Blizzard shares a new SC II sound file - New Unit? - Page 11
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							Complain
							
							
						 
						Israel29 Posts
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							Dingodile
							
							
						 
						4136 Posts
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							vjcamarena
							
							
						 
						Spain493 Posts
						 I don't think it's a reaver-like unit, it sounds like artillery to me. Right after launching, there's a "projectile going out of a cannon" sound that doesn't work with reavers. This sound effect only makes sense if launching projectiles and dropping projectiles are VERY distant in time. Guys, this is a full seven seconds! It's almost impossible to make a multiplayer attack last seven seconds before effect. Campaign could work possibly, maybe you're being bombarded from afar on some mission. Most probably cinematic tho. | ||
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							BurningRanger
							
							
						 
						Germany303 Posts
						 On October 30 2014 19:21 vjcamarena wrote:Guys, this is a full seven seconds! It's almost impossible to make a multiplayer attack last seven seconds before effect. Campaign could work possibly, maybe you're being bombarded from afar on some mission. Most probably cinematic tho. I guess it's actually two separate sounds in one file. The first half could be the standard on-click unit sound, the second half the attack sound. A Zerg artillery could be the re-introduction of a Nydusworm that shoots btw.  | ||
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							klup
							
							
						 
						France612 Posts
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							Phaenoman
							
							
						 
						568 Posts
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							nimdil
							
							
						 
						Poland3751 Posts
						 Roach saddle upgrade :D Plus ultralisk on 4 roaches - handled like emperor. | ||
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							Shkudde
							
							
						 
						Netherlands709 Posts
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							BisuDagger
							
							
						 
						Bisutopia19295 Posts
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							ZikMoZ
							
							
						 
						Denmark22 Posts
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							HomeWorld
							
							
						 
						Romania903 Posts
						 also small rocket/flare launch sound | ||
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							FeyFey
							
							
						 
						Germany10114 Posts
						 On October 30 2014 19:21 vjcamarena wrote: Guys, this is a full seven seconds! It's almost impossible to make a multiplayer attack last seven seconds before effect. Campaign could work possibly, maybe you're being bombarded from afar on some mission. Most probably cinematic tho. Now I am curious how many seconds a Beta Tempest needed to hit something on longest range. | ||
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							Phaenoman
							
							
						 
						568 Posts
						 On October 30 2014 21:10 FeyFey wrote: Now I am curious how many seconds a Beta Tempest needed to hit something on longest range. Also #Nuke... | ||
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							SonGoku
							
							
						 
						Germany152 Posts
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							TheAnarchy
							
							
						 
						Chile1105 Posts
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							SonGoku
							
							
						 
						Germany152 Posts
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							klup
							
							
						 
						France612 Posts
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							TheAnarchy
							
							
						 
						Chile1105 Posts
						 On October 30 2014 21:37 SonGoku wrote: ever saw a scourge firing something? Maybe a Leviathan firing scourges?? | ||
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							shamas4407
							
							
						 
						United States1 Post
						 User was banned for this post. | ||
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							Yorbon
							
							
						 
						Netherlands4272 Posts
						 On October 30 2014 03:42 Wombat_NI wrote: Can confirm it's this. Haha, I knew someone would link to it. <3 | ||
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