It sounds like the cry and attack sound of a long range unit to me. Thoughts?
Blizzard shares a new SC II sound file - New Unit?
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Musicus
Germany23576 Posts
It sounds like the cry and attack sound of a long range unit to me. Thoughts? | ||
OtherWorld
France17333 Posts
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FFW_Rude
France10201 Posts
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Boucot
France15997 Posts
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TheBloodyDwarf
Finland7524 Posts
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DifuntO
Greece2376 Posts
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WightyCity
Canada887 Posts
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gumballdead
United States22 Posts
On October 30 2014 03:32 DifuntO wrote: LotV confirmed ![]() It's Happening! | ||
intotheheart
Canada33091 Posts
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mau5mat
Northern Ireland461 Posts
New Factory upgrade for tanks, Mortar Shells New Protoss unit: Dark Archon | ||
Yrr
Germany804 Posts
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Yonnua
United Kingdom2331 Posts
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intotheheart
Canada33091 Posts
On October 30 2014 03:35 Yrr wrote: Well, as we all know zerg needs a new artillery unit. ![]() Perhaps they could get rid of the Swarm Host for LotV. | ||
Aeromi
France14460 Posts
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Flossy
United States870 Posts
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Scrubwave
Poland1786 Posts
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Zenbrez
Canada5973 Posts
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LoneYoShi
France1348 Posts
Yes, it is ! | ||
Nebulem
71 Posts
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Aeromi
France14460 Posts
I can assure you that Blizzcon is going to be really good for SC2. | ||
Deleuze
United Kingdom2102 Posts
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OtherWorld
France17333 Posts
On October 30 2014 03:39 Aeromi wrote: I can assure you that Blizzcon is going to be really good for SC2. Is it just assumptions or another teasing? But yeah I hope SC2 will get something at BlizzCon, not only the other series | ||
FFW_Rude
France10201 Posts
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intotheheart
Canada33091 Posts
On October 30 2014 03:39 Deleuze wrote: Flying Queen imo Reckon that'll be an upgrade for the Queen? Flying Support Unit transformation - to make leftover/noninjecting Queens viable for the mid-late game, besides Creep Spread. ^_^ | ||
Yrr
Germany804 Posts
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Lumi
United States1612 Posts
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Lumi
United States1612 Posts
On October 30 2014 03:40 IntoTheheart wrote: Reckon that'll be an upgrade for the Queen? Flying Support Unit transformation - to make leftover/noninjecting Queens viable for the mid-late game, besides Creep Spread. ^_^ I've been pining for a tier 3 queen flying upgrade forever XD WOULD BE SO GOOOOOOOOOOD | ||
WombaT
Northern Ireland25249 Posts
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SuperHofmann
Italy1741 Posts
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intotheheart
Canada33091 Posts
On October 30 2014 03:42 Lumi wrote: I've been pining for a tier 3 queen flying upgrade forever XD WOULD BE SO GOOOOOOOOOOD I dunno how that'd balance out, but that would at least be interesting. Blizzard does tend to like giving units some extra stayability and/or buildability when later-game hits. They're treating this much better than they treated units like the Scout in BW, for example. | ||
Zenbrez
Canada5973 Posts
On October 30 2014 03:42 Wombat_NI wrote: Can confirm it's this. Case closed! | ||
Musicus
Germany23576 Posts
On October 30 2014 03:42 Wombat_NI wrote: Can confirm it's this. Haha, I was waiting for this :D. | ||
OtherWorld
France17333 Posts
On October 30 2014 03:42 Wombat_NI wrote: Can confirm it's this. Sounds more like a swarm hostroach tbh. SH would now be a air unit with a roach underneath, but would still be burrowed, and could move. | ||
intotheheart
Canada33091 Posts
Would it gain the combined stats of both units? A Roach firing as quickly as a Hydra against air units while doing 26+upgs damage. | ||
Boucot
France15997 Posts
On October 30 2014 03:40 FFW_Rude wrote: Too bad the "future of SC2" and "multiplayer for SC2" is happening during the WCS matches ![]() Yeah, that's pretty dumb. | ||
WombaT
Northern Ireland25249 Posts
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FFW_Rude
France10201 Posts
On October 30 2014 03:42 Wombat_NI wrote: Can confirm it's this. I wonder how many pages it would take | ||
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The_Templar
your Country52797 Posts
On October 30 2014 03:45 Wombat_NI wrote: If Blizz actually made that unit I would probably lose all faith in the company ![]() Why? It's the best unit idea I've ever seen in these forums ^^ | ||
intotheheart
Canada33091 Posts
On October 30 2014 03:46 The_Templar wrote: Why? It's the best unit idea I've ever seen in these forums ^^ It's actually better than most of the ideas I've seen on these forums - not to say that I contribute to the overall quality. | ||
FFW_Rude
France10201 Posts
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Boucot
France15997 Posts
On October 30 2014 03:47 FFW_Rude wrote: With the tons of exhibition matches scheduled. LotV is not even a question. Why would they diminish the number of WCS matches to make 4 more hours of exhibition matches Oh, yeah, didn't thought about that. LotV showmatches would be sick. Too bad it's at ridiculous hours for us europeans. ![]() | ||
intotheheart
Canada33091 Posts
On October 30 2014 03:47 FFW_Rude wrote: With the tons of exhibition matches scheduled. LotV is not even a question. Why would they diminish the number of WCS matches to make 4 more hours of exhibition matches They might devote the four hours to showing off the beautiful, spectacular HydRoach. Or maybe it's the HydrUltralisk - the sound byte sounded enormous. | ||
Thyrym
89 Posts
Remove colossus, put reaver, sounds cool @-@ | ||
FFW_Rude
France10201 Posts
On October 30 2014 03:48 Boucot wrote: Oh, yeah, didn't thought about that. LotV showmatches would be sick. Too bad it's at ridiculous hours for us europeans. ![]() I don't care. Bought virtual ticket :p | ||
Penev
28477 Posts
On October 30 2014 03:35 Yrr wrote: Well, as we all know zerg needs a new artillery unit. ![]() Baneling launcher confirmed | ||
OtherWorld
France17333 Posts
On October 30 2014 03:48 IntoTheheart wrote: They might devote the four hours to showing off the beautiful, spectacular HydRoach. Or maybe it's the HydrUltralisk - the sound byte sounded enormous. Is this an Ultra carried by hydras or the opposite? | ||
intotheheart
Canada33091 Posts
On October 30 2014 03:50 OtherWorld wrote: Is this an Ultra carried by hydras or the opposite? According to the thread, I think that the hydras carry the Ultralisk. Wait no, it was Roaches carrying the Ultralisk, but your thoughts are much cooler. | ||
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[Phantom]
Mexico2170 Posts
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The_Templar
your Country52797 Posts
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intotheheart
Canada33091 Posts
On October 30 2014 03:52 The_Templar wrote: Hmm, just listened to it. Definitely sounds like a long-ranged zerg unit. Maybe they're replacing the swarm host! :D Maybe the Swarm Host can throw Banelings now. That would be pretty hype, although I'm not convinced of the practicality. | ||
FFW_Rude
France10201 Posts
On October 30 2014 03:52 IntoTheheart wrote: Maybe the Swarm Host can throw Banelings now. That would be pretty hype, although I'm not convinced of the practicality. SH should throw Void rays. Hybrids man | ||
intotheheart
Canada33091 Posts
I would not be happy to see that. The lag would be unimaginable. | ||
FFW_Rude
France10201 Posts
On October 30 2014 03:56 IntoTheheart wrote: I would not be happy to see that. The lag would be unimaginable. I'm just hopping. I made request for Carriers shooting void rays instead of interceptor and blizzard never listened | ||
feebas
Finland268 Posts
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OtherWorld
France17333 Posts
On October 30 2014 03:58 FFW_Rude wrote: I'm just hopping. I made request for Carriers shooting void rays instead of interceptor and blizzard never listened If you want to go hybrid just make carriers shoot scourges that can transform into banelings. Now that would be hype. | ||
intotheheart
Canada33091 Posts
On October 30 2014 04:00 feebas wrote: Can't wait for them to roll out the LotV equivalents of the Replicant and the Warhound. The Warhound was the single best thing that I had ever seen in my life. Too bad they got rid of it! ![]() | ||
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The_Templar
your Country52797 Posts
On October 30 2014 04:00 feebas wrote: Can't wait for them to roll out the LotV equivalents of the Replicant and the Warhound. The replicant was a cool idea though, it just wouldn't ever work out | ||
REyeM
2674 Posts
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FFW_Rude
France10201 Posts
On October 30 2014 04:02 The_Templar wrote: The replicant was a cool idea though, it just wouldn't ever work out Replicant => Turns into warhounds. No one thinks of Zerg ![]() | ||
Quidios
Sweden74 Posts
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OtherWorld
France17333 Posts
On October 30 2014 04:06 FFW_Rude wrote: Replicant => Turns into warhounds. No one thinks of Zerg ![]() Ugh can you imagine Warhound vs Warhound TvP? That shit would have been awesome ! + Show Spoiler + ^^ | ||
intotheheart
Canada33091 Posts
On October 30 2014 04:06 Quidios wrote: Someone play it backwards! People need to see this idea. It's actually amazing. I"m at school right now and can't really do it. | ||
SetGuitarsToKill
Canada28396 Posts
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SC2Toastie
Netherlands5725 Posts
Re3placement of host plz | ||
starslayer
United States696 Posts
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Clubfan
Germany913 Posts
But I'm hyped! :D | ||
OtherWorld
France17333 Posts
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wongfeihung
United States763 Posts
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intotheheart
Canada33091 Posts
On October 30 2014 04:14 wongfeihung wrote: Gonna go out on a limb and say it's a sound bite from a cinematic. You're most likely right, but it's not as cool as a hydroach or hydrultralisk. | ||
OtherWorld
France17333 Posts
On October 30 2014 04:14 wongfeihung wrote: Gonna go out on a limb and say it's a sound bite from a cinematic. Isn't it a bit clean to be from a cinematic? | ||
Cricketer12
United States13974 Posts
On October 30 2014 03:39 Aeromi wrote: I can assure you that Blizzcon is going to be really good for SC2. Is this just you saying so just cause, or do you have insider info? I'm not asking to spoil I'm just askin if you truly know something or not... | ||
SetGuitarsToKill
Canada28396 Posts
On October 30 2014 04:15 OtherWorld wrote: Isn't it a bit clean to be from a cinematic? Isolated sound used in the cinematic perhaps. They had to make the sound before they put it in the video. | ||
SetGuitarsToKill
Canada28396 Posts
On October 30 2014 04:16 Cricketer12 wrote: Is this just you saying so just cause, or do you have insider info? I'm not asking to spoil I'm just askin if you truly know something or not... He knows people in the esports scene, I don't think he has insider stuff from Blizz themselves | ||
Tuczniak
1561 Posts
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Deleuze
United Kingdom2102 Posts
On October 30 2014 03:40 IntoTheheart wrote: Reckon that'll be an upgrade for the Queen? Flying Support Unit transformation - to make leftover/noninjecting Queens viable for the mid-late game, besides Creep Spread. ^_^ Clearly a gap in the market for it! :p | ||
Foxxan
Sweden3427 Posts
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purakushi
United States3300 Posts
LotV better be more than just new, removed, and modified units. Last chance, Blizzard. Surprise me. | ||
Wpcwe
Russian Federation126 Posts
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slytown
Korea (South)1411 Posts
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Weavel
Finland9221 Posts
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Psione
United States45 Posts
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SetGuitarsToKill
Canada28396 Posts
Sounds biological, and sort of zergy... and artilleryish... but different than anything we have now. Very interesting. | ||
FFW_Rude
France10201 Posts
On October 30 2014 04:41 Psione wrote: Interesting... Oh no you didn't ! | ||
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The_Templar
your Country52797 Posts
On October 30 2014 04:41 Psione wrote: Interesting... We want real information. ![]() ![]() | ||
spoonmaster
United States347 Posts
On October 30 2014 04:41 Psione wrote: Interesting... Quite... NOW TELL US EVERYTHING | ||
Code
Canada634 Posts
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SetGuitarsToKill
Canada28396 Posts
On October 30 2014 04:41 Psione wrote: Interesting... How much money would I have to send you for you to tell me all you know? | ||
intotheheart
Canada33091 Posts
On October 30 2014 04:56 SetGuitarsToKill wrote: How much money would I have to send you for you to tell me all you know? The response is probably "all of it in the world." | ||
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Jer99
Canada8157 Posts
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SetGuitarsToKill
Canada28396 Posts
On October 30 2014 04:59 Jer99 wrote: Sounds like something that can be dodged, lotv confirmed to require micro Well if it requires micro, we know it isn't a protoss unit ![]() | ||
catabowl
United States815 Posts
On October 30 2014 05:00 SetGuitarsToKill wrote: Well if it requires micro, we know it isn't a protoss unit ![]() Dagger! Terran for lyfe! | ||
Musicus
Germany23576 Posts
On October 30 2014 04:41 Psione wrote: Interesting... Now that's just mean ![]() | ||
Pino
1032 Posts
On October 30 2014 04:41 Psione wrote: Interesting... Damn you can't be teasing that way!! | ||
ZAiNs
United Kingdom6525 Posts
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Jer99
Canada8157 Posts
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OtherWorld
France17333 Posts
On October 30 2014 05:06 Jer99 wrote: Infested terran, perhaps. Infested siege tank? But an infested siege tank would friendly damage the banelings and lings, wouldn't it? That'd be annoying | ||
Lexender
Mexico2647 Posts
On October 30 2014 05:08 OtherWorld wrote: But an infested siege tank would friendly damage the banelings and lings, wouldn't it? That'd be annoying Nah everybody knows only terran units deal friendly damage, maybe half damage since its half terran? I think this could be a reaver like unit for zerg, not a baneling shoting swarm host (lol) but rather something that shots energy/plasm balls or something like that makes more sense | ||
EJK
United States1302 Posts
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SetGuitarsToKill
Canada28396 Posts
On October 30 2014 05:18 EJK wrote: 4th race hype time Serious question. I doubt very much it's a 4th race, but how much would a 4th race destroy the meta? Would anyone play it? Would it even be possible to balance the game at that point? | ||
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Jer99
Canada8157 Posts
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OtherWorld
France17333 Posts
On October 30 2014 05:21 SetGuitarsToKill wrote: Serious question. I doubt very much it's a 4th race, but how much would a 4th race destroy the meta? Would anyone play it? Would it even be possible to balance the game at that point? W3 had 4 races. It wasn't really balanced but still was a great success. I think the more problematic side of a fourth race would be the lore. I mean, what do you do? A new sort of aliens suddenly appears? Because Hybrids would be kinda bland and repetitive in terms of race personality | ||
Musicus
Germany23576 Posts
On October 30 2014 05:23 Jer99 wrote: It would be a very, very bad idea to add a 4th race to the mutiplayer I'm ok with it if they also add the Blademaster :D. | ||
SetGuitarsToKill
Canada28396 Posts
On October 30 2014 05:24 OtherWorld wrote: W3 had 4 races. It wasn't really balanced but still was a great success. I think the more problematic side of a fourth race would be the lore. I mean, what do you do? A new sort of aliens suddenly appears? Because Hybrids would be kinda bland and repetitive in terms of race personality Multiplayer doesn't have to follow the lore. Just add a Xelnaga race or something. | ||
brickrd
United States4894 Posts
On October 30 2014 05:28 SetGuitarsToKill wrote: Multiplayer doesn't have to follow the lore. Just add a Xelnaga race or something. also, how is "a new sort of aliens suddenly appears" less likely or realistic than "humans suddenly appear in the koprulu sector" | ||
[PkF] Wire
France24202 Posts
On October 30 2014 04:02 The_Templar wrote: The replicant was a cool idea though, it just wouldn't ever work out The replicant was the stupidest piece of utter shit ever. | ||
SetGuitarsToKill
Canada28396 Posts
On October 30 2014 05:43 [PkF] Wire wrote: The replicant was the stupidest piece of utter shit ever. I forgot all about that unit. God, what a bad idea. | ||
Melwach
Germany176 Posts
Sound vaguely similar. | ||
KobraKay
Portugal4231 Posts
Tomorrow morning, in the morning briefing, Psione will go: "it is done, hype inserted! Now we wait . . . ![]() ![]() | ||
SetGuitarsToKill
Canada28396 Posts
On October 30 2014 05:48 KobraKay wrote: As of now, there are 5 Blizzard people following this thread and laughing about the despair and speculation going around. Tomorrow morning, in the morning briefing, Psione will go: "it is done, hype inserted! Now we wait . . . ![]() ![]() More like "Did you see that stupid ideas those idiots had? Team Liquid is so dumb!" | ||
SetGuitarsToKill
Canada28396 Posts
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eviltomahawk
United States11135 Posts
On October 30 2014 05:46 SetGuitarsToKill wrote: I forgot all about that unit. God, what a bad idea. I still want to play with it in the campaign though, along with a lot of other toys that are broken balance-wise. | ||
Killmouse
Austria5700 Posts
On October 30 2014 04:41 Psione wrote: Interesting... Ze hypuuu is Real!! | ||
[UoN]Sentinel
United States11320 Posts
On October 30 2014 05:55 SetGuitarsToKill wrote: Btw, has anyone put any thought into the "See..." part? Might be a clue. Obviously the Shade has now been ported into SC2 but no longer has the vocal capacity to make terrible invisibility puns every 3 seconds ![]() | ||
Micro_Jackson
Germany2002 Posts
On October 30 2014 05:55 SetGuitarsToKill wrote: Btw, has anyone put any thought into the "See..." part? Might be a clue. 3 Letters... Half-Life 3 confirmed | ||
SetGuitarsToKill
Canada28396 Posts
Half-Life 3 and Starcraft 3 coming out in the same bundle... in 2033! | ||
Capped
United Kingdom7236 Posts
Giant roach. | ||
intotheheart
Canada33091 Posts
On October 30 2014 06:11 SetGuitarsToKill wrote: Half-Life 3 and Starcraft 3 coming out in the same bundle... in 2033! 2033 will probably be a good year. We'd also most likely see Sherlock (BBC) Season 5 then as well. | ||
nkr
Sweden5451 Posts
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vik7
United States227 Posts
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PinoKotsBeer
Netherlands1385 Posts
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Musicus
Germany23576 Posts
On October 30 2014 05:55 SetGuitarsToKill wrote: Btw, has anyone put any thought into the "See..." part? Might be a clue. Guess it might be a cinematic/trailer indeed. | ||
sabas123
Netherlands3122 Posts
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The_Red_Viper
19533 Posts
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NewSunshine
United States5938 Posts
On October 30 2014 05:47 Melwach wrote: Clearly a reaver. Artillery, protoss unit for a protoss addon. Shooting first and then we has an impact sound. Sound vaguely similar. That's what I think. I don't know why everyone assumes it's a zerg unit, it could just as easily be protoss, especially if you're going by how they sounded in BW. Couple that with the weapon we hear and it seems much more likely to be a Reaver. | ||
intotheheart
Canada33091 Posts
On October 30 2014 06:29 The_Red_Viper wrote: I actually think it is a widow mine which destroys some banelings (cinematic) So basically, every one of Polt's TvZs. In other words, Polt is confirmed to be Blizzcon champion. | ||
SetGuitarsToKill
Canada28396 Posts
On October 30 2014 06:30 IntoTheheart wrote: So basically, every one of Polt's TvZs. In other words, Polt is confirmed to be Blizzcon champion. He's already been confirmed for 3 time WCS NA Champion next year, so why not? | ||
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ZeromuS
Canada13389 Posts
On October 30 2014 06:24 Musicus wrote: Guess it might be a cinematic/trailer indeed. That's my guess. The sound is too crisp and clean to be an in game unit interaction. The in game sounds are nowhere near that high fidelity with so much nuance to them :O | ||
deacon.frost
Czech Republic12129 Posts
On October 30 2014 06:30 IntoTheheart wrote: So basically, every one of Polt's TvZs. In other words, Polt is confirmed to be Blizzcon champion. And soO confirmed second. Nice, nice, nice. Me like it. | ||
ZombieFrog
United States87 Posts
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SetGuitarsToKill
Canada28396 Posts
On October 30 2014 06:34 ZeromuS wrote: That's my guess. The sound is too crisp and clean to be an in game unit interaction. The in game sounds are nowhere near that high fidelity with so much nuance to them :O Typical Blizzard, using better quality sound for the cinematic that we watch once than the game itself which we play for years... | ||
Eatme
Switzerland3919 Posts
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ejozl
Denmark3380 Posts
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deacon.frost
Czech Republic12129 Posts
BWAHAHAHAHAHAHA! I cannot wait for orbital lasers for Protoss and more nukes for Terrans! Also now we will be able to launch observers as drones, if we chose so ![]() ![]() | ||
Zheryn
Sweden3653 Posts
Do you need the ticket to see the showmatches? I don't really care for the other stuff and WCS matches are already free. | ||
althaz
Australia1001 Posts
Wrong. Starcraft tournament is stacked as hell and *Metallica* will be there! Awesome if nothing else of interest happens. | ||
vult
United States9400 Posts
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Leviance
Germany4079 Posts
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ionONE
Germany605 Posts
Even its a 7 sec sound file. | ||
Nightshake
France412 Posts
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Cricketer12
United States13974 Posts
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Jer99
Canada8157 Posts
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PVJ
Hungary5214 Posts
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loft
United States344 Posts
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althaz
Australia1001 Posts
On October 30 2014 06:30 NewSunshine wrote: That's what I think. I don't know why everyone assumes it's a zerg unit, it could just as easily be protoss, especially if you're going by how they sounded in BW. Couple that with the weapon we hear and it seems much more likely to be a Reaver. The sound near the start is Day[9]'s overlord impression, that's probably why folks think it's a zerg unit. But clearly it's not just a zerg unit, because there are explosiony, techy sounds as well. Hybrid seems possible, but I'm hoping it's a sound from one new unit of each race (and I'm hoping it'll be Reaver / Lurker / something cool). EDIT: Actually, maybe I hope that there won't be a reaver ever in SC2. The thing that made the Reaver exciting was the utter randomness of scarabs bugging out and the huge damage potential (plus the exciting micro). I think Bliz would rather have a more consistent Reaver...which would make it horribly overpowered, were it to retain the micro potential and huge damage. So damage would get nerfed...to the point where it wouldn't be as exciting. Considering the slightly absurd investment, mid-game Reaver harass will never be viable in SC2 (unless Bliz overhauls the game so that defenders have a more significant advantage). It'll be a late-game tool, which means it won't be as exciting. Or, it'll be part of the deathball. | ||
FeyFey
Germany10114 Posts
Whatever they are doing, give Terran the highest range unit again. So annoying to have the slowest army but not the highest range heh. | ||
eviltomahawk
United States11135 Posts
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intotheheart
Canada33091 Posts
On October 30 2014 08:39 eviltomahawk wrote: All these people speculating that it's a Zerg artillery unit remind me of the exact same speculation when the Swarm Host silhouette was teased at the 2011 Blizzcon. Well, they did say that there would be some sort of a "zerg siege unit" released with HotS. And then they decided to just not bother with changing the SH to its original purpose with how the metagame developed. | ||
TAMinator
Australia2706 Posts
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mishimaBeef
Canada2259 Posts
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The_Templar
your Country52797 Posts
On October 30 2014 09:07 mishimaBeef wrote: New ability: call down zerg horde. Costs 1000/1200 and you get 8 random units | ||
Schelim
Austria11528 Posts
On October 30 2014 09:09 The_Templar wrote: Costs 1000/1200 and you get 8 random units can't wait for all the highlight videos of 8 lings popping up | ||
SetGuitarsToKill
Canada28396 Posts
On October 30 2014 09:09 The_Templar wrote: Costs 1000/1200 and you get 8 random units The Hearthstone fans would be pretty into that level or randomness I bet | ||
MstrJinbo
United States1251 Posts
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intotheheart
Canada33091 Posts
On October 30 2014 09:11 MstrJinbo wrote: Do we even know if the sound is only a single unit? Maybe its 2 or 3? All we know is that Blizzard endorses this sound clip, and that's about it. You could be right in saying that it is many units, and some may be right in saying that it is nothing more than part of a cinematic; it's impossible to determine which is correct. | ||
mishimaBeef
Canada2259 Posts
On October 30 2014 09:12 IntoTheheart wrote: All we know is that Blizzard endorses this sound clip, and that's about it. You could be right in saying that it is many units, and some may be right in saying that it is nothing more than part of a cinematic; it's impossible to determine which is correct. But this negates the possibility their account was hacked and that they don`t endorse the sound clip. | ||
intotheheart
Canada33091 Posts
On October 30 2014 09:37 mishimaBeef wrote: But this negates the possibility their account was hacked and that they don`t endorse the sound clip. Reasonable assumption; but enough time has passed for Blizzard to un-do any potential damage of the sound clip. It's not one start-up, Blizzard is enormous, and somebody would have been able to deal with it if it was an accident/fake. | ||
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The_Templar
your Country52797 Posts
On October 30 2014 09:38 IntoTheheart wrote: Reasonable assumption; but enough time has passed for Blizzard to un-do any potential damage of the sound clip. It's not one start-up, Blizzard is enormous, and somebody would have been able to deal with it if it was an accident/fake. ...and a blizzard employee acknowledged it in this thread. | ||
nunez
Norway4003 Posts
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intotheheart
Canada33091 Posts
On October 30 2014 10:01 nunez wrote: sounds like blizzard tweaked the bunker again. Maybe the rax. This was 7 seconds... So therefore the rax/bunkers will have their times increased/decreased by 7 seconds. Interesting age of StarCraft... | ||
[PkF] Wire
France24202 Posts
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Liquid`Snute
Norway839 Posts
The second part sounds like a splash. This sounds like a ZERG ROCKET LAUNCHER. YOU THOUGHT SWARM HOSTS WERE BAD? THINK AGAIN. CAMPAIGN ZERG DROP PODS FOR MULTIPLAYER!!? xD ![]() | ||
Superiorwolf
United States5509 Posts
Sounds like a Zerg unit at first then a Terran but it's lotv so it's gotta be Protoss right? | ||
SetGuitarsToKill
Canada28396 Posts
But seriously the more I listen to it, it just sounds like some Terran's shelling some zerg shit or something... | ||
Mohdoo
United States15686 Posts
The realist in me says this is a tier 3 morph of swarm hosts into something even worse. | ||
[PkF] Wire
France24202 Posts
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FrostedMiniWheats
United States30730 Posts
It really does sound like a zerg unit is being launched away from something... I THINK SNUTE'S CRACKED IT! | ||
IMLyte
Canada714 Posts
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Jenia6109
Russian Federation1612 Posts
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Riquiz
Netherlands402 Posts
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lichter
1001 YEARS KESPAJAIL22272 Posts
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Solar424
United States4001 Posts
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Kokujin
United States456 Posts
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MisterTea
United Kingdom1047 Posts
Better be, i swapped my 2 shifts during blizzcon for "whenever i need them" with a guy . better not be during heavy christmas week ![]() | ||
Holdenintherye
Canada1441 Posts
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Caihead
Canada8550 Posts
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Riquiz
Netherlands402 Posts
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FrostedMiniWheats
United States30730 Posts
On October 30 2014 11:23 Kokujin wrote: It's an infested siege tank. Like Terran tanks but actually good :p | ||
Cricketer12
United States13974 Posts
On October 30 2014 10:18 Liquid`Snute wrote: The first part sounds like a rocket. The second part sounds like a splash. This sounds like a ZERG ROCKET LAUNCHER. YOU THOUGHT SWARM HOSTS WERE BAD? THINK AGAIN. CAMPAIGN ZERG DROP PODS FOR MULTIPLAYER!!? xD ![]() I would switch to zerg if this happened T_T | ||
ZenithM
France15952 Posts
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markus85rock
20 Posts
As a Terran I really don't [ baneline catapult :-) | ||
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NovemberstOrm
Canada16217 Posts
On October 30 2014 03:40 Yrr wrote: Maybe it's the baneling catapult we all want. Marines would be eaten for Breakfast, Lunch, Dinner and Dessert. | ||
CursOr
United States6335 Posts
It got spotted (see) by some new Terran unit, and a long range attack kills it, ez | ||
FrostedMiniWheats
United States30730 Posts
On October 30 2014 14:57 NovemberstOrm wrote: Marines would be eaten for Breakfast, Lunch, Dinner and Dessert. Not with the new umbrellabats to shield them! | ||
Loccstana
United States833 Posts
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CursOr
United States6335 Posts
On October 30 2014 15:24 Loccstana wrote: Blizzard will give swarmhost flying locusts that shoot out broodlings? When Broodlings die they spawn 2 Locusts. | ||
vik7
United States227 Posts
and when those locust die they spawn infested terrans | ||
GiveMeCake
148 Posts
When Locusts die, they spawn 2 Broodlings. | ||
justiceknight
Singapore5741 Posts
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Svizcy
Slovenia300 Posts
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AyaaLa
Spain629 Posts
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rawrx
United States380 Posts
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Darkkal
United States60 Posts
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pieroog
Poland146 Posts
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FrozenProbe
Italy276 Posts
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Swisslink
2953 Posts
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SharkZ
Bulgaria8 Posts
On October 30 2014 03:36 IntoTheheart wrote: Perhaps they could get rid of the Swarm Host for LotV. Please Blizzard , remove the sentry in LotV and give protoss a different unit to "stop early aggression" and do something(probably remove aswell) about the Swarmhosts .. :D | ||
Shuffleblade
Sweden1903 Posts
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HighArT
Croatia189 Posts
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Big J
Austria16289 Posts
On October 30 2014 18:35 Shuffleblade wrote: Its a new zerg siege unit for sure, sounds like zerg and it shoots. We all know SH is going to be no more, I welcome the Plasmazoid =D So hoping for this!!! ![]() Then give it a nice, slow dodgeable projectile with splash and a nice trajectory and let the bombardment begin! ![]() | ||
watchlulu
Germany474 Posts
On October 30 2014 18:57 Big J wrote: So hoping for this!!! ![]() Then give it a nice, slow dodgeable projectile with splash and a nice trajectory and let the bombardment begin! ![]() THIS would be really, REALLY cool! | ||
Complain
Israel29 Posts
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Dingodile
4133 Posts
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vjcamarena
Spain493 Posts
I don't think it's a reaver-like unit, it sounds like artillery to me. Right after launching, there's a "projectile going out of a cannon" sound that doesn't work with reavers. This sound effect only makes sense if launching projectiles and dropping projectiles are VERY distant in time. Guys, this is a full seven seconds! It's almost impossible to make a multiplayer attack last seven seconds before effect. Campaign could work possibly, maybe you're being bombarded from afar on some mission. Most probably cinematic tho. | ||
BurningRanger
Germany303 Posts
On October 30 2014 19:21 vjcamarena wrote:Guys, this is a full seven seconds! It's almost impossible to make a multiplayer attack last seven seconds before effect. Campaign could work possibly, maybe you're being bombarded from afar on some mission. Most probably cinematic tho. I guess it's actually two separate sounds in one file. The first half could be the standard on-click unit sound, the second half the attack sound. A Zerg artillery could be the re-introduction of a Nydusworm that shoots btw. ![]() | ||
klup
France612 Posts
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Phaenoman
568 Posts
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nimdil
Poland3748 Posts
Roach saddle upgrade :D Plus ultralisk on 4 roaches - handled like emperor. | ||
Shkudde
Netherlands709 Posts
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BisuDagger
Bisutopia19234 Posts
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ZikMoZ
Denmark22 Posts
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HomeWorld
Romania903 Posts
also small rocket/flare launch sound | ||
FeyFey
Germany10114 Posts
On October 30 2014 19:21 vjcamarena wrote: Guys, this is a full seven seconds! It's almost impossible to make a multiplayer attack last seven seconds before effect. Campaign could work possibly, maybe you're being bombarded from afar on some mission. Most probably cinematic tho. Now I am curious how many seconds a Beta Tempest needed to hit something on longest range. | ||
Phaenoman
568 Posts
On October 30 2014 21:10 FeyFey wrote: Now I am curious how many seconds a Beta Tempest needed to hit something on longest range. Also #Nuke... | ||
SonGoku
Germany152 Posts
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TheAnarchy
Chile1105 Posts
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SonGoku
Germany152 Posts
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klup
France612 Posts
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TheAnarchy
Chile1105 Posts
On October 30 2014 21:37 SonGoku wrote: ever saw a scourge firing something? Maybe a Leviathan firing scourges?? | ||
shamas4407
United States1 Post
User was banned for this post. | ||
Yorbon
Netherlands4272 Posts
On October 30 2014 03:42 Wombat_NI wrote: Can confirm it's this. Haha, I knew someone would link to it. <3 | ||
intotheheart
Canada33091 Posts
On October 30 2014 18:01 AyaaLa wrote: Why is people so stoked after hearing some sounds? Those sounds could be so much. I don't like to speculate. I really think that it could be from the cinematic thingy blizzard will show at Blizzcon. If its a new unit.. it would be hiliarious if the unit is completely broken like all the new units they tend to make (it would not surprise me). But I hope it's a good unit that actually makes me want to come back again to the game. I think that you're underestimating the extent to which the community really cares about StarCraft. Chill mentioned it once back in ~2010 in TLOwnage where "Blizzard could change the colour of the Maurader's Boots and we'd argue about it for ages." It's the third part of a long-awaited sequel to what I presume is the childhood of a lot of the users here. A new unit would have to be super hype, but I think that this more or less confirms LotV instead, given the length of the clip. | ||
HelpMeGetBetter
United States764 Posts
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Jerom
Netherlands588 Posts
I'd say it's either a zerg artillery unit, or it's a LotV cinematic with a terran unit targeting and destroying a zerg unit. | ||
UltiBahamut
United States102 Posts
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followZeRoX
Serbia1449 Posts
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ciox
58 Posts
That's ridiculous that it would be several units in one, imagine the debriefing from Blizzard on that "great job guys, you guessed them all, it was a new unknown zerg unit roaring and doing nothing else notable, then the new reaver scarab launch sound and a marauder farting, excellent work cadets" Campaign sound is also bizarre, there is absolutely nothing to hype about campaign sounds. | ||
FrozenProbe
Italy276 Posts
On October 30 2014 22:21 HelpMeGetBetter wrote: At what point during Blizzcon would a LOTV announcement take place? Before the finals? Opening Ceremony, they've showmatches of StarCraft scheduled, it would make no sense to have shomatches while there are the world finals at the same time. Probably they will have showmatches with the players into the finals to showcase the new units (or at least I hope, I don't want to see David Kim destroying Blizzard's employees again) | ||
Homeless666
Czech Republic50 Posts
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SCguineapig
Netherlands289 Posts
On October 30 2014 03:36 IntoTheheart wrote: Perhaps they could get rid of the Swarm Host for LotV. incontrol stated that blizzard is looking into replacing the swarmhost with a similair but different and less boring unit in LOTV. | ||
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The_Templar
your Country52797 Posts
On October 30 2014 23:52 SCguineapig wrote: incontrol stated that blizzard is looking into replacing the swarmhost with a similair but different and less boring unit in LOTV. When/where did he say this? | ||
SetGuitarsToKill
Canada28396 Posts
On October 30 2014 23:52 SCguineapig wrote: incontrol stated that blizzard is looking into replacing the swarmhost with a similair but different and less boring unit in LOTV. On stream? And I hope he's correct. Zerg needs something LIKE the swarm host but it needs to be changed up. Good move Blizzard | ||
OtherWorld
France17333 Posts
On October 30 2014 23:55 SetGuitarsToKill wrote: On stream? And I hope he's correct. Zerg needs something LIKE the swarm host but it needs to be changed up. Good move Blizzard If this SH replacement is a long-range artillery unit I'm a bit scared of what it's going to be tbh. I feel like the SH could stay in the game with a rework to make it a more mobile, less range unit. | ||
SetGuitarsToKill
Canada28396 Posts
On October 31 2014 00:00 OtherWorld wrote: If this SH replacement is a long-range artillery unit I'm a bit scared of what it's going to be tbh. I feel like the SH could stay in the game with a rework to make it a more mobile, less range unit. I had the idea of somehow making it so that the swarm host can't stay burrowed in the same area for a long period of time. Would force a bit more mobility and thought when using them. Perhaps make it so that after say 3 rounds they can't make locust in that spot anymore for 5 minutes. Would help. | ||
OtherWorld
France17333 Posts
On October 31 2014 00:02 SetGuitarsToKill wrote: I had the idea of somehow making it so that the swarm host can't stay burrowed in the same area for a long period of time. Would force a bit more mobility and thought when using them. Perhaps make it so that after say 3 rounds they can't make locust in that spot anymore for 5 minutes. Would help. That would be quite complicated to manage though. But forcing more mobility is definetely the way to go. I think the good thing with SHs is that they favor fighting all over the map instead of deathball vs deathball, and positionnal play. This could be emphasized by the SH having less range, a quicker burrow/unburrow and move speed, and perhaps manual locust firing (locusts being stronger to compensate) | ||
c0ldfusion
United States8293 Posts
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BisuDagger
Bisutopia19234 Posts
On October 31 2014 00:02 SetGuitarsToKill wrote: I had the idea of somehow making it so that the swarm host can't stay burrowed in the same area for a long period of time. Would force a bit more mobility and thought when using them. Perhaps make it so that after say 3 rounds they can't make locust in that spot anymore for 5 minutes. Would help. If you want to go that route it would be better to have slower spawn times on locusts over a period of burrowed time. | ||
intotheheart
Canada33091 Posts
On October 31 2014 00:08 BisuDagger wrote: If you want to go that route it would be better to have slower spawn times on locusts over a period of burrowed time. I actually like that as an idea. It would make games a bit more dynamic. | ||
ThomasjServo
15244 Posts
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SetGuitarsToKill
Canada28396 Posts
On October 31 2014 00:08 BisuDagger wrote: If you want to go that route it would be better to have slower spawn times on locusts over a period of burrowed time. That would be a good way too. After 5 rounds the spawns become so slow you have to move them. I like it. | ||
OtherWorld
France17333 Posts
On October 31 2014 00:08 BisuDagger wrote: If you want to go that route it would be better to have slower spawn times on locusts over a period of burrowed time. Gotta say that's a pretty interesting idea | ||
danbel1005
United States1319 Posts
Zerg Drop Pods. + Show Spoiler + ![]() + Show Spoiler + ![]() | ||
FrozenProbe
Italy276 Posts
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Hider
Denmark9377 Posts
On October 31 2014 00:00 OtherWorld wrote: If this SH replacement is a long-range artillery unit I'm a bit scared of what it's going to be tbh. I feel like the SH could stay in the game with a rework to make it a more mobile, less range unit. This is actually exactly what the Lurker was. More mobile, less range unit. Make it a unit that can be very cost-effective, but in order to attack it also needs to get into attacking range of the enemy. A positional unit is exactly what zerg needs, and I hope that it's not a long-range artillery unit. | ||
The_Red_Viper
19533 Posts
On October 31 2014 00:08 BisuDagger wrote: If you want to go that route it would be better to have slower spawn times on locusts over a period of burrowed time. You could just unburrow and reburrow them, no? | ||
OtherWorld
France17333 Posts
On October 31 2014 00:40 The_Red_Viper wrote: You could just unburrow and reburrow them, no? You could as well have a manual locust spawn then | ||
SetGuitarsToKill
Canada28396 Posts
On October 31 2014 00:40 The_Red_Viper wrote: You could just unburrow and reburrow them, no? Perhaps there would be some location tracker so that they couldn't use the same location more than once, or not use it for a while | ||
juvenal
2448 Posts
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dUTtrOACh
Canada2339 Posts
On October 31 2014 00:51 juvenal wrote: Not hyped by this crap, fuck it. The add-on will be fun for 2 months, never gets my money. It'll last me at least 6 months. Will buy. | ||
SetGuitarsToKill
Canada28396 Posts
On October 31 2014 00:51 juvenal wrote: Not hyped by this crap, fuck it. The add-on will be fun for 2 months, never gets my money. 2 months is more than I get out of most games. | ||
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KadaverBB
Germany25657 Posts
On October 31 2014 00:51 juvenal wrote: Not hyped by this crap, fuck it. The add-on will be fun for 2 months, never gets my money. Negative nancy ![]() | ||
b0ub0u
Canada445 Posts
Let's get real people.. if you're on TL there`s a good chance you will buy it lol | ||
juvenal
2448 Posts
during the last two years what exactly Blizzard has made to make me positive about its future stuff? Whatever, I'm not trying to convince nobody. On October 31 2014 01:53 b0ub0u wrote: People taking the time to write on TL saying they won't buy it... Let's get real people.. if you're on TL there`s a good chance you will buy it lol I'm here because BW | ||
DinoMight
United States3725 Posts
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[Phantom]
Mexico2170 Posts
I think you are lost, the BW forums are that way <-- | ||
Advantageous
China1350 Posts
Or maybe it is a unit like the carrier or archon that has a lot of background noises. | ||
Grumbels
Netherlands7031 Posts
+ Show Spoiler + Let's say you're a new player and you build a queen from your hatchery. You mouse over its abilities and then you spot a grayed out upgrade: "morph to flying queen - powerful spellcaster. requires [x]". I think those sort of teasers are very fun aspects of the game. It's similar to hype created by a community over new unit suggestions, which derives from the same anticipation. Compare this to just seeing a unit in the larva's command card. There are units there to the point of overload so that the effect is lost and it feels less special, less like you can get to discover a new unit for yourself. | ||
Makro
France16890 Posts
On October 31 2014 00:20 danbel1005 wrote: LMAO so ez. Zerg Drop Pods. + Show Spoiler + ![]() + Show Spoiler + ![]() i'm with you on this one | ||
tomastaz
United States976 Posts
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CrayonSc2
United States267 Posts
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Boundz(DarKo)
5311 Posts
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bosshd
Belgium72 Posts
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Lumi
United States1612 Posts
User was temp banned for this post. | ||
BrieFanFiction
United States167 Posts
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404AlphaSquad
839 Posts
On October 31 2014 02:58 Lumi wrote: I love the stick in the mud BW purists who really think this game is dirt compared to BW. I wonder if they'd like to have a conversation with all of their favorite BW players who are now in SC2, about how shitty and not worth even considering playing the game is. Eyeroll. You turn this thread in an SC2 vs BW conversation? GJ! I enjoy having people like you having in the e-sports community that provides the scene with a healthy "my game is better than yours"- attitude. And progamers play what gives them money, because it is their job. Rarely because they think "X" game is better. Just like food industries sell food that people eat rather than food that is "better". | ||
Topin
Peru10076 Posts
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FSUmaru
Canada61 Posts
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CycoDude
United States326 Posts
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BjoernK
194 Posts
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virpi
Germany3598 Posts
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xxjcdentonxx
Canada163 Posts
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NewSunshine
United States5938 Posts
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NomaKasd
Scotland65 Posts
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Kutsu Shita
Netherlands2 Posts
On October 31 2014 04:29 NewSunshine wrote: I don't know why it's assumed that it's a Zerg making that sound, Protoss' robotic units make a very similar kind of noise. It does sound like that. Besides, its the 'Protoss expansion' so it wouldn't be odd for Blizzard to be preparing to show some Protoss things as a first glimpse into the expansion. Guess we'll find out in a little while... | ||
stevethemacguy
United States137 Posts
I don't think it will take long for Blizzard to realize that the more SC2 becomes like Broodwar, the better game SC2 becomes! | ||
purakushi
United States3300 Posts
Wish it was a reaver, though. The colossus and swarm host should be removed from the game. | ||
Shousan
Mexico92 Posts
**I'll see myself out** | ||
nubHunter
Spain44 Posts
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Morbidius
Brazil3449 Posts
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renkin
France249 Posts
You know what this means, right ? | ||
Necro)Phagist(
Canada6644 Posts
On October 31 2014 05:57 stevethemacguy wrote: PLEASE BE A REAVER! I don't think it will take long for Blizzard to realize that the more SC2 becomes like Broodwar, the better game SC2 becomes! Words would not be able to express how happy it would make me to have reavers back! Fuck collosi give me my reaver drops back!!!!! | ||
andrewlt
United States7702 Posts
On October 31 2014 06:07 Shousan wrote: CRY ME A REAVER! **I'll see myself out** Bad puns are always welcome. | ||
GoSuTemplar
Canada11 Posts
On October 30 2014 03:34 mau5mat wrote: New Zerg unit: Lurker New Factory upgrade for tanks, Mortar Shells New Protoss unit: Dark Archon Man the Dark Archon is such a bad unit. Its compaired to the infestor with nural parasite. I say fuck taht and bring back the Reaver!!!!!! Plus I cant remember waht Mortar Shells is. I dont know its utility but it sounds cool | ||
Shinespark
Chile843 Posts
And then make it actually useful for the love of god. Not just something koreans do to foreigners to humiliate them | ||
ReachTheSky
United States3294 Posts
In all seriousness, this will be pretty awesome if it is a reaver. I miss reaver/shuttle micro >> | ||
BamBam
745 Posts
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FueledUpAndReadyToGo
Netherlands30548 Posts
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GGShout.com
United States1 Post
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kinsky
Germany368 Posts
baneling catapult it is. not sure though if it will get merged out of 2 existing zerg units, a complete new unit or if its just an upgrade. you can clearly hear a zerg sound at the beginning followed by a "i shot sth noise". after that some "big projectile flying through the air sound" and at the end you just hear an impact and a baneling explosion at the same time. case solved, thank me later. edit: 4th race - good one. ![]() | ||
Jenia6109
Russian Federation1612 Posts
Puzzle solved! | ||
Necro)Phagist(
Canada6644 Posts
On October 31 2014 08:50 Jenia6109 wrote: Guys, it's Infested Reaver! Puzzle solved! If zerg get an infested Reaver I'm switching to zerg so fucking quick. | ||
NewSunshine
United States5938 Posts
I mean, that would be preposterous. Also, I've seen "Baneling Catapult" posted like 1000 times so far. How would a "Baneling Catapult" make its appearance in the Protoss expansion, like, ever? | ||
brickrd
United States4894 Posts
On October 31 2014 09:40 NewSunshine wrote: It's not like Protoss can't be infested, and that the HotS campaign didn't strongly point out that Protoss and Zerg DNA are incompatible. I mean, that would be preposterous. Also, I've seen "Baneling Catapult" posted like 1000 times so far. How would a "Baneling Catapult" make its appearance in the Protoss expansion, like, ever? they added terran and protoss units for the "zerg expansion" soooo.... | ||
jax1492
United States1632 Posts
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ThePhan2m
Norway2750 Posts
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AxiomBlurr
786 Posts
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SigmaoctanusIV
United States3313 Posts
On October 30 2014 03:35 Yrr wrote: Well, as we all know zerg needs a new artillery unit. ![]() I just puked on myself. | ||
Shock710
Australia6097 Posts
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rice_devOurer
United States773 Posts
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WeddingEpisode
United States356 Posts
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Caihead
Canada8550 Posts
Infester-Broodlord-Corrupter-Swarmhost-Artillery? Sounds terrible, literally marine marauder. | ||
WeddingEpisode
United States356 Posts
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Masada714
United States89 Posts
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BisuDagger
Bisutopia19234 Posts
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NewSunshine
United States5938 Posts
On October 31 2014 10:10 brickrd wrote: they added terran and protoss units for the "zerg expansion" soooo.... But you wouldn't hype the expansion with off-race units. And a Baneling Catapult sounds like nothing we'd see in multiplayer. | ||
WeddingEpisode
United States356 Posts
I sure hope that they do. | ||
Bibu
Russian Federation163 Posts
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Gudge
542 Posts
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Musicus
Germany23576 Posts
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Bojas
Netherlands2397 Posts
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FFW_Rude
France10201 Posts
On October 30 2014 07:03 Zheryn wrote: Do you need the ticket to see the showmatches? I don't really care for the other stuff and WCS matches are already free. I don't think so. I think everything is free in lower quality. But you have the instant replay with the ticket in full HD (like i can pause the stream, go to sleep wake up and hit play and it will continue). I don't know if it's avaialable for free though | ||
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Ragnarork
France9034 Posts
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vjcamarena
Spain493 Posts
On October 31 2014 00:09 IntoTheheart wrote: I actually like that as an idea. It would make games a bit more dynamic. This is a good idea. Seems like it would be hard to find a balancing point tho. | ||
Asindee
France26 Posts
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zerge
Germany162 Posts
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SetGuitarsToKill
Canada28396 Posts
On October 31 2014 23:17 zerge wrote: On a side note: do you think this will be the first expansion were units get replaced, because the grid for building zerg units from larvae is allready full with 9 units, or will the new units be morphed from other units? Or maybe the UI gets changed to fit more units, what do you think? They are probably going to be removing/greatly reworking swarm hosts so that's 1, other than that I'd guess they come from morphing. I can't see them changing the interface, since blizzard is so afraid of scaring off casuals with changes. | ||
ETisME
12387 Posts
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syroz
France249 Posts
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OtherWorld
France17333 Posts
On October 31 2014 23:17 zerge wrote: On a side note: do you think this will be the first expansion were units get replaced, because the grid for building zerg units from larvae is allready full with 9 units, or will the new units be morphed from other units? Or maybe the UI gets changed to fit more units, what do you think? I think apart from a potential removal of the SH, it will be from morphing for zergs, I don't see why they would remove other units (except the corruptor. BLIZZARD PLEASE REWORK THAT DAMNED CORRUPTOR). And morphing is a mechanism that is very unique to Zerg, so going this way is probably what they'll favor | ||
DogofWar_
United States8 Posts
On October 30 2014 03:34 mau5mat wrote: New Zerg unit: Lurker New Factory upgrade for tanks, Mortar Shells New Protoss unit: Dark Archon Hopefully they'll replace SH with Lurkers if they decide to put them back in the game :b | ||
purakushi
United States3300 Posts
On November 01 2014 00:02 OtherWorld wrote: I think apart from a potential removal of the SH, it will be from morphing for zergs, I don't see why they would remove other units (except the corruptor. BLIZZARD PLEASE REWORK THAT DAMNED CORRUPTOR). And morphing is a mechanism that is very unique to Zerg, so going this way is probably what they'll favor I am just waiting for the MUTAlisk to morph into something again. Larva into corruptor is meh, but I guess it is/was required, because Blizzard is too stubborn to put in scourge. Hoping to see hydralisks or even roaches morph in LotV. Last chance, Blizzard. Surprise me. | ||
HaloLegend98
United States54 Posts
Another explanation seems to be an infested Reaver (which would explain the zergy war cry without words being spoken; Reaver from SC1 didn't speak), but the middle 'missile' sound doesn't seem to match up with the Reaver attack. Then explosion at the end of the clip would match perfectly with the contact of an explosion. Anyway I'm excited for Blizzcon!! :-) Here's some clips I found of similar noises Check either the Defiler, Devourer, or Guardian from the following channel to hear the noises. The beginning of clip: (Example) Devourer SC1: | ||
klipik12
United States241 Posts
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custombuild
31 Posts
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Zerg.Zilla
Hungary5029 Posts
On November 01 2014 00:13 DogofWar_ wrote: Hopefully they'll replace SH with Lurkers if they decide to put them back in the game :b Amen...and everything in the world is right again... | ||
Sapphire.lux
Romania2620 Posts
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bosshd
Belgium72 Posts
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dcemuser
United States3248 Posts
On October 30 2014 03:39 Aeromi wrote: I can assure you that Blizzcon is going to be really good for SC2. Only if we're very lucky. Up until this point, work on LotV has been heavily stalled since the majority of Team 2 is working on Heroes of the Storm full time. LotV had become sort of a side project. They might have done a ton of hiring though and built up a new team for LotV, and then fully split the Heroes and LotV teams apart, in which case they'd have stuff to announce at BlizzCon. That would require a lot of spending though. It doesn't look very likely either as the panelists for BlizzCon are still the same for Heroes and SC2, implying that it is the same Team 2 with the heavily split focus (mostly focused on Heroes). | ||
xxjcdentonxx
Canada163 Posts
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TelecoM
United States10673 Posts
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yocheco619
United States28 Posts
Listening to it again, it might be launching something hard, like a roach to a different part of the map or something. Really weird but the impact is definitely hard. | ||
Kitaen
Austria466 Posts
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