• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:05
CEST 20:05
KST 03:05
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
2v2 & SC: Evo Complete: Weekend Double Feature0Team Liquid Map Contest #21 - Presented by Monster Energy8uThermal's 2v2 Tour: $15,000 Main Event17Serral wins EWC 202549Tournament Spotlight: FEL Cracow 202510
Community News
Weekly Cups (Aug 4-10): MaxPax wins a triple6SC2's Safe House 2 - October 18 & 195Weekly Cups (Jul 28-Aug 3): herO doubles up6LiuLi Cup - August 2025 Tournaments7[BSL 2025] H2 - Team Wars, Weeklies & SB Ladder10
StarCraft 2
General
#1: Maru - Greatest Players of All Time 2v2 & SC: Evo Complete: Weekend Double Feature Is there a way to see if 2 accounts=1 person? uThermal's 2v2 Tour: $15,000 Main Event RSL Revival patreon money discussion thread
Tourneys
RSL: Revival, a new crowdfunded tournament series LiuLi Cup - August 2025 Tournaments SEL Masters #5 - Korea vs Russia (SC Evo) Enki Epic Series #5 - TaeJa vs Classic (SC Evo) Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
External Content
Mutation # 486 Watch the Skies Mutation # 485 Death from Below Mutation # 484 Magnetic Pull Mutation #239 Bad Weather
Brood War
General
ASL 20 HYPE VIDEO! BW AKA finder tool ASL20 Pre-season Tier List ranking! New season has just come in ladder BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Cosmonarchy Pro Showmatches KCM 2025 Season 3 [Megathread] Daily Proleagues Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates [G] Mineral Boosting Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Total Annihilation Server - TAForever Beyond All Reason [MMORPG] Tree of Savior (Successor of Ragnarok)
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread The Games Industry And ATVI The year 2050
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [\m/] Heavy Metal Thread Movie Discussion! Korean Music Discussion
Sports
2024 - 2025 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
The Biochemical Cost of Gami…
TrAiDoS
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
from making sc maps to makin…
Husyelt
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1612 users

Artosis says SC2 is more strategic than BW - Page 13

Forum Index > SC2 General
Post a Reply
Prev 1 11 12 13 14 15 29 Next All
JimmyJRaynor
Profile Blog Joined April 2010
Canada16711 Posts
June 30 2015 15:55 GMT
#241
On July 01 2015 00:51 juvenal wrote:
Show nested quote +
On July 01 2015 00:47 JimmyJRaynor wrote:
On July 01 2015 00:38 juvenal wrote:
On July 01 2015 00:07 DinoMight wrote:
On July 01 2015 00:02 JieXian wrote:
On June 30 2015 23:58 Bannt wrote:
I might be off-base with this but it's something to think about.

Perhaps broodwar had the illusion of such great balance and strategic options precisely because of the difficulty of the mechanics. Since mechanics counted so much all races would stay fairly close as long as the relevant pros were of comparable level.

Also the game still evolving after 10 years is an indication as well. The mechanics were difficult so it took pros a very very long time to slowly increase asymptotically towards an (unreachable?) cap. As they get better and better more options open up changing the meta...but only at the rate allowed by increased mechanical skill.

Sorry if this has been posted and I"m making no claims as to which game is better. Just a possible way to view things.


You are off base but it's okay because you're not coming from a place of arrogance.

BW was imba as hell. The races were balanced by the maps. BW can be easily made imba towards a desired matchup by crafting maps to in a way that achieves that.

On July 01 2015 00:00 DinoMight wrote:
On June 30 2015 23:58 Bannt wrote:
I might be off-base with this but it's something to think about.

Perhaps broodwar had the illusion of such great balance and strategic options precisely because of the difficulty of the mechanics. Since mechanics counted so much all races would stay fairly close as long as the relevant pros were of comparable level.

Also the game still evolving after 10 years is an indication as well. The mechanics were difficult so it took pros a very very long time to slowly increase asymptotically towards an (unreachable?) cap. As they get better and better more options open up changing the meta...but only at the rate allowed by increased mechanical skill.

Sorry if this has been posted and I"m making no claims as to which game is better. Just a possible way to view things.



This times a billion. Seriously, I don't know how people don't see this.


Because it's completely wrong. Seriously I don't know why people who don't know the game are making assumptions.


Lol. And who are you to tell me I know nothing about the game? People like you make forums an awful place. I played SC1 on release day buddy.

SC2 can also be balanced by maps... you guys remember how much fun TvP was on heavy rain?


what's your max rank? Because you sound like you have no idea about BW, that's why he suspected that.


what was Rob Pardo's maximum rank?

fine, I'll ask this then: what's the default build orders in bw ZvT for both sides? What happens in the late game and why?

i edited in a line to my post that answers this... fast action here on TL forums
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
juvenal
Profile Joined July 2013
2448 Posts
June 30 2015 15:58 GMT
#242
On July 01 2015 00:54 DinoMight wrote:
Show nested quote +
On July 01 2015 00:51 juvenal wrote:
On July 01 2015 00:47 JimmyJRaynor wrote:
On July 01 2015 00:38 juvenal wrote:
On July 01 2015 00:07 DinoMight wrote:
On July 01 2015 00:02 JieXian wrote:
On June 30 2015 23:58 Bannt wrote:
I might be off-base with this but it's something to think about.

Perhaps broodwar had the illusion of such great balance and strategic options precisely because of the difficulty of the mechanics. Since mechanics counted so much all races would stay fairly close as long as the relevant pros were of comparable level.

Also the game still evolving after 10 years is an indication as well. The mechanics were difficult so it took pros a very very long time to slowly increase asymptotically towards an (unreachable?) cap. As they get better and better more options open up changing the meta...but only at the rate allowed by increased mechanical skill.

Sorry if this has been posted and I"m making no claims as to which game is better. Just a possible way to view things.


You are off base but it's okay because you're not coming from a place of arrogance.

BW was imba as hell. The races were balanced by the maps. BW can be easily made imba towards a desired matchup by crafting maps to in a way that achieves that.

On July 01 2015 00:00 DinoMight wrote:
On June 30 2015 23:58 Bannt wrote:
I might be off-base with this but it's something to think about.

Perhaps broodwar had the illusion of such great balance and strategic options precisely because of the difficulty of the mechanics. Since mechanics counted so much all races would stay fairly close as long as the relevant pros were of comparable level.

Also the game still evolving after 10 years is an indication as well. The mechanics were difficult so it took pros a very very long time to slowly increase asymptotically towards an (unreachable?) cap. As they get better and better more options open up changing the meta...but only at the rate allowed by increased mechanical skill.

Sorry if this has been posted and I"m making no claims as to which game is better. Just a possible way to view things.



This times a billion. Seriously, I don't know how people don't see this.


Because it's completely wrong. Seriously I don't know why people who don't know the game are making assumptions.


Lol. And who are you to tell me I know nothing about the game? People like you make forums an awful place. I played SC1 on release day buddy.

SC2 can also be balanced by maps... you guys remember how much fun TvP was on heavy rain?


what's your max rank? Because you sound like you have no idea about BW, that's why he suspected that.


what was Rob Pardo's maximum rank?

fine, I'll ask this then: what's the default build orders in bw ZvT for both sides? What happens in the late game and why?


By default your question implies SC2 has more strategic depth than BW.

care to elaborate? I just want to understand how well do you understand BW if at all.
Michael Probu
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
Last Edited: 2015-06-30 16:01:39
June 30 2015 16:00 GMT
#243
On July 01 2015 00:58 juvenal wrote:
Show nested quote +
On July 01 2015 00:54 DinoMight wrote:
On July 01 2015 00:51 juvenal wrote:
On July 01 2015 00:47 JimmyJRaynor wrote:
On July 01 2015 00:38 juvenal wrote:
On July 01 2015 00:07 DinoMight wrote:
On July 01 2015 00:02 JieXian wrote:
On June 30 2015 23:58 Bannt wrote:
I might be off-base with this but it's something to think about.

Perhaps broodwar had the illusion of such great balance and strategic options precisely because of the difficulty of the mechanics. Since mechanics counted so much all races would stay fairly close as long as the relevant pros were of comparable level.

Also the game still evolving after 10 years is an indication as well. The mechanics were difficult so it took pros a very very long time to slowly increase asymptotically towards an (unreachable?) cap. As they get better and better more options open up changing the meta...but only at the rate allowed by increased mechanical skill.

Sorry if this has been posted and I"m making no claims as to which game is better. Just a possible way to view things.


You are off base but it's okay because you're not coming from a place of arrogance.

BW was imba as hell. The races were balanced by the maps. BW can be easily made imba towards a desired matchup by crafting maps to in a way that achieves that.

On July 01 2015 00:00 DinoMight wrote:
On June 30 2015 23:58 Bannt wrote:
I might be off-base with this but it's something to think about.

Perhaps broodwar had the illusion of such great balance and strategic options precisely because of the difficulty of the mechanics. Since mechanics counted so much all races would stay fairly close as long as the relevant pros were of comparable level.

Also the game still evolving after 10 years is an indication as well. The mechanics were difficult so it took pros a very very long time to slowly increase asymptotically towards an (unreachable?) cap. As they get better and better more options open up changing the meta...but only at the rate allowed by increased mechanical skill.

Sorry if this has been posted and I"m making no claims as to which game is better. Just a possible way to view things.



This times a billion. Seriously, I don't know how people don't see this.


Because it's completely wrong. Seriously I don't know why people who don't know the game are making assumptions.


Lol. And who are you to tell me I know nothing about the game? People like you make forums an awful place. I played SC1 on release day buddy.

SC2 can also be balanced by maps... you guys remember how much fun TvP was on heavy rain?


what's your max rank? Because you sound like you have no idea about BW, that's why he suspected that.


what was Rob Pardo's maximum rank?

fine, I'll ask this then: what's the default build orders in bw ZvT for both sides? What happens in the late game and why?


By default your question implies SC2 has more strategic depth than BW.

care to elaborate? I just want to understand how well do you understand BW if at all.

It's amusing that you think you are the authority to quantifiy his BW knowledge.
edit: Oh you come from the BW forums, who would have thought!
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
June 30 2015 16:00 GMT
#244
On July 01 2015 00:53 Cheren wrote:
Show nested quote +
On July 01 2015 00:07 DinoMight wrote:
SC2 can also be balanced by maps... you guys remember how much fun TvP was on heavy rain?


Can you make a map that's as good for Terran in TvP as Heavy Rain, Polar Night, and Yeonsu were for Protoss?


Current map pool is moving in that direction (also those maps wouldn't be AS good today because of the nerfs, still good for P tho).

3rds that are far from the main by ground but close by air with no way to blink in between.

Destructible back door rocks.

Fewer ramps / chokes and more open ground near the 3rd / 4th / middle of the map.

Larger maps, to allow T to take advantage of their superior mobility.


If you wanted to make an imba TvP map you could... Heavy Rain, Polar Night, and Yeonsu were imba by accident. I think the Blink maps honestly made map makers think harder about design, which is good.
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
Eliezar
Profile Joined May 2004
United States481 Posts
June 30 2015 16:02 GMT
#245
On June 30 2015 12:44 Waxangel wrote:
http://scdojo.tumblr.com/post/122799820950/thoughts-on-the-gsl-kespa-defeat

Show nested quote +
...Let me get this out of the way: StarCraft 2 is more strategic than StarCraft 1. Both are RTS (Real Time Strategy) games, but they have different emphasises. SC1 is a Real Time Strategy game, and SC2 is a Real Time Strategy game.

SC1 is a game of speed and mechanics. Yes, there is a lot of strategy, of course, but it is certainly secondary to being able to make as many units as possible and to move those units in the right way.

SC2 is a game of strategy. Yes, there are lots of mechanics and speed required, of course, but those are much less punishing than making incorrect strategic choices...


Oh yeah he said some stuff about the GSL finals and Rain and KeSPA and stuff too.

But basically I'm posting this just to fish for a response from Rekrul


The only thing I can think of that is more strategical in Broodwar was Terran positioning and the use of terrain by map builders to give Terran the quirkiest map advantages anybody has ever seen. I just don't see much room for discussion here. StarCraft 2 isn't about fighting the UI and unit pathing like Broodwar was. StarCraft 2 isn't requiring you to clone actions like Broodwar. StarCraft 2 allows for more play and is probably currently more balanced than Broodwar ever was as well (although StarCraft 2 has seen imbalance that was greater than anything other than season 3 of StarCraft).
ArvickHero
Profile Blog Joined October 2007
10387 Posts
June 30 2015 16:02 GMT
#246
I mean, I'm not surprised I guess. He was pretty notorious for thinking there were only 1-2 "real" strategies (aka standard cookie-cutter macro builds) in BW, making him painfully easy to predict and beat. Anything else was "dirty cheese" and "dumb luck", not real strategy at all.

Apparently hard counter units are the definition of strategy here (ignoring that BW does have its own set of hard counter relationships ..), not actual build variety itself. Learned something new I guess.
Writerptrk
juvenal
Profile Joined July 2013
2448 Posts
June 30 2015 16:03 GMT
#247
On July 01 2015 01:00 The_Red_Viper wrote:
Show nested quote +
On July 01 2015 00:58 juvenal wrote:
On July 01 2015 00:54 DinoMight wrote:
On July 01 2015 00:51 juvenal wrote:
On July 01 2015 00:47 JimmyJRaynor wrote:
On July 01 2015 00:38 juvenal wrote:
On July 01 2015 00:07 DinoMight wrote:
On July 01 2015 00:02 JieXian wrote:
On June 30 2015 23:58 Bannt wrote:
I might be off-base with this but it's something to think about.

Perhaps broodwar had the illusion of such great balance and strategic options precisely because of the difficulty of the mechanics. Since mechanics counted so much all races would stay fairly close as long as the relevant pros were of comparable level.

Also the game still evolving after 10 years is an indication as well. The mechanics were difficult so it took pros a very very long time to slowly increase asymptotically towards an (unreachable?) cap. As they get better and better more options open up changing the meta...but only at the rate allowed by increased mechanical skill.

Sorry if this has been posted and I"m making no claims as to which game is better. Just a possible way to view things.


You are off base but it's okay because you're not coming from a place of arrogance.

BW was imba as hell. The races were balanced by the maps. BW can be easily made imba towards a desired matchup by crafting maps to in a way that achieves that.

On July 01 2015 00:00 DinoMight wrote:
On June 30 2015 23:58 Bannt wrote:
I might be off-base with this but it's something to think about.

Perhaps broodwar had the illusion of such great balance and strategic options precisely because of the difficulty of the mechanics. Since mechanics counted so much all races would stay fairly close as long as the relevant pros were of comparable level.

Also the game still evolving after 10 years is an indication as well. The mechanics were difficult so it took pros a very very long time to slowly increase asymptotically towards an (unreachable?) cap. As they get better and better more options open up changing the meta...but only at the rate allowed by increased mechanical skill.

Sorry if this has been posted and I"m making no claims as to which game is better. Just a possible way to view things.



This times a billion. Seriously, I don't know how people don't see this.


Because it's completely wrong. Seriously I don't know why people who don't know the game are making assumptions.


Lol. And who are you to tell me I know nothing about the game? People like you make forums an awful place. I played SC1 on release day buddy.

SC2 can also be balanced by maps... you guys remember how much fun TvP was on heavy rain?


what's your max rank? Because you sound like you have no idea about BW, that's why he suspected that.


what was Rob Pardo's maximum rank?

fine, I'll ask this then: what's the default build orders in bw ZvT for both sides? What happens in the late game and why?


By default your question implies SC2 has more strategic depth than BW.

care to elaborate? I just want to understand how well do you understand BW if at all.

It's amusing that you think you are the authority to quantifiy his BW knowledge.
edit: Oh you come from the BW forums, who would have thought!

what I asked him is a simple test to reveal if he knows the Most Basic things about bw, because I suspect he doesn't. His actual bw knowledge - I don't care.
edit: nice to see such friendly attitude from a sc2-forumer.
Michael Probu
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50123 Posts
June 30 2015 16:08 GMT
#248
On July 01 2015 01:02 ArvickHero wrote:
I mean, I'm not surprised I guess. He was pretty notorious for thinking there were only 1-2 "real" strategies (aka standard cookie-cutter macro builds) in BW, making him painfully easy to predict and beat. Anything else was "dirty cheese" and "dumb luck", not real strategy at all.

Apparently hard counter units are the definition of strategy here (ignoring that BW does have its own set of hard counter relationships ..), not actual build variety itself. Learned something new I guess.


This is the reason why the entire "Foreigners suck" series by Rekrul came to be.

This is why we're waiting for Rekrul to post.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
TerranosaurusWrecks
Profile Blog Joined December 2011
Canada187 Posts
Last Edited: 2015-06-30 16:12:36
June 30 2015 16:09 GMT
#249
What's the difference between skill floor and ceiling?

EDIOT: nvm dumb question, i just googled it.
¯\_(ツ)_/¯ "Like you can train a n00b, but they will just be a trained n00b."
vOdToasT
Profile Blog Joined September 2010
Sweden2870 Posts
June 30 2015 16:13 GMT
#250
On July 01 2015 01:09 TerranosaurusWrecks wrote:
What's the difference between skill floor and ceiling?


The skill floor is the level that you need to attain in order to do something at all. For example, playing a guitar decently.
The skill ceiling is the highest possible skill level attainable. Something like tic tac toe has a low skill ceiling. You can easily play a perfect game of tic tac toe.
If it's stupid but it works, then it's not stupid* (*Or: You are stupid for losing to it, and gotta git gud)
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50123 Posts
June 30 2015 16:15 GMT
#251
On July 01 2015 01:03 juvenal wrote:
Show nested quote +
On July 01 2015 01:00 The_Red_Viper wrote:
On July 01 2015 00:58 juvenal wrote:
On July 01 2015 00:54 DinoMight wrote:
On July 01 2015 00:51 juvenal wrote:
On July 01 2015 00:47 JimmyJRaynor wrote:
On July 01 2015 00:38 juvenal wrote:
On July 01 2015 00:07 DinoMight wrote:
On July 01 2015 00:02 JieXian wrote:
On June 30 2015 23:58 Bannt wrote:
I might be off-base with this but it's something to think about.

Perhaps broodwar had the illusion of such great balance and strategic options precisely because of the difficulty of the mechanics. Since mechanics counted so much all races would stay fairly close as long as the relevant pros were of comparable level.

Also the game still evolving after 10 years is an indication as well. The mechanics were difficult so it took pros a very very long time to slowly increase asymptotically towards an (unreachable?) cap. As they get better and better more options open up changing the meta...but only at the rate allowed by increased mechanical skill.

Sorry if this has been posted and I"m making no claims as to which game is better. Just a possible way to view things.


You are off base but it's okay because you're not coming from a place of arrogance.

BW was imba as hell. The races were balanced by the maps. BW can be easily made imba towards a desired matchup by crafting maps to in a way that achieves that.

On July 01 2015 00:00 DinoMight wrote:
[quote]


This times a billion. Seriously, I don't know how people don't see this.


Because it's completely wrong. Seriously I don't know why people who don't know the game are making assumptions.


Lol. And who are you to tell me I know nothing about the game? People like you make forums an awful place. I played SC1 on release day buddy.

SC2 can also be balanced by maps... you guys remember how much fun TvP was on heavy rain?


what's your max rank? Because you sound like you have no idea about BW, that's why he suspected that.


what was Rob Pardo's maximum rank?

fine, I'll ask this then: what's the default build orders in bw ZvT for both sides? What happens in the late game and why?


By default your question implies SC2 has more strategic depth than BW.

care to elaborate? I just want to understand how well do you understand BW if at all.

It's amusing that you think you are the authority to quantifiy his BW knowledge.
edit: Oh you come from the BW forums, who would have thought!

what I asked him is a simple test to reveal if he knows the Most Basic things about bw, because I suspect he doesn't. His actual bw knowledge - I don't care.
edit: nice to see such friendly attitude from a sc2-forumer.

both of you have the same attitude towards each other.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
Cheren
Profile Blog Joined September 2013
United States2911 Posts
June 30 2015 16:15 GMT
#252
On July 01 2015 01:08 BLinD-RawR wrote:
Show nested quote +
On July 01 2015 01:02 ArvickHero wrote:
I mean, I'm not surprised I guess. He was pretty notorious for thinking there were only 1-2 "real" strategies (aka standard cookie-cutter macro builds) in BW, making him painfully easy to predict and beat. Anything else was "dirty cheese" and "dumb luck", not real strategy at all.

Apparently hard counter units are the definition of strategy here (ignoring that BW does have its own set of hard counter relationships ..), not actual build variety itself. Learned something new I guess.


This is the reason why the entire "Foreigners suck" series by Rekrul came to be.

This is why we're waiting for Rekrul to post.


this is why Naniwa at his peak was so fun to watch, he was the opposite of the philosophy you bolded, if he saw his opponent was prone to greedy play he'd relentlessly start 2-gating.
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
June 30 2015 16:16 GMT
#253
On July 01 2015 01:03 juvenal wrote:
Show nested quote +
On July 01 2015 01:00 The_Red_Viper wrote:
On July 01 2015 00:58 juvenal wrote:
On July 01 2015 00:54 DinoMight wrote:
On July 01 2015 00:51 juvenal wrote:
On July 01 2015 00:47 JimmyJRaynor wrote:
On July 01 2015 00:38 juvenal wrote:
On July 01 2015 00:07 DinoMight wrote:
On July 01 2015 00:02 JieXian wrote:
On June 30 2015 23:58 Bannt wrote:
I might be off-base with this but it's something to think about.

Perhaps broodwar had the illusion of such great balance and strategic options precisely because of the difficulty of the mechanics. Since mechanics counted so much all races would stay fairly close as long as the relevant pros were of comparable level.

Also the game still evolving after 10 years is an indication as well. The mechanics were difficult so it took pros a very very long time to slowly increase asymptotically towards an (unreachable?) cap. As they get better and better more options open up changing the meta...but only at the rate allowed by increased mechanical skill.

Sorry if this has been posted and I"m making no claims as to which game is better. Just a possible way to view things.


You are off base but it's okay because you're not coming from a place of arrogance.

BW was imba as hell. The races were balanced by the maps. BW can be easily made imba towards a desired matchup by crafting maps to in a way that achieves that.

On July 01 2015 00:00 DinoMight wrote:
[quote]


This times a billion. Seriously, I don't know how people don't see this.


Because it's completely wrong. Seriously I don't know why people who don't know the game are making assumptions.


Lol. And who are you to tell me I know nothing about the game? People like you make forums an awful place. I played SC1 on release day buddy.

SC2 can also be balanced by maps... you guys remember how much fun TvP was on heavy rain?


what's your max rank? Because you sound like you have no idea about BW, that's why he suspected that.


what was Rob Pardo's maximum rank?

fine, I'll ask this then: what's the default build orders in bw ZvT for both sides? What happens in the late game and why?


By default your question implies SC2 has more strategic depth than BW.

care to elaborate? I just want to understand how well do you understand BW if at all.

It's amusing that you think you are the authority to quantifiy his BW knowledge.
edit: Oh you come from the BW forums, who would have thought!

what I asked him is a simple test to reveal if he knows the Most Basic things about bw, because I suspect he doesn't. His actual bw knowledge - I don't care.
edit: nice to see such friendly attitude from a sc2-forumer.


You realize that you come into this thread being condescending as fuck?
If you have something to say about the topic, just do so.
Sry that people don't like to answer your arbitrary questions about maximum rank or build orders.
So yes, i am kinda rude cause your reaction is the reaction i would have expected from people out of the BW forum.

On topic:

On July 01 2015 01:13 vOdToasT wrote:
Show nested quote +
On July 01 2015 01:09 TerranosaurusWrecks wrote:
What's the difference between skill floor and ceiling?


The skill floor is the level that you need to attain in order to do something at all. For example, playing a guitar decently.
The skill ceiling is the highest possible skill level attainable. Something like tic tac toe has a low skill ceiling. You can easily play a perfect game of tic tac toe.


Which is why i think people (should) mean when talking about skill ceiling: Not the theoretical one, this will never be achieved by humans anyway. But the skill level on which humans can be (in like even if you get 2% better, it won't really change the outcome anymore, the reward just isn't there)
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
ArvickHero
Profile Blog Joined October 2007
10387 Posts
June 30 2015 16:18 GMT
#254
On July 01 2015 01:08 BLinD-RawR wrote:
Show nested quote +
On July 01 2015 01:02 ArvickHero wrote:
I mean, I'm not surprised I guess. He was pretty notorious for thinking there were only 1-2 "real" strategies (aka standard cookie-cutter macro builds) in BW, making him painfully easy to predict and beat. Anything else was "dirty cheese" and "dumb luck", not real strategy at all.

Apparently hard counter units are the definition of strategy here (ignoring that BW does have its own set of hard counter relationships ..), not actual build variety itself. Learned something new I guess.


This is the reason why the entire "Foreigners suck" series by Rekrul came to be.

This is why we're waiting for Rekrul to post.

mehhh, it's not gonna be that fun unless artosis himself replies to rekrul

Once you have become a top level progamer, you already have acceptable mechanics. You can’t get there otherwise. In SC1, a lot of winning was about practicing with the best. If Sea[Shield] can get 11 more Marines than the average top Ladder player by the 12 minute mark, then you will literally never beat him by practicing on the ladder. On the contrary, in SC2, if you know your opponent is going Roaches, it doesn’t matter if he has 12 or 17 in the mid game push quite as much, because you are taking the fight in a choke with Immortal tech and Forcefields.

holy shit this is funny, Artosis thinks having 11 more marines by the 12min mark is what really matters in the TvZ matchup.
Writerptrk
Ej_
Profile Blog Joined January 2013
47656 Posts
Last Edited: 2015-06-30 16:26:53
June 30 2015 16:24 GMT
#255
On July 01 2015 01:15 Cheren wrote:
Show nested quote +
On July 01 2015 01:08 BLinD-RawR wrote:
On July 01 2015 01:02 ArvickHero wrote:
I mean, I'm not surprised I guess. He was pretty notorious for thinking there were only 1-2 "real" strategies (aka standard cookie-cutter macro builds) in BW, making him painfully easy to predict and beat. Anything else was "dirty cheese" and "dumb luck", not real strategy at all.

Apparently hard counter units are the definition of strategy here (ignoring that BW does have its own set of hard counter relationships ..), not actual build variety itself. Learned something new I guess.


This is the reason why the entire "Foreigners suck" series by Rekrul came to be.

This is why we're waiting for Rekrul to post.


this is why Naniwa at his peak was so fun to watch, he was the opposite of the philosophy you bolded, if he saw his opponent was prone to greedy play he'd relentlessly start 2-gating.

[image loading]
"Technically the dictionary has zero authority on the meaning or words" - Rodya
juvenal
Profile Joined July 2013
2448 Posts
June 30 2015 16:25 GMT
#256
On July 01 2015 01:16 The_Red_Viper wrote:
Show nested quote +
On July 01 2015 01:03 juvenal wrote:
On July 01 2015 01:00 The_Red_Viper wrote:
On July 01 2015 00:58 juvenal wrote:
On July 01 2015 00:54 DinoMight wrote:
On July 01 2015 00:51 juvenal wrote:
On July 01 2015 00:47 JimmyJRaynor wrote:
On July 01 2015 00:38 juvenal wrote:
On July 01 2015 00:07 DinoMight wrote:
On July 01 2015 00:02 JieXian wrote:
[quote]

You are off base but it's okay because you're not coming from a place of arrogance.

BW was imba as hell. The races were balanced by the maps. BW can be easily made imba towards a desired matchup by crafting maps to in a way that achieves that.

[quote]

Because it's completely wrong. Seriously I don't know why people who don't know the game are making assumptions.


Lol. And who are you to tell me I know nothing about the game? People like you make forums an awful place. I played SC1 on release day buddy.

SC2 can also be balanced by maps... you guys remember how much fun TvP was on heavy rain?


what's your max rank? Because you sound like you have no idea about BW, that's why he suspected that.


what was Rob Pardo's maximum rank?

fine, I'll ask this then: what's the default build orders in bw ZvT for both sides? What happens in the late game and why?


By default your question implies SC2 has more strategic depth than BW.

care to elaborate? I just want to understand how well do you understand BW if at all.

It's amusing that you think you are the authority to quantifiy his BW knowledge.
edit: Oh you come from the BW forums, who would have thought!

what I asked him is a simple test to reveal if he knows the Most Basic things about bw, because I suspect he doesn't. His actual bw knowledge - I don't care.
edit: nice to see such friendly attitude from a sc2-forumer.


You realize that you come into this thread being condescending as fuck?
If you have something to say about the topic, just do so.
Sry that people don't like to answer your arbitrary questions about maximum rank or build orders.
So yes, i am kinda rude cause your reaction is the reaction i would have expected from people out of the BW forum.

isn't it so condescending of you to judge bw-forum ♥ Ok I'll explain myself if you're so sensitive: the guy made a statement implying he knows the game well. I simply asked him his rank, I see no reason to be pissed at such a question. Then he just tried to talk his way out of the situation so I asked an even more harmless question. Then came you, a social justice warrior.
Michael Probu
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50123 Posts
June 30 2015 16:27 GMT
#257
On July 01 2015 01:25 juvenal wrote:
Show nested quote +
On July 01 2015 01:16 The_Red_Viper wrote:
On July 01 2015 01:03 juvenal wrote:
On July 01 2015 01:00 The_Red_Viper wrote:
On July 01 2015 00:58 juvenal wrote:
On July 01 2015 00:54 DinoMight wrote:
On July 01 2015 00:51 juvenal wrote:
On July 01 2015 00:47 JimmyJRaynor wrote:
On July 01 2015 00:38 juvenal wrote:
On July 01 2015 00:07 DinoMight wrote:
[quote]

Lol. And who are you to tell me I know nothing about the game? People like you make forums an awful place. I played SC1 on release day buddy.

SC2 can also be balanced by maps... you guys remember how much fun TvP was on heavy rain?


what's your max rank? Because you sound like you have no idea about BW, that's why he suspected that.


what was Rob Pardo's maximum rank?

fine, I'll ask this then: what's the default build orders in bw ZvT for both sides? What happens in the late game and why?


By default your question implies SC2 has more strategic depth than BW.

care to elaborate? I just want to understand how well do you understand BW if at all.

It's amusing that you think you are the authority to quantifiy his BW knowledge.
edit: Oh you come from the BW forums, who would have thought!

what I asked him is a simple test to reveal if he knows the Most Basic things about bw, because I suspect he doesn't. His actual bw knowledge - I don't care.
edit: nice to see such friendly attitude from a sc2-forumer.


You realize that you come into this thread being condescending as fuck?
If you have something to say about the topic, just do so.
Sry that people don't like to answer your arbitrary questions about maximum rank or build orders.
So yes, i am kinda rude cause your reaction is the reaction i would have expected from people out of the BW forum.

isn't it so condescending of you to judge bw-forum ♥ Ok I'll explain myself if you're so sensitive: the guy made a statement implying he knows the game well. I simply asked him his rank, I see no reason to be pissed at such a question. Then he just tried to talk his way out of the situation so I asked an even more harmless question. Then came you, a social justice warrior.


guys come on, this isn't the place for this, at least take it to PMs, don't make it personal here, please.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
Last Edited: 2015-06-30 16:32:17
June 30 2015 16:31 GMT
#258
On July 01 2015 01:27 BLinD-RawR wrote:
Show nested quote +
On July 01 2015 01:25 juvenal wrote:
On July 01 2015 01:16 The_Red_Viper wrote:
On July 01 2015 01:03 juvenal wrote:
On July 01 2015 01:00 The_Red_Viper wrote:
On July 01 2015 00:58 juvenal wrote:
On July 01 2015 00:54 DinoMight wrote:
On July 01 2015 00:51 juvenal wrote:
On July 01 2015 00:47 JimmyJRaynor wrote:
On July 01 2015 00:38 juvenal wrote:
[quote]
what's your max rank? Because you sound like you have no idea about BW, that's why he suspected that.


what was Rob Pardo's maximum rank?

fine, I'll ask this then: what's the default build orders in bw ZvT for both sides? What happens in the late game and why?


By default your question implies SC2 has more strategic depth than BW.

care to elaborate? I just want to understand how well do you understand BW if at all.

It's amusing that you think you are the authority to quantifiy his BW knowledge.
edit: Oh you come from the BW forums, who would have thought!

what I asked him is a simple test to reveal if he knows the Most Basic things about bw, because I suspect he doesn't. His actual bw knowledge - I don't care.
edit: nice to see such friendly attitude from a sc2-forumer.


You realize that you come into this thread being condescending as fuck?
If you have something to say about the topic, just do so.
Sry that people don't like to answer your arbitrary questions about maximum rank or build orders.
So yes, i am kinda rude cause your reaction is the reaction i would have expected from people out of the BW forum.

isn't it so condescending of you to judge bw-forum ♥ Ok I'll explain myself if you're so sensitive: the guy made a statement implying he knows the game well. I simply asked him his rank, I see no reason to be pissed at such a question. Then he just tried to talk his way out of the situation so I asked an even more harmless question. Then came you, a social justice warrior.


guys come on, this isn't the place for this, at least take it to PMs, don't make it personal here, please.

It got the place as soon as the typical BW guys came in here and started to post while not responding to the actual topic at all. Which obviously isn't really new, that's just how BW people on this site rule. (there obviously are exceptions, but exceptions prove the rule, bla bla)
It's not personal, it's a general forum thing
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
juvenal
Profile Joined July 2013
2448 Posts
June 30 2015 16:34 GMT
#259
On July 01 2015 01:31 The_Red_Viper wrote:
Show nested quote +
On July 01 2015 01:27 BLinD-RawR wrote:
On July 01 2015 01:25 juvenal wrote:
On July 01 2015 01:16 The_Red_Viper wrote:
On July 01 2015 01:03 juvenal wrote:
On July 01 2015 01:00 The_Red_Viper wrote:
On July 01 2015 00:58 juvenal wrote:
On July 01 2015 00:54 DinoMight wrote:
On July 01 2015 00:51 juvenal wrote:
On July 01 2015 00:47 JimmyJRaynor wrote:
[quote]

what was Rob Pardo's maximum rank?

fine, I'll ask this then: what's the default build orders in bw ZvT for both sides? What happens in the late game and why?


By default your question implies SC2 has more strategic depth than BW.

care to elaborate? I just want to understand how well do you understand BW if at all.

It's amusing that you think you are the authority to quantifiy his BW knowledge.
edit: Oh you come from the BW forums, who would have thought!

what I asked him is a simple test to reveal if he knows the Most Basic things about bw, because I suspect he doesn't. His actual bw knowledge - I don't care.
edit: nice to see such friendly attitude from a sc2-forumer.


You realize that you come into this thread being condescending as fuck?
If you have something to say about the topic, just do so.
Sry that people don't like to answer your arbitrary questions about maximum rank or build orders.
So yes, i am kinda rude cause your reaction is the reaction i would have expected from people out of the BW forum.

isn't it so condescending of you to judge bw-forum ♥ Ok I'll explain myself if you're so sensitive: the guy made a statement implying he knows the game well. I simply asked him his rank, I see no reason to be pissed at such a question. Then he just tried to talk his way out of the situation so I asked an even more harmless question. Then came you, a social justice warrior.


guys come on, this isn't the place for this, at least take it to PMs, don't make it personal here, please.

It got the place as soon as the typical BW guys came in here and started to post while not responding to the actual topic at all. Which obviously isn't really new, that's just how BW people on this site rule.
It's not personal, it's a general forum thing

I answered on the topic earlier, now calm the hell down with your "bw people" shit. All I want is to check if the dude knew the game at all. You got offended thinking that I myself know all about it and want to judge someone else's ability, which I never meant.
Michael Probu
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50123 Posts
June 30 2015 16:34 GMT
#260
On July 01 2015 01:31 The_Red_Viper wrote:
Show nested quote +
On July 01 2015 01:27 BLinD-RawR wrote:
On July 01 2015 01:25 juvenal wrote:
On July 01 2015 01:16 The_Red_Viper wrote:
On July 01 2015 01:03 juvenal wrote:
On July 01 2015 01:00 The_Red_Viper wrote:
On July 01 2015 00:58 juvenal wrote:
On July 01 2015 00:54 DinoMight wrote:
On July 01 2015 00:51 juvenal wrote:
On July 01 2015 00:47 JimmyJRaynor wrote:
[quote]

what was Rob Pardo's maximum rank?

fine, I'll ask this then: what's the default build orders in bw ZvT for both sides? What happens in the late game and why?


By default your question implies SC2 has more strategic depth than BW.

care to elaborate? I just want to understand how well do you understand BW if at all.

It's amusing that you think you are the authority to quantifiy his BW knowledge.
edit: Oh you come from the BW forums, who would have thought!

what I asked him is a simple test to reveal if he knows the Most Basic things about bw, because I suspect he doesn't. His actual bw knowledge - I don't care.
edit: nice to see such friendly attitude from a sc2-forumer.


You realize that you come into this thread being condescending as fuck?
If you have something to say about the topic, just do so.
Sry that people don't like to answer your arbitrary questions about maximum rank or build orders.
So yes, i am kinda rude cause your reaction is the reaction i would have expected from people out of the BW forum.

isn't it so condescending of you to judge bw-forum ♥ Ok I'll explain myself if you're so sensitive: the guy made a statement implying he knows the game well. I simply asked him his rank, I see no reason to be pissed at such a question. Then he just tried to talk his way out of the situation so I asked an even more harmless question. Then came you, a social justice warrior.


guys come on, this isn't the place for this, at least take it to PMs, don't make it personal here, please.

It got the place as soon as the typical BW guys came in here and started to post while not responding to the actual topic at all. Which obviously isn't really new, that's just how BW people on this site rule.
It's not personal, it's a general forum thing

I consider myself as BW guy, you don't seem to have a problem with how I post.

when he posts he represents himself not all of BW forums, please don't lump every one of them together, so please don't tell me its not personal.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
Prev 1 11 12 13 14 15 29 Next All
Please log in or register to reply.
Live Events Refresh
[BSL 2025] Weekly
18:00
#10
ZZZero.O21
LiquipediaDiscussion
CSO Contender
17:00
# 43
Liquipedia
uThermal 2v2 Circuit
15:00
Playoffs Day 1
uThermal954
SteadfastSC614
IndyStarCraft 297
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
uThermal 954
SteadfastSC 614
IndyStarCraft 297
Hui .135
BRAT_OK 81
trigger 21
StarCraft: Brood War
Britney 36094
Sea 2813
Rain 2281
EffOrt 952
Larva 392
ggaemo 283
Mong 81
sSak 45
Rock 27
Hm[arnc] 24
[ Show more ]
ZZZero.O 21
Noble 12
sas.Sziky 10
SilentControl 8
Stormgate
JuggernautJason45
Dota 2
Gorgc7276
Dendi1913
Counter-Strike
fl0m3891
Heroes of the Storm
Liquid`Hasu510
Other Games
crisheroes635
KnowMe300
Beastyqt296
RotterdaM229
ToD197
Grubby193
Fuzer 191
ZombieGrub100
Trikslyr69
Organizations
Other Games
gamesdonequick1176
StarCraft 2
angryscii 13
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• printf 44
• StrangeGG 14
• tFFMrPink 4
• LUISG 3
• IndyKCrew
• AfreecaTV YouTube
• intothetv
• Kozan
• sooper7s
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• 80smullet 13
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Nemesis3092
• Jankos1295
Counter-Strike
• imaqtpie743
• Shiphtur214
Upcoming Events
Sparkling Tuna Cup
15h 55m
WardiTV Summer Champion…
16h 55m
SC Evo League
17h 55m
uThermal 2v2 Circuit
20h 55m
BSL Team Wars
1d
Team Dewalt vs Team Bonyth
Afreeca Starleague
1d 15h
Sharp vs Ample
Larva vs Stork
Wardi Open
1d 16h
RotterdaM Event
1d 21h
Replay Cast
2 days
Replay Cast
2 days
[ Show More ]
Afreeca Starleague
2 days
JyJ vs TY
Bisu vs Speed
WardiTV Summer Champion…
2 days
PiGosaur Monday
3 days
Afreeca Starleague
3 days
Mini vs TBD
Soma vs sSak
WardiTV Summer Champion…
3 days
Replay Cast
4 days
The PondCast
4 days
WardiTV Summer Champion…
4 days
Replay Cast
5 days
LiuLi Cup
5 days
BSL Team Wars
6 days
Team Hawk vs Team Dewalt
Korean StarCraft League
6 days
CranKy Ducklings
6 days
SC Evo League
6 days
WardiTV Summer Champion…
6 days
[BSL 2025] Weekly
6 days
Liquipedia Results

Completed

Proleague 2025-08-13
FEL Cracow 2025
CC Div. A S7

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
CSL Season 18: Qualifier 1
SEL Season 2 Championship
WardiTV Summer 2025
uThermal 2v2 Main Event
HCC Europe
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

ASL Season 20
CSLAN 3
CSL 2025 AUTUMN (S18)
LASL Season 20
BSL Season 21
BSL 21 Team A
RSL Revival: Season 2
Maestros of the Game
PGL Masters Bucharest 2025
MESA Nomadic Masters Fall
Thunderpick World Champ.
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.