• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:43
CEST 07:43
KST 14:43
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244
Community News
Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?131Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3New 3v3 BGH Ladder (and more) on ShieldBattery!46
StarCraft 2
General
Team Liquid Map Contest #22: Results and Winners Balance hotfix patch 5.0.16b (July 16) Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism SC4ALL: II Winner will earn a spot at HSC 30! SC4ALL II: StarCraft 2 Player Announcement 7/8
Tourneys
RSL goes to London! 2026 Offline Finals Nov 21-22 KSL Week #92 IntoTheTV X SOOP SC2 League : Weekly & Monthly 2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 542 The Ascended Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This
Brood War
General
Broodwar Prediction Market Official StarCraft website teases new content ahead of BlizzCon? [D] Brainstorming a balance patch for Brood war BGH Auto Balance -> http://bghmmr.eu/ Terran or Protoss
Tourneys
[ASL22] Ro16 Group B Escore Tournament - Season 3 [ASL22] Ro16 Group A Small VOD Thread 2.0
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
EVE Corporation Nintendo Switch Thread Diablo IV [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion!
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9095 users

Legacy of the Void Announced - Page 21

Forum Index > SC2 General
2977 CommentsPost a Reply
Prev 1 19 20 21 22 23 149 Next
dabom88
Profile Blog Joined July 2010
United States3483 Posts
Last Edited: 2014-11-07 20:58:44
November 07 2014 20:58 GMT
#401
Ultimately, I think some of the changes to Terran and Zerg are bulls*** overpowered. And I LOVE it. I want them to start off with all kinds of bulls*** OP crap so we can see how crazy things can get.

Which is why I'm disappointed at the Protoss changes. They don't seem anywhere near as bulls*** OP as the Terran and Zerg changes, and I WANT them to be.

I'm a Terran Player BTW.
You should not have to pay to watch the GSL, Proleague, or OSL at a reasonable time. That is not "fine" and it's BS to say otherwise. My sig since 2011. http://www.youtube.com/user/dabom88
MaxxBiff
Profile Joined April 2012
5 Posts
November 07 2014 20:58 GMT
#402
Seriously. This is freaking awesome! Every single change mentioned is incredible! I have been playing since broodwar and I thought LOTV was just going to bring 1 unit to each race but damn I was wrong! Blizzard seems like they really want to bring this game back to the forefront of Esports! 12 starting workers! That is sick! Lets face it ladies and gents the first 5-6mins of EVERY game sucked ass. Hell, even the announcers have a hard time making those first minutes entertaining because its just eco building. . . . and the fact that it only takes 12 to saturate a base! F**** sweet! SC2 is going to consist of quick skirmishes instead of these massive A-move battles. Late game battles should be earned and not be apart of the norm. Blizz nailed it again with the units announcements! Micro is the name of the game. hellz yes. Again, this A-move stuff makes current sc2 just a game of numbers. I love the thought of smaller squads taking on larger ones and winning because of strategy. It seems like blizz wants to make every unit playable withing their prospective races. battlecrusiers, carriers and finally corrupter are F***ing useful! That BC warp ability is sick nasty and I can't stand terran! lol. I hope to Zeratul If Blizzard keeps anything from these proposed changes it is the change to the economy system. That only would make SC2 a much exciting game. It appeals to both casual and hardcore players alike. SOOOOOOOOOOOOOOOOO HYPED!
Kal_rA
Profile Blog Joined July 2010
United States2925 Posts
November 07 2014 20:58 GMT
#403
some great changes. a lot of lols changes but dont think these are gonna make it in anyways.

blizzard is notorious for designing units from an aesthetic/'fun' point of view first and then balancing from there through betas so whatever.

really hope the campaign is hard this time. brutal hots was such a joke
Jaedong.
[PkF] Wire
Profile Joined March 2013
France24239 Posts
November 07 2014 20:59 GMT
#404
On November 08 2014 05:56 Charoisaur wrote:
Show nested quote +
On November 08 2014 05:50 [PkF] Wire wrote:
On November 08 2014 05:47 Ammanas wrote:
On November 08 2014 05:44 [PkF] Wire wrote:
On November 08 2014 05:43 DarkPlasmaBall wrote:
On November 08 2014 05:39 Plansix wrote:
On November 08 2014 05:37 eviltomahawk wrote:
On November 08 2014 05:35 Johnnyq wrote:
Just tossing in more new units (or old ones, like the lurker) won't really do the trick in keeping the game interesting. At least for me.
The glorious first years of SC2 will never come back and shall remain in remembrance.

Bro, there are bigger changes than just new units

How about that 12 starting worker and 1000 per mineral patch. That is going to fuck the 3 base meta for sure.


5 base meta incoming.


And everyone whines because games are long, stale and boring.

If you watched the videos, you couldnt say this. It is very obvious they realize these kind of games are bad and added several options to all races to end the stalemate in an instant. Warping BCs? Tempests DoT? Zergs with invincible nyduses? etc etc


The three changes that will disappear once the videos have been seen by anyone in charge with a brain. But I can understand where they are going, it doesn't seem a bad idea, but this will have to be made very carefully. If it's too hard to ever get 4-5 bases most games will be played 2-3 bases all-in.


and if its to easy to get 4-5 bases we will see 1 hour turtle into deathball every game.
we already have a perfectly working economy system, no reason to change it and possibly break the game


I'm like you, I hate change in general and I didn't feel SC2 was in need of that kind of change. I'm especially worried for P that already has trouble maintaining 4 bases and won't be a lot more mobile in LotV (and overcharge doesn't hit air units any more, lol, medivacs now have free reign on the P base until you have blink). But this could end up being great, so I'm not set on those ideas.
NKexquisite
Profile Joined January 2009
United States911 Posts
Last Edited: 2014-11-07 20:59:42
November 07 2014 20:59 GMT
#405
On November 08 2014 05:57 synd wrote:
Show nested quote +
On November 08 2014 05:54 NKexquisite wrote:
On November 08 2014 05:53 synd wrote:
I am sorry but who in his right mind would suggest unkillable nydus worms and SWARM HOSTS THAT CAN DEPLOY WITHOUT BURROWING. AND FREAKING FLYING SWARMLINGS!?!?!?!? This is beyond broken.



The unkillable nydus should just get a free HP upgrade when you get a hive. That's enough to make it stoppable early-midgame and still a surprise harass threat mid-lategame, but definitely not OP or unkillable.


And the swarm hosts? Just freaking remove them already. They're an awful unit and lurkers are much more interesting.



Spawn time is much longer, so it won't be broken. Settle down and stop acting like a 7 year old.

Spawn time is not the issue. Problem is that whatever comes out will definitely be enough to overrun the protoss if he can't stop it in time.



Huh? If Zerg can only make a handful and they only spawn every 45 seconds, how would you die to like 20 locusts?

They made it pretty clear mass swarm hosts would not be viable anymore...
Whattttt Upppppppp Im Nesteaaaaaa!!
Plansix
Profile Blog Joined April 2011
United States60190 Posts
November 07 2014 20:59 GMT
#406
On November 08 2014 05:57 synd wrote:
Show nested quote +
On November 08 2014 05:54 NKexquisite wrote:
On November 08 2014 05:53 synd wrote:
I am sorry but who in his right mind would suggest unkillable nydus worms and SWARM HOSTS THAT CAN DEPLOY WITHOUT BURROWING. AND FREAKING FLYING SWARMLINGS!?!?!?!? This is beyond broken.



The unkillable nydus should just get a free HP upgrade when you get a hive. That's enough to make it stoppable early-midgame and still a surprise harass threat mid-lategame, but definitely not OP or unkillable.


And the swarm hosts? Just freaking remove them already. They're an awful unit and lurkers are much more interesting.



Spawn time is much longer, so it won't be broken. Settle down and stop acting like a 7 year old.

Spawn time is not the issue. Problem is that whatever comes out will definitely be enough to overrun the protoss if he can't stop it in time.

You have literally never used the unit or seen how they work. We have no stats on the new locus or any other information to go on.

We know nothing. Slow your roll, it will all be ok.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Psychobabas
Profile Blog Joined March 2006
2531 Posts
November 07 2014 20:59 GMT
#407
ESPORTS saved guys

Avilo must be ecstatic

major nerf to Immortals is beyond good for mech
ref4
Profile Joined March 2012
2933 Posts
November 07 2014 21:00 GMT
#408
On November 08 2014 05:58 andrewlt wrote:
Show nested quote +
On November 08 2014 05:50 Plansix wrote:
On November 08 2014 05:49 claybones wrote:
Everything sounds overpowered as fuck. I guess that's alright if everyone is overpowered.

Works for dota. When everything is awesome, the game is just fun.


That's how BW worked.

Though they might have to reduce the cost and build time of cc/hatch/nexus to balance these changes.


It worked for BW because there was no infinite units selection and also other game engine-specific limitations
Plansix
Profile Blog Joined April 2011
United States60190 Posts
November 07 2014 21:00 GMT
#409
On November 08 2014 05:59 Psychobabas wrote:
ESPORTS saved guys

Avilo must be ecstatic

major nerf to Immortals is beyond good for mech

He will still play without heathbars and complain about protoss being OP for "reasons".
I have the Honor to be your Obedient Servant, P.6
TL+ Member
BlackCompany
Profile Joined August 2012
Germany8388 Posts
November 07 2014 21:00 GMT
#410
On November 08 2014 05:52 eviltomahawk wrote:
Show nested quote +
On November 08 2014 05:49 BlackCompany wrote:
Couldnt watch live and i dont know if i am stupid or something because i cant find anything in the OP:
Did they say anything about the release date?

Beta rumored to be in January? I need to find the source again.


Thanks!
January already? That not too far away, nice!
Any source about full release aswell?
Ammanas
Profile Blog Joined July 2011
Slovakia2166 Posts
Last Edited: 2014-11-07 21:01:52
November 07 2014 21:00 GMT
#411
On November 08 2014 05:56 Charoisaur wrote:
Show nested quote +
On November 08 2014 05:50 [PkF] Wire wrote:
On November 08 2014 05:47 Ammanas wrote:
On November 08 2014 05:44 [PkF] Wire wrote:
On November 08 2014 05:43 DarkPlasmaBall wrote:
On November 08 2014 05:39 Plansix wrote:
On November 08 2014 05:37 eviltomahawk wrote:
On November 08 2014 05:35 Johnnyq wrote:
Just tossing in more new units (or old ones, like the lurker) won't really do the trick in keeping the game interesting. At least for me.
The glorious first years of SC2 will never come back and shall remain in remembrance.

Bro, there are bigger changes than just new units

How about that 12 starting worker and 1000 per mineral patch. That is going to fuck the 3 base meta for sure.


5 base meta incoming.


And everyone whines because games are long, stale and boring.

If you watched the videos, you couldnt say this. It is very obvious they realize these kind of games are bad and added several options to all races to end the stalemate in an instant. Warping BCs? Tempests DoT? Zergs with invincible nyduses? etc etc


The three changes that will disappear once the videos have been seen by anyone in charge with a brain. But I can understand where they are going, it doesn't seem a bad idea, but this will have to be made very carefully. If it's too hard to ever get 4-5 bases most games will be played 2-3 bases all-in.


and if its to easy to get 4-5 bases we will see 1 hour turtle into deathball every game.
we already have a perfectly working economy system, no reason to change it and possibly break the game

trololol.
Are you trolling or do you actually mean that? ^^
Dunno which one would be worse really.
JangBi forever <3 || Classic! herO! Rain! Zest! | Rogue! Hydra! Solar! | Fantasy! Cure! Reality! Sorry! Journey!
Fatalize
Profile Joined January 2011
France5210 Posts
November 07 2014 21:01 GMT
#412
Took them years before they realized "Our ideas are shit, let's put the lurkers back cause we don't know what new unit to come up with"

Grats Blizzard I guess
[PkF] Wire
Profile Joined March 2013
France24239 Posts
November 07 2014 21:01 GMT
#413
On November 08 2014 05:59 Psychobabas wrote:
ESPORTS saved guys

Avilo must be ecstatic

major nerf to Immortals is beyond good for mech


Well, P will just produce directly produce the proper counter to mech on the spot, namely tempests + carriers.
Neverhood
Profile Joined August 2009
United States5388 Posts
November 07 2014 21:01 GMT
#414
Fuck I don't even care about multiplayer right now. I just hope Blizzard gives SC the conclusion it deserves.
Jaedong :D
Plansix
Profile Blog Joined April 2011
United States60190 Posts
November 07 2014 21:01 GMT
#415
On November 08 2014 06:00 ref4 wrote:
Show nested quote +
On November 08 2014 05:58 andrewlt wrote:
On November 08 2014 05:50 Plansix wrote:
On November 08 2014 05:49 claybones wrote:
Everything sounds overpowered as fuck. I guess that's alright if everyone is overpowered.

Works for dota. When everything is awesome, the game is just fun.


That's how BW worked.

Though they might have to reduce the cost and build time of cc/hatch/nexus to balance these changes.


It worked for BW because there was no infinite units selection and also other game engine-specific limitations

Broken shit is fine, as long as you can get out of the way and see it coming. I would rather there be tons of exciting broken shit than everything being super safe and dull.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
November 07 2014 21:02 GMT
#416
I watched the videos again. That sounds like a lot of fun (: only things that are imo more or less bullshit are the Cyclone which looks op as fuck, and the colossus still being there despite the addition of the Disruptor. No need for P to have 2 different robo AoE units. Also it would have been nice to see the Corruptor become an actually microable and fun to play unit instead of a VR on steroids, but well
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
tar
Profile Joined October 2010
Germany991 Posts
November 07 2014 21:02 GMT
#417
now taking a closer look at the picture of the disruptor...doesn't this very much look like the shredder for T in Hots alpha?

click me
whoever I pick for my anti team turns gosu
Faraday
Profile Joined April 2009
United States553 Posts
November 07 2014 21:02 GMT
#418
On November 08 2014 05:34 Liman wrote:
Fuck yeah Corruptors can now projectile vomit.


U win!
what happened, happened...
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
November 07 2014 21:02 GMT
#419
On November 08 2014 06:01 Fatalize wrote:
Took them years before they realized "Our ideas are shit, let's put the lurkers back cause we don't know what new unit to come up with"

Grats Blizzard I guess

Seems like LotV Lurker may be similar to the WoL Lurker that they cut just prior to the WoL beta. Both are long-range siege units that outrange base defenses. I dunno about the other stats though. WoL Lurker did bonus against armored, so it was kinda Siege Tank-like.
ㅇㅅㅌㅅ
Squat
Profile Joined September 2013
Sweden7978 Posts
November 07 2014 21:02 GMT
#420
On November 08 2014 06:00 Plansix wrote:
Show nested quote +
On November 08 2014 05:59 Psychobabas wrote:
ESPORTS saved guys

Avilo must be ecstatic

major nerf to Immortals is beyond good for mech

He will still play without heathbars and complain about protoss being OP for "reasons".

Now that PO is nerfed the unstoppable proxy nexus into SVC pull strat might not work anymore.
"Digital. They have digital. What is digital?" - Donald J Trump
Prev 1 19 20 21 22 23 149 Next
Please log in or register to reply.
Live Events Refresh
Next event in 4h 17m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 119
StarCraft: Brood War
Hyuk 1458
Shinee 91
Yoon 71
ajuk12(nOOB) 21
yabsab 21
SilentControl 11
Noble 7
Dota 2
NeuroSwarm183
League of Legends
JimRising 624
Reynor32
Other Games
summit1g9788
C9.Mang0178
Hui .146
[ Show 12 non-featured ]
StarCraft 2
• StrangeGG 27
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21831
• lizZardDota287
League of Legends
• Jankos871
Upcoming Events
CranKy Ducklings
4h 17m
WardiTV Invitational
5h 17m
Cure vs Zoun
SHIN vs Classic
ByuN vs MaxPax
Percival vs YoungYakov
AI Arena Tournament
11h 17m
OSC
14h 47m
Sparkling Tuna Cup
1d 4h
WardiTV Invitational
1d 5h
Shopify Rebellion Sundays
1d 9h
Spirit vs Mixu
Clem vs TBD
RSL Revival
1d 10h
Serral vs Rogue
BlizzCon
1d 12h
IdrA vs MC
Replay Cast
1d 18h
[ Show More ]
Afreeca Starleague
2 days
Light vs JyJ
Soulkey vs hero
WardiTV Weekly
2 days
Monday Night Weeklies
2 days
Afreeca Starleague
3 days
Snow vs Shinee
Shine vs EffOrt
GSL
3 days
PiGosaur Cup
3 days
The PondCast
4 days
Kung Fu Cup
4 days
Replay Cast
4 days
KCM Race Survival
5 days
IntoTheTV X SOOP
5 days
Replay Cast
5 days
IntoTheTV X SOOP
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Acropolis #5 - TRS
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
RSL Revival: Season 6
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Blizzard Classic Cup 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.