|
United States219 Posts
|
I got a few minutes into it before I had to stop watching :\ Soooo much background noise ugh. What I saw was great though, nice to see an interview with someone you don't ever get to hear from.
*Edit* Thanks for the transcribe Whoever did this is a hero.
|
|
Good bloke good observer good interview, ty!
|
United States219 Posts
On September 03 2014 17:41 aike wrote: I got a few minutes into it before I had to stop watching :\ Soooo much background noise ugh. What I saw was great though, nice to see an interview with someone you don't ever get to hear from.
Downside of being at a huge convention, not really possible to get clear audio with all that crowd noise. Also there's no quiet room or place to go.
Sorry ^^ will try with better mic next time!
|
1001 YEARS KESPAJAIL22272 Posts
why does the tl horsie have an antenna
|
Is there a text version? The audio is too much for me sorry :/.
|
Pretty sick interview. I can remember that Moonglade vs Telia (is that the right spelling?) game back from 2012 and it was a great game to see largely due to inFeza's great observing.
|
Is that mike morhaims son?
|
Canada8157 Posts
On September 03 2014 19:47 Musicus wrote: Is there a text version? The audio is too much for me sorry :/. Its on the way
|
I'm a Funka enthusiast and hearing about other observers offends me
|
United States219 Posts
On September 03 2014 19:47 Musicus wrote: Is there a text version? The audio is too much for me sorry :/.
Transcribed text incoming! :D But yea, really not much we could've done with audio. I sat right there and I couldn't hear half of his answers ._< Live and learn!
|
I can help transcribe if you need to.
|
On September 03 2014 21:32 oGoZenob wrote: I'm a Funka enthusiast and hearing about other observers offends me I'm a big funka fan myself
|
United States219 Posts
On September 03 2014 22:25 Torte de Lini wrote: I can help transcribe if you need to.
Thanks for offering to help! It's already been done and added though hours ago 
Also, I know the audio was bad as it is impossible to get good sound without proper mic at convention. We didn't go outside so that people didn't have to leave the area in case they are needed. I apologize for the background noise, but it was either no interview at all or do it there and deal with the setting. In this case maybe we should've just released the transcribed text instead of the video, but we thought someone might enjoy watching it.
Taking constructive criticism, will improve with better equipment & setting next time I promise! I'm more than willing to listen, learn, and improve. In the main-time please enjoy the transcribed text version and focus on the content, as there's actually valuable insights here. I'm not being paid a million eSports dollars to do any of this, just contributing what I can as a free labor slave.
Cheers!
|
Infenza did a good job, cause he had the whole tournament to obsereve and that must have been exhausting.
Nevertheless, I don't think it's was top-notch observing, there were a few moments when he missed so crucial action, certainly because of tieredness, having a second observer might have helped.
|
Canada16217 Posts
Thanks for the interview ^_^
|
I'd rather watch a game with no commentary but with a good observer than one with casting and mediocre observing.
Does wcs eu use a dedicated observer?
|
Really interesting interview- especially the question about how to improve... Also, I never conciously thought about the observer having a 'style'
|
On September 04 2014 00:07 inFeZa wrote:Show nested quote +On September 03 2014 21:32 oGoZenob wrote: I'm a Funka enthusiast and hearing about other observers offends me I'm a big funka fan myself  lalala I can't hear you you don't exist !
|
On September 04 2014 02:49 Grumbels wrote: I'd rather watch a game with no commentary but with a good observer than one with casting and mediocre observing.
Does wcs eu use a dedicated observer? Yes, they have FunKa from the Ro16 on.
|
On September 03 2014 21:40 Meru wrote:Show nested quote +On September 03 2014 19:47 Musicus wrote: Is there a text version? The audio is too much for me sorry :/. Transcribed text incoming! :D But yea, really not much we could've done with audio. I sat right there and I couldn't hear half of his answers ._< Live and learn! Yeah have TL buy a mic that is good for those types of situations for you Haha. Thanks a ton for the transcribed answers!
|
On September 03 2014 21:40 Meru wrote:Show nested quote +On September 03 2014 19:47 Musicus wrote: Is there a text version? The audio is too much for me sorry :/. Transcribed text incoming! :D But yea, really not much we could've done with audio. I sat right there and I couldn't hear half of his answers ._< Live and learn!
Yeah I'm sure it annoyed you the most, no problem and thanks for the text version, great interview!
|
Thanks for the interview! Good questions and interesting answers
|
On September 03 2014 18:29 Meru wrote:Show nested quote +On September 03 2014 17:41 aike wrote: I got a few minutes into it before I had to stop watching :\ Soooo much background noise ugh. What I saw was great though, nice to see an interview with someone you don't ever get to hear from. Downside of being at a huge convention, not really possible to get clear audio with all that crowd noise. Also there's no quiet room or place to go. Sorry ^^ will try with better mic next time!
How about a toilet?
|
So much un-necessary criticisms about audio, I heard it quite fine. Not much they could do about that. The interview is with inFeZa not FunKa, so stop complaining and comparing both. If you have nothing good to say - say nothing.
Good interview Meru, and no need to apologize when you didn't make an error.
|
On September 03 2014 17:35 Meru wrote: Meru: For the last question now I have to ask… Tell me how you really feel about damage health bars?
inFeZa: Ah this is a widely debated topic within the Starcraft community. Obviously I think that damaged health bars are good for playing, and kinda good for solo casters who don’t have an observer. But if you do have a dedicated observer there’s no reason for you to use damage health bars, simply because it doesn’t really highlight the units that you want to highlight on the screen. So you might have some high energy ghosts and high energy templars, and they try to get key EMPs and snipes off. With damage health bars you might have a few marines that are damaged and they clutter the screen, and you can’t really see anything. That being said, it takes a lot of practice and good control for the observer to select the health bars that need to be selected. There are some key moments that can happen really fast in Starcraft that something might die super quickly and you may miss it. Having the health bar is pretty key for the observer.
I don't know where else to post this. There is not a tournament I've seen yet with an observer with enough APM to show us the proper health bars at the proper time. Why do I see a drop with 0 health bars on screen? Nothing died, but who got damaged and how much?
Edit: I'm going to drop these two shots, first from Dreamhack yesterday, one from Red Bull this past weekend. I'm not taking a shot at funka, I think he's good, but that comment in the shot is the typical response from everyone when I ask why health bars are off.
https://i.imgur.com/2ZWeBBs.jpg
https://i.imgur.com/DNEMkfL.jpg
|
Awesome ! thanks for this ! Really interesting interview.
|
faanka will be wery mad xD
|
Flo observed magnificently the 2014 WCS Season 3 America Premier League finals. It was as good as FunKa's. Does anyone know if it was her or a third party who pointed every medivac load on the minimap ? Please edit her liquipedia resume with this achievement !
|
Real cool to see this interview cuz I think our SC2 observers don't get nearly enough credit for what they do. More often than not FunKa and inFeZa will outdo the casters by highlighting things miles more important than what the casters are talking about. Mad props to our awesome observers, we are fortunate to have you!
|
|
|
|