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Legacy of the Void Announced - Page 20

Forum Index > SC2 General
2977 CommentsPost a Reply
Prev 1 18 19 20 21 22 149 Next
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
November 07 2014 20:52 GMT
#381
On November 08 2014 05:49 BlackCompany wrote:
Couldnt watch live and i dont know if i am stupid or something because i cant find anything in the OP:
Did they say anything about the release date?

Beta rumored to be in January? I need to find the source again.
ㅇㅅㅌㅅ
sagi
Profile Joined October 2011
Finland346 Posts
November 07 2014 20:52 GMT
#382
Wow. I hope we'll see this economic change in the exhibition matches. 2vs2 with single base, please.
hi patrik!
synd
Profile Joined July 2011
Bulgaria586 Posts
Last Edited: 2014-11-07 20:54:41
November 07 2014 20:53 GMT
#383
I am sorry but who in his right mind would suggest unkillable nydus worms and SWARM HOSTS THAT CAN DEPLOY WITHOUT BURROWING. AND FREAKING FLYING SWARMLINGS!?!?!?!? This is beyond broken.



The unkillable nydus should just get a free HP upgrade when you get a hive. That's enough to make it stoppable early-midgame and still a surprise harass threat mid-lategame, but definitely not OP or unkillable.


And the swarm hosts? Just freaking remove them already. They're an awful unit and lurkers are much more interesting.



Oh the protoss and terran changes? Great, great! I like them. Buffing the protoss air and nerfing the warpin madness is the right way to go. Protoss was never meant to be an OP warpin race. As a protoss player, I think this would make the race much more interesting!
Gorilla23
Profile Joined March 2012
United States339 Posts
November 07 2014 20:53 GMT
#384
I really like the new changes to mining and such. MacroMicro being made an official mode is awesome.

That said, I don't care for any of the added units.
NKexquisite
Profile Joined January 2009
United States911 Posts
November 07 2014 20:53 GMT
#385
I'm excited to try the stuff out. It's probably not fair to judge until you have played it.
Whattttt Upppppppp Im Nesteaaaaaa!!
[PkF] Wire
Profile Joined March 2013
France24202 Posts
November 07 2014 20:54 GMT
#386
On November 08 2014 05:53 Gorilla23 wrote:
I really like the new changes to mining and such. MacroMicro being made an official mode is awesome.

That said, I don't care for any of the added units.


I feel the same way in the end. The ideas and the ambition are great, but the actual units and overhauls look really lackluster and poorly executed.
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
November 07 2014 20:54 GMT
#387
On November 08 2014 05:49 Psychobabas wrote:
the invincible nydus isnt too bad, you can still kill it once it spawned and units still come out one at a time.

As a Terran player, I'm totally fine with that.

It's ridiculously broken vs Protoss in HotS/WoL. Nydus all-ins would be impossible to stop, LotV will change everything and all the timings are different, but it still might need to be a late-game upgrade.
NKexquisite
Profile Joined January 2009
United States911 Posts
November 07 2014 20:54 GMT
#388
On November 08 2014 05:53 synd wrote:
I am sorry but who in his right mind would suggest unkillable nydus worms and SWARM HOSTS THAT CAN DEPLOY WITHOUT BURROWING. AND FREAKING FLYING SWARMLINGS!?!?!?!? This is beyond broken.



The unkillable nydus should just get a free HP upgrade when you get a hive. That's enough to make it stoppable early-midgame and still a surprise harass threat mid-lategame, but definitely not OP or unkillable.


And the swarm hosts? Just freaking remove them already. They're an awful unit and lurkers are much more interesting.



Spawn time is much longer, so it won't be broken. Settle down and stop acting like a 7 year old.
Whattttt Upppppppp Im Nesteaaaaaa!!
tomastaz
Profile Joined January 2013
United States976 Posts
November 07 2014 20:54 GMT
#389
Already decided I'm getting the collector's edition a long time ago. I can't pre-order quickly enough!!
No church in the wild --- @tzhang0126
jahnesta
Profile Joined February 2014
France62 Posts
November 07 2014 20:55 GMT
#390
Wow, this is huge. I love the zerg's update so much ! Still, i'm skeptical about workers changes, but wait and see. Anyway, Blizzard showed his balls, this is pretty exciting
Stephano Life Jaedong TRUE Rogue
FLuE
Profile Joined September 2010
United States1012 Posts
November 07 2014 20:55 GMT
#391
On November 08 2014 05:54 ZAiNs wrote:
Show nested quote +
On November 08 2014 05:49 Psychobabas wrote:
the invincible nydus isnt too bad, you can still kill it once it spawned and units still come out one at a time.

As a Terran player, I'm totally fine with that.

It's ridiculously broken vs Protoss in HotS/WoL. Nydus all-ins would be impossible to stop, LotV will change everything and all the timings are different, but it still might need to be a late-game upgrade.


Damn how have you gotten to play the game so much already? Can you tell us more about what is good and what is ridiculously broken?

Or are you just assuming that after watching a 4 minute hype clip from an alpha version of the game...?
manniefresh
Profile Joined July 2011
United States74 Posts
November 07 2014 20:56 GMT
#392
gawd i'm so pumped! excellent changes everyone quit whining!
NKexquisite
Profile Joined January 2009
United States911 Posts
November 07 2014 20:56 GMT
#393
On November 08 2014 05:55 FLuE wrote:
Show nested quote +
On November 08 2014 05:54 ZAiNs wrote:
On November 08 2014 05:49 Psychobabas wrote:
the invincible nydus isnt too bad, you can still kill it once it spawned and units still come out one at a time.

As a Terran player, I'm totally fine with that.

It's ridiculously broken vs Protoss in HotS/WoL. Nydus all-ins would be impossible to stop, LotV will change everything and all the timings are different, but it still might need to be a late-game upgrade.


Damn how have you gotten to play the game so much already? Can you tell us more about what is good and what is ridiculously broken?

Or are you just assuming that after watching a 4 minute hype clip from an alpha version of the game...?



Hahaha, yeah please tell us more about the game since you have played so much... We are dying to know the details and the new build orderes too pl0x.
Whattttt Upppppppp Im Nesteaaaaaa!!
nubHunter
Profile Joined July 2014
Spain44 Posts
November 07 2014 20:56 GMT
#394
beta date of gtfo
Charoisaur
Profile Joined August 2014
Germany15952 Posts
November 07 2014 20:56 GMT
#395
On November 08 2014 05:50 [PkF] Wire wrote:
Show nested quote +
On November 08 2014 05:47 Ammanas wrote:
On November 08 2014 05:44 [PkF] Wire wrote:
On November 08 2014 05:43 DarkPlasmaBall wrote:
On November 08 2014 05:39 Plansix wrote:
On November 08 2014 05:37 eviltomahawk wrote:
On November 08 2014 05:35 Johnnyq wrote:
Just tossing in more new units (or old ones, like the lurker) won't really do the trick in keeping the game interesting. At least for me.
The glorious first years of SC2 will never come back and shall remain in remembrance.

Bro, there are bigger changes than just new units

How about that 12 starting worker and 1000 per mineral patch. That is going to fuck the 3 base meta for sure.


5 base meta incoming.


And everyone whines because games are long, stale and boring.

If you watched the videos, you couldnt say this. It is very obvious they realize these kind of games are bad and added several options to all races to end the stalemate in an instant. Warping BCs? Tempests DoT? Zergs with invincible nyduses? etc etc


The three changes that will disappear once the videos have been seen by anyone in charge with a brain. But I can understand where they are going, it doesn't seem a bad idea, but this will have to be made very carefully. If it's too hard to ever get 4-5 bases most games will be played 2-3 bases all-in.


and if its to easy to get 4-5 bases we will see 1 hour turtle into deathball every game.
we already have a perfectly working economy system, no reason to change it and possibly break the game
Many of the coolest moments in sc2 happen due to worker harassment
tshi
Profile Joined September 2012
United States2495 Posts
November 07 2014 20:57 GMT
#396
SC2 is literally saved
scrub - inexperienced player with relatively little skill and excessive arrogance
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
November 07 2014 20:57 GMT
#397
On November 08 2014 05:55 FLuE wrote:
Show nested quote +
On November 08 2014 05:54 ZAiNs wrote:
On November 08 2014 05:49 Psychobabas wrote:
the invincible nydus isnt too bad, you can still kill it once it spawned and units still come out one at a time.

As a Terran player, I'm totally fine with that.

It's ridiculously broken vs Protoss in HotS/WoL. Nydus all-ins would be impossible to stop, LotV will change everything and all the timings are different, but it still might need to be a late-game upgrade.


Damn how have you gotten to play the game so much already? Can you tell us more about what is good and what is ridiculously broken?

Or are you just assuming that after watching a 4 minute hype clip from an alpha version of the game...?

How about you read my post?
synd
Profile Joined July 2011
Bulgaria586 Posts
November 07 2014 20:57 GMT
#398
On November 08 2014 05:54 NKexquisite wrote:
Show nested quote +
On November 08 2014 05:53 synd wrote:
I am sorry but who in his right mind would suggest unkillable nydus worms and SWARM HOSTS THAT CAN DEPLOY WITHOUT BURROWING. AND FREAKING FLYING SWARMLINGS!?!?!?!? This is beyond broken.



The unkillable nydus should just get a free HP upgrade when you get a hive. That's enough to make it stoppable early-midgame and still a surprise harass threat mid-lategame, but definitely not OP or unkillable.


And the swarm hosts? Just freaking remove them already. They're an awful unit and lurkers are much more interesting.



Spawn time is much longer, so it won't be broken. Settle down and stop acting like a 7 year old.

Spawn time is not the issue. Problem is that whatever comes out will definitely be enough to overrun the protoss if he can't stop it in time.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
November 07 2014 20:57 GMT
#399
This thread is off to a good start, hopefully it will not degrade down to complaining which unit none of use have ever used will require zero micro.

Super pumped for the protoss changes. WP, the ball of death and the oracle changes are awesome.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
andrewlt
Profile Joined August 2009
United States7702 Posts
November 07 2014 20:58 GMT
#400
On November 08 2014 05:50 Plansix wrote:
Show nested quote +
On November 08 2014 05:49 claybones wrote:
Everything sounds overpowered as fuck. I guess that's alright if everyone is overpowered.

Works for dota. When everything is awesome, the game is just fun.


That's how BW worked.

Though they might have to reduce the cost and build time of cc/hatch/nexus to balance these changes.
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