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On July 01 2015 00:51 juvenal wrote:Show nested quote +On July 01 2015 00:47 JimmyJRaynor wrote:On July 01 2015 00:38 juvenal wrote:On July 01 2015 00:07 DinoMight wrote:On July 01 2015 00:02 JieXian wrote:On June 30 2015 23:58 Bannt wrote: I might be off-base with this but it's something to think about.
Perhaps broodwar had the illusion of such great balance and strategic options precisely because of the difficulty of the mechanics. Since mechanics counted so much all races would stay fairly close as long as the relevant pros were of comparable level.
Also the game still evolving after 10 years is an indication as well. The mechanics were difficult so it took pros a very very long time to slowly increase asymptotically towards an (unreachable?) cap. As they get better and better more options open up changing the meta...but only at the rate allowed by increased mechanical skill.
Sorry if this has been posted and I"m making no claims as to which game is better. Just a possible way to view things. You are off base but it's okay because you're not coming from a place of arrogance. BW was imba as hell. The races were balanced by the maps. BW can be easily made imba towards a desired matchup by crafting maps to in a way that achieves that. On July 01 2015 00:00 DinoMight wrote:On June 30 2015 23:58 Bannt wrote: I might be off-base with this but it's something to think about.
Perhaps broodwar had the illusion of such great balance and strategic options precisely because of the difficulty of the mechanics. Since mechanics counted so much all races would stay fairly close as long as the relevant pros were of comparable level.
Also the game still evolving after 10 years is an indication as well. The mechanics were difficult so it took pros a very very long time to slowly increase asymptotically towards an (unreachable?) cap. As they get better and better more options open up changing the meta...but only at the rate allowed by increased mechanical skill.
Sorry if this has been posted and I"m making no claims as to which game is better. Just a possible way to view things. This times a billion. Seriously, I don't know how people don't see this. Because it's completely wrong. Seriously I don't know why people who don't know the game are making assumptions. Lol. And who are you to tell me I know nothing about the game? People like you make forums an awful place. I played SC1 on release day buddy. SC2 can also be balanced by maps... you guys remember how much fun TvP was on heavy rain? what's your max rank? Because you sound like you have no idea about BW, that's why he suspected that. what was Rob Pardo's maximum rank? fine, I'll ask this then: what's the default build orders in bw ZvT for both sides? What happens in the late game and why? i edited in a line to my post that answers this... fast action here on TL forums
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On July 01 2015 00:54 DinoMight wrote:Show nested quote +On July 01 2015 00:51 juvenal wrote:On July 01 2015 00:47 JimmyJRaynor wrote:On July 01 2015 00:38 juvenal wrote:On July 01 2015 00:07 DinoMight wrote:On July 01 2015 00:02 JieXian wrote:On June 30 2015 23:58 Bannt wrote: I might be off-base with this but it's something to think about.
Perhaps broodwar had the illusion of such great balance and strategic options precisely because of the difficulty of the mechanics. Since mechanics counted so much all races would stay fairly close as long as the relevant pros were of comparable level.
Also the game still evolving after 10 years is an indication as well. The mechanics were difficult so it took pros a very very long time to slowly increase asymptotically towards an (unreachable?) cap. As they get better and better more options open up changing the meta...but only at the rate allowed by increased mechanical skill.
Sorry if this has been posted and I"m making no claims as to which game is better. Just a possible way to view things. You are off base but it's okay because you're not coming from a place of arrogance. BW was imba as hell. The races were balanced by the maps. BW can be easily made imba towards a desired matchup by crafting maps to in a way that achieves that. On July 01 2015 00:00 DinoMight wrote:On June 30 2015 23:58 Bannt wrote: I might be off-base with this but it's something to think about.
Perhaps broodwar had the illusion of such great balance and strategic options precisely because of the difficulty of the mechanics. Since mechanics counted so much all races would stay fairly close as long as the relevant pros were of comparable level.
Also the game still evolving after 10 years is an indication as well. The mechanics were difficult so it took pros a very very long time to slowly increase asymptotically towards an (unreachable?) cap. As they get better and better more options open up changing the meta...but only at the rate allowed by increased mechanical skill.
Sorry if this has been posted and I"m making no claims as to which game is better. Just a possible way to view things. This times a billion. Seriously, I don't know how people don't see this. Because it's completely wrong. Seriously I don't know why people who don't know the game are making assumptions. Lol. And who are you to tell me I know nothing about the game? People like you make forums an awful place. I played SC1 on release day buddy. SC2 can also be balanced by maps... you guys remember how much fun TvP was on heavy rain? what's your max rank? Because you sound like you have no idea about BW, that's why he suspected that. what was Rob Pardo's maximum rank? fine, I'll ask this then: what's the default build orders in bw ZvT for both sides? What happens in the late game and why? By default your question implies SC2 has more strategic depth than BW. care to elaborate? I just want to understand how well do you understand BW if at all.
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On July 01 2015 00:58 juvenal wrote:Show nested quote +On July 01 2015 00:54 DinoMight wrote:On July 01 2015 00:51 juvenal wrote:On July 01 2015 00:47 JimmyJRaynor wrote:On July 01 2015 00:38 juvenal wrote:On July 01 2015 00:07 DinoMight wrote:On July 01 2015 00:02 JieXian wrote:On June 30 2015 23:58 Bannt wrote: I might be off-base with this but it's something to think about.
Perhaps broodwar had the illusion of such great balance and strategic options precisely because of the difficulty of the mechanics. Since mechanics counted so much all races would stay fairly close as long as the relevant pros were of comparable level.
Also the game still evolving after 10 years is an indication as well. The mechanics were difficult so it took pros a very very long time to slowly increase asymptotically towards an (unreachable?) cap. As they get better and better more options open up changing the meta...but only at the rate allowed by increased mechanical skill.
Sorry if this has been posted and I"m making no claims as to which game is better. Just a possible way to view things. You are off base but it's okay because you're not coming from a place of arrogance. BW was imba as hell. The races were balanced by the maps. BW can be easily made imba towards a desired matchup by crafting maps to in a way that achieves that. On July 01 2015 00:00 DinoMight wrote:On June 30 2015 23:58 Bannt wrote: I might be off-base with this but it's something to think about.
Perhaps broodwar had the illusion of such great balance and strategic options precisely because of the difficulty of the mechanics. Since mechanics counted so much all races would stay fairly close as long as the relevant pros were of comparable level.
Also the game still evolving after 10 years is an indication as well. The mechanics were difficult so it took pros a very very long time to slowly increase asymptotically towards an (unreachable?) cap. As they get better and better more options open up changing the meta...but only at the rate allowed by increased mechanical skill.
Sorry if this has been posted and I"m making no claims as to which game is better. Just a possible way to view things. This times a billion. Seriously, I don't know how people don't see this. Because it's completely wrong. Seriously I don't know why people who don't know the game are making assumptions. Lol. And who are you to tell me I know nothing about the game? People like you make forums an awful place. I played SC1 on release day buddy. SC2 can also be balanced by maps... you guys remember how much fun TvP was on heavy rain? what's your max rank? Because you sound like you have no idea about BW, that's why he suspected that. what was Rob Pardo's maximum rank? fine, I'll ask this then: what's the default build orders in bw ZvT for both sides? What happens in the late game and why? By default your question implies SC2 has more strategic depth than BW. care to elaborate? I just want to understand how well do you understand BW if at all. It's amusing that you think you are the authority to quantifiy his BW knowledge. edit: Oh you come from the BW forums, who would have thought!
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On July 01 2015 00:53 Cheren wrote:Show nested quote +On July 01 2015 00:07 DinoMight wrote: SC2 can also be balanced by maps... you guys remember how much fun TvP was on heavy rain?
Can you make a map that's as good for Terran in TvP as Heavy Rain, Polar Night, and Yeonsu were for Protoss?
Current map pool is moving in that direction (also those maps wouldn't be AS good today because of the nerfs, still good for P tho).
3rds that are far from the main by ground but close by air with no way to blink in between.
Destructible back door rocks.
Fewer ramps / chokes and more open ground near the 3rd / 4th / middle of the map.
Larger maps, to allow T to take advantage of their superior mobility.
If you wanted to make an imba TvP map you could... Heavy Rain, Polar Night, and Yeonsu were imba by accident. I think the Blink maps honestly made map makers think harder about design, which is good.
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On June 30 2015 12:44 Waxangel wrote:http://scdojo.tumblr.com/post/122799820950/thoughts-on-the-gsl-kespa-defeatShow nested quote +...Let me get this out of the way: StarCraft 2 is more strategic than StarCraft 1. Both are RTS (Real Time Strategy) games, but they have different emphasises. SC1 is a Real Time Strategy game, and SC2 is a Real Time Strategy game.
SC1 is a game of speed and mechanics. Yes, there is a lot of strategy, of course, but it is certainly secondary to being able to make as many units as possible and to move those units in the right way.
SC2 is a game of strategy. Yes, there are lots of mechanics and speed required, of course, but those are much less punishing than making incorrect strategic choices... Oh yeah he said some stuff about the GSL finals and Rain and KeSPA and stuff too. But basically I'm posting this just to fish for a response from Rekrul
The only thing I can think of that is more strategical in Broodwar was Terran positioning and the use of terrain by map builders to give Terran the quirkiest map advantages anybody has ever seen. I just don't see much room for discussion here. StarCraft 2 isn't about fighting the UI and unit pathing like Broodwar was. StarCraft 2 isn't requiring you to clone actions like Broodwar. StarCraft 2 allows for more play and is probably currently more balanced than Broodwar ever was as well (although StarCraft 2 has seen imbalance that was greater than anything other than season 3 of StarCraft).
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10387 Posts
I mean, I'm not surprised I guess. He was pretty notorious for thinking there were only 1-2 "real" strategies (aka standard cookie-cutter macro builds) in BW, making him painfully easy to predict and beat. Anything else was "dirty cheese" and "dumb luck", not real strategy at all.
Apparently hard counter units are the definition of strategy here (ignoring that BW does have its own set of hard counter relationships ..), not actual build variety itself. Learned something new I guess.
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On July 01 2015 01:00 The_Red_Viper wrote:Show nested quote +On July 01 2015 00:58 juvenal wrote:On July 01 2015 00:54 DinoMight wrote:On July 01 2015 00:51 juvenal wrote:On July 01 2015 00:47 JimmyJRaynor wrote:On July 01 2015 00:38 juvenal wrote:On July 01 2015 00:07 DinoMight wrote:On July 01 2015 00:02 JieXian wrote:On June 30 2015 23:58 Bannt wrote: I might be off-base with this but it's something to think about.
Perhaps broodwar had the illusion of such great balance and strategic options precisely because of the difficulty of the mechanics. Since mechanics counted so much all races would stay fairly close as long as the relevant pros were of comparable level.
Also the game still evolving after 10 years is an indication as well. The mechanics were difficult so it took pros a very very long time to slowly increase asymptotically towards an (unreachable?) cap. As they get better and better more options open up changing the meta...but only at the rate allowed by increased mechanical skill.
Sorry if this has been posted and I"m making no claims as to which game is better. Just a possible way to view things. You are off base but it's okay because you're not coming from a place of arrogance. BW was imba as hell. The races were balanced by the maps. BW can be easily made imba towards a desired matchup by crafting maps to in a way that achieves that. On July 01 2015 00:00 DinoMight wrote:On June 30 2015 23:58 Bannt wrote: I might be off-base with this but it's something to think about.
Perhaps broodwar had the illusion of such great balance and strategic options precisely because of the difficulty of the mechanics. Since mechanics counted so much all races would stay fairly close as long as the relevant pros were of comparable level.
Also the game still evolving after 10 years is an indication as well. The mechanics were difficult so it took pros a very very long time to slowly increase asymptotically towards an (unreachable?) cap. As they get better and better more options open up changing the meta...but only at the rate allowed by increased mechanical skill.
Sorry if this has been posted and I"m making no claims as to which game is better. Just a possible way to view things. This times a billion. Seriously, I don't know how people don't see this. Because it's completely wrong. Seriously I don't know why people who don't know the game are making assumptions. Lol. And who are you to tell me I know nothing about the game? People like you make forums an awful place. I played SC1 on release day buddy. SC2 can also be balanced by maps... you guys remember how much fun TvP was on heavy rain? what's your max rank? Because you sound like you have no idea about BW, that's why he suspected that. what was Rob Pardo's maximum rank? fine, I'll ask this then: what's the default build orders in bw ZvT for both sides? What happens in the late game and why? By default your question implies SC2 has more strategic depth than BW. care to elaborate? I just want to understand how well do you understand BW if at all. It's amusing that you think you are the authority to quantifiy his BW knowledge. edit: Oh you come from the BW forums, who would have thought! what I asked him is a simple test to reveal if he knows the Most Basic things about bw, because I suspect he doesn't. His actual bw knowledge - I don't care. edit: nice to see such friendly attitude from a sc2-forumer.
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ALLEYCAT BLUES49505 Posts
On July 01 2015 01:02 ArvickHero wrote: I mean, I'm not surprised I guess. He was pretty notorious for thinking there were only 1-2 "real" strategies (aka standard cookie-cutter macro builds) in BW, making him painfully easy to predict and beat. Anything else was "dirty cheese" and "dumb luck", not real strategy at all.
Apparently hard counter units are the definition of strategy here (ignoring that BW does have its own set of hard counter relationships ..), not actual build variety itself. Learned something new I guess.
This is the reason why the entire "Foreigners suck" series by Rekrul came to be.
This is why we're waiting for Rekrul to post.
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What's the difference between skill floor and ceiling?
EDIOT: nvm dumb question, i just googled it.
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On July 01 2015 01:09 TerranosaurusWrecks wrote: What's the difference between skill floor and ceiling?
The skill floor is the level that you need to attain in order to do something at all. For example, playing a guitar decently. The skill ceiling is the highest possible skill level attainable. Something like tic tac toe has a low skill ceiling. You can easily play a perfect game of tic tac toe.
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ALLEYCAT BLUES49505 Posts
On July 01 2015 01:03 juvenal wrote:Show nested quote +On July 01 2015 01:00 The_Red_Viper wrote:On July 01 2015 00:58 juvenal wrote:On July 01 2015 00:54 DinoMight wrote:On July 01 2015 00:51 juvenal wrote:On July 01 2015 00:47 JimmyJRaynor wrote:On July 01 2015 00:38 juvenal wrote:On July 01 2015 00:07 DinoMight wrote:On July 01 2015 00:02 JieXian wrote:On June 30 2015 23:58 Bannt wrote: I might be off-base with this but it's something to think about.
Perhaps broodwar had the illusion of such great balance and strategic options precisely because of the difficulty of the mechanics. Since mechanics counted so much all races would stay fairly close as long as the relevant pros were of comparable level.
Also the game still evolving after 10 years is an indication as well. The mechanics were difficult so it took pros a very very long time to slowly increase asymptotically towards an (unreachable?) cap. As they get better and better more options open up changing the meta...but only at the rate allowed by increased mechanical skill.
Sorry if this has been posted and I"m making no claims as to which game is better. Just a possible way to view things. You are off base but it's okay because you're not coming from a place of arrogance. BW was imba as hell. The races were balanced by the maps. BW can be easily made imba towards a desired matchup by crafting maps to in a way that achieves that. On July 01 2015 00:00 DinoMight wrote: [quote]
This times a billion. Seriously, I don't know how people don't see this. Because it's completely wrong. Seriously I don't know why people who don't know the game are making assumptions. Lol. And who are you to tell me I know nothing about the game? People like you make forums an awful place. I played SC1 on release day buddy. SC2 can also be balanced by maps... you guys remember how much fun TvP was on heavy rain? what's your max rank? Because you sound like you have no idea about BW, that's why he suspected that. what was Rob Pardo's maximum rank? fine, I'll ask this then: what's the default build orders in bw ZvT for both sides? What happens in the late game and why? By default your question implies SC2 has more strategic depth than BW. care to elaborate? I just want to understand how well do you understand BW if at all. It's amusing that you think you are the authority to quantifiy his BW knowledge. edit: Oh you come from the BW forums, who would have thought! what I asked him is a simple test to reveal if he knows the Most Basic things about bw, because I suspect he doesn't. His actual bw knowledge - I don't care. edit: nice to see such friendly attitude from a sc2-forumer. both of you have the same attitude towards each other.
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On July 01 2015 01:08 BLinD-RawR wrote:Show nested quote +On July 01 2015 01:02 ArvickHero wrote: I mean, I'm not surprised I guess. He was pretty notorious for thinking there were only 1-2 "real" strategies (aka standard cookie-cutter macro builds) in BW, making him painfully easy to predict and beat. Anything else was "dirty cheese" and "dumb luck", not real strategy at all.
Apparently hard counter units are the definition of strategy here (ignoring that BW does have its own set of hard counter relationships ..), not actual build variety itself. Learned something new I guess. This is the reason why the entire "Foreigners suck" series by Rekrul came to be. This is why we're waiting for Rekrul to post.
this is why Naniwa at his peak was so fun to watch, he was the opposite of the philosophy you bolded, if he saw his opponent was prone to greedy play he'd relentlessly start 2-gating.
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On July 01 2015 01:03 juvenal wrote:Show nested quote +On July 01 2015 01:00 The_Red_Viper wrote:On July 01 2015 00:58 juvenal wrote:On July 01 2015 00:54 DinoMight wrote:On July 01 2015 00:51 juvenal wrote:On July 01 2015 00:47 JimmyJRaynor wrote:On July 01 2015 00:38 juvenal wrote:On July 01 2015 00:07 DinoMight wrote:On July 01 2015 00:02 JieXian wrote:On June 30 2015 23:58 Bannt wrote: I might be off-base with this but it's something to think about.
Perhaps broodwar had the illusion of such great balance and strategic options precisely because of the difficulty of the mechanics. Since mechanics counted so much all races would stay fairly close as long as the relevant pros were of comparable level.
Also the game still evolving after 10 years is an indication as well. The mechanics were difficult so it took pros a very very long time to slowly increase asymptotically towards an (unreachable?) cap. As they get better and better more options open up changing the meta...but only at the rate allowed by increased mechanical skill.
Sorry if this has been posted and I"m making no claims as to which game is better. Just a possible way to view things. You are off base but it's okay because you're not coming from a place of arrogance. BW was imba as hell. The races were balanced by the maps. BW can be easily made imba towards a desired matchup by crafting maps to in a way that achieves that. On July 01 2015 00:00 DinoMight wrote: [quote]
This times a billion. Seriously, I don't know how people don't see this. Because it's completely wrong. Seriously I don't know why people who don't know the game are making assumptions. Lol. And who are you to tell me I know nothing about the game? People like you make forums an awful place. I played SC1 on release day buddy. SC2 can also be balanced by maps... you guys remember how much fun TvP was on heavy rain? what's your max rank? Because you sound like you have no idea about BW, that's why he suspected that. what was Rob Pardo's maximum rank? fine, I'll ask this then: what's the default build orders in bw ZvT for both sides? What happens in the late game and why? By default your question implies SC2 has more strategic depth than BW. care to elaborate? I just want to understand how well do you understand BW if at all. It's amusing that you think you are the authority to quantifiy his BW knowledge. edit: Oh you come from the BW forums, who would have thought! what I asked him is a simple test to reveal if he knows the Most Basic things about bw, because I suspect he doesn't. His actual bw knowledge - I don't care. edit: nice to see such friendly attitude from a sc2-forumer.
You realize that you come into this thread being condescending as fuck? If you have something to say about the topic, just do so. Sry that people don't like to answer your arbitrary questions about maximum rank or build orders. So yes, i am kinda rude cause your reaction is the reaction i would have expected from people out of the BW forum. On topic:
On July 01 2015 01:13 vOdToasT wrote:Show nested quote +On July 01 2015 01:09 TerranosaurusWrecks wrote: What's the difference between skill floor and ceiling? The skill floor is the level that you need to attain in order to do something at all. For example, playing a guitar decently. The skill ceiling is the highest possible skill level attainable. Something like tic tac toe has a low skill ceiling. You can easily play a perfect game of tic tac toe.
Which is why i think people (should) mean when talking about skill ceiling: Not the theoretical one, this will never be achieved by humans anyway. But the skill level on which humans can be (in like even if you get 2% better, it won't really change the outcome anymore, the reward just isn't there)
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10387 Posts
On July 01 2015 01:08 BLinD-RawR wrote:Show nested quote +On July 01 2015 01:02 ArvickHero wrote: I mean, I'm not surprised I guess. He was pretty notorious for thinking there were only 1-2 "real" strategies (aka standard cookie-cutter macro builds) in BW, making him painfully easy to predict and beat. Anything else was "dirty cheese" and "dumb luck", not real strategy at all.
Apparently hard counter units are the definition of strategy here (ignoring that BW does have its own set of hard counter relationships ..), not actual build variety itself. Learned something new I guess. This is the reason why the entire "Foreigners suck" series by Rekrul came to be. This is why we're waiting for Rekrul to post. mehhh, it's not gonna be that fun unless artosis himself replies to rekrul
Once you have become a top level progamer, you already have acceptable mechanics. You can’t get there otherwise. In SC1, a lot of winning was about practicing with the best. If Sea[Shield] can get 11 more Marines than the average top Ladder player by the 12 minute mark, then you will literally never beat him by practicing on the ladder. On the contrary, in SC2, if you know your opponent is going Roaches, it doesn’t matter if he has 12 or 17 in the mid game push quite as much, because you are taking the fight in a choke with Immortal tech and Forcefields. holy shit this is funny, Artosis thinks having 11 more marines by the 12min mark is what really matters in the TvZ matchup.
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On July 01 2015 01:15 Cheren wrote:Show nested quote +On July 01 2015 01:08 BLinD-RawR wrote:On July 01 2015 01:02 ArvickHero wrote: I mean, I'm not surprised I guess. He was pretty notorious for thinking there were only 1-2 "real" strategies (aka standard cookie-cutter macro builds) in BW, making him painfully easy to predict and beat. Anything else was "dirty cheese" and "dumb luck", not real strategy at all.
Apparently hard counter units are the definition of strategy here (ignoring that BW does have its own set of hard counter relationships ..), not actual build variety itself. Learned something new I guess. This is the reason why the entire "Foreigners suck" series by Rekrul came to be. This is why we're waiting for Rekrul to post. this is why Naniwa at his peak was so fun to watch, he was the opposite of the philosophy you bolded, if he saw his opponent was prone to greedy play he'd relentlessly start 2-gating.
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On July 01 2015 01:16 The_Red_Viper wrote:Show nested quote +On July 01 2015 01:03 juvenal wrote:On July 01 2015 01:00 The_Red_Viper wrote:On July 01 2015 00:58 juvenal wrote:On July 01 2015 00:54 DinoMight wrote:On July 01 2015 00:51 juvenal wrote:On July 01 2015 00:47 JimmyJRaynor wrote:On July 01 2015 00:38 juvenal wrote:On July 01 2015 00:07 DinoMight wrote:On July 01 2015 00:02 JieXian wrote: [quote]
You are off base but it's okay because you're not coming from a place of arrogance.
BW was imba as hell. The races were balanced by the maps. BW can be easily made imba towards a desired matchup by crafting maps to in a way that achieves that.
[quote]
Because it's completely wrong. Seriously I don't know why people who don't know the game are making assumptions.
Lol. And who are you to tell me I know nothing about the game? People like you make forums an awful place. I played SC1 on release day buddy. SC2 can also be balanced by maps... you guys remember how much fun TvP was on heavy rain? what's your max rank? Because you sound like you have no idea about BW, that's why he suspected that. what was Rob Pardo's maximum rank? fine, I'll ask this then: what's the default build orders in bw ZvT for both sides? What happens in the late game and why? By default your question implies SC2 has more strategic depth than BW. care to elaborate? I just want to understand how well do you understand BW if at all. It's amusing that you think you are the authority to quantifiy his BW knowledge. edit: Oh you come from the BW forums, who would have thought! what I asked him is a simple test to reveal if he knows the Most Basic things about bw, because I suspect he doesn't. His actual bw knowledge - I don't care. edit: nice to see such friendly attitude from a sc2-forumer. You realize that you come into this thread being condescending as fuck? If you have something to say about the topic, just do so. Sry that people don't like to answer your arbitrary questions about maximum rank or build orders. So yes, i am kinda rude cause your reaction is the reaction i would have expected from people out of the BW forum. isn't it so condescending of you to judge bw-forum ♥ Ok I'll explain myself if you're so sensitive: the guy made a statement implying he knows the game well. I simply asked him his rank, I see no reason to be pissed at such a question. Then he just tried to talk his way out of the situation so I asked an even more harmless question. Then came you, a social justice warrior.
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ALLEYCAT BLUES49505 Posts
On July 01 2015 01:25 juvenal wrote:Show nested quote +On July 01 2015 01:16 The_Red_Viper wrote:On July 01 2015 01:03 juvenal wrote:On July 01 2015 01:00 The_Red_Viper wrote:On July 01 2015 00:58 juvenal wrote:On July 01 2015 00:54 DinoMight wrote:On July 01 2015 00:51 juvenal wrote:On July 01 2015 00:47 JimmyJRaynor wrote:On July 01 2015 00:38 juvenal wrote:On July 01 2015 00:07 DinoMight wrote: [quote]
Lol. And who are you to tell me I know nothing about the game? People like you make forums an awful place. I played SC1 on release day buddy.
SC2 can also be balanced by maps... you guys remember how much fun TvP was on heavy rain?
what's your max rank? Because you sound like you have no idea about BW, that's why he suspected that. what was Rob Pardo's maximum rank? fine, I'll ask this then: what's the default build orders in bw ZvT for both sides? What happens in the late game and why? By default your question implies SC2 has more strategic depth than BW. care to elaborate? I just want to understand how well do you understand BW if at all. It's amusing that you think you are the authority to quantifiy his BW knowledge. edit: Oh you come from the BW forums, who would have thought! what I asked him is a simple test to reveal if he knows the Most Basic things about bw, because I suspect he doesn't. His actual bw knowledge - I don't care. edit: nice to see such friendly attitude from a sc2-forumer. You realize that you come into this thread being condescending as fuck? If you have something to say about the topic, just do so. Sry that people don't like to answer your arbitrary questions about maximum rank or build orders. So yes, i am kinda rude cause your reaction is the reaction i would have expected from people out of the BW forum. isn't it so condescending of you to judge bw-forum ♥ Ok I'll explain myself if you're so sensitive: the guy made a statement implying he knows the game well. I simply asked him his rank, I see no reason to be pissed at such a question. Then he just tried to talk his way out of the situation so I asked an even more harmless question. Then came you, a social justice warrior.
guys come on, this isn't the place for this, at least take it to PMs, don't make it personal here, please.
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On July 01 2015 01:27 BLinD-RawR wrote:Show nested quote +On July 01 2015 01:25 juvenal wrote:On July 01 2015 01:16 The_Red_Viper wrote:On July 01 2015 01:03 juvenal wrote:On July 01 2015 01:00 The_Red_Viper wrote:On July 01 2015 00:58 juvenal wrote:On July 01 2015 00:54 DinoMight wrote:On July 01 2015 00:51 juvenal wrote:On July 01 2015 00:47 JimmyJRaynor wrote:On July 01 2015 00:38 juvenal wrote: [quote] what's your max rank? Because you sound like you have no idea about BW, that's why he suspected that. what was Rob Pardo's maximum rank? fine, I'll ask this then: what's the default build orders in bw ZvT for both sides? What happens in the late game and why? By default your question implies SC2 has more strategic depth than BW. care to elaborate? I just want to understand how well do you understand BW if at all. It's amusing that you think you are the authority to quantifiy his BW knowledge. edit: Oh you come from the BW forums, who would have thought! what I asked him is a simple test to reveal if he knows the Most Basic things about bw, because I suspect he doesn't. His actual bw knowledge - I don't care. edit: nice to see such friendly attitude from a sc2-forumer. You realize that you come into this thread being condescending as fuck? If you have something to say about the topic, just do so. Sry that people don't like to answer your arbitrary questions about maximum rank or build orders. So yes, i am kinda rude cause your reaction is the reaction i would have expected from people out of the BW forum. isn't it so condescending of you to judge bw-forum ♥ Ok I'll explain myself if you're so sensitive: the guy made a statement implying he knows the game well. I simply asked him his rank, I see no reason to be pissed at such a question. Then he just tried to talk his way out of the situation so I asked an even more harmless question. Then came you, a social justice warrior. guys come on, this isn't the place for this, at least take it to PMs, don't make it personal here, please. It got the place as soon as the typical BW guys came in here and started to post while not responding to the actual topic at all. Which obviously isn't really new, that's just how BW people on this site rule. (there obviously are exceptions, but exceptions prove the rule, bla bla) It's not personal, it's a general forum thing
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On July 01 2015 01:31 The_Red_Viper wrote:Show nested quote +On July 01 2015 01:27 BLinD-RawR wrote:On July 01 2015 01:25 juvenal wrote:On July 01 2015 01:16 The_Red_Viper wrote:On July 01 2015 01:03 juvenal wrote:On July 01 2015 01:00 The_Red_Viper wrote:On July 01 2015 00:58 juvenal wrote:On July 01 2015 00:54 DinoMight wrote:On July 01 2015 00:51 juvenal wrote:On July 01 2015 00:47 JimmyJRaynor wrote: [quote]
what was Rob Pardo's maximum rank?
fine, I'll ask this then: what's the default build orders in bw ZvT for both sides? What happens in the late game and why? By default your question implies SC2 has more strategic depth than BW. care to elaborate? I just want to understand how well do you understand BW if at all. It's amusing that you think you are the authority to quantifiy his BW knowledge. edit: Oh you come from the BW forums, who would have thought! what I asked him is a simple test to reveal if he knows the Most Basic things about bw, because I suspect he doesn't. His actual bw knowledge - I don't care. edit: nice to see such friendly attitude from a sc2-forumer. You realize that you come into this thread being condescending as fuck? If you have something to say about the topic, just do so. Sry that people don't like to answer your arbitrary questions about maximum rank or build orders. So yes, i am kinda rude cause your reaction is the reaction i would have expected from people out of the BW forum. isn't it so condescending of you to judge bw-forum ♥ Ok I'll explain myself if you're so sensitive: the guy made a statement implying he knows the game well. I simply asked him his rank, I see no reason to be pissed at such a question. Then he just tried to talk his way out of the situation so I asked an even more harmless question. Then came you, a social justice warrior. guys come on, this isn't the place for this, at least take it to PMs, don't make it personal here, please. It got the place as soon as the typical BW guys came in here and started to post while not responding to the actual topic at all. Which obviously isn't really new, that's just how BW people on this site rule. It's not personal, it's a general forum thing I answered on the topic earlier, now calm the hell down with your "bw people" shit. All I want is to check if the dude knew the game at all. You got offended thinking that I myself know all about it and want to judge someone else's ability, which I never meant.
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ALLEYCAT BLUES49505 Posts
On July 01 2015 01:31 The_Red_Viper wrote:Show nested quote +On July 01 2015 01:27 BLinD-RawR wrote:On July 01 2015 01:25 juvenal wrote:On July 01 2015 01:16 The_Red_Viper wrote:On July 01 2015 01:03 juvenal wrote:On July 01 2015 01:00 The_Red_Viper wrote:On July 01 2015 00:58 juvenal wrote:On July 01 2015 00:54 DinoMight wrote:On July 01 2015 00:51 juvenal wrote:On July 01 2015 00:47 JimmyJRaynor wrote: [quote]
what was Rob Pardo's maximum rank?
fine, I'll ask this then: what's the default build orders in bw ZvT for both sides? What happens in the late game and why? By default your question implies SC2 has more strategic depth than BW. care to elaborate? I just want to understand how well do you understand BW if at all. It's amusing that you think you are the authority to quantifiy his BW knowledge. edit: Oh you come from the BW forums, who would have thought! what I asked him is a simple test to reveal if he knows the Most Basic things about bw, because I suspect he doesn't. His actual bw knowledge - I don't care. edit: nice to see such friendly attitude from a sc2-forumer. You realize that you come into this thread being condescending as fuck? If you have something to say about the topic, just do so. Sry that people don't like to answer your arbitrary questions about maximum rank or build orders. So yes, i am kinda rude cause your reaction is the reaction i would have expected from people out of the BW forum. isn't it so condescending of you to judge bw-forum ♥ Ok I'll explain myself if you're so sensitive: the guy made a statement implying he knows the game well. I simply asked him his rank, I see no reason to be pissed at such a question. Then he just tried to talk his way out of the situation so I asked an even more harmless question. Then came you, a social justice warrior. guys come on, this isn't the place for this, at least take it to PMs, don't make it personal here, please. It got the place as soon as the typical BW guys came in here and started to post while not responding to the actual topic at all. Which obviously isn't really new, that's just how BW people on this site rule. It's not personal, it's a general forum thing I consider myself as BW guy, you don't seem to have a problem with how I post.
when he posts he represents himself not all of BW forums, please don't lump every one of them together, so please don't tell me its not personal.
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