• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:10
CEST 01:10
KST 08:10
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Clem: "I don't have that much hope in Blizzard"2ZeroSpace Early Access is Now Live!20Weekly Cups (July 13-19): Terran & Protoss rise; Zerg falters2Balance hotfix patch 5.0.16b (July 16)89Reynor: GSL Loss Wasn't About Preparation Format17
StarCraft 2
General
How would you feel about frequent/monthly balance patches for SC2? Balance hotfix patch 5.0.16b (July 16) Reynor: GSL Loss Wasn't About Preparation Format Clem: "I don't have that much hope in Blizzard" Weekly Cups (July 13-19): Terran & Protoss rise; Zerg falters
Tourneys
IntoTheTV X SOOP SC2 League : Weekly & Monthly INu's Battles#18 - Cure, herO, Rogue & ByuN RSL Revival: Season 6 - Qualifiers and Main Event Master Swan Open (Global Bronze-Master 2) WardiTV Summer Cup 2026
Strategy
[G] Having the right mentality to improve
Custom Maps
[M] (2) Industrial Park New Map Maker - Looking for Advice - Love or Hate
External Content
Mutation # 535 Assembly of Vengeance The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together
Brood War
General
BW General Discussion How Famous was FlaSh before his Debut? Animated Gateway BGH Auto Balance -> http://bghmmr.eu/ HORROR STARCRAFT MOVIE
Tourneys
Escore Tournament - Season 3 [Megathread] Daily Proleagues [IPSL] Spring 2026 Grand Finals - This Weekend! Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers PvT advise for noobs Fighting Spirit mining rates Creating a full chart of Zerg builds
Other Games
General Games
Path of Exile ZeroSpace Early Access is Now Live! Nintendo Switch Thread General RTS Discussion Thread Diablo IV
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Artificial Intelligence Thread US Politics Mega-thread Russo-Ukrainian War Thread How to buy a book - shipping from Korea to Europe The Games Industry And ATVI
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Series you have seen recently... Movie Discussion! [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023 McBoner: A hockey love story
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
How Games can Help with Majo…
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
An Exploration of th…
waywardstrategy
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3448 users

Artosis says SC2 is more strategic than BW - Page 13

Forum Index > SC2 General
Post a Reply
Prev 1 11 12 13 14 15 29 Next All
JimmyJRaynor
Profile Blog Joined April 2010
Canada17704 Posts
June 30 2015 15:55 GMT
#241
On July 01 2015 00:51 juvenal wrote:
Show nested quote +
On July 01 2015 00:47 JimmyJRaynor wrote:
On July 01 2015 00:38 juvenal wrote:
On July 01 2015 00:07 DinoMight wrote:
On July 01 2015 00:02 JieXian wrote:
On June 30 2015 23:58 Bannt wrote:
I might be off-base with this but it's something to think about.

Perhaps broodwar had the illusion of such great balance and strategic options precisely because of the difficulty of the mechanics. Since mechanics counted so much all races would stay fairly close as long as the relevant pros were of comparable level.

Also the game still evolving after 10 years is an indication as well. The mechanics were difficult so it took pros a very very long time to slowly increase asymptotically towards an (unreachable?) cap. As they get better and better more options open up changing the meta...but only at the rate allowed by increased mechanical skill.

Sorry if this has been posted and I"m making no claims as to which game is better. Just a possible way to view things.


You are off base but it's okay because you're not coming from a place of arrogance.

BW was imba as hell. The races were balanced by the maps. BW can be easily made imba towards a desired matchup by crafting maps to in a way that achieves that.

On July 01 2015 00:00 DinoMight wrote:
On June 30 2015 23:58 Bannt wrote:
I might be off-base with this but it's something to think about.

Perhaps broodwar had the illusion of such great balance and strategic options precisely because of the difficulty of the mechanics. Since mechanics counted so much all races would stay fairly close as long as the relevant pros were of comparable level.

Also the game still evolving after 10 years is an indication as well. The mechanics were difficult so it took pros a very very long time to slowly increase asymptotically towards an (unreachable?) cap. As they get better and better more options open up changing the meta...but only at the rate allowed by increased mechanical skill.

Sorry if this has been posted and I"m making no claims as to which game is better. Just a possible way to view things.



This times a billion. Seriously, I don't know how people don't see this.


Because it's completely wrong. Seriously I don't know why people who don't know the game are making assumptions.


Lol. And who are you to tell me I know nothing about the game? People like you make forums an awful place. I played SC1 on release day buddy.

SC2 can also be balanced by maps... you guys remember how much fun TvP was on heavy rain?


what's your max rank? Because you sound like you have no idea about BW, that's why he suspected that.


what was Rob Pardo's maximum rank?

fine, I'll ask this then: what's the default build orders in bw ZvT for both sides? What happens in the late game and why?

i edited in a line to my post that answers this... fast action here on TL forums
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
juvenal
Profile Joined July 2013
2448 Posts
June 30 2015 15:58 GMT
#242
On July 01 2015 00:54 DinoMight wrote:
Show nested quote +
On July 01 2015 00:51 juvenal wrote:
On July 01 2015 00:47 JimmyJRaynor wrote:
On July 01 2015 00:38 juvenal wrote:
On July 01 2015 00:07 DinoMight wrote:
On July 01 2015 00:02 JieXian wrote:
On June 30 2015 23:58 Bannt wrote:
I might be off-base with this but it's something to think about.

Perhaps broodwar had the illusion of such great balance and strategic options precisely because of the difficulty of the mechanics. Since mechanics counted so much all races would stay fairly close as long as the relevant pros were of comparable level.

Also the game still evolving after 10 years is an indication as well. The mechanics were difficult so it took pros a very very long time to slowly increase asymptotically towards an (unreachable?) cap. As they get better and better more options open up changing the meta...but only at the rate allowed by increased mechanical skill.

Sorry if this has been posted and I"m making no claims as to which game is better. Just a possible way to view things.


You are off base but it's okay because you're not coming from a place of arrogance.

BW was imba as hell. The races were balanced by the maps. BW can be easily made imba towards a desired matchup by crafting maps to in a way that achieves that.

On July 01 2015 00:00 DinoMight wrote:
On June 30 2015 23:58 Bannt wrote:
I might be off-base with this but it's something to think about.

Perhaps broodwar had the illusion of such great balance and strategic options precisely because of the difficulty of the mechanics. Since mechanics counted so much all races would stay fairly close as long as the relevant pros were of comparable level.

Also the game still evolving after 10 years is an indication as well. The mechanics were difficult so it took pros a very very long time to slowly increase asymptotically towards an (unreachable?) cap. As they get better and better more options open up changing the meta...but only at the rate allowed by increased mechanical skill.

Sorry if this has been posted and I"m making no claims as to which game is better. Just a possible way to view things.



This times a billion. Seriously, I don't know how people don't see this.


Because it's completely wrong. Seriously I don't know why people who don't know the game are making assumptions.


Lol. And who are you to tell me I know nothing about the game? People like you make forums an awful place. I played SC1 on release day buddy.

SC2 can also be balanced by maps... you guys remember how much fun TvP was on heavy rain?


what's your max rank? Because you sound like you have no idea about BW, that's why he suspected that.


what was Rob Pardo's maximum rank?

fine, I'll ask this then: what's the default build orders in bw ZvT for both sides? What happens in the late game and why?


By default your question implies SC2 has more strategic depth than BW.

care to elaborate? I just want to understand how well do you understand BW if at all.
Michael Probu
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
Last Edited: 2015-06-30 16:01:39
June 30 2015 16:00 GMT
#243
On July 01 2015 00:58 juvenal wrote:
Show nested quote +
On July 01 2015 00:54 DinoMight wrote:
On July 01 2015 00:51 juvenal wrote:
On July 01 2015 00:47 JimmyJRaynor wrote:
On July 01 2015 00:38 juvenal wrote:
On July 01 2015 00:07 DinoMight wrote:
On July 01 2015 00:02 JieXian wrote:
On June 30 2015 23:58 Bannt wrote:
I might be off-base with this but it's something to think about.

Perhaps broodwar had the illusion of such great balance and strategic options precisely because of the difficulty of the mechanics. Since mechanics counted so much all races would stay fairly close as long as the relevant pros were of comparable level.

Also the game still evolving after 10 years is an indication as well. The mechanics were difficult so it took pros a very very long time to slowly increase asymptotically towards an (unreachable?) cap. As they get better and better more options open up changing the meta...but only at the rate allowed by increased mechanical skill.

Sorry if this has been posted and I"m making no claims as to which game is better. Just a possible way to view things.


You are off base but it's okay because you're not coming from a place of arrogance.

BW was imba as hell. The races were balanced by the maps. BW can be easily made imba towards a desired matchup by crafting maps to in a way that achieves that.

On July 01 2015 00:00 DinoMight wrote:
On June 30 2015 23:58 Bannt wrote:
I might be off-base with this but it's something to think about.

Perhaps broodwar had the illusion of such great balance and strategic options precisely because of the difficulty of the mechanics. Since mechanics counted so much all races would stay fairly close as long as the relevant pros were of comparable level.

Also the game still evolving after 10 years is an indication as well. The mechanics were difficult so it took pros a very very long time to slowly increase asymptotically towards an (unreachable?) cap. As they get better and better more options open up changing the meta...but only at the rate allowed by increased mechanical skill.

Sorry if this has been posted and I"m making no claims as to which game is better. Just a possible way to view things.



This times a billion. Seriously, I don't know how people don't see this.


Because it's completely wrong. Seriously I don't know why people who don't know the game are making assumptions.


Lol. And who are you to tell me I know nothing about the game? People like you make forums an awful place. I played SC1 on release day buddy.

SC2 can also be balanced by maps... you guys remember how much fun TvP was on heavy rain?


what's your max rank? Because you sound like you have no idea about BW, that's why he suspected that.


what was Rob Pardo's maximum rank?

fine, I'll ask this then: what's the default build orders in bw ZvT for both sides? What happens in the late game and why?


By default your question implies SC2 has more strategic depth than BW.

care to elaborate? I just want to understand how well do you understand BW if at all.

It's amusing that you think you are the authority to quantifiy his BW knowledge.
edit: Oh you come from the BW forums, who would have thought!
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
June 30 2015 16:00 GMT
#244
On July 01 2015 00:53 Cheren wrote:
Show nested quote +
On July 01 2015 00:07 DinoMight wrote:
SC2 can also be balanced by maps... you guys remember how much fun TvP was on heavy rain?


Can you make a map that's as good for Terran in TvP as Heavy Rain, Polar Night, and Yeonsu were for Protoss?


Current map pool is moving in that direction (also those maps wouldn't be AS good today because of the nerfs, still good for P tho).

3rds that are far from the main by ground but close by air with no way to blink in between.

Destructible back door rocks.

Fewer ramps / chokes and more open ground near the 3rd / 4th / middle of the map.

Larger maps, to allow T to take advantage of their superior mobility.


If you wanted to make an imba TvP map you could... Heavy Rain, Polar Night, and Yeonsu were imba by accident. I think the Blink maps honestly made map makers think harder about design, which is good.
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
Eliezar
Profile Joined May 2004
United States481 Posts
June 30 2015 16:02 GMT
#245
On June 30 2015 12:44 Waxangel wrote:
http://scdojo.tumblr.com/post/122799820950/thoughts-on-the-gsl-kespa-defeat

Show nested quote +
...Let me get this out of the way: StarCraft 2 is more strategic than StarCraft 1. Both are RTS (Real Time Strategy) games, but they have different emphasises. SC1 is a Real Time Strategy game, and SC2 is a Real Time Strategy game.

SC1 is a game of speed and mechanics. Yes, there is a lot of strategy, of course, but it is certainly secondary to being able to make as many units as possible and to move those units in the right way.

SC2 is a game of strategy. Yes, there are lots of mechanics and speed required, of course, but those are much less punishing than making incorrect strategic choices...


Oh yeah he said some stuff about the GSL finals and Rain and KeSPA and stuff too.

But basically I'm posting this just to fish for a response from Rekrul


The only thing I can think of that is more strategical in Broodwar was Terran positioning and the use of terrain by map builders to give Terran the quirkiest map advantages anybody has ever seen. I just don't see much room for discussion here. StarCraft 2 isn't about fighting the UI and unit pathing like Broodwar was. StarCraft 2 isn't requiring you to clone actions like Broodwar. StarCraft 2 allows for more play and is probably currently more balanced than Broodwar ever was as well (although StarCraft 2 has seen imbalance that was greater than anything other than season 3 of StarCraft).
ArvickHero
Profile Blog Joined October 2007
10387 Posts
June 30 2015 16:02 GMT
#246
I mean, I'm not surprised I guess. He was pretty notorious for thinking there were only 1-2 "real" strategies (aka standard cookie-cutter macro builds) in BW, making him painfully easy to predict and beat. Anything else was "dirty cheese" and "dumb luck", not real strategy at all.

Apparently hard counter units are the definition of strategy here (ignoring that BW does have its own set of hard counter relationships ..), not actual build variety itself. Learned something new I guess.
Writerptrk
juvenal
Profile Joined July 2013
2448 Posts
June 30 2015 16:03 GMT
#247
On July 01 2015 01:00 The_Red_Viper wrote:
Show nested quote +
On July 01 2015 00:58 juvenal wrote:
On July 01 2015 00:54 DinoMight wrote:
On July 01 2015 00:51 juvenal wrote:
On July 01 2015 00:47 JimmyJRaynor wrote:
On July 01 2015 00:38 juvenal wrote:
On July 01 2015 00:07 DinoMight wrote:
On July 01 2015 00:02 JieXian wrote:
On June 30 2015 23:58 Bannt wrote:
I might be off-base with this but it's something to think about.

Perhaps broodwar had the illusion of such great balance and strategic options precisely because of the difficulty of the mechanics. Since mechanics counted so much all races would stay fairly close as long as the relevant pros were of comparable level.

Also the game still evolving after 10 years is an indication as well. The mechanics were difficult so it took pros a very very long time to slowly increase asymptotically towards an (unreachable?) cap. As they get better and better more options open up changing the meta...but only at the rate allowed by increased mechanical skill.

Sorry if this has been posted and I"m making no claims as to which game is better. Just a possible way to view things.


You are off base but it's okay because you're not coming from a place of arrogance.

BW was imba as hell. The races were balanced by the maps. BW can be easily made imba towards a desired matchup by crafting maps to in a way that achieves that.

On July 01 2015 00:00 DinoMight wrote:
On June 30 2015 23:58 Bannt wrote:
I might be off-base with this but it's something to think about.

Perhaps broodwar had the illusion of such great balance and strategic options precisely because of the difficulty of the mechanics. Since mechanics counted so much all races would stay fairly close as long as the relevant pros were of comparable level.

Also the game still evolving after 10 years is an indication as well. The mechanics were difficult so it took pros a very very long time to slowly increase asymptotically towards an (unreachable?) cap. As they get better and better more options open up changing the meta...but only at the rate allowed by increased mechanical skill.

Sorry if this has been posted and I"m making no claims as to which game is better. Just a possible way to view things.



This times a billion. Seriously, I don't know how people don't see this.


Because it's completely wrong. Seriously I don't know why people who don't know the game are making assumptions.


Lol. And who are you to tell me I know nothing about the game? People like you make forums an awful place. I played SC1 on release day buddy.

SC2 can also be balanced by maps... you guys remember how much fun TvP was on heavy rain?


what's your max rank? Because you sound like you have no idea about BW, that's why he suspected that.


what was Rob Pardo's maximum rank?

fine, I'll ask this then: what's the default build orders in bw ZvT for both sides? What happens in the late game and why?


By default your question implies SC2 has more strategic depth than BW.

care to elaborate? I just want to understand how well do you understand BW if at all.

It's amusing that you think you are the authority to quantifiy his BW knowledge.
edit: Oh you come from the BW forums, who would have thought!

what I asked him is a simple test to reveal if he knows the Most Basic things about bw, because I suspect he doesn't. His actual bw knowledge - I don't care.
edit: nice to see such friendly attitude from a sc2-forumer.
Michael Probu
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES51110 Posts
June 30 2015 16:08 GMT
#248
On July 01 2015 01:02 ArvickHero wrote:
I mean, I'm not surprised I guess. He was pretty notorious for thinking there were only 1-2 "real" strategies (aka standard cookie-cutter macro builds) in BW, making him painfully easy to predict and beat. Anything else was "dirty cheese" and "dumb luck", not real strategy at all.

Apparently hard counter units are the definition of strategy here (ignoring that BW does have its own set of hard counter relationships ..), not actual build variety itself. Learned something new I guess.


This is the reason why the entire "Foreigners suck" series by Rekrul came to be.

This is why we're waiting for Rekrul to post.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TerranosaurusWrecks
Profile Blog Joined December 2011
Canada187 Posts
Last Edited: 2015-06-30 16:12:36
June 30 2015 16:09 GMT
#249
What's the difference between skill floor and ceiling?

EDIOT: nvm dumb question, i just googled it.
¯\_(ツ)_/¯ "Like you can train a n00b, but they will just be a trained n00b."
vOdToasT
Profile Blog Joined September 2010
Sweden2870 Posts
June 30 2015 16:13 GMT
#250
On July 01 2015 01:09 TerranosaurusWrecks wrote:
What's the difference between skill floor and ceiling?


The skill floor is the level that you need to attain in order to do something at all. For example, playing a guitar decently.
The skill ceiling is the highest possible skill level attainable. Something like tic tac toe has a low skill ceiling. You can easily play a perfect game of tic tac toe.
If it's stupid but it works, then it's not stupid* (*Or: You are stupid for losing to it, and gotta git gud)
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES51110 Posts
June 30 2015 16:15 GMT
#251
On July 01 2015 01:03 juvenal wrote:
Show nested quote +
On July 01 2015 01:00 The_Red_Viper wrote:
On July 01 2015 00:58 juvenal wrote:
On July 01 2015 00:54 DinoMight wrote:
On July 01 2015 00:51 juvenal wrote:
On July 01 2015 00:47 JimmyJRaynor wrote:
On July 01 2015 00:38 juvenal wrote:
On July 01 2015 00:07 DinoMight wrote:
On July 01 2015 00:02 JieXian wrote:
On June 30 2015 23:58 Bannt wrote:
I might be off-base with this but it's something to think about.

Perhaps broodwar had the illusion of such great balance and strategic options precisely because of the difficulty of the mechanics. Since mechanics counted so much all races would stay fairly close as long as the relevant pros were of comparable level.

Also the game still evolving after 10 years is an indication as well. The mechanics were difficult so it took pros a very very long time to slowly increase asymptotically towards an (unreachable?) cap. As they get better and better more options open up changing the meta...but only at the rate allowed by increased mechanical skill.

Sorry if this has been posted and I"m making no claims as to which game is better. Just a possible way to view things.


You are off base but it's okay because you're not coming from a place of arrogance.

BW was imba as hell. The races were balanced by the maps. BW can be easily made imba towards a desired matchup by crafting maps to in a way that achieves that.

On July 01 2015 00:00 DinoMight wrote:
[quote]


This times a billion. Seriously, I don't know how people don't see this.


Because it's completely wrong. Seriously I don't know why people who don't know the game are making assumptions.


Lol. And who are you to tell me I know nothing about the game? People like you make forums an awful place. I played SC1 on release day buddy.

SC2 can also be balanced by maps... you guys remember how much fun TvP was on heavy rain?


what's your max rank? Because you sound like you have no idea about BW, that's why he suspected that.


what was Rob Pardo's maximum rank?

fine, I'll ask this then: what's the default build orders in bw ZvT for both sides? What happens in the late game and why?


By default your question implies SC2 has more strategic depth than BW.

care to elaborate? I just want to understand how well do you understand BW if at all.

It's amusing that you think you are the authority to quantifiy his BW knowledge.
edit: Oh you come from the BW forums, who would have thought!

what I asked him is a simple test to reveal if he knows the Most Basic things about bw, because I suspect he doesn't. His actual bw knowledge - I don't care.
edit: nice to see such friendly attitude from a sc2-forumer.

both of you have the same attitude towards each other.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
Cheren
Profile Blog Joined September 2013
United States2911 Posts
June 30 2015 16:15 GMT
#252
On July 01 2015 01:08 BLinD-RawR wrote:
Show nested quote +
On July 01 2015 01:02 ArvickHero wrote:
I mean, I'm not surprised I guess. He was pretty notorious for thinking there were only 1-2 "real" strategies (aka standard cookie-cutter macro builds) in BW, making him painfully easy to predict and beat. Anything else was "dirty cheese" and "dumb luck", not real strategy at all.

Apparently hard counter units are the definition of strategy here (ignoring that BW does have its own set of hard counter relationships ..), not actual build variety itself. Learned something new I guess.


This is the reason why the entire "Foreigners suck" series by Rekrul came to be.

This is why we're waiting for Rekrul to post.


this is why Naniwa at his peak was so fun to watch, he was the opposite of the philosophy you bolded, if he saw his opponent was prone to greedy play he'd relentlessly start 2-gating.
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
June 30 2015 16:16 GMT
#253
On July 01 2015 01:03 juvenal wrote:
Show nested quote +
On July 01 2015 01:00 The_Red_Viper wrote:
On July 01 2015 00:58 juvenal wrote:
On July 01 2015 00:54 DinoMight wrote:
On July 01 2015 00:51 juvenal wrote:
On July 01 2015 00:47 JimmyJRaynor wrote:
On July 01 2015 00:38 juvenal wrote:
On July 01 2015 00:07 DinoMight wrote:
On July 01 2015 00:02 JieXian wrote:
On June 30 2015 23:58 Bannt wrote:
I might be off-base with this but it's something to think about.

Perhaps broodwar had the illusion of such great balance and strategic options precisely because of the difficulty of the mechanics. Since mechanics counted so much all races would stay fairly close as long as the relevant pros were of comparable level.

Also the game still evolving after 10 years is an indication as well. The mechanics were difficult so it took pros a very very long time to slowly increase asymptotically towards an (unreachable?) cap. As they get better and better more options open up changing the meta...but only at the rate allowed by increased mechanical skill.

Sorry if this has been posted and I"m making no claims as to which game is better. Just a possible way to view things.


You are off base but it's okay because you're not coming from a place of arrogance.

BW was imba as hell. The races were balanced by the maps. BW can be easily made imba towards a desired matchup by crafting maps to in a way that achieves that.

On July 01 2015 00:00 DinoMight wrote:
[quote]


This times a billion. Seriously, I don't know how people don't see this.


Because it's completely wrong. Seriously I don't know why people who don't know the game are making assumptions.


Lol. And who are you to tell me I know nothing about the game? People like you make forums an awful place. I played SC1 on release day buddy.

SC2 can also be balanced by maps... you guys remember how much fun TvP was on heavy rain?


what's your max rank? Because you sound like you have no idea about BW, that's why he suspected that.


what was Rob Pardo's maximum rank?

fine, I'll ask this then: what's the default build orders in bw ZvT for both sides? What happens in the late game and why?


By default your question implies SC2 has more strategic depth than BW.

care to elaborate? I just want to understand how well do you understand BW if at all.

It's amusing that you think you are the authority to quantifiy his BW knowledge.
edit: Oh you come from the BW forums, who would have thought!

what I asked him is a simple test to reveal if he knows the Most Basic things about bw, because I suspect he doesn't. His actual bw knowledge - I don't care.
edit: nice to see such friendly attitude from a sc2-forumer.


You realize that you come into this thread being condescending as fuck?
If you have something to say about the topic, just do so.
Sry that people don't like to answer your arbitrary questions about maximum rank or build orders.
So yes, i am kinda rude cause your reaction is the reaction i would have expected from people out of the BW forum.

On topic:

On July 01 2015 01:13 vOdToasT wrote:
Show nested quote +
On July 01 2015 01:09 TerranosaurusWrecks wrote:
What's the difference between skill floor and ceiling?


The skill floor is the level that you need to attain in order to do something at all. For example, playing a guitar decently.
The skill ceiling is the highest possible skill level attainable. Something like tic tac toe has a low skill ceiling. You can easily play a perfect game of tic tac toe.


Which is why i think people (should) mean when talking about skill ceiling: Not the theoretical one, this will never be achieved by humans anyway. But the skill level on which humans can be (in like even if you get 2% better, it won't really change the outcome anymore, the reward just isn't there)
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
ArvickHero
Profile Blog Joined October 2007
10387 Posts
June 30 2015 16:18 GMT
#254
On July 01 2015 01:08 BLinD-RawR wrote:
Show nested quote +
On July 01 2015 01:02 ArvickHero wrote:
I mean, I'm not surprised I guess. He was pretty notorious for thinking there were only 1-2 "real" strategies (aka standard cookie-cutter macro builds) in BW, making him painfully easy to predict and beat. Anything else was "dirty cheese" and "dumb luck", not real strategy at all.

Apparently hard counter units are the definition of strategy here (ignoring that BW does have its own set of hard counter relationships ..), not actual build variety itself. Learned something new I guess.


This is the reason why the entire "Foreigners suck" series by Rekrul came to be.

This is why we're waiting for Rekrul to post.

mehhh, it's not gonna be that fun unless artosis himself replies to rekrul

Once you have become a top level progamer, you already have acceptable mechanics. You can’t get there otherwise. In SC1, a lot of winning was about practicing with the best. If Sea[Shield] can get 11 more Marines than the average top Ladder player by the 12 minute mark, then you will literally never beat him by practicing on the ladder. On the contrary, in SC2, if you know your opponent is going Roaches, it doesn’t matter if he has 12 or 17 in the mid game push quite as much, because you are taking the fight in a choke with Immortal tech and Forcefields.

holy shit this is funny, Artosis thinks having 11 more marines by the 12min mark is what really matters in the TvZ matchup.
Writerptrk
Ej_
Profile Blog Joined January 2013
47656 Posts
Last Edited: 2015-06-30 16:26:53
June 30 2015 16:24 GMT
#255
On July 01 2015 01:15 Cheren wrote:
Show nested quote +
On July 01 2015 01:08 BLinD-RawR wrote:
On July 01 2015 01:02 ArvickHero wrote:
I mean, I'm not surprised I guess. He was pretty notorious for thinking there were only 1-2 "real" strategies (aka standard cookie-cutter macro builds) in BW, making him painfully easy to predict and beat. Anything else was "dirty cheese" and "dumb luck", not real strategy at all.

Apparently hard counter units are the definition of strategy here (ignoring that BW does have its own set of hard counter relationships ..), not actual build variety itself. Learned something new I guess.


This is the reason why the entire "Foreigners suck" series by Rekrul came to be.

This is why we're waiting for Rekrul to post.


this is why Naniwa at his peak was so fun to watch, he was the opposite of the philosophy you bolded, if he saw his opponent was prone to greedy play he'd relentlessly start 2-gating.

[image loading]
"Technically the dictionary has zero authority on the meaning or words" - Rodya
juvenal
Profile Joined July 2013
2448 Posts
June 30 2015 16:25 GMT
#256
On July 01 2015 01:16 The_Red_Viper wrote:
Show nested quote +
On July 01 2015 01:03 juvenal wrote:
On July 01 2015 01:00 The_Red_Viper wrote:
On July 01 2015 00:58 juvenal wrote:
On July 01 2015 00:54 DinoMight wrote:
On July 01 2015 00:51 juvenal wrote:
On July 01 2015 00:47 JimmyJRaynor wrote:
On July 01 2015 00:38 juvenal wrote:
On July 01 2015 00:07 DinoMight wrote:
On July 01 2015 00:02 JieXian wrote:
[quote]

You are off base but it's okay because you're not coming from a place of arrogance.

BW was imba as hell. The races were balanced by the maps. BW can be easily made imba towards a desired matchup by crafting maps to in a way that achieves that.

[quote]

Because it's completely wrong. Seriously I don't know why people who don't know the game are making assumptions.


Lol. And who are you to tell me I know nothing about the game? People like you make forums an awful place. I played SC1 on release day buddy.

SC2 can also be balanced by maps... you guys remember how much fun TvP was on heavy rain?


what's your max rank? Because you sound like you have no idea about BW, that's why he suspected that.


what was Rob Pardo's maximum rank?

fine, I'll ask this then: what's the default build orders in bw ZvT for both sides? What happens in the late game and why?


By default your question implies SC2 has more strategic depth than BW.

care to elaborate? I just want to understand how well do you understand BW if at all.

It's amusing that you think you are the authority to quantifiy his BW knowledge.
edit: Oh you come from the BW forums, who would have thought!

what I asked him is a simple test to reveal if he knows the Most Basic things about bw, because I suspect he doesn't. His actual bw knowledge - I don't care.
edit: nice to see such friendly attitude from a sc2-forumer.


You realize that you come into this thread being condescending as fuck?
If you have something to say about the topic, just do so.
Sry that people don't like to answer your arbitrary questions about maximum rank or build orders.
So yes, i am kinda rude cause your reaction is the reaction i would have expected from people out of the BW forum.

isn't it so condescending of you to judge bw-forum ♥ Ok I'll explain myself if you're so sensitive: the guy made a statement implying he knows the game well. I simply asked him his rank, I see no reason to be pissed at such a question. Then he just tried to talk his way out of the situation so I asked an even more harmless question. Then came you, a social justice warrior.
Michael Probu
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES51110 Posts
June 30 2015 16:27 GMT
#257
On July 01 2015 01:25 juvenal wrote:
Show nested quote +
On July 01 2015 01:16 The_Red_Viper wrote:
On July 01 2015 01:03 juvenal wrote:
On July 01 2015 01:00 The_Red_Viper wrote:
On July 01 2015 00:58 juvenal wrote:
On July 01 2015 00:54 DinoMight wrote:
On July 01 2015 00:51 juvenal wrote:
On July 01 2015 00:47 JimmyJRaynor wrote:
On July 01 2015 00:38 juvenal wrote:
On July 01 2015 00:07 DinoMight wrote:
[quote]

Lol. And who are you to tell me I know nothing about the game? People like you make forums an awful place. I played SC1 on release day buddy.

SC2 can also be balanced by maps... you guys remember how much fun TvP was on heavy rain?


what's your max rank? Because you sound like you have no idea about BW, that's why he suspected that.


what was Rob Pardo's maximum rank?

fine, I'll ask this then: what's the default build orders in bw ZvT for both sides? What happens in the late game and why?


By default your question implies SC2 has more strategic depth than BW.

care to elaborate? I just want to understand how well do you understand BW if at all.

It's amusing that you think you are the authority to quantifiy his BW knowledge.
edit: Oh you come from the BW forums, who would have thought!

what I asked him is a simple test to reveal if he knows the Most Basic things about bw, because I suspect he doesn't. His actual bw knowledge - I don't care.
edit: nice to see such friendly attitude from a sc2-forumer.


You realize that you come into this thread being condescending as fuck?
If you have something to say about the topic, just do so.
Sry that people don't like to answer your arbitrary questions about maximum rank or build orders.
So yes, i am kinda rude cause your reaction is the reaction i would have expected from people out of the BW forum.

isn't it so condescending of you to judge bw-forum ♥ Ok I'll explain myself if you're so sensitive: the guy made a statement implying he knows the game well. I simply asked him his rank, I see no reason to be pissed at such a question. Then he just tried to talk his way out of the situation so I asked an even more harmless question. Then came you, a social justice warrior.


guys come on, this isn't the place for this, at least take it to PMs, don't make it personal here, please.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
Last Edited: 2015-06-30 16:32:17
June 30 2015 16:31 GMT
#258
On July 01 2015 01:27 BLinD-RawR wrote:
Show nested quote +
On July 01 2015 01:25 juvenal wrote:
On July 01 2015 01:16 The_Red_Viper wrote:
On July 01 2015 01:03 juvenal wrote:
On July 01 2015 01:00 The_Red_Viper wrote:
On July 01 2015 00:58 juvenal wrote:
On July 01 2015 00:54 DinoMight wrote:
On July 01 2015 00:51 juvenal wrote:
On July 01 2015 00:47 JimmyJRaynor wrote:
On July 01 2015 00:38 juvenal wrote:
[quote]
what's your max rank? Because you sound like you have no idea about BW, that's why he suspected that.


what was Rob Pardo's maximum rank?

fine, I'll ask this then: what's the default build orders in bw ZvT for both sides? What happens in the late game and why?


By default your question implies SC2 has more strategic depth than BW.

care to elaborate? I just want to understand how well do you understand BW if at all.

It's amusing that you think you are the authority to quantifiy his BW knowledge.
edit: Oh you come from the BW forums, who would have thought!

what I asked him is a simple test to reveal if he knows the Most Basic things about bw, because I suspect he doesn't. His actual bw knowledge - I don't care.
edit: nice to see such friendly attitude from a sc2-forumer.


You realize that you come into this thread being condescending as fuck?
If you have something to say about the topic, just do so.
Sry that people don't like to answer your arbitrary questions about maximum rank or build orders.
So yes, i am kinda rude cause your reaction is the reaction i would have expected from people out of the BW forum.

isn't it so condescending of you to judge bw-forum ♥ Ok I'll explain myself if you're so sensitive: the guy made a statement implying he knows the game well. I simply asked him his rank, I see no reason to be pissed at such a question. Then he just tried to talk his way out of the situation so I asked an even more harmless question. Then came you, a social justice warrior.


guys come on, this isn't the place for this, at least take it to PMs, don't make it personal here, please.

It got the place as soon as the typical BW guys came in here and started to post while not responding to the actual topic at all. Which obviously isn't really new, that's just how BW people on this site rule. (there obviously are exceptions, but exceptions prove the rule, bla bla)
It's not personal, it's a general forum thing
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
juvenal
Profile Joined July 2013
2448 Posts
June 30 2015 16:34 GMT
#259
On July 01 2015 01:31 The_Red_Viper wrote:
Show nested quote +
On July 01 2015 01:27 BLinD-RawR wrote:
On July 01 2015 01:25 juvenal wrote:
On July 01 2015 01:16 The_Red_Viper wrote:
On July 01 2015 01:03 juvenal wrote:
On July 01 2015 01:00 The_Red_Viper wrote:
On July 01 2015 00:58 juvenal wrote:
On July 01 2015 00:54 DinoMight wrote:
On July 01 2015 00:51 juvenal wrote:
On July 01 2015 00:47 JimmyJRaynor wrote:
[quote]

what was Rob Pardo's maximum rank?

fine, I'll ask this then: what's the default build orders in bw ZvT for both sides? What happens in the late game and why?


By default your question implies SC2 has more strategic depth than BW.

care to elaborate? I just want to understand how well do you understand BW if at all.

It's amusing that you think you are the authority to quantifiy his BW knowledge.
edit: Oh you come from the BW forums, who would have thought!

what I asked him is a simple test to reveal if he knows the Most Basic things about bw, because I suspect he doesn't. His actual bw knowledge - I don't care.
edit: nice to see such friendly attitude from a sc2-forumer.


You realize that you come into this thread being condescending as fuck?
If you have something to say about the topic, just do so.
Sry that people don't like to answer your arbitrary questions about maximum rank or build orders.
So yes, i am kinda rude cause your reaction is the reaction i would have expected from people out of the BW forum.

isn't it so condescending of you to judge bw-forum ♥ Ok I'll explain myself if you're so sensitive: the guy made a statement implying he knows the game well. I simply asked him his rank, I see no reason to be pissed at such a question. Then he just tried to talk his way out of the situation so I asked an even more harmless question. Then came you, a social justice warrior.


guys come on, this isn't the place for this, at least take it to PMs, don't make it personal here, please.

It got the place as soon as the typical BW guys came in here and started to post while not responding to the actual topic at all. Which obviously isn't really new, that's just how BW people on this site rule.
It's not personal, it's a general forum thing

I answered on the topic earlier, now calm the hell down with your "bw people" shit. All I want is to check if the dude knew the game at all. You got offended thinking that I myself know all about it and want to judge someone else's ability, which I never meant.
Michael Probu
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES51110 Posts
June 30 2015 16:34 GMT
#260
On July 01 2015 01:31 The_Red_Viper wrote:
Show nested quote +
On July 01 2015 01:27 BLinD-RawR wrote:
On July 01 2015 01:25 juvenal wrote:
On July 01 2015 01:16 The_Red_Viper wrote:
On July 01 2015 01:03 juvenal wrote:
On July 01 2015 01:00 The_Red_Viper wrote:
On July 01 2015 00:58 juvenal wrote:
On July 01 2015 00:54 DinoMight wrote:
On July 01 2015 00:51 juvenal wrote:
On July 01 2015 00:47 JimmyJRaynor wrote:
[quote]

what was Rob Pardo's maximum rank?

fine, I'll ask this then: what's the default build orders in bw ZvT for both sides? What happens in the late game and why?


By default your question implies SC2 has more strategic depth than BW.

care to elaborate? I just want to understand how well do you understand BW if at all.

It's amusing that you think you are the authority to quantifiy his BW knowledge.
edit: Oh you come from the BW forums, who would have thought!

what I asked him is a simple test to reveal if he knows the Most Basic things about bw, because I suspect he doesn't. His actual bw knowledge - I don't care.
edit: nice to see such friendly attitude from a sc2-forumer.


You realize that you come into this thread being condescending as fuck?
If you have something to say about the topic, just do so.
Sry that people don't like to answer your arbitrary questions about maximum rank or build orders.
So yes, i am kinda rude cause your reaction is the reaction i would have expected from people out of the BW forum.

isn't it so condescending of you to judge bw-forum ♥ Ok I'll explain myself if you're so sensitive: the guy made a statement implying he knows the game well. I simply asked him his rank, I see no reason to be pissed at such a question. Then he just tried to talk his way out of the situation so I asked an even more harmless question. Then came you, a social justice warrior.


guys come on, this isn't the place for this, at least take it to PMs, don't make it personal here, please.

It got the place as soon as the typical BW guys came in here and started to post while not responding to the actual topic at all. Which obviously isn't really new, that's just how BW people on this site rule.
It's not personal, it's a general forum thing

I consider myself as BW guy, you don't seem to have a problem with how I post.

when he posts he represents himself not all of BW forums, please don't lump every one of them together, so please don't tell me its not personal.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
Prev 1 11 12 13 14 15 29 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 51m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ZombieGrub90
StarCraft: Brood War
HiyA 61
League of Legends
Doublelift3219
Counter-Strike
minikerr47
Other Games
gofns11647
summit1g5450
tarik_tv3783
Grubby2605
shahzam479
XaKoH 279
ToD236
elazer206
C9.Mang0146
Day[9].tv103
UpATreeSC88
NeuroSwarm77
ViBE48
Trikslyr38
SteadfastSC34
JuggernautJason16
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• Hupsaiya 120
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 12
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota2704
Other Games
• imaqtpie661
• Shiphtur390
• Day9tv103
Upcoming Events
Replay Cast
51m
Escore
10h 51m
CrankTV Team League
11h 51m
WardiTV Summer Champion…
12h 51m
Big Brain Bouts
16h 51m
Soulspirit vs goblin
TriGGeR vs Bunny
OSC
22h 51m
Korean StarCraft League
1d 3h
Afreeca Starleague
1d 4h
RSL Revival
1d 9h
Serral vs SHIN
herO vs Solar
Online Event
1d 15h
[ Show More ]
Replay Cast
2 days
RSL Revival
2 days
Clem vs ByuN
Rogue vs Lambo
OSC
2 days
WardiTV Weekly
3 days
Sparkling Tuna Cup
4 days
INu's Battles
4 days
Cure vs herO
ByuN vs Rogue
PiGosaur Cup
5 days
The PondCast
5 days
Kung Fu Cup
5 days
Patches Events
5 days
Replay Cast
6 days
CrankTV Team League
6 days
Liquipedia Results

Completed

Proleague 2026-07-22
HSC XXIX
Eternal Conflict S2 E3

Ongoing

CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
ASL Season 22: Qualifier #1
ASL Season 22: Qualifier #2
CSLAN 4
ASL Season 22
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.