• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:43
CEST 05:43
KST 12:43
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244
Community News
Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?130Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3New 3v3 BGH Ladder (and more) on ShieldBattery!46
StarCraft 2
General
Team Liquid Map Contest #22: Results and Winners Balance hotfix patch 5.0.16b (July 16) Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism SC4ALL: II Winner will earn a spot at HSC 30! SC4ALL II: StarCraft 2 Player Announcement 7/8
Tourneys
RSL goes to London! 2026 Offline Finals Nov 21-22 KSL Week #92 IntoTheTV X SOOP SC2 League : Weekly & Monthly 2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 542 The Ascended Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This
Brood War
General
Official StarCraft website teases new content ahead of BlizzCon? [D] Brainstorming a balance patch for Brood war BGH Auto Balance -> http://bghmmr.eu/ Broodwar Prediction Market Terran or Protoss
Tourneys
[ASL22] Ro16 Group A Escore Tournament - Season 3 [ASL22] Ro16 Group B Small VOD Thread 2.0
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
EVE Corporation Nintendo Switch Thread Diablo IV [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion!
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10779 users

Legacy of the Void Announced - Page 23

Forum Index > SC2 General
2977 CommentsPost a Reply
Prev 1 21 22 23 24 25 149 Next
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
November 07 2014 21:10 GMT
#441
On November 08 2014 06:06 [PkF] Wire wrote:
Show nested quote +
On November 08 2014 06:02 OtherWorld wrote:
I watched the videos again. That sounds like a lot of fun (: only things that are imo more or less bullshit are the Cyclone which looks op as fuck, and the colossus still being there despite the addition of the Disruptor. No need for P to have 2 different robo AoE units. Also it would have been nice to see the Corruptor become an actually microable and fun to play unit instead of a VR on steroids, but well


Stop hating the colossus please .

Disruptor is too random to fulfill the colossus role which is the only reliable P AOE of the game (storms can be dodged) and actually needs to be microed to be used to its full potential.

I'm not hating on the colossus, I actually like its look and wish it would be a more interesting unit to play (with and against) and to watch ! I mean there is very little counter-micro to the colossus' AoE, which leads to hordes of Vikings and Corruptors (two boring units currently) being produced en masse. And do you have a vid of impressive colo micro? Because I can't think of any colossus-specific micro, apart from the really occasional cliff-walking trick
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
GinDo
Profile Blog Joined September 2010
3327 Posts
November 07 2014 21:11 GMT
#442
Now that its Stand Alone, we who have WOL and HOTS, what do we get
ⱩŦ ƑⱠẬ$Ħ / ƩǤ ɈƩẬƉØƝǤ [ɌȻ] / ȊṂ.ṂṼⱣ / ẬȻƩɌ.ȊƝƝØṼẬŦȊØƝ / ẬȻƩɌ.ϟȻẬɌⱠƩŦŦ ϟⱠẬɎƩɌϟ ȻⱠẬƝ
KingofdaHipHop
Profile Blog Joined October 2013
United States25602 Posts
November 07 2014 21:11 GMT
#443
Wow lots of changes, really excited! Lurkers and Ravagers, so excited! I think all the races will be more fun to play now :D
Rain | herO | sOs | Dear | Neeb | ByuN | INnoVation | Dream | ForGG | Maru | ByuL | Golden | Solar | Soulkey | Scarlett!!!
Rube_Juice
Profile Joined June 2011
Canada348 Posts
November 07 2014 21:11 GMT
#444
Bring on the changes. Awesome that they are mixing shit up. Could mean great things for the game when all is said and done. Stop the doomsaying for god's sake.
josephmcjoe
Profile Joined October 2009
United States57 Posts
November 07 2014 21:11 GMT
#445
I've wanted lurkers and scourge for 4 years. Today is like Christmas.
"This guy is the Bob Ross of adept shading: a little shade here, a little shade there." -Lambo
SC2Towelie
Profile Joined July 2014
United States561 Posts
November 07 2014 21:11 GMT
#446
MOST ALIVE FUCKING GAME IN THE HISTORY OF ESPORTS
Don't forget to bring a towel! (Towelie.635)
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
November 07 2014 21:12 GMT
#447
On November 08 2014 06:10 Kuchikikun wrote:
Show nested quote +
On November 08 2014 05:03 ZAiNs wrote:
On November 08 2014 05:02 franky1992 wrote:
It's seems just to me that Protoss has been nerfed?

There will be more changes than just these. I read a tweet earlier where someone said that David Kim said Protoss might get a 2nd new unit too.


Source please?

Hoping for a gateway units buff or the WG nerf is going to break the race.

Anyway I'm so exicited about the new protoss unit,carriers and lurkers!

Here:
DarkPlasmaBall
Profile Blog Joined March 2010
United States46390 Posts
November 07 2014 21:12 GMT
#448
On November 08 2014 06:11 GinDo wrote:
Now that its Stand Alone, we who have WOL and HOTS, what do we get


The satisfaction of lecturing new SC2 players with "Back in my day" stories.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
b0ub0u
Profile Joined September 2009
Canada445 Posts
November 07 2014 21:12 GMT
#449
I just have issues understanding the 12 workers at start thing...

Will this just kill all super risky early aggression?
In the swarm we trust
Killmouse
Profile Joined August 2010
Austria5700 Posts
Last Edited: 2014-11-07 21:13:06
November 07 2014 21:12 GMT
#450
herc reminds me of zealot with charge haha and i dunno about the cylcon unit seems kinda imba to me and lame like the warhound
ravager looks awful, and corruptor change is kinda meh,flying swarmhost are like broodlords now wtf? rest of the changes are AWESOME ESP DROPPING SIEGED TANKS HAHA!!!!!!!!!!!!!! HURRAY FOR SC2


btw did u guys notice, marauders shoot now double missle at once?? :O
yo
Mantaza
Profile Joined January 2011
Germany87 Posts
Last Edited: 2014-11-07 21:13:57
November 07 2014 21:13 GMT
#451
I actually like most of the unit changes but why the fuck do i start with so many workers...
I like the system that you have less minerals per patch that makes the game faster but the 12 worker change is retarded in my opinion and not needed.
Also im not sure about the disruptor looks like a boring unit the rest of the units look interesting
Kuchikikun
Profile Joined March 2013
Italy560 Posts
November 07 2014 21:13 GMT
#452
On November 08 2014 06:12 ZAiNs wrote:
Show nested quote +
On November 08 2014 06:10 Kuchikikun wrote:
On November 08 2014 05:03 ZAiNs wrote:
On November 08 2014 05:02 franky1992 wrote:
It's seems just to me that Protoss has been nerfed?

There will be more changes than just these. I read a tweet earlier where someone said that David Kim said Protoss might get a 2nd new unit too.


Source please?

Hoping for a gateway units buff or the WG nerf is going to break the race.

Anyway I'm so exicited about the new protoss unit,carriers and lurkers!

Here: https://twitter.com/inFeZa/status/530785042859954176


Thanks!
tar
Profile Joined October 2010
Germany991 Posts
November 07 2014 21:13 GMT
#453
On November 08 2014 06:11 GinDo wrote:
Now that its Stand Alone, we who have WOL and HOTS, what do we get


we will probably get to keep our rewards and portraits
whoever I pick for my anti team turns gosu
[PkF] Wire
Profile Joined March 2013
France24239 Posts
November 07 2014 21:13 GMT
#454
On November 08 2014 06:12 DarkPlasmaBall wrote:
Show nested quote +
On November 08 2014 06:11 GinDo wrote:
Now that its Stand Alone, we who have WOL and HOTS, what do we get


The satisfaction of lecturing new SC2 players with "Back in my day" stories.


I hope it's not "back in the day when SC2 was playable"...
Trasko
Profile Blog Joined July 2010
Sweden983 Posts
November 07 2014 21:13 GMT
#455
This is cool
Jaedong <3
Plansix
Profile Blog Joined April 2011
United States60190 Posts
November 07 2014 21:14 GMT
#456
On November 08 2014 06:12 b0ub0u wrote:
I just have issues understanding the 12 workers at start thing...

Will this just kill all super risky early aggression?

Its to jump start the game. The openings of SC2 games are dull as shit and I mostly want to skip them. Plus it gives you more to work with early on, so a single mistake won't break your game.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
rotta
Profile Joined December 2011
5648 Posts
November 07 2014 21:15 GMT
#457
Lurker ♡

Approaching the icon slowly but surely!
don't wall off against random
KobraKay
Profile Joined March 2010
Portugal4383 Posts
November 07 2014 21:15 GMT
#458
wow...did not expect this!

Zerg looks to be OP with super nydus, strange corrupters and magic infestors, amazing
CJ Fighting! (--.--)
TheoMikkelsen
Profile Joined June 2013
Denmark196 Posts
November 07 2014 21:15 GMT
#459
On November 08 2014 06:12 b0ub0u wrote:
I just have issues understanding the 12 workers at start thing...

Will this just kill all super risky early aggression?


I wrote a comment on page 3.

Try to think about 12 workers as a "different concept" rather than comparing it to what we already have.

A good way to think about it is:

2 base allin/cheese rather than 1 base allin.

4 base timing/allin/train rather than 2 base allin/timing/train

6 base macro/late game rather than 3 base macro/lategame

200% more map presence. 200% more map awareness. 200% more static and active fronts. 200% more fun and excitement. 200% more requirement in skill.

Now this is obviously vaguely put, but I would like people to think about 2 bases being the new 1 base. Basically this increases "base sizes" but also makes harassing better to do but also less punishing to a player being harassed. It improves gameplay opportunities.
Any sufficiently cheesy build is indistinguishable in skill
[PkF] Wire
Profile Joined March 2013
France24239 Posts
November 07 2014 21:15 GMT
#460
On November 08 2014 06:13 Mantaza wrote:
I actually like most of the unit changes but why the fuck do i start with so many workers...
I like the system that you have less minerals per patch that makes the game faster but the 12 worker change is retarded in my opinion and not needed.
Also im not sure about the disruptor looks like a boring unit the rest of the units look interesting


I think we need to wait for the beta to be launched before we make any sharper analysis. Some things will obviously get scrapped and some changes have probably not be mentioned yet / will be needed.
Prev 1 21 22 23 24 25 149 Next
Please log in or register to reply.
Live Events Refresh
The PiG Daily
22:30
Best Games of GSTL
PiGStarcraft577
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft570
RuFF_SC2 190
Nina 23
StarCraft: Brood War
yabsab 13
Terrorterran 12
Icarus 6
Dota 2
NeuroSwarm174
LuMiX1
League of Legends
JimRising 361
Counter-Strike
fl0m5031
taco 614
minikerr88
Other Games
summit1g9143
ViBE142
C9.Mang0139
[ Show 13 non-featured ]
StarCraft 2
• Hupsaiya 88
• Adnapsc2 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21771
League of Legends
• Lourlo836
• Stunt195
Upcoming Events
CranKy Ducklings
6h 17m
WardiTV Invitational
7h 17m
Cure vs Zoun
SHIN vs Classic
ByuN vs MaxPax
Percival vs YoungYakov
AI Arena Tournament
13h 17m
OSC
16h 47m
Sparkling Tuna Cup
1d 6h
WardiTV Invitational
1d 7h
Shopify Rebellion Sundays
1d 11h
Spirit vs Mixu
Clem vs TBD
RSL Revival
1d 12h
Serral vs Rogue
BlizzCon
1d 14h
IdrA vs MC
Replay Cast
1d 20h
[ Show More ]
Afreeca Starleague
2 days
Light vs JyJ
Soulkey vs hero
WardiTV Weekly
2 days
Monday Night Weeklies
2 days
Afreeca Starleague
3 days
Snow vs Shinee
Shine vs EffOrt
GSL
3 days
PiGosaur Cup
3 days
The PondCast
4 days
Kung Fu Cup
4 days
Replay Cast
4 days
KCM Race Survival
5 days
IntoTheTV X SOOP
5 days
Replay Cast
5 days
IntoTheTV X SOOP
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Acropolis #5 - TRS
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSA
RSL Revival: Season 6
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Blizzard Classic Cup 2026
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Blizzard Classic Cup 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.