Shuttle is streaming right now, anyone can go count the situations when ai matters a slightest bit.
Michael Probu
Superouman
Profile Blog Joined August 2007
France2195 Posts
June 30 2015 18:57 GMT
#320
Hey I can make graphs too!
[image loading]
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
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