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Active: 1478 users

Increased Discussions at Blizzard Regarding Skins - Page 7

Forum Index > SC2 General
Post a Reply
Prev 1 5 6 7 8 9 Next All
SystemXN
Profile Joined December 2011
China105 Posts
August 01 2014 03:04 GMT
#121
If Blizzard have implanted skins at the release of HotS or earlier, it would help a lot in popularity. But now it is a little bit late.
MarineKing | Bomber | MVP | Gumiho
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
August 01 2014 03:40 GMT
#122
On August 01 2014 11:05 blade55555 wrote:
I am surprised they haven't done this yet similar to valve and CS GO (I imagine it's the same way in dota as well). You can buy skins, sell skins and valve gets a % as well as the buy a key and try to get a skin in a lottery type of way.

Always surprised me blizzard doesn't do this because it's insane how many people actually pay for that kind of stuff. So much money potential.

If Heroes of the Storm is of any indication, it seems that Blizzard is more inclined to copy Riot's business model rather than Valve's.
ㅇㅅㅌㅅ
.kv
Profile Blog Joined August 2010
United States2332 Posts
August 01 2014 03:45 GMT
#123
i expect team apparel like skt1 pls
TelecoM
Profile Blog Joined January 2010
United States10691 Posts
Last Edited: 2014-08-01 03:58:46
August 01 2014 03:58 GMT
#124
On July 31 2014 18:09 TheBloodyDwarf wrote:
Fuck no. If they add skins/hats, I want button to switch them off so I don't need to see them.


I feel the same way, so stupid and distracting when i'm trying to play and focus......THIS IS STARCRAFT , THIS IS WAR.....NOT A BIRTHDAY PARTY !!! I WANT TO KILL MY OPPONENT NOT EAT BIRTHDAY CAKE WITH THEM!!!

On August 01 2014 12:45 .kv wrote:
i expect team apparel like skt1 pls


although this would be cool :p
AKA: TelecoM[WHITE] Protoss fighting
HeeroFX
Profile Blog Joined November 2010
United States2704 Posts
August 01 2014 04:00 GMT
#125
Cool I guess. Idk seems a bit late, but blizzard is a company of doing things when they feel like it. But they should have a feature to turn off the customization for the people who think it will ruin the game for them.
ZenithM
Profile Joined February 2011
France15952 Posts
Last Edited: 2014-08-01 04:14:57
August 01 2014 04:11 GMT
#126
As long as units are easily distinguished, I don't mind. But I don't want people picking a skin because it's making it tougher for their opponents to play.

Edit: And I don't think skins are specifically the thing that could maintain Starcraft or some shit. Making it F2P and finding another way to monetize it is. You could sell maps or campaign missions or something, that would be equally good or even better. I'd like custom 1-map mini-campaigns or mission maps, Age of Kings Conquerors style.
EarthwormJim
Profile Joined February 2014
Canada94 Posts
August 01 2014 04:13 GMT
#127
I hate them. I've been really annoyed that the hats lasted this long.

Just my opinion though.
Groovy
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
August 01 2014 04:19 GMT
#128
Next they'll be talking about swapping out your marines for chicks in sexy lolita schoolgirl outfits. No thanks, skins are fucking dumb as shit.

Also just wanted to note that the skins make creating mods/custom maps just a little bit harder.
~ ~ <°)))><~ ~ ~
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
August 01 2014 05:01 GMT
#129
It would be a lot less visually invasive to implement UI skins and voice packs instead of in-game skins.
ㅇㅅㅌㅅ
Genome852
Profile Blog Joined August 2010
United States979 Posts
Last Edited: 2014-08-01 05:50:43
August 01 2014 05:33 GMT
#130
I would rather the game not have any skins. I want to be able to see things cleanly. The current raptor ling skin for zerglings is already annoying as hell.

If they DO add a bunch of skins, I would like for a way to disable them. But such an option would probably never happen, especially if they decide to charge money for skins. After all, the whole point is to show them off to other people.

And I also hope the game never goes F2P.

1. More whiny people and children who only play free games.

2. More cheaters because there is no penalty for getting banned. It's a fact. When Battlefield 3 went on humble bundle for $1, suddenly you had a bunch of new players but also a bunch of rage hackers on throwaway accounts. When CS:GO goes on sale at 75% off, suddenly there's a surge of cheating (in fact that community is vehemently against the game going F2P, and they also want discount sales to stop because of this). DOTA2 gets away with this because it is coded in a way that maphacks are impossible (everything in fog is hidden from clients) -- if only SC2 was the same.

3. I don't think something like cosmetic skins is going to draw people to a game or have any lasting impact on player population.
Advantageous
Profile Blog Joined May 2012
China1350 Posts
August 01 2014 05:36 GMT
#131
On July 31 2014 18:34 LastManProductions wrote:
Why are people against skins/cosmetics? If they are distracting you to much, maybe you should look into some ADD medication...


dude obviously you don't play at a high level... skins and hats are distraction to more than the eyes... they create clicking errors and mechanic mistakes. it's not about the conscious decision making, it's all subliminal and if u try to focus on too many things at once your subconscious would actually affect your conscience...
"Because I am BossToss" -MC ヽ༼ຈل͜ຈ༽ノ raise your dongers ヽ༼ຈل͜ຈ༽ノ I'm sure that all of my fellow class mates viewed me as the Adonis of the Class of 2015 already. -Xenocider, EG, ieF 2013 Champion.
PanN
Profile Blog Joined December 2008
United States2828 Posts
August 01 2014 05:39 GMT
#132
On August 01 2014 14:36 Advantageous wrote:
Show nested quote +
On July 31 2014 18:34 LastManProductions wrote:
Why are people against skins/cosmetics? If they are distracting you to much, maybe you should look into some ADD medication...


dude obviously you don't play at a high level... skins and hats are distraction to more than the eyes... they create clicking errors and mechanic mistakes. it's not about the conscious decision making, it's all subliminal and if u try to focus on too many things at once your subconscious would actually affect your conscience...


I don't find it distracting.
We have multiple brackets generated in advance. Relax . (Kennigit) I just simply do not understand how it can be the time to play can be 22nd at 9:30 pm PST / midnight the 23rd at the same time. (GGzerg)
Amui
Profile Blog Joined August 2010
Canada10567 Posts
Last Edited: 2014-08-01 05:51:18
August 01 2014 05:45 GMT
#133
Considering both Dota2 and League have cosmetic items in professional play (granted some of the LoL ones are disabled due to unclear particles and the like, not sure about Dota2), I don't think it'll be that different for SC2. It'll be different, but not worse. Because SC2 is a lot more busy than Dota/League, you should have an options to
1. Disable all cosmetics - default only(Might not happen, option is not available for dota2/league)
2. Self cosmetics for everything (for low end systems who still want customization, possibility given the chance of going into a game with 4+ full sets of cosmetics and the corresponding hit in performance)
3. Self+default. Shows up to 4 sets of cosmetics in a 4 person game(Might not be enough of a performance hit over option 2. to warrant this option).
4. All - For those with the beefiest of systems.

Spectator client should probably default to all so you can at least see how the players like it.
Porouscloud - NA LoL
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
Last Edited: 2014-08-01 07:33:57
August 01 2014 07:25 GMT
#134
I really hope they fix all the annoying bugs in the UI before anything else. The "one versus one" stuff bug, the huge time it take sometimes to open a profil/change mod/etc. The weird cpu overload on the menu too, wtf it's supposed to be some kind of hub, why does it takes >700mb of ram with sometime huge spike at 2gb.
FiWiFaKi
Profile Blog Joined February 2009
Canada9859 Posts
August 01 2014 07:58 GMT
#135
Well the reality is this:

If micro transactions are not supported in SC2, Blizzard will cut out all SC2 support a few months after Lots.

Making the game with F2P with micro transactions won't rejuvenate the scene. SC2 is quite free to play already, and like others have mentioned, it will attract children the the scene, increase of hackers.

At the end, there are no positives to this, besides Blizzard having motivation to keep supporting the game after LotV. But realistically, I dont think there's enough players to make enough money to justify having a development team for skins. And if you can't disable your opponents skims, it'll ruin other people's experiences, and if you do allow people to disable them, not many people would by them.

Doomed to fail :/
In life, the journey is more satisfying than the destination. || .::Entrepreneurship::. Living a few years of your life like most people won't, so that you can spend the rest of your life like most people can't || Mechanical Engineering & Economics Major
Sajaki
Profile Joined June 2011
Canada1135 Posts
August 01 2014 08:17 GMT
#136
Nova ghosts would be pretty cool Would buy.
Inno pls...
Sapphire.lux
Profile Joined July 2010
Romania2620 Posts
August 01 2014 09:06 GMT
#137
On August 01 2014 14:01 eviltomahawk wrote:
It would be a lot less visually invasive to implement UI skins and voice packs instead of in-game skins.

WIN!

Yeah, the unit skins really run the risk of making the game more difficult on the eye then it needs to be. The zergling wings for example look terrible IMO. To much detail in a game with so big unit clumping problems can really mess things up.
Head Coach Park: "They should buff tanks!"
Yoshi Kirishima
Profile Blog Joined July 2009
United States10366 Posts
August 01 2014 10:13 GMT
#138
I think this is a great idea, as long as the skins are more actual "skins" (like the good ole days) than "models". Like others have said, the raptor lings make it hard to see how many lings there are. Skins shouldn't have an effect like that, though the marine skin is OK.

Can't wait to see what Blizzard has in store X) Even if it'll take 10 more years...
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
GwubbiL
Profile Joined July 2014
Finland18 Posts
Last Edited: 2014-08-02 15:03:40
August 02 2014 15:00 GMT
#139
I don't think that skins itself would increase popularity of the game, although I do support having more LORE FRIENDLY skins and other stuff (srsly valve fucked up with tf2, I'm disappointed but the game is this playable and fun). IMO this game should drive its main focus to more casual game modes than 1v1, e.g. ranked team monobattles, 8v8 100 supply cap, team CTF, something crazy and fun for casuals and balance those modes separately. They would have those same elements that 1v1 has so even casual players would still kinda understand games played in tournaments. I'm not a fan of f2p model, so much annoying kids...so much cheaters...and trolls...but maybe lowering price of the game? Look at the cs:go, it costs about 15 euros or something, on sale 3 euros the best, the SECOND most played game on steam (after dota 2), the skin/hat market is running like a beast and the e-sport scene is doing good.
~~Pylons, Pylons Everywhere~~
Morbidius
Profile Joined November 2010
Brazil3449 Posts
Last Edited: 2014-08-02 15:45:33
August 02 2014 15:36 GMT
#140
Introduce paid skins and features along with f2p ladder, costumers who paid for the game will have the option to disable skins.
Has foreign StarCraft hit rock bottom?
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