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Active: 1333 users

StarCraft and VR (playing, spectating?)

Forum Index > SC2 General
Post a Reply
Riku
Profile Blog Joined June 2009
United States1064 Posts
April 23 2015 21:33 GMT
#1
I'm a complete nut when it comes to VR and immersion gaming. However, I haven't given much consideration to how VR could be applied to RTS games until I saw this video from the AirMech (an action RTS, like Starcraft and Warcraft had a baby) team came out today:



The idea of using VR for RTS games has me pretty thrilled.

From my experience with VR, there are some huge concerns. First of all, unless you're a complete pro that knows your keyboard ridiculously well, it's pretty hard to play a keyboard and mouse game with a VR headset on. Even if you don't ever "look" at your keyboard, it's not until you can't see it at all do you realize how much seeing it in your peripherals helps you align your hands on the keyboard. Secondly, controlling the camera separately from head movement at all can lead to motion sickness, though controlling from a "driver" perspective (Elite Dangerous, Vox Machinae) reduces potential motion sickness a ton. Of course, this perspective isn't great for RTS games, because you need that "god" view.

So, it seems like, for playing Starcraft, you'd need to be comfortable with a controller and be sturdy against motion sickness... doesn't sound great.

However, how about for spectating? With the DK2 and the Vive can support moving the head around. Imagine watching an RTS game on a war room table in front of you. You could walk around the edges of the map (or in the middle of the map if you're feeling like it). Instead of heaving to scroll all over the map to look at stuff, you could just turn your head and see the whole map at once, then look/walk over to where the most interesting action is occurring.

One of the things I really appreciate about StarCraft is the beautiful detail of the units, but it's not something you really get to appreciate much while normally playing or spectating a game. With the newer VR headsets, though, you could literally just lean in to see better!

I would get an absolute kick out of spectating RTS games with a VR headset, walking around the map table like a commander. It gets me all giddy to think about! Can't wait to see what these AirMech guys produce. Hopefully it will start a trend and Blizzard will follow suit. Hell, I think it would be great for spectating MOBAs, too!

What do you guys think? See any issues? Am I the only one super excited for this stuff?
Creative Director, CEO at Stumbling Cat, Writer for Broken Joysticks - Twitter: @RikuKat
KHReBoRnN
Profile Joined November 2016
3 Posts
July 23 2023 03:50 GMT
#2
Well, Broodwar is kinda playable via questlink, but other than that it might need something like a teambeef port
Cygnus
Profile Joined February 2004
United States851 Posts
July 23 2023 04:10 GMT
#3
I come to tl.net for the quality content, I stay for the thought provoking 8 year old bumps ^^
WombaT
Profile Blog Joined May 2010
Northern Ireland26632 Posts
July 23 2023 15:04 GMT
#4
A rare bump that may precipitate some pretty interesting convo !
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Nakajin
Profile Blog Joined September 2014
Canada8989 Posts
Last Edited: 2023-07-23 17:12:13
July 23 2023 16:13 GMT
#5
While I lack the imagination to envision the possibility of a VR RTS, I remember hearing about using a Vr headset to watch a movie in a movie theater environnement and thinking how cool it would be if we could use the same kind of idea to play SC2 in front of a crowd.

I would live to play my ladder game in the 2015 Blizzcon stage booth with a crowd in front of me.
Writerhttp://i.imgur.com/9p6ufcB.jpg
Cygnus
Profile Joined February 2004
United States851 Posts
July 24 2023 00:27 GMT
#6
Yeah, VR "in the seats" GSL sounds lit.
Slydie
Profile Joined August 2013
1935 Posts
July 24 2023 05:14 GMT
#7
On July 24 2023 01:13 Nakajin wrote:
While I lack the imagination to envision the possibility of a VR RTS, I remember hearing about using a Vr headset to watch a movie in a movie theater environnement and thinking how cool it would be if we could use the same kind of idea to play SC2 in front of a crowd.

I would live to play my ladder game in the 2015 Blizzcon stage booth with a crowd in front of me.


Similar things have been tried and accelerated through covid, but there are some good reasons why it has not taken off yet. There are just too many elements missing from the live experience: planning it, getting there, sitting down and waiting, smells, sounds, chatting with others in the breaks...

With VR, ok, you can look around, but you can't move, nobody will react to you and your experience for actually seeing the games will be worse.

Being in the same room just can't be replaced, and I don't know if it should. Broadcasts just work better on their own terms.
Buff the siegetank
Dgamerskis
Profile Joined July 2023
10 Posts
July 25 2023 20:25 GMT
#8
I'll try that one.
FFW_Rude
Profile Blog Joined November 2010
France10201 Posts
July 26 2023 07:15 GMT
#9
On July 24 2023 01:13 Nakajin wrote:
While I lack the imagination to envision the possibility of a VR RTS, I remember hearing about using a Vr headset to watch a movie in a movie theater environnement and thinking how cool it would be if we could use the same kind of idea to play SC2 in front of a crowd.

I would live to play my ladder game in the 2015 Blizzcon stage booth with a crowd in front of me.


There are some fun RTS in VR like Final Assault
#1 KT Rolster fanboy. KT BEST KT ! Hail to KT playoffs Zergs ! Unofficial french translator for SlayerS_`Boxer` biography "Crazy as me".
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